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DDO information project/Traps and locks
Spot & Search |
1 2 3 4 5 6 7 8 9 10 | By Quest Level |
1 2 3 4 5 6 7 8 9 10 | Traps & Locks |
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11 12 13 14 15 16 17 18 19 | 11 12 13 14 15 16 17 18 19 | |||
20 21 22 23 24 25 26 27 28 29 30 | 20 21 22 23 24 25 26 27 28 29 30 |
We are trying to accumulate information on traps and locks for Rogues and Artificers to use in-game. If you are a rogue or artificer, please add whatever info you can!
This is a list of known Disable Device and Open Lock DCs for disarming traps or unlocking locks. Characters who have leveled Disable Device or Open Lock can use this to determine whether their skills are adequate in a given quest or at a given level.
If you have Disable Device or Open Lock data on a trap or lock that is not yet confirmed, please add the information to the tables below. If you have Spot or Search data, please add it to the tables on DDO information project/Spot and Search. If we work together, maybe someday every Spot, Search, Disable Device, and Open Lock DC in DDO will be known!
Summary[edit]
As a rule: A safe bet to determine if you can safely Disable Device and Open Lock is 10 + (quest level × 3).
Quest Level | Disable Device DC by quest difficulty | Open Lock DC by quest difficulty | ||||||
---|---|---|---|---|---|---|---|---|
Casual | Normal | Hard | Elite | Casual | Normal | Hard | Elite | |
1 | 7 | 7 | 12 | 17 | 3 | 4 | 6 | 9 |
2 | 9 | 9 | 14 | 20 | 16 | 16 | 16 | 16 |
3 | - | 18 | 21 | 25 | - | 40 | 40 | 40 |
4 | - | 25 | 26 | 30 | - | 28 | 34 | 40 |
5 | - | 20* | 24* | 43 | - | 42 | 43 | 22* |
6 | - | 32 | 37 | 42 | - | 24* | 24* | 24* |
7 | - | 33 | 38 | 43 | - | 35 | 35 | 35 |
8 | - | 35 | 41 | 47 | - | 44 | 44 | 44 |
9 | - | 40 | 46 | 52 | - | 38 | 36* | 36* |
10 | - | 42 | 35* | 43* | - | - | - | 51 |
11 | - | 33* | 37* | 45* | - | 50 | 50 | 50 |
12 | - | 44 | 49 | 54 | - | 61 | 61 | 61 |
13 | - | 41 | 48 | 55 | - | 50 | 50 | - |
14 | - | 40* | 44* | 53* | - | - | - | 60 |
15 | - | 37* | 46* | 56* | - | - | - | - |
16 | - | 37* | 48* | 65 | - | - | 60 | - |
17 | - | 38* | 50* | 61* | - | - | - | - |
18 | - | 42* | 55* | 87 | - | - | - | - |
19 | - | 43* | 55* | 67* | - | - | - | - |
20 | - | 44* | 56* | 68* | - | - | - | - |
21 | 44* | 45* | 58* | 73 | - | - | - | 90 |
22 | - | 47* | 60* | 76 | - | - | - | - |
23 | - | 47* | 63* | 74* | - | - | - | - |
24 | - | 50* | 64* | 76* | - | - | - | - |
25 | - | - | 66* | 78* | - | - | - | - |
26 | - | 54* | 68* | 80* | - | - | - | - |
27 | - | 54* | 70* | 82* | - | - | - | - |
28 | - | - | 72* | 84* | - | 80 | - | - |
29 | - | 58* | 74* | 86* | - | - | - | - |
30 | - | 61* | 83* | 99* | - | - | - | 79 |
31 | - | 61* | - | 101* | - | - | - | 92 |
32 | - | 71 | 95 | 116 | - | - | - | 100* |
33 | - | - | - | 111* | - | - | - | 100* |
34 | - | - | - | 114* | - | - | - | 100* |
Traps[edit]
Here is how to determine the "suspected" range for traps (DC is the difficulty required to disarm the trap, ROLL is your modified Disable Device Roll - 1d20 plus any modifiers):
- Critical Failure
- DC ≥ ROLL + 5
- The trap's DC is greater than or equal to your modified roll + 5 (e.g. Rolling a 26 and critically failing means the possible DC range is 31–?)
- Failure
- DC > ROLL AND DC < ROLL + 5
- The trap's DC is at least 1 higher than your modified roll and at most 4 higher than your modified roll. (e.g. Rolling a 24 and failing means the possible DC range is 25–28)
- Success
- DC ≤ ROLL AND DC > ROLL − 20
- The trap's DC is less than or equal to your modified roll. (e.g. Rolling a 31 and succeeding means the possible DC range is 12–31)
- Critical Success
- DC ≤ ROLL − 20
- The trap's DC is less than or equal to your modified roll − 20. (e.g. Rolling a 31 and critical succeeding means the possible DC range is ?–11)
Remember: A trap's DC will increase as the difficulty increases, so a lower confirmed number on a harder difficulty (due to a lower roll, using different equipment, etc.) may narrow the range on easier difficulties. A trap on Normal which has "11:CritFail; 25:Success," which succeeds on a 23 on Hard, will have a range of 16–23, not 16–25.
Locks[edit]
Unlike traps, using Open Lock to pick locks is a simple pass/fail. Due to this fact, the result of an Open Lock attempt can be used to calculate the actual DC as follows.
Success: DC ≤ ROLL
The lock's DC is less than or equal to your modified roll. (e.g. Rolling a 31 and succeeding means the possible DC range is ?–31)
Failure: DC > ROLL
The lock's DC is at least 1 higher than your modified roll. (e.g. Rolling a 24 and failing means the possible DC range is 25–?)
Basic Template[edit]
Quest[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Trap1 | Trap1BoxLocation | Casual | Failure: ? Success: ? |
|
Normal | Failure: ? Success: ? |
|||
Hard | Failure: ? Success: ? |
|||
Elite | Failure: ? Success: ? |
|||
Trap2 | Trap2BoxLocation | Casual | Failure: ? Success: ? |
|
Normal | Failure: ? Success: ? |
|||
Hard | Failure: ? Success: ? |
|||
Elite | Failure: ? Success: ? |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Lock1 | Casual | Failure: ? Success: ? |
|
Normal | Failure: ? Success: ? |
||
Hard | Failure: ? Success: ? |
||
Elite | Failure: ? Success: ? |
||
Lock2 | Casual | Failure: ? Success: ? |
|
Normal | Failure: ? Success: ? |
||
Hard | Failure: ? Success: ? |
||
Elite | Failure: ? Success: ? |
Level 1 quests[edit]
Disable Device Requirements:
- Casual
- Guaranteed to disable everything recorded: 7
- Suspected requirement to disable everything: 7
- Normal
- Guaranteed to disable everything recorded: 7
- Suspected requirement to disable everything: 7
- Hard
- Guaranteed to disable everything recorded: 12
- Suspected requirement to disable everything: 12
- Elite
- Guaranteed to disable everything recorded: 17
- Suspected requirement to disable everything: 17
Open Locks Requirements
- Casual
- Guaranteed to open everything recorded: 3
- Suspected requirement to open everything: 3
- Normal
- Guaranteed to open everything recorded: 4
- Suspected requirement to open everything: 4
- Hard
- Guaranteed to open everything recorded: 6
- Suspected requirement to open everything: 6
- Elite
- Guaranteed to open everything recorded: 9
- Suspected requirement to open everything: 9
The Grotto[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade trap | To the right of the door | Solo | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 |
Heyton's Rest[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Acid trap protecting chest | Two Control panels:
|
Casual | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 |
Normal | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 | ||
Hard | (Critical) Failure: (7) 8-11 (Critical) Success: 12-31 (32) |
12 | ||
Elite | (Critical) Failure: (12) 13-16 (Critical) Success: 17-36 (37) |
17 |
The Hobgoblin Horde[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door | Normal | 15:Success | ?-15 |
Hard | 15:Success | ?-15 | |
Elite | 33:Success | ?-33 | |
Locked Chest, in Locked door room | Normal | 22:Success | ?-13 |
Hard | 19:Success | ?-13 | |
Elite | 13:Success | ?-13 |
Necromancer's Doom[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked gate behind the ward | Casual | Failure: 0 Success: 1 |
1 |
Normal | Failure: 0 Success: 1 |
1 | |
Hard | Failure: 0 Success: 1 |
1 | |
Elite | Failure: 0 Success: 1 |
1 |
Obstructing the Orcs[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest | Normal | 21:Success | ?-21 |
Hard | 27:Success | ?-27 | |
Elite | 33:Success | ?-33 |
Redemption[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Two 3-blades traps in 2nd and 3rd cross ways | Two Control panels:
|
Casual | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 |
Normal | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 | ||
Hard | (Critical) Failure: (7) 8-11 (Critical) Success: 12-31 (32) |
12 | ||
Elite | (Critical) Failure: (12) 13-16 (Critical) Success: 17-36 (37) |
17 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Door on cage to Iron Defenders | Casual | Failure: 2 Success: 3 |
3 |
Normal | Failure: 3 Success: 4 |
4 | |
Hard | Failure: 5 Success: 6 |
6 | |
Elite | Failure: 8 Success: 9 |
9 | |
Door on cage to Cannith Crystals | Casual | Failure: 2 Success: 3 |
3 |
Normal | Failure: 3 Success: 4 |
4 | |
Hard | Failure: 5 Success: 6 |
6 | |
Elite | Failure: 8 Success: 9 |
9 |
Sacrifices[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spikes and blades | Southern wall before the trap | Casual | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 |
Normal | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 | ||
Hard | (Critical) Failure: (7) 8-11 (Critical) Success: 12-31 (32) |
12 | ||
Elite | (Critical) Failure: (12) 13-16 (Critical) Success: 17-36 (37) |
17 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door under water | Casual | Failure: 2 Success: 3 |
3 |
Normal | Failure: 3 Success: 4 |
4 | |
Hard | Failure: 5 Success: 6 |
6 | |
Elite | Failure: 8 Success: 9 |
9 |
Stopping the Sahuagin[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Poison trap in left fork room | On left side before trap | Casual | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 |
Normal | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 | ||
Hard | (Critical) Failure: (7) 8-11 (Critical) Success: 12-31 (32) |
12 | ||
Elite | (Critical) Failure: (12) 13-16 (Critical) Success: 17-36 (37) |
17 | ||
Cold trap before giant device | Two Control panels, either side at top of waterfall | Casual | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 |
Normal | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 | ||
Hard | (Critical) Failure: (7) 8-11 (Critical) Success: 12-31 (32) |
12 | ||
Elite | (Critical) Failure: (12) 13-16 (Critical) Success: 17-36 (37) |
17 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door to gong | Casual | Failure: 2 Success: 3 |
3 |
Normal | Failure: 3 Success: 4 |
4 | |
Hard | Failure: 5 Success: 6 |
6 | |
Elite | Failure: 8 Success: 9 |
9 |
Caged Beast[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Bear trap (visible) before Owlbear room | Normal | 18:Success | ?-18 | |
Hard | 12:Success | ?-12 | ||
Elite | 12:CritFail; 15:Fail; 21-30:Success | 17 | ||
Fire trap in secret undead area | Normal | 9-13:Success | ?-9 | |
Hard | 18-30:Success | 12-18 | ||
Elite | 18:Fail; 21:Success | 19-21 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest by Fire trap | Normal | 11:Success | ?-11 |
Hard | 14:Success | ?-14 | |
Elite | 31:Success | ?-31 |
The Bugbear Bandits[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest within Chieftain's Treasury | Normal | 12:Success | ?-12 |
Hard | 21:Success | ?-14 | |
Elite | 14:Success | ?-14 |
Treasure Hunt[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire jets protecting Crest | Between Pillars | Normal | 24-26:Success; 27:CritSuccess | 17 |
Hard | 15-19:Success | 12-15 | ||
Elite | 23-33:Success | 17-23 |
Violent Delights[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Gnoll Chest, treasure pile | Normal | 11:Success | ?-11 |
Hard | 13:Success | ?-13 | |
Elite | 22:Success | ?-22 |
Watch Your Step[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Mechanical Trapdoor | First junction | Normal | 11-18:Success; 30:CritSuccess | ?-11 |
Hard | 11:Fail; 20-28:Success | 12-15 | ||
Elite | 17-29:Success | ?-17 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Door, Treasure room and Tasty Ham | Normal | 12:Success | ?-12 |
Hard | 30:Success | ?-18 | |
Elite | 18:Success | ?-18 |
Level 2 quests[edit]
Disable Device Requirements
Note: These numbers do not include the acid trap by the optional chest in Durk's Got A Secret. This trap has a Disable Device DC of 23 on all difficulties.
- Casual
- Guaranteed to disable everything recorded: 9
- Suspected requirement to disable everything: 9
- Normal
- Guaranteed to disable everything recorded: 9
- Suspected requirement to disable everything: 9
- Hard
- Guaranteed to disable everything recorded: 14
- Suspected requirement to disable everything: 14
- Elite
- Guaranteed to disable everything recorded: 20
- Suspected requirement to disable everything: 20
Open Locks Requirements
Note: These numbers do not include the locked door in The Kobolds' New Ringleader because it can be unlocked using the key in a nearby chest. This door has an Open Lock DC of 25 on all difficulties.
- Casual
- Guaranteed to open everything recorded: 16
- Suspected requirement to open everything: 16
- Normal
- Guaranteed to open everything recorded: 16
- Suspected requirement to open everything: 16
- Hard
- Guaranteed to open everything recorded: 16
- Suspected requirement to open everything: 16
- Elite
- Guaranteed to open everything recorded: 16
- Suspected requirement to open everything: 16
Durk's Got A Secret[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire trap, on pillars to eastern brother | Right pillar, in front of pillar | Casual | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 |
Normal | (Critical) Failure: (4) 5-8 (Critical) Success: 9-28 (29) |
9 | ||
Hard | (Critical) Failure: (9) 10-13 (Critical) Success: 14-33 (34) |
14 | ||
Elite | (Critical) Failure: (15) 16-19 (Critical) Success: 20-39 (40) |
20 | ||
Acid trap in optional chest alcove | In alcove on other side of hallway | Casual | (Critical) Failure: (18) 19-22 (Critical) Success: 23-42 (43) |
23 |
Normal | (Critical) Failure: (18) 19-22 (Critical) Success: 23-42 (43) |
23 | ||
Hard | (Critical) Failure: (18) 19-22 (Critical) Success: 23-42 (43) |
23 | ||
Elite | (Critical) Failure: (18) 19-22 (Critical) Success: 23-42 (43) |
23 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Far end of dungeon | Casual | Failure: 2 Success: 3 |
3 |
Normal | Failure: 4 Success: 5 |
5 | |
Hard | Failure: 7 Success: 8 |
8 | |
Elite | Failure: 10 Success: 11 |
11 |
Garrison's Missing Pack[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Dart trap in alcove with three barrels | Right hand side | Casual | (Critical) Failure: (4) 5-8 (Critical) Success: 9-28 (29) |
9 |
Normal | (Critical) Failure: (4) 5-8 (Critical) Success: 9-28 (29) |
9 | ||
Hard | (Critical) Failure: (7) 8-11 (Critical) Success: 12-31 (32) |
12 | ||
Elite | (Critical) Failure: (9) 10-13 (Critical) Success: 14-33 (34) |
14 |
The Kobolds' New Ringleader[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Frost trap, 2nd set of pillars | Left pillar, by spiderweb | Casual | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 |
Normal | (Critical) Failure: (4) 5-8 (Critical) Success: 9-28 (29) |
9 | ||
Hard | (Critical) Failure: (9) 10-13 (Critical) Success: 14-33 (34) |
14 | ||
Elite | (Critical) Failure: (15) 16-19 (Critical) Success: 20-39 (40) |
20 | ||
Fire trap in hallway curving upwards | Left wall, past the trap | Casual | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 |
Normal | (Critical) Failure: (4) 5-8 (Critical) Success: 9-28 (29) |
9 | ||
Hard | (Critical) Failure: (9) 10-13 (Critical) Success: 14-33 (34) |
14 | ||
Elite | (Critical) Failure: (15) 16-19 (Critical) Success: 20-39 (40) |
20 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Eastern door (Note: The key you're supposed to use to unlock the door, is in a nearby chest) |
Casual | Failure: 24 Success: 25 |
25 |
Normal | Failure: 24 Success: 25 |
25 | |
Hard | Failure: 24 Success: 25 |
25 | |
Elite | Failure: 24 Success: 25 |
25 |
The Miller's Debt[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Force trap, bottom of boxes | East wall, near floor | Solo | (Critical) Failure: (4) 5-8 (Critical) Success: 9-28 (29) |
9 |
Recovering the Lost Tome[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Sonic trap at entrance | South side of pillar in middle of room | Casual | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 |
Normal | (Critical) Failure: (4) 5-8 (Critical) Success: 9-28 (29) |
9 | ||
Hard | (Critical) Failure: (9) 10-13 (Critical) Success: 14-33 (34) |
14 | ||
Elite | (Critical) Failure: (15) 16-19 (Critical) Success: 20-39 (40) |
20 | ||
Frost trap in front of chest | South-east corner, behind barrels | Casual | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 |
Normal | (Critical) Failure: (4) 5-8 (Critical) Success: 9-28 (29) |
9 | ||
Hard | (Critical) Failure: (9) 10-13 (Critical) Success: 14-33 (34) |
14 | ||
Elite | (Critical) Failure: (15) 16-19 (Critical) Success: 20-39 (40) |
20 |
Retrieve the Stolen Goods (A Man Named Baudry Cartamon, Part 3)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Dart trap, top of ladders near objective | West wall at intermediate ledge leading to the goods | Casual | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 |
Normal | (Critical) Failure: (4) 5-8 (Critical) Success: 9-28 (29) |
9 | ||
Hard | (Critical) Failure: (9) 10-13 (Critical) Success: 14-33 (34) |
14 | ||
Elite | (Critical) Failure: (15) 16-19 (Critical) Success: 20-39 (40) |
20 | ||
Blade trap guarding chest in final room (also in "Stop Hazadill's Shipment") | South wall, over chest | Casual | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 |
Normal | (Critical) Failure: (4) 5-8 (Critical) Success: 9-28 (29) |
9 | ||
Hard | (Critical) Failure: (9) 10-13 (Critical) Success: 14-33 (34) |
14 | ||
Elite | (Critical) Failure: (15) 16-19 (Critical) Success: 20-39 (40) |
20 |
The Smuggler's Warehouse[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Cold trap after locked gate | North wall, prior to gate | Casual | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 |
Normal | (Critical) Failure: (4) 5-8 (Critical) Success: 9-28 (29) |
9 | ||
Hard | (Critical) Failure: (9) 10-13 (Critical) Success: 14-33 (34) |
14 | ||
Elite | (Critical) Failure: (15) 16-19 (Critical) Success: 20-39 (40) |
20 | ||
Fire trap on ramp leading to lower level | Top of ramp, South wall | Casual | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 |
Normal | (Critical) Failure: (4) 5-8 (Critical) Success: 9-28 (29) |
9 | ||
Hard | (Critical) Failure: (9) 10-13 (Critical) Success: 14-33 (34) |
14 | ||
Elite | (Critical) Failure: (15) 16-19 (Critical) Success: 20-39 (40) |
20 | ||
Blade trap on 2nd ramp leading to lower level | Top of ramp, north wall | Casual | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 |
Normal | (Critical) Failure: (4) 5-8 (Critical) Success: 9-28 (29) |
9 | ||
Hard | (Critical) Failure: (9) 10-13 (Critical) Success: 14-33 (34) |
14 | ||
Elite | (Critical) Failure: (15) 16-19 (Critical) Success: 20-39 (40) |
20 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door on ramp leading to lower level (key available in chest) | Casual | Failure: 4 Success: 5 |
5 |
Normal | Failure: 4 Success: 5 |
5 | |
Hard | Failure: 4 Success: 5 |
5 | |
Elite | Failure: 4 Success: 5 |
5 |
Stealthy Repossession[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire trap guarding upper chest | West wall | Casual | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 |
Normal | (Critical) Failure: (4) 5-8 (Critical) Success: 9-28 (29) |
9 | ||
Hard | (Critical) Failure: (9) 10-13 (Critical) Success: 14-33 (34) |
14 | ||
Elite | (Critical) Failure: (15) 16-19 (Critical) Success: 20-39 (40) |
20 |
Stop Hazadill's Shipment (A Man Named Baudry Cartamon, Part 2)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade trap guarding chest in final room | Above the chest | Casual | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 |
Normal | (Critical) Failure: (4) 5-8 (Critical) Success: 9-28 (29) |
9 | ||
Hard | (Critical) Failure: (9) 10-13 (Critical) Success: 14-33 (34) |
14 | ||
Elite | (Critical) Failure: (15) 16-19 (Critical) Success: 20-39 (40) |
20 |
Total Chaos[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Shrine, behind a Locked door (Silver key) | Normal | 13:Success | ?-13 |
Hard | 13:Success | ?-13 | |
Elite | 30:Success | ?-30 | |
Locked door to Gelatinous cube (Jewelled key) (Kobold may be present) |
Normal | 20:Success | ?-14 |
Hard | 14:Success | ?-14 | |
Elite | 34:Success | ?-34 | |
Locked door to Restless Wight (Gold key) (Orc may be present) |
Normal | 18:Success | ?-18 |
Hard | 19:Success | ?-19 | |
Elite | 31:Success | ?-31 |
Walk the Butcher's Path[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Underwater spike trap | North pillar, just left of water pool | Casual | (Critical) Failure: (2) 3-6 (Critical) Success: 7-26 (27) |
7 |
Normal | (Critical) Failure: (4) 5-8 (Critical) Success: 9-28 (29) |
9 | ||
Hard | (Critical) Failure: (9) 10-13 (Critical) Success: 14-33 (34) |
14 | ||
Elite | (Critical) Failure: (15) 16-19 (Critical) Success: 20-39 (40) |
20 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest behind lever/rune door | Casual | Failure: 5 Success: 6 |
6 |
Normal | Failure: 5 Success: 6 |
6 | |
Hard | Failure: 5 Success: 6 |
6 | |
Elite | Failure: 5 Success: 6 |
6 | |
Gate over underwater spike trap (first encountered after swimming through tunnel) | Casual | Failure: 4 Success: 5 |
5 |
Normal | Failure: 4 Success: 5 |
5 | |
Hard | Failure: 4 Success: 5 |
5 | |
Elite | Failure: 4 Success: 5 |
5 | |
Gate over underwater spike trap (second encountered after swimming through tunnel) | Casual | Failure: 0 Success: 1 |
1 |
Normal | Failure: 0 Success: 1 |
1 | |
Hard | Failure: 0 Success: 1 |
1 | |
Elite | Failure: 0 Success: 1 |
1 |
Level 3 quests[edit]
Disable Device Requirements:
- Normal
- Guaranteed to disable everything recorded: 18
- Suspected requirement to disable everything: 11
- Hard
- Guaranteed to disable everything recorded: 21
- Suspected requirement to disable everything: 19
- Elite
- Guaranteed to disable everything recorded: 25
- Suspected requirement to disable everything: 25
Open Locks Requirements
- Normal
- Guaranteed to open everything recorded: 40
- Suspected requirement to open everything: 16
- Hard
- Guaranteed to open everything recorded: 40
- Suspected requirement to open everything: 22
- Elite
- Guaranteed to open everything recorded: 40
- Suspected requirement to open everything: 22
Back to Basics[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade trap | Normal | |||
Hard | ||||
Elite | 32-42:Success | 23-32 |
The Cloven-jaw Scourge: Blockade (Shan-To-Kor, Part 1)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade/spike trap with chest at far end | On right wall, just inside hallway | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
First set of spikes right before mushroom drop | On right wall before first set of spikes | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Second set of spikes right before mushroom drop | On left wall just after first set of spikes | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Door opened with skeleton key | |||
Normal | 31:Fail; 32:Success | 32 | |
Hard | 31:Fail; 32:Success | 32 | |
Elite | 31:Fail; 32:Success | 32 | |
Locked door with chest | |||
Normal | 20:Fail; 21:Success | 21 | |
Hard | 20:Fail; 21:Success | 21 | |
Elite | 20:Fail; 21:Success | 21 | |
Door leading to Human Necromancer that can be bashed down | |||
Normal | 24:Fail; 25:Success | 25 | |
Hard | 24:Fail; 25:Success | 25 | |
Elite | 24:Fail; 25:Success | 25 |
Danger at Dunwater[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Poison trap guarding Locked Chest | Door frame | Normal | ||
Hard | ||||
Elite | 31-37:Success | ?-31 | ||
Floor blade trap guarding Locked Chest | Door frame | Normal | ||
Hard | ||||
Elite | 27-36:Success | ?-27 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest (Iron Key required) | Normal | ||
Hard | |||
Elite | 37:Success | ?-37 | |
Locked chest (Jewelled Key required) | Normal | ||
Hard | |||
Elite | 31:Success | ?-31 | |
Locked chest (Gold Key required) | Normal | ||
Hard | |||
Elite | 28:Success | ?-28 | |
Locked chest (Silver Key required) | Normal | ||
Hard | |||
Elite | 27:Success | ?-27 |
First Strike (Assault on Splinterskull, Chapter 1)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap in south room of prison cell area, west passage | Right wall | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Electrical trap in treasure room off throne room | Left wall just inside door | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Blade trap west of the shrine room | North wall | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Spinning blade trap just past the blade trap | South wall | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
West prison storage room | |||
Normal | 21:Fail; 22:Success | 22 | |
Hard | 21:Fail; 22:Success | 22 | |
Elite | 21:Fail; 22:Success | 22 | |
East prison storage room | |||
Normal | 21:Fail; 22:Success | 22 | |
Hard | 21:Fail; 22:Success | 22 | |
Elite | 21:Fail; 22:Success | 22 | |
Treasure room | |||
Normal | 21:Fail; 22:Success | 22 | |
Hard | 21:Fail; 22:Success | 22 | |
Elite | 21:Fail; 22:Success | 22 |
The Haunting of Saltmarsh[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Library Door | Normal | ||
Hard | |||
Elite | |||
Storeroom Door | Normal | ||
Hard | |||
Elite | |||
Violin Room Door | Normal | ||
Hard | |||
Elite | |||
Red Crystal Door | Normal | ||
Hard | |||
Elite | |||
Puzzle Room Door | Normal | ||
Hard | |||
Elite |
The Hijacked Haul[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
2 Cold traps in hidden cave tunnel | Normal | |||
Hard | ||||
Elite | 31-40:Success | ?-31 | ||
Pressure plates around Locked Chest | Normal | |||
Hard | ||||
Elite | 26:Success | ?-26 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest | Normal | ||
Hard | |||
Elite | 29:Success | ?-29 |
The Hobgoblins' Captives (Assault on Splinterskull, Chapter 2)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap in south room of prison cell area, west passage | Right wall | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Electrical trap in treasure room off throne room | Left wall just inside door | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Blade trap west of the shrine room | North wall | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Spinning blade trap just past the blade trap | South wall | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
West prison storage room (key is available) | |||
Normal | 21:Fail; 22:Success | 22 | |
Hard | 21:Fail; 22:Success | 22 | |
Elite | 21:Fail; 22:Success | 22 | |
East prison storage room (key is available) | |||
Normal | 21:Fail; 22:Success | 22 | |
Hard | 21:Fail; 22:Success | 22 | |
Elite | 21:Fail; 22:Success | 22 | |
Treasure room | |||
Normal | 21:Fail; 22:Success | 22 | |
Hard | 21:Fail; 22:Success | 22 | |
Elite | 21:Fail; 22:Success | 22 |
The Kobold's Den: Clan Gnashtooth (The Lost Seekers, Part 1)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Acid trap in first doorway | Right wall before the trap | Normal | 14:Success; 38:CritSuccess | 11-14 |
Hard | 30-40:Success; 41:CritSuccess | 17-21 | ||
Elite | 18:CritFail; 21:Fail; 29-40:Success; 50:CritSuccess | 23-25 | ||
Fire trap at four-way intersection | Pillar on the right | Normal | 16:Success; 41:CritSuccess | 11-16 |
Hard | 21-31:Success; 37:CritSuccess | 12-17 | ||
Elite | 19-21:Fail; 24-39:Success; 46:CritSuccess | 23-24 | ||
Acid trap on ladder in switch/pillar room | Side of pillar opposite the ladder | Normal | 12-16:Success; 31:CritSuccess | 11-12 |
Hard | 24-32:Success; 39:CritSuccess | 13-17 | ||
Elite | 23-42:Success; 43:CritSuccess | 23 | ||
Fire trap in treasure room off Chief Eechik's room | Inside room, just to the left of the door | Normal | 15-20:Success; 31:CritSuccess | 11-15 |
Hard | 21-36:Success; 38:CritSuccess | 17-18 | ||
Elite | 22:Fail; 26-40:Success | 23 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door leading to guard room [Gnashtooth Guardroom Key] (key available) | Normal–Elite | 39:Fail; 40:Success | 40 |
Door to Chief Eechik's room [Chief Eechik's Key] (key available) | Normal–Elite | 39:Fail; 40:Success | 40 |
The Kobold's Den: Rescuing Arlos (The Lost Seekers, Part 2)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap in front of doorway at first intersection | Pillar on the right | Normal | 17:Success; 37:CritSuccess | 16-17 |
Hard | 16-36:Success; 42:CritSuccess | 17-22 | ||
Elite | 21:Fail; 25-41:Success; 47:CritSuccess | 23-25 |
Redfang the Unruled[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire trap just after entrance | Right wall | Casual | 4:CritFail; 8:Fail; 9:Success; 29:CritSuccess | 9 |
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Fire trap at bottom of first drop | Across from trap | Casual | 4:CritFail; 8:Fail; 9:Success; 29:CritSuccess | 9 |
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Spike trap around gate to second drop | To the right of the gate | Casual | 4:CritFail; 8:Fail; 9:Success; 29:CritSuccess | 9 |
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Room full of spikes | North wall of stack of crates | Casual | 4:CritFail; 8:Fail; 9:Success; 29:CritSuccess | 9 |
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Poison room south wall traps | South wall on middle platform | Casual | 4:CritFail; 8:Fail; 9:Success; 29:CritSuccess | 9 |
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Poison room west wall traps | West wall on southwest corner platform | Casual | 4:CritFail; 8:Fail; 9:Success; 29:CritSuccess | 9 |
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Poison room north wall traps | North wall on stack of crates | Casual | 4:CritFail; 8:Fail; 9:Success; 29:CritSuccess | 9 |
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Poison room east wall traps | East wall on stack of crates | Casual | 4:CritFail; 8:Fail; 9:Success; 29:CritSuccess | 9 |
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
First fire trap in final hallway | Left wall | Casual | 4:CritFail; 8:Fail; 9:Success; 29:CritSuccess | 9 |
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Second fire trap in last hallway | Right wall | Casual | 4:CritFail; 8:Fail; 9:Success; 29:CritSuccess | 9 |
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 |
Rosemary's Ballad[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door, to bedroom, up ladder (Iron Key) | Normal | 29:Success | ?-29 |
Hard | |||
Elite | |||
Locked Chest, in the garden | Normal | 29:Success | ?-27 |
Hard | |||
Elite | 27:Success | ?-27 |
The Friar's Niece (Catacombs, Part 1)[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door in west wing | |||
Normal | 6:Fail; 7:Success | 7 | |
Hard | 9:Fail; 10:Success | 10 | |
Elite | 12:Fail; 13:Success | 13 | |
Locked door in north wing | |||
Normal | 6:Fail; 7:Success | 7 | |
Hard | 9:Fail; 10:Success | 10 | |
Elite | 12:Fail; 13:Success | 13 |
Return to the Sanctuary (Catacombs, Part 2)[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade/Cold combo trap covering chest behind locked door in west wing (not guaranteed to spawn) |
South wall, behind the chest | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Spike trap around chest in secret/Warden's room | North wall, beside chest | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door in west wing | |||
Normal | 6:Fail; 7:Success | 7 | |
Hard | 9:Fail; 10:Success | 10 | |
Elite | 12:Fail; 13:Success | 13 | |
Locked door in north wing | |||
Normal | 6:Fail; 7:Success | 7 | |
Hard | 9:Fail; 10:Success | 10 | |
Elite | 12:Fail; 13:Success | 13 | |
Locked door in east wing | |||
Normal | 6:Fail; 7:Success | 7 | |
Hard | 9:Fail; 10:Success | 10 | |
Elite | 12:Fail; 13:Success | 13 | |
Locked door in south wing | |||
Normal | 6:Fail; 7:Success | 7 | |
Hard | 9:Fail; 10:Success | 10 | |
Elite | 12:Fail; 13:Success | 13 |
The Old Archives (Catacombs, Part 3)[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
There is no trap, only a Control panel in the room with the first fragment (Bug: The trap never triggers) |
Wall beside the book | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Cold trap guarding chest in secret door | Right-hand column | |||
Normal | 11 | |||
Hard | 17 | |||
Elite | 23 | |||
Blade trap covering 3rd fragment of the book | Wall beside the book | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 |
The Crypt of Gerard Dryden (Catacombs, Part 4)[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked gate to chest | |||
Normal | 6:Fail; 7:Success | 7 | |
Hard | 9:Fail; 10:Success | 10 | |
Elite | 12:Fail; 13:Success | 13 |
Setting the Wards: The Lower Cathedral (Catacombs, Part 5a)[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Cold trap on west side of first split | On west wall before trap | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Cold trap on east side of first split | On east wall before trap | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Spike trap on north side of eastern passage | On east wall before trap | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Spike trap on south side of eastern passage | On east wall before trap | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Blade trap by west lever in the north passage | On west wall behind pillar | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Blade trap by east lever in the north passage | On east wall behind pillar | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 |
Setting the Wards: The Patriarch's Crypt (Catacombs, Part 5b)[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade trap, lower level from west altar | In front of intersection | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Fire trap guarding west lever after Brevonis' altar | North wall of west alcove | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Fire trap guarding east lever after Brevonis' altar | North wall of east alcove | |||
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 |
The Final Enemy[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Sonic trap at first door | Normal | |||
Hard | ||||
Elite | 29:Success | ?-29 | ||
Electric trap in front of the secret door | Normal | |||
Hard | ||||
Elite | 29:Success | ?-29 | ||
Several pressure plates near chests | Normal | |||
Hard | ||||
Elite | 30:Success | ?-30 |
The Home of Memory[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Trap Guarding Locked Chest | Normal | 13-24:Success | 7-13 | |
Hard | ||||
Elite | 36:Success | ?-36 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Gate leading to the Locked Chest | Normal | 24:Success | ?-24 |
Hard | |||
Elite | 13:Fail; 19:Success | 14-19 | |
Locked Chest | Normal | 29:Success | ?-29 |
Hard | |||
Elite | 14:Fail; 18:Success | 15-18 |
The Sacred Helm[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blades in north hallway | Two trap Control panels - opposite diagonal alcoves | Normal | 18-29:Success | 10-18 |
Hard | 20:Fail; 22-30:Success | 21-22 | ||
Elite | 24-41:Success; 46:CritSuccess | 22-24 |
The Sunken Sewer[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap just after locked gate, Control panel on north wall | North wall, just past spikes | Normal | ||
Hard | ||||
Elite | ||||
Spike trap after locked gate, Control panel on south wall | South wall, just past spikes | Normal | ||
Hard | ||||
Elite | ||||
Blade trap at base of first ramp down | North wall, just past ramp | Normal | ||
Hard | ||||
Elite | ||||
Arrow trap in east alcove, before second ramp | In east alcove | Normal | ||
Hard | ||||
Elite | ||||
Spikes on north side of water walkway | North wall before spikes | Normal | ||
Hard | ||||
Elite | ||||
Spikes on south side of water walkway | South wall before spikes | Normal | ||
Hard | ||||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked gate at entrance | Normal | ||
Hard | |||
Elite | |||
Locked gate #2 | Normal | ||
Hard | |||
Elite |
The Swiped Signet[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
First acid trap | Right wall, near corner | Casual | 4:CritFail; 8:Fail; 9:Success; 29:CritSuccess | 9 |
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Second acid trap | North wall | Casual | 4:CritFail; 8:Fail; 9:Success; 29:CritSuccess | 9 |
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Poison trap (activates after unlocking the door by the entrance) | South wall, after trap | Casual | 4:CritFail; 8:Fail; 9:Success; 29:CritSuccess | 9 |
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Sonic trap after door near entrance | North pillar, immediately before water in passage | Casual | 4:CritFail; 8:Fail; 9:Success; 29:CritSuccess | 9 |
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 | ||
Sonic trap after pneumatic door | North, on the floor, just before the trap | Casual | 4:CritFail; 8:Fail; 9:Success; 29:CritSuccess | 9 |
Normal | 6:CritFail; 10:Fail; 11:Success; 31:CritSuccess | 11 | ||
Hard | 12:CritFail; 16:Fail; 17:Success; 37:CritSuccess | 17 | ||
Elite | 18:CritFail; 22:Fail; 23:Success; 43:CritSuccess | 23 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Door leading to Quinn and dogs (Quinn opens door if you walk past) | Casual | 37:Fail; 38:Success | 38 |
Normal | 37:Fail; 38:Success | 38 | |
Hard | 37:Fail; 38:Success | 38 | |
Elite | 37:Fail; 38:Success | 38 | |
Door with iron defenders | Casual | 7:Fail; 8:Success | 8 |
Normal | 7:Fail; 8:Success | 8 | |
Hard | 7:Fail; 8:Success | 8 | |
Elite | 7:Fail; 8:Success | 8 |
What Sleeps Below[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
4 Pressure plates around the Locked chest | Normal | |||
Hard | ||||
Elite | 20:Fail; 21:Success | 21 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest | Normal | ||
Hard | |||
Elite | 31:Success | ?-31 |
Under the Cover of Darkness[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest near Oceanus the Sea Elf | Normal | ||
Hard | |||
Elite | 36:Success | ?-36 |
Level 4 quests[edit]
Disable Device Requirements:
- Normal
- Guaranteed to disable everything recorded: 25
- Suspected requirement to disable everything: 13
- Hard
- Guaranteed to disable everything recorded: 26
- Suspected requirement to disable everything: 24
- Elite
- Guaranteed to disable everything recorded: 30
- Suspected requirement to disable everything: 27
Open Locks Requirements
- Normal
- Guaranteed to open everything recorded: 28
- Suspected requirement to open everything: 20
- Hard
- Guaranteed to open everything recorded: 34
- Suspected requirement to open everything: 26
- Elite
- Guaranteed to open everything recorded: 40
- Suspected requirement to open everything: 30
An Explosive Situation[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Acid trap guarding chest | Wall | Normal | ||
Hard | ||||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest | Normal | ?-16 | |
Hard | ?-16 | ||
Elite | 15:Fail; 16:Success | 16 |
The Bookbinder Rescue[edit]
Traps (Listed anticlockwise, starting from the south-west door)
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
First door (westmost): blades (hallway) | Right of door | Normal | 17-29:Success | 13 |
Hard | 19:Fail; 22-32:Success | 20-22 | ||
Elite | 24:Fail; 25-37:Success; 52:CritSuccess | 25 | ||
First door (westmost): blades (interior) | North-west corner | Normal | 19-26:Success | 13-16 |
Hard | 18:Fail; 25:Success; 39:CritSuccess | 19-22 | ||
Elite | 24:Fail; 27-30:Success; 47:CritSuccess | 25-27 | ||
Second door: grease | Left of door | Normal | 18-25:Success | 13-16 |
Hard | 43:Success | 24-25 | ||
Elite | 21:Fail; 26-31:Success; 50:CritSuccess | 22-25 | ||
Third door (north-most): blades | Right of door | Normal | 18-26:Success | 13-16 |
Hard | 26-40:Success | 21-26 | ||
Elite | 20:CritFail; 24:Fail; 25-37:Success; 52:CritSuccess | 25 | ||
Fourth door: spikes | Left of door | Normal | 20-27:Success | 17 |
Hard | 17:Fail; 25-26:Success | 18-21 | ||
Elite | 26-45:Success | 26-28 | ||
Fifth door (north-east): spinner | Between the two doors | Normal | 18-22:Success; 36:CritSuccess | 13 |
Hard | 22-26:Success | 17-22 | ||
Elite | 20:CritFail; 22:Fail; 27-43:Success; 51:CritSuccess | 25-26 | ||
Sixth door (south-east): web | Left of door | Normal | 18-25:Success; 36:CritSuccess | 16-18 |
Hard | 19-20:Fail; 28-39:Success | 21-23 | ||
Elite | 25:Success; 36-39:Success; 48:CritSuccess | 21-25 | ||
Sixth door (south-east): fireball | Right of door | Normal | 18:Success; 39:CritSuccess | 13 |
Hard | 21-38:Success | 19-21 | ||
Elite | 22:Fail; 27-38:Success; 48:CritSuccess | 23-26 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Doors | Normal | 10:Success | ?-10 |
Hard | 20:Success | ?-11 | |
Elite | 14:Fail; 17:Success | 15-17 |
Catastrophe[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire trap | Wall | Normal | ||
Hard | ||||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest behind secret door | Normal | ||
Hard | |||
Elite |
The Depths of Darkness[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire trap in eastern passage | West wall - after trap | Normal | 18-20:Success; 42:CritSuccess | ?-18 |
Hard | 25-37:Success; 46:CritSuccess | ?-25 | ||
Elite | 22:CritFail; 23:Fail; 26-42:Success; 47:CritSuccess | 26 | ||
Acid trap in north-east intersection | On pillar, within trap | Normal | 17-18:Success; 35:CritSuccess | 15-17 |
Hard | 20:Fail; 32-36:Success; 43:CritSuccess | 21-23 | ||
Elite | 24:Fail; 27-43:Success; 54:CritSuccess | 25-27 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest behind secret door/trap | Normal | 25:Success | ?-19 |
Hard | 33:Success | ?-19 | |
Elite | 19:Success | ?-19 | |
Locked gate at north-west intersection | Normal | 16:Success | ?-16 |
Hard | 24:Success | ?-19 | |
Elite | 16:Success | ?-16 |
The Depths of Despair[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Western spike trap in eastern corridor | North wall, before trap | Normal | 18-20:Success; 39:CritSuccess | ?-18 |
Hard | 21-33:Success; 50:CritSuccess | 14-21 | ||
Elite | 31-44:Success; 45:CritSuccess | 25 | ||
Eastern spike trap in eastern corridor | South wall, before trap | Normal | 22-25:Success; 48:CritSuccess | ?-21 |
Hard | 12:CritFail; 21-39:Success; 41:CritSuccess | 17-21 | ||
Elite | 22:Fail; 26-44:Success; 45:CritSuccess | 25 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked gate in western corridor | Normal | 15:Success | ?-13 |
Hard | 14:Success | ?-13 | |
Elite | 13:Success | ?-13 |
Dirty Laundry[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap behind door | Across the room from the door | Normal | 9-12:Fail; 27:Success | 13 |
Hard | 35:Success | 16-? | ||
Elite | 20:CritFail; 22:Fail; 30-37:Success | 25-26 |
Proof is in the Poison[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire trap on the first bridge | Left wall of bridge on far side | Normal | 22-28:Success; 40:CritSuccess | ?-20 |
Hard | 24-34:Success; 40:CritSuccess | 15-20 | ||
Elite | 29-48:Success; 45:CritSuccess | 25-29 | ||
Whirling blades under the bridge | Centre of the floor | Normal | 21-26:Success; 36:CritSuccess | ?-16 |
Hard | 23-39:Success; 40:CritSuccess | 20-23 | ||
Elite | 23:CritFail; 24:Fail; 36-44:Success; 46:CritSuccess | 28 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door after the silver door | Normal | 19:Fail; 21:Success | 20-21 |
Hard | 26:Success | 20-21 | |
Elite | 20:Fail; 22:Success | 21 |
Repossession[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Traps on art pillars | Below art | Normal | 13-31:Success; 32:CritSuccess | 12 |
Hard | 23:Fail; 25-36:Success | 24 | ||
Elite | 25-30:Success | 25-27 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Door (upstairs, in middle - there's a key, however) | Normal | 20:Success | ?-20 |
Hard | 38:Success | ?-21 | |
Elite | 17:Fail; 21:Success | 18-21 | |
Door (upstairs on the left) | Normal | 19:Fail; 23:Success | 20-23 |
Hard | 38:Success | 20-25 | |
Elite | 16:Fail; 25:Success | 20-25 |
Rest for the Restless[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire trap in corridor past second shrine | Alcove on the left | Normal | 27-30:Success; 43:CritSuccess | 11-23 |
Hard | 29-35:Success; 39:CritSuccess | 16-19 | ||
Elite | 25-42:Success; 46:CritSuccess | 23-25 |
Venn's Trail: Clan Tunnelworm (The Lost Seekers, Part 3)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Poison trap in room before shrine | Left alcove behind door | Normal | 13-14:Fail; 18-31:Success; 39:CritSuccess | 15-17 |
Hard | 21:Fail; 26-32:Success; 47:CritSuccess | 22-26 | ||
Elite | 22:Fail; 32-44:Success | 23-26 |
Venn's Trail: Venn's Fate (The Lost Seekers, Part 4)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade trap in North-west room with wolves | Inside door on the left | Normal | 10:CritFail; 13:Fail; 19-30:Success; 36:CritSuccess | 15-16 |
Hard | 16:Fail; 22-25:Success; 40:CritSuccess | 17-20 | ||
Elite | 24:Fail; 27-41:Success; 47:CritSuccess | 25-27 |
Whisperdoom's Spawn (Assault on Splinterskull, Chapter 4)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap in south room of prison cell area, west passage | Right wall | Normal | 24-25:Success; 33:CritSuccess | ?-23 |
Hard | 33:Success | ?-25 | ||
Elite | 25-37:Success | ?-25 | ||
Electrical trap in treasure room off throne room | Left wall | Normal | 23-24:Success; 42:CritSuccess | ?-22 |
Hard | 24:Fail; 25:Success | 25 | ||
Elite | 33:Success; 47:CritSuccess | 27 | ||
Blade trap west of the shrine room | North wall | Normal | 17-25:Success | ?-17 |
Hard | 30:Success | 11-30 | ||
Elite | 32-44:Success | 25-32 | ||
Spinning blade trap just past the blade trap | South wall | Normal | 17-24:Success; 40:CritSuccess | ?-17 |
Hard | 20:Fail; 21:Success | 21 | ||
Elite | 23:CritFail; 33-42:Success; 52:CritSuccess | 28-32 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Treasure room | Normal | 21:Fail; 23:Success | 22-23 |
Hard | 36:Success | 19-24 | |
Elite | 20:Fail; 24:Success | 21-24 |
Yarkuch's War-plans (Assault on Splinterskull, Chapter 3)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap in left store room | Right wall | Normal | 21-26:Success | 17-21 |
Hard | 23:Success | ?-23 | ||
Elite | 27-34:Success | ?-27 | ||
Electrical trap in treasure room | Left wall | Normal | 17-26:Success; 40:CritSuccess | ?-17 |
Hard | 23:Success | ?-23 | ||
Elite | 24-27:Fail; 29-30:Success | 28 | ||
Blade trap in passage after 2nd shrine | Right wall | Normal | 17-25:Success; 33:CritSuccess | 13-17 |
Hard | 26:Fail | 27-30 | ||
Elite | 28-33:Success; 48:CritSuccess | 27-28 | ||
Spinning blade trap in passage after 2nd shrine | Left wall | Normal | 15-26:Success | ?-15 |
Hard | 23:Success | ?-23 | ||
Elite | 30-40:Success | 18-30 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Treasure room | Normal | 21:Fail; 26:Success | 22-26 |
Hard | 25:Success | ?-23 | |
Elite | 23:Success | ?-23 |
Level 5 quests[edit]
Disable Device Requirements:
- Normal
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: 20
- Hard
- Guaranteed to disable everything recorded:
- Suspected requirement to disable everything: 24
- Elite
- Guaranteed to disable everything recorded: 43
- Suspected requirement to disable everything: 30
Open Locks Requirements
- Normal
- Guaranteed to open everything recorded: 42
- Suspected requirement to open everything: 22
- Hard
- Guaranteed to open everything recorded: 43
- Suspected requirement to open everything: 22
- Elite
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: 22
A Frosty Reception[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Cellar door | Normal | ||
Hard | |||
Elite | |||
Locked chest | Normal | ||
Hard | |||
Elite |
Brood of Flame (The Fire Caves, Chapter 2)[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door to second set of shrines | Normal | 25:Success | ?-16 |
Hard | 32:Success | ?-16 | |
Elite | 16:Success | ?-16 |
The Chamber of Insanity[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Lever triggered poison traps; one in each room | One in each room, base of lever | Normal | 25:Fail; 30-38:Success | 26-29 |
Hard | 14:CritFail; 23-25:Fail; 26-45:Success; 49:CritSuccess | 26 | ||
Elite | 20-21:CritFail; 24:Fail; 26-44:Success; 46:CritSuccess | 26 | ||
Blade trap #1 covering chest in secret room (in Shade of Hatred room) | Left wall before the chest | Normal | 24-30:Success; 35:CritSuccess | 11-24 |
Hard | 31-39:Success; 43:CritSuccess | 20-23 | ||
Elite | 30-44:Success; 51:CritSuccess | 24-30 | ||
Blade trap #2 covering chest in secret room (in Shade of Hatred room) | Left wall beside the chest | Normal | 25-27:Fail; 31-38:Success | 28-29 |
Hard | 21:CritFail; 24-25:Fail; 39-41:Success; 48:CritSuccess | 26-28 | ||
Elite | 27:Fail; 28-44:Success; 48:CritSuccess | 28 |
The Deadly Package: The Stronghold Key (Assault on Splinterskull, Chapter 5, Part 1)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap in south room of prison cell area, west passage | Right wall | Normal | 17-27:Success | ?-17 |
Hard | 33:Success | ?-33 | ||
Elite | 37:Success; 53:CritSuccess | 33 | ||
Electrical trap in treasure room off throne room | Left wall | Normal | 16:Fail; 17-33:Success | 17 |
Hard | 29:Success | 17-29 | ||
Elite | 31-40:Success; 52:CritSuccess | 20-31 | ||
Blade trap west of the shrine room | North wall | Normal | 23-30:Success | 20-23 |
Hard | 20:Fail; 35:Success | 21-24 | ||
Elite | 32-44:Success; 48:Success | 21-32 | ||
Spinning blade trap just past the blade trap | South wall | Normal | 27-29:Success; 42:CritSuccess | 22 |
Hard | 20:Fail; 23:Success | 21-23 | ||
Elite | 33-47:Success | 21-38 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Treasure room | Normal | 21:Fail; 23:Success | 22-23 |
Hard | 28:Success | 22-26 | |
Elite | 26:Success | 22-26 |
The Deadly Package: Agent of the Darguul (Assault on Splinterskull, Chapter 5, Part 2)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire trap behind secret door | South wall, base of stairs | Normal | 15-28:Success | ?-15 |
Hard | 23:Success | ?-23 | ||
Elite | 31-35:Success | ?-31 |
The Depths of Doom[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade trap in western corridor | South wall | Normal | 16:Fail; 19-31:Success; 47:CritSuccess | 17-19 |
Hard | 26-40:Success; 43:CritSuccess | 17-23 | ||
Elite | 34-47:Success; 49:CritSuccess | 28-29 | ||
Trap at bottom of slide | Between two pillars, centre of hallway | Normal | 15:Fail; 26-31:Success | 16-19 |
Hard | 26-39:Success; 47:CritSuccess | 21-26 | ||
Elite | 28:Fail; 29-47:Success | 29 | ||
Trap near Eastern lever, covering collectable | South wall | Normal | 15:Fail; 22-28:Success; 39:CritSuccess | 16 |
Hard | 29-40:Success; 43:CritSuccess | 21-23 | ||
Elite | 23:CritFail; 27:Fail; 28-43:Success; 48:CritSuccess | 28 |
Halls of Shan-To-Kor (Shan-To-Kor, Part 3)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Acid trap across from shrine | On pillar to left before the trap. Alternative Control panel on wall to the left past the traps. | Normal | 14:CritFail; 17-18:Fail; 21-28:Success | 19 |
Hard | 20-22:Fail; 23-24:Success | 23 | ||
Elite | 19:CritFail; 24:Fail; 32-47:Success | 25-28 | ||
Fire traps protecting ladder to upper catwalk | Two Control panels, just past the entrance on left and Right before the ladder | Normal | 9:CritFail; 23-24:Success | 14-23 |
Hard | 26-38:Success; 43:CritSuccess | 19-23 | ||
Elite | 20:CritFail; 31-47:Success; 48:CritSuccess | 28 | ||
Fire trap covering wooden bridge | Left wall just as you come into the room before the bridge | Normal | 17:Success | ?-17 |
Hard | 22:Fail; 23-31:Success | 23 | ||
Elite | 21:CritFail; 28-43:Success | 25-28 | ||
Fire traps on north-west corner of fire trap room | At the bottom of the ramp | Normal | 14:Fail; 21:Success; 40:CritSuccess | 15-18 |
Hard | 20-22:Fail; 24:Success | 23-24 | ||
Elite | 23:CritFail; 29-45:Success | 28-29 | ||
Spikes near the right wall in fire trap room | Right wall, amidst spikes and fire, about 2/3 through the room | Normal | 16:Fail; 20-23:Success; 38:CritSuccess | 17-20 |
Hard | 25-38:Success | 19-25 | ||
Elite | 26-27:Fail; 30-45:Success | 28-30 | ||
Right wall frost trap on first down ramp | On left wall before descending | Normal | 18:Fail; 19-26:Success | 19 |
Hard | 26:Success | 19-26 | ||
Elite | 20:CritFail; 37-45:Success; 52:CritSuccess | 26-30 | ||
Right wall frost trap going up the next ramp | Left wall, amidst a spike trap | Normal | 9:CritFail; 16:Fail; 19:Success; 41:CritSuccess | 17-19 |
Hard | 28-35:Success | 17-28 | ||
Elite | 30-49:Success | 28-30 | ||
Dual wall frost traps on right hallway | At bottom of ramps, amidst spike trap, behind tapestry | Normal | 12:CritFail; 25-30:Success; 40:CritSuccess | 17-20 |
Hard | 18:CritFail; 24-36:Success; 41:CritSuccess | 23-24 | ||
Elite | 23:CritFail; 30-44:Success | 28-30 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Chest on platform below fire trapped ladder (Silver Key) | Normal | 40:Success | ?-32 |
Hard | 21:Fail; 32:Success | 22-27 | |
Elite | 22:Fail; 27:Success | 23-27 |
The Lair of Summoning[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Poison trap, Western passage | South wall, after trap (trap will discharge only once) | Normal | 19-32:Success | 14-19 |
Hard | 19:Fail; 30-31:Success; 48:CritSuccess | 20-23 | ||
Elite | 31-47:Success; 48:CritSuccess | 28 | ||
Lightning trap #1, Western passage | Left wall, next to locked gate (after trap if following western passage) | Normal | 26-33:Success; 37:CritSuccess | 14-26 |
Hard | 23-37:Success; 41:CritSuccess | 21-23 | ||
Elite | 34-46:Success; 50:CritSuccess | 27-30 | ||
Lightning trap #2, Western passage | Right wall, next to locked gate (after trap if following western passage) | Normal | 32-38:Success; 42:CritSuccess | 19-22 |
Hard | 25:Success; 45:CritSuccess | 19-25 | ||
Elite | 45:CritSuccess | 25 | ||
Arrow trap #1, just after western passage locked gate | Right (North) of doorway leading west | Normal | 23-34:Success; 36:CritSuccess | 23 |
Hard | 26-42:Success; 44:CritSuccess | 23-24 | ||
Elite | 27-28:Fail; 29-39:Success; 49:CritSuccess | 29 | ||
Arrow trap #2, just after western locked gate | Left (South) of doorway leading west | Normal | 29-33:Success | 14-26 |
Hard | 22:Fail; 28-47:Success; 49:CritSuccess | 23-26 | ||
Elite | 31-43:Success; 48:CritSuccess | 24-28 | ||
Sonic trap #1 (nearing shrine) near stairs | Left wall, before trap by the stairs | Normal | 27:Success; 35:CritSuccess | 12-15 |
Hard | 19:Fail; 24-37:Success; 47:CritSuccess | 20-23 | ||
Elite | 27:Fail; 35-46:Success; 48:CritSuccess | 28 | ||
Sonic trap #2 (nearing shrine) near stairs | West wall, after first trap | Normal | 15-20:Success; 37:CritSuccess | 14-15 |
Hard | 19:Fail; 24-35:Success; 46:CritSuccess | 20-23 | ||
Elite | 30-47:Success; 48:CritSuccess | 28 | ||
Arrow trap, across from shrine | Right of southern door near locked gate | Normal | 17:Success; 35:CritSuccess | 15 |
Hard | 24-40:Success; 50:CritSuccess | 21-24 | ||
Elite | 28-46:Success; 48:CritSuccess | 27-28 | ||
Fire trap covering locked Chest in ambush | East wall | Normal | 23-30:Success; 46:CritSuccess | 14-15 |
Hard | 25-39:Success; 42:CritSuccess | 23-25 | ||
Elite | 26:Fail; 29-45:Success; 65:CritSuccess | 27-29 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Chest in ambush room | Normal | 26:Success | ?-26 |
Hard | 17:Success | ?-17 | |
Elite | 26:Success | ?-26 | |
Western locked gate | Normal | 21:Fail; 24:Success | 22 |
Hard | 22:Success | 22 | |
Elite | 16:Fail; 26:Success | 22-26 |
Legend of Two-Toed Tobias[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Sonic trap on valve | Platform above the valve | Normal | 23-27:Success; 42:CritSuccess | 18-22 |
Hard | 20:Fail; 36-39:Success; 51:CritSuccess | 21-29 | ||
Elite | 18:CritFail; 25:Fail; 30-44:Success; 51:CritSuccess | 26-29 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Treasure trunk in end room | Normal | 25:Success | ?-20 |
Hard | 27:Success | ?-20 | |
Elite | 18:Fail; 19:Success | 19 |
The Mystery of Delera's Tomb (Delera's Tomb, Part 1)[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap just past the bridge | South wall, just before trap | Normal | 15-31:Success | 14-15 |
Hard | 26-43:Success | 24-26 | ||
Elite | 28-45:Success | ?-28 | ||
Cold trap, past first shrine | East wall, just before trap | Normal | 14-20:Success; 35:CritSuccess | ?-14 |
Hard | 17:CritFail; 29-32:Success | 22-29 | ||
Elite | 30-47:Success | 22-30 | ||
Poison trap covering chest in small curved hallway | On wall near chest | Normal | 23-27:Success | ?-23 |
Hard | 27:Success | ?-27 | ||
Elite | 29-38:Success; | 19-29 | ||
Cold trap, at base of ramp | Right wall | Normal | 20-30:Success | 14-15 |
Hard | 28:Success | ?-28 | ||
Elite | 29-47:Success; 55:CritSuccess | ?-29 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door across from first shrine | Normal | 18:Success | ?-17 |
Hard | 17:Success | ?-17 | |
Elite | 25:Success | ?-25 | |
Locked door after first shrine (south) | Normal | 14:Success | ?-14 |
Hard | 18:Success | ?-18 | |
Elite | 22:Success | ?-22 | |
Locked door after first shrine (west) | Normal | 17:Success | ?-13 |
Hard | 15:Success | ?-13 | |
Elite | 13:Success | ?-13 |
Partycrashers[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap at first arch (before third biome) | Left hand side | Normal | 22-32:Success | 12-22 |
Hard | 20-21:Fail; 30-34:Success | 22-24 | ||
Elite | 26:Fail; 30-42:Success; 52:CritSuccess | 27-30 | ||
Air trap at second arch (third hallway) | Between the two arches | Normal | 22-33:Success | ?-22 |
Hard | 23-26:Success; 48:CritSuccess | ?-23 | ||
Elite | 41-44:Success; 49:CritSuccess | 29 | ||
Spinning blade trap under stage floor | Right of the Backdrop Control wheel | Normal | 18:Fail; 34:Success; 43:CritSuccess | 19-22 |
Hard | 22:Fail; 25-37:Success | 23-25 | ||
Elite | 30-39:Success | 26-30 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Library: Locked chest (Iron key behind secret door on lower level, south) | Normal | 13:Success | ?-13 |
Hard | 43:Success | ?-29 | |
Elite | 29:Success | ?-29 | |
Door to: Private Rooms (Jeweled Key) | Normal | 22:Success | ?-22 |
Hard | 8:Success | ?-8 | |
Elite | 21:Success | ?-21 | |
Door to Restroom | Normal | 16:Success | ?-16 |
Hard | 43:Success | ?-43 | |
Elite |
Prove Your Worth[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade and spike traps south of the entrance | On the ledge at the start (disables 2 rows of spikes) | Normal | 19:Fail; 20-33:Success; 51:CritSuccess | 20 |
Hard | 28-32:Success; 46:CritSuccess | 20-26 | ||
Elite | 30-46:Success; 57:CritSuccess | 26-30 | ||
Fire traps in the north-west room | South-east corner, on the eastern wall on the upper lever | Normal | 20-32:Success | ?-20 |
Hard | 25-40:Success | ?-25 | ||
Elite | 17:CritFail; 30-48:Success; 49:CritSuccess | 29 | ||
Fire traps around the chest in the centre of the Inferno room | On the floor south of the chest | Normal | 22-30:Success; 45:CritSuccess | 11-22 |
Hard | 20:CritFail; 35-37:Success | 25-35 | ||
Elite | 25:Fail; 30-44:Success; 54:CritSuccess | 26-30 | ||
Fire traps around the chest in the centre of the Inferno room | On the floor north of the chest | Normal | 23:Success; 36:CritSuccess | 16 |
Hard | 17:CritFail; 24-38:Success; 43:CritSuccess | 22-23 | ||
Elite | 25:Fail; 30-43:Success; 51:CritSuccess | 26-30 | ||
Dart traps before the second lever in the Inferno room | North-west corner, on the west wall | Normal | 25-30:Success | 11-25 |
Hard | 20:CritFail; 23:Fail; 45:CritSuccess | 25 | ||
Elite | 28-44:Success; 50:CritSuccess | 25-28 | ||
Fire trap in the corridor past the Inferno room, coming out of the hole with the ladder | North wall just before the hole | Normal | 20:Success | ?-20 |
Hard | 20:CritFail; 35-41:Success | 25-31 | ||
Elite | 27:Fail; 32-47:Success; 58:CritSuccess | 28-31 | ||
Blade and Fire traps along the last corridor | On the ledge just before trap | Normal | 22-23:Success | ?-23 |
Hard | 20:CritFail; 25-37:Success; 51:CritSuccess | 25 | ||
Elite | 32-46:Success; 50:CritSuccess | 27-30 |
The Legend of the Lost Locket[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Lever (Gold Key required) | Normal | ||
Hard | |||
Elite | 22:Fail; 28:Success | 23-28 | |
Locked Lever (Silver Key required) | Normal | ||
Hard | |||
Elite | 28:Success | 23-28 |
The Snitch[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade trap east of The Incinerator, south corridor | South wall of corridor, western side of the trap | Normal | 23-27:Success; 40:CritSuccess | 14-15 |
Hard | 18:CritFail; 28:Success; 49:CritSuccess | 23-28 | ||
Elite | 28-44:Success; 49:CritSuccess | 27 | ||
Fire trap east of The Incinerator, north corridor | East wall | Normal | 22-29:Success | 14-15 |
Hard | 20:Fail; 23:Success; 52:CritSuccess | 21-23 | ||
Elite | 18:CritFail; 32-38:Success; 54:CritSuccess | 23-32 | ||
Fire trap in Tanners' Alley, up north ladder | On north wall, before trap | Normal | 15-20:Success; 35:CritSuccess | 14-15 |
Hard | 23:Success; 46:CritSuccess | ?-23 | ||
Elite | 26:Fail; 28-38:Success; 55:CritSuccess | 27-28 | ||
Wind trap in Tanner's Alley | East wall, before trap | Normal | 18:Fail; 26-29:Success | 19-22 |
Hard | 21:Fail; 32-37:Success | 22-25 | ||
Elite | 28-47:Success; 58:CritSuccess | 28 |
The Stones Run Red (The Fire Caves, Chapter 1)[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door to second set of shrines | Normal | 17:Success | ?-17 |
Hard | 30:Success | ?-17 | |
Elite | 17:Success | ?-17 |
Tomb of the Crimson Heart[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Hallway blade trap | Can use Control panel on floor at eastern or western doorway | Normal | 25-32:Success | ?-25 |
Hard | ?-31 | |||
Elite | 27:Fail; 29-41:Success; 51:CritSuccess | 28-29 | ||
Cold trap covering collectable (North-east corner of map) | In the floor, in front of collectable | Normal | 14:CritFail; 22-26:Success; 44:CritSuccess | ?-22 |
Hard | ?-31 | |||
Elite | 31:Success; 53:CritSuccess | ?-31 | ||
Fire arrow trap #1, North-west corner of map | North wall | Normal | 31-32:Success; 42:CritSuccess | 12-21 |
Hard | 12-21 | |||
Elite | 26:Fail; 30-35:Success; 41:CritSuccess | 27-21 | ||
Fire arrow trap #2, North-west corner of map | West wall | Normal | 25-29:Success; 38:CritSuccess | ?-18 |
Hard | ?-29 | |||
Elite | 26:Fail; 40:Success; 49:CritSuccess | 27-29 | ||
Fire arrow trap #3, North-west corner of map | North wall | Normal | 32:Success | ?-32 |
Hard | ?-33 | |||
Elite | 30:Success; 53:CritSuccess | ?-30 | ||
Spike trap in eastern hallway | North Wall (Before and after trap) | Normal | 23-25:Success | ?-23 |
Hard | ?-26 | |||
Elite | 46:Success | 27-46 | ||
Blade trap in eastern hallway | On floor by North and South door (can use either) | Normal | 15-17:Success; 45:CritSuccess | ?-15 |
Hard | ||||
Elite | 34:Success |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked gate requiring Crimson Key (East) - Key available | Normal | 24:Fail; 31:Success | 25-26 |
Hard | |||
Elite | 32:Success | ||
Locked gate requiring Crimson Key (West) - Key available | Normal | 24:Fail; 30:Success | 25-30 |
Hard | |||
Elite | 35:Success | ||
Locked gate requiring Crimson Key (South) - Key available | Normal | 22:Fail; 26:Success | 23-26 |
Hard | |||
Elite | 37:Success | ||
Breakable doors (East) | Normal | 24:Fail; | 25-26 |
Hard | ?-26 | ||
Elite | 23:Fail; 26:Success | 24-26 |
Tomb of the Immortal Heart[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door on north-east corner | Normal | 28:Success | ?-28 |
Hard | |||
Elite | 29:Success | ?-29 | |
Locked door on south-east corner | Normal | 28:Success | ?-28 |
Hard | |||
Elite | 31:Success | ?-31 | |
Locked door on north-west corner | Normal | 25:Success | ?-25 |
Hard | |||
Elite | 27:Success | ?-27 | |
Locked door on south-west corner | Normal | 29:Success | ?-29 |
Hard | |||
Elite | 26:Success | ?-26 |
Tomb of the Sanguine Heart[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Magic trap on door | Right of door | Normal | 26-28:Success | 14-26 |
Hard | 30:Success | ?-30 | ||
Elite | 25:Fail; 31-33:Success | 26-29 | ||
Fire trap in north corridor | On the wall | Normal | 20-31:Success | ?-20 |
Hard | 39:Success | ?-39 | ||
Elite | 35-40:Success | 30-35 | ||
Fire trap on door | Right of door | Normal | 20:Success; 45:CritSuccess | 14-20 |
Hard | 43:Success | ?-37 | ||
Elite | 31-37:Success; 62:CritSuccess | 30-31 | ||
Sonic trap in east room | On wall left of chest | Normal | 23:Success; 45:CritSuccess | 14-23 |
Hard | 37:Success | ?-31 | ||
Elite | 29:Fail; 38-44:Success; 51:CritSuccess | 30-31 | ||
Cold trap on shrine door | Left of door | Normal | 22:Success; 42:CritSuccess | 14-22 |
Hard | 45:Success | 26-33 | ||
Elite | 33-36:Success; 62:CritSuccess | 14-33 | ||
Fire trap on door to west room | Left wall | Normal | 20-28:Success | 14-20 |
Hard | 40:Success | ?-37 | ||
Elite | 32-37:Success; 60:CritSuccess | 30-32 |
The Endless Revels[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Pressure plates protecting Locked Chest | Normal | |||
Hard | 20:Fail; 24:Success | 21-24 | ||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest | Normal | ||
Hard | 36:Success | ?-36 | |
Elite |
Under the Big Top[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blue (1) Wheel of Ill-Fortune | On statue's nose | Normal | 18:Fail; 20-34:Success | 19-20 |
Hard | 19:Fail; 23-36:Success | 20-23 | ||
Elite | 21:CritFail; 30:Success; 49:CritSuccess | 29 | ||
Green (2) Wheel of Ill-Fortune | Back of altar in tent | Normal | 17:Fail; 19-32:Success | 18-19 |
Hard | 34-38:Success | 18-24 | ||
Elite | 33-43:Success; 58:CritSuccess | 24-33 | ||
Yellow (6) Wheel of Ill-Fortune in Sideshow Alley | Left of the wheel | Normal | 25-29:Success | 15-25 |
Hard | 30-38:Success | 24-30 | ||
Elite | 33-42:Success; 55:CritSuccess | 29-33 | ||
Red (5) Wheel of Ill-Fortune in The Magicians' Corner (called Red by DM) | Front of pillar between tents to the north | Normal | 22:Success; 45:CritSuccess | 15-20 |
Hard | 29:Success; 48:CritSuccess | 24-28 | ||
Elite | 36-38:Success | 24-28 | ||
Orange (3) Wheel of Ill-Fortune in The Magicians' Corner | Block in tent | Normal | 27-34:Success; 40:CritSuccess | 15-27 |
Hard | 33:Success | 24-33 | ||
Elite | 37-49:Success; 50:CritSuccess | 30 | ||
Purple (4) Wheel of Ill-Fortune, in the Midway | Altar to the west | Normal | 17:Fail; 23:Success; 42:CritSuccess | 18-21 |
Hard | 44:Success | 24-44 | ||
Elite | 34-41:Success; 61:CritSuccess | 25-34 | ||
Red (5) Wheel of Ill-Fortune in Kanine Korner | Block to left | Normal | 21-32:Success; 36:CritSuccess | 15-16 |
Hard | 41:Success | 24-34 | ||
Elite | 31-37:Success; 54:CritSuccess | 30-34 |
Level 6 quests[edit]
Disable Device Requirements:
- Normal
- Guaranteed to disable everything recorded: 32
- Suspected requirement to disable everything: 25
- Hard
- Guaranteed to disable everything recorded: 37
- Suspected requirement to disable everything: 26
- Elite
- Guaranteed to disable everything recorded: 42
- Suspected requirement to disable everything: 32
Open Locks Requirements
- Normal
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: 24
- Hard
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: 24
- Elite
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: 24
The Bounty Hunter[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap entering first door | Past the trap, on the eastern side of the doorframe | Normal | 22-34:Success | 26-35 |
Hard | 26-43:Success; 48:CritSuccess | 26-28 | ||
Elite | 30:Fail; 33-42:Success; 53:CritSuccess | 31-33 | ||
Fire trap (main room) on the ledge around the southern edge of the pool leading to the vault | East of the trap | Normal | 41:Success; 36:CritSuccess | 16 |
Hard | 27-40:Success; 51:CritSuccess | 22-27 | ||
Elite | 26:CritFail; 36-46:Success; 52:CritSuccess | 31-32 | ||
Blade trap (main room) on a ledge between the rocky walkway leading to the western corridor and the northern area | At the base of the ledge | Normal | 41:CritSuccess | 21 |
Hard | 35-38:Success; 50:CritSuccess | 25-30 | ||
Elite | 35-49:Success | 25-35 | ||
Poison trap (main room) on small ledge winding upwards, just past a half-column on the wall | Just before it | Normal | 21-24:Success; 41:CritSuccess | ?-21 |
Hard | 30-40:Success; 45:CritSuccess | 25-30 | ||
Elite | 27:Fail; 32-50:Success; 51:CritSuccess | 31 | ||
Acid trap at the top of ladder | At the base of the ladder | Normal | 32:Success; 38:CritSuccess | ?-28 |
Hard | 34-44:Success | ?-31 | ||
Elite | 23:CritFail; 31-48:Success; 51:CritSuccess | 29-31 | ||
Corridor (waterway) with multiple platforms; cold trap aimed at the first platform | A lower ledge to the south just as you enter | Normal | 33-52:Success | 32 |
Hard | 35:Success; 48:CritSuccess | 28-35 | ||
Elite | 34-45:Success; 51:CritSuccess | 30-31 | ||
Corridor (waterway) with multiple platforms; cold trap aimed at the second platform | A lower ledge to the north, accessible from the first platform | Normal | 20:Success; 37:CritSuccess | 17-20 |
Hard | 31-43:Success; 47:CritSuccess | ?-27 | ||
Elite | 39-44:Success; 51:CritSuccess | 31 | ||
Corridor (waterway) with multiple platforms; spike trap on first upper ledge, northern wall | On the same ledge as the previous Control panel, on the other side of the column | Normal | 22:Success; 37:CritSuccess | 17 |
Hard | 39-42:Success; 46:CritSuccess | 26 | ||
Elite | 34-48:Success; 50:CritSuccess | 29-30 | ||
Corridor (waterway) with multiple platforms; blade trap on second upper ledge, northern wall | On the lower ledge on the southern wall opposite | Normal | 21:Success; 42:CritSuccess | 15-21 |
Hard | 30-42:Success; 48:CritSuccess | 23-36 | ||
Elite | 32-47:Success; 51:CritSuccess | 31 | ||
Corridor (waterway) with multiple platforms; force trap aimed at the final platform | On the upper ledge across from the blade trap (above the blade trap's panel) | Normal | 33:Success; 48:CritSuccess | 17-28 |
Hard | 31:Success; 42:CritSuccess | 22 | ||
Elite | 36-47:Success; 51:CritSuccess | 28-31 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Door to cage near shrine | Normal | 23:Fail; 26:Success | 24-26 |
Hard | 23:Fail; 29:Success | 24-29 | |
Elite | 32:Success | ?-29 | |
Door behind boxes in cage near shrine (to troll area) | Normal | 26:Fail; 34:Success | 27-30 |
Hard | 33:Success | ?-30 | |
Elite | 27:Fail; 30:Success | 28-30 |
Caged Trolls[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap in corridor past first troll | Northern wall just before trap | Normal | 19:Fail; 27-32:Success; 37:CritSuccess | 20-23 |
Hard | 30-43:Success; 46:CritSuccess | 20-26 | ||
Elite | 20:CritFail; 33-45:Success; 51:CritSuccess | 26-31 | ||
Slashing blade trap just beyond | Past the trap at the end of the wall | Normal | 19:Fail; 24-27:Success; 42:CritSuccess | 20-22 |
Hard | 22:Fail; 34-38:Success; 55:CritSuccess | 23-34 | ||
Elite | 29:Fail; 31-47:Success; 51:CritSuccess | 30-31 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Door(s) (Green and Red keys are available) | Normal | 27:Success | ?-27 |
Hard | 38:Success | ?-38 | |
Elite | 38:Success | ?-38 |
Doom of the Witch-doctor: The Way to Zulkash (Assault on Splinterskull Chapter 6, Part 1)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap in south room of prison cell area, west passage | Right wall | Normal | 21-25:Success | 16-25 |
Hard | ||||
Elite | 33-48:Success | 22-33 | ||
Electrical trap in treasure room off throne room | Left wall | Normal | 19-35:Success | 16 |
Hard | 29:Success | ?-29 | ||
Elite | 30:Fail; 32-42:Success | 31-32 | ||
Blade trap west of the shrine room | North wall | Normal | 14:Fail; 19-26:Success | 15-18 |
Hard | 26:Success | ?-26 | ||
Elite | 33-48:Success | 29-33 | ||
Spinning blade trap just past the blade trap | South wall | Normal | 14:Fail; 20-31:Success | 15-18 |
Hard | 22:CritFail; 29:Success | 27-29 | ||
Elite | 29:Fail; 32-41:Success | 30-32 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Treasure Room | Normal | 14:Fail; 24:Success | 15-24 |
Hard | 36:Success | 15-24 | |
Elite | 22:Fail; 25:Success | 23-24 |
Doom of the Witch-doctor: Zulkash, Herald of Woe (Assault on Splinterskull Chapter 6, Part 2)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire trap behind secret door | Right wall | Normal | 15:Fail; 25-31:Success; 36:CritSuccess | 16 |
Hard | ||||
Elite | 33-47:Success | 28-33 |
Dread Sea Scrolls[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Puzzle room traps | Panels are scattered around the room | Normal | ||
Hard | ||||
Elite | ||||
Pressure plate near trap guarded chest | The trap itself | Normal | ||
Hard | 30:Success | ?-30 | ||
Elite | ||||
Bear traps | The traps themselves | Normal | 20:Fail; 35:Success | 21-24 |
Hard | ||||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door, to trapped Chest | Normal | ?-21 | |
Hard | 21:Success | ?-21 | |
Elite | |||
Locked Chest | Normal | ||
Hard | |||
Elite |
The Forgotten Caverns[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door requires: Iron key | Normal | 40:Success | ?-26 |
Hard | ?-26 | ||
Elite | 31:Fail; 38:Success | 32-38 |
Immortality Lessons[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest, near Werewolf and Golden Key | Normal | ||
Hard | |||
Elite |
Kind of a Big Deal[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade traps on Door | Near door, 2 Control Panels | Normal | 23-39:Success; 48:CritSuccess | 20-28 |
Hard | ||||
Elite | 61:CritSuccess | ?-41 | ||
Darts in underwater lake | Raised rock island | Normal | 31:Success; 42:CritSuccess | 20-22 |
Hard | ||||
Elite | 50:Success | ?-50 |
Memory Lapse[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
3 Pressure plates, by Locked Chest (North Wing) | Normal | 37:Success | 16-37 | |
Hard | 50:Success | 20-50 | ||
Elite | 56:Success | ?-56 | ||
3 Pressure plates, Secret door (East Wing) leading to Locked chest | Normal | 20-34:Success | 16-37 | |
Hard | 60:Success | |||
Elite | 52:Success | ?-52 | ||
Air jets (South Wing) | Normal | 37:Success | 16-37 | |
Hard | 64:CritSuccess | ?-44 | ||
Elite | 60:CritSuccess | 30-40 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest behind secret door, North wing | Normal | 24:Success | ?-24 |
Hard | 13:Fail; 21:Success | 14-21 | |
Elite | 47:Success | ?-47 | |
Locked chest behind secret door, East wing | Normal | 33:Success | ?-33 |
Hard | 15:Success | ?-15 | |
Elite | 5:Fail; 20:Success | 6-20 |
Mirra's Sleepless Nights[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Cold traps | Up the ladder - 3 Control panels | Normal | 19-34:Success; 38:CritSuccess | 15-19 |
Hard | 25-42:Success; 44:CritSuccess | 23-24 | ||
Elite | 26:CritFail; 29:Fail; 32-46:Success; 51:CritSuccess | 31 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest #1 | Normal | 23:Success | ?-23 |
Hard | 20:Fail; 23:Success | 21-23 | |
Elite | 19:Fail; 22:Success | 20-22 | |
Locked chest #2 (cold trap room) | Normal | 24:Success | ?-24 |
Hard | 17:Success | ?-17 | |
Elite | 16:Success | ?-16 |
The Price of Freedom[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Lever, Doctor Fjorn Bloodstein's medical room (floor blades) | Normal | |||
Hard | ||||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Cell locks (Iron Key) | Normal | ||
Hard | |||
Elite |
The Promise of Fire[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest | Normal | 29:Success | ?-29 |
Hard | |||
Elite | 37:Success | ?-37 |
Purge the Heretics[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Acid trap at U-bend in corridor | Past the trap at the end of the wall | Normal | 34:Success; 36:CritSuccess | 16-25 |
Hard | 25-43:Success; 44:CritSuccess | 24-25 | ||
Elite | 31-44:Success; 50:CritSuccess | 30 | ||
Fire traps in south corridor alcove | Pillars north and south of traps (Four Control panels, one for each trap and they seem have different DC values per Control panel.) | Normal | 20-32:Success; 36:CritSuccess | 16 |
Hard | 20:CritFail; 21:Fail; 28-42:Success; 47-56:CritSuccess | 25 | ||
Elite | 30:Fail; 31-49:Success; 45-56:CritSuccess | 31 |
Redwillow's Ruins[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike and spinning blade traps | To the right of gate lever | Normal | 26-35:Success; 39:CritSuccess | 19-28 |
Hard | 30:Success; 46:CritSuccess | 26 | ||
Elite | 27-28:Fail; 33-48:Success; 53:CritSuccess | 29-33 | ||
Spinning blades on ramp up to shrine | Under gate lever or on right hand post | Normal | 28-34:Success | 19-28 |
Hard | 33-43:Success; 45:CritSuccess | 25 | ||
Elite | 28:Fail; 42-49:Success; 52:CritSuccess | 29-32 | ||
Spinning blades in front of Locked chest in cave | Under skull box | Normal | 40:CritSuccess | 19-20 |
Hard | 38-40:Success; 49:CritSuccess | 24-29 | ||
Elite | 27-29:Fail; 31-48:Success; 52:CritSuccess | 30-31 | ||
Spikes and spinning blades down the central corridor | Beam on left | Normal | 33-34:Success | ?-33 |
Hard | 31-42:Success; 46:CritSuccess | 23-26 | ||
Elite | 34-49:Success; 53:CritSuccess | 30-33 | ||
Spinning blades up ramp to shrine | Under lever on pole | Normal | 28-30:Success; 49:CritSuccess | 17-28 |
Hard | 38-43:Success; 44:CritSuccess | 24 | ||
Elite | 38-46:Success; 55:CritSuccess | 27 | ||
Trap at shrine | On right pole | Normal | 28:Success | |
Hard | 39-42:Success; 45:CritSuccess | 25 | ||
Elite | 38-48:Success; 56:CritSuccess | ?-36 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Previously locked "spider ambush" chest in cave | Normal | 25:Success | ?-21 |
Hard | 17:Fail; 23:Success | 18-21 | |
Elite | 21:Success | ?-21 | |
Chest in the bushes, outside | Normal | 38:Success | ?-30 |
Hard | 23:Fail; 33:Success | 24-30 | |
Elite | 30:Success | 24-30 |
Ruined Halls[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Electric trap | Right wall (East wall) | Normal | 16:Fail; 27-28:Success; 45:CritSuccess | 17-20 |
Hard | 28-41:Success; 47:CritSuccess | 22-27 | ||
Elite | 32-48:Success; 57:CritSuccess | 19-32 | ||
Electric trap | Left wall (South wall) | Normal | 20-31:Success; 51:CritSuccess | 17-20 |
Hard | 30-41:Success; 50:CritSuccess | 23-30 | ||
Elite | 30:Fail; 32-48:Success; 52:CritSuccess | 31-32 | ||
Sonic trap | Left side archway (South wall) | Normal | 22-35:Success; 38:CritSuccess | 17-22 |
Hard | 30-43:Success | 24-27 | ||
Elite | 33-49:Success; 51:CritSuccess | 31-33 | ||
Sonic trap | Right wall, down stairs (South wall) | Normal | 17:Fail; 25:Success; 47:CritSuccess | 18-21 |
Hard | 30-42:Success | 19-27 | ||
Elite | 39-45:Success; 51:CritSuccess | 31 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door | Normal | 28:Success | 23-27 |
Hard | 27:Success | 23-27 | |
Elite | 22:Fail; 39:Success | 23-27 |
The Icemount Curse[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Pressure plates around a Locked chest behind a secret door | Normal | |||
Hard | 32:Success | ?-32 | ||
Elite | 32:CritFail; 37:Success | 37 | ||
Bear traps on the third landing past the well | Normal | |||
Hard | 28:Success | ?-28 | ||
Elite | 26:CritFail; 30:Fail; 31:Success | 31 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest behind Secret door | Normal | ||
Hard | 32:Success | ?-32 | |
Elite | 48:Success | ?-48 |
The Iron Mines: Freeing Achka (Grey Moon Waning, Part 1)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Force trap on bridge | On left wall, on far side of bridge | Normal | 25-28:Success; 36:CritSuccess | ?-16 |
Hard | 29:Success | ?-29 | ||
Elite | 25:CritFail; 27:Fail; 31-35:Success; 53:CritSuccess | 30-31 |
The Iron Mines: Justice for Grust (Grey Moon Waning, Part 2)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Force trap on bridge | On left wall, on far side of bridge | Normal | 23-28:Success; 47:CritSuccess | ?-23 |
Hard | 32:Success | ?-31 | ||
Elite | 27:Fail; 31-37:Success | 28-31 |
The Knight Who Cried Windmill[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Secret door (locked), leading Armond Allweather | Normal | ||
Hard | |||
Elite |
The Thornwright[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest | Normal | ||
Hard | |||
Elite |
The Troglodytes' Get (Garl's Tomb, Part 1)[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked gate leading to shrine | Normal | 20:Success | ?-9 |
Hard | 22:Success | ?-9 | |
Elite | 9:Success | ?-9 |
Valak's Mausoleum[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
North corridor: blade trap #1 | Right wall | Normal | 25-26:Success | 15-25 |
Hard | 40:Success | 21-32 | ||
Elite | 43-47:Success | 28-43 | ||
North corridor: blade trap #2 | Left pillar | Normal | 32:Success; 38:CritSuccess | 14-18 |
Hard | 48:Success | 29-32 | ||
Elite | 32-35:Success | 29-32 | ||
North corridor: blade trap #3 | Right wall | Normal | 20-27:Success | 14-20 |
Hard | 40:Success | 21-32 | ||
Elite | 32-47:Success | 28-32 |
Level 7 quests[edit]
Disable Device Requirements:
- Normal
- Guaranteed to disable everything recorded: 33
- Suspected requirement to disable everything: 21
- Hard
- Guaranteed to disable everything recorded: 38
- Suspected requirement to disable everything: 28
- Elite
- Guaranteed to disable everything recorded: 43
- Suspected requirement to disable everything: 35
Open Locks Requirements
- Normal
- Guaranteed to open everything recorded: 35
- Suspected requirement to open everything: 22
- Hard
- Guaranteed to open everything recorded: 35
- Suspected requirement to open everything: 22
- Elite
- Guaranteed to open everything recorded: 35
- Suspected requirement to open everything: 22
All Hail the King[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest in the Underwater Cave | Normal | ||
Hard | |||
Elite |
Bargain of Blood[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spinning blades in front of the North-west shrine | Up the ladder, South of the lever | Normal | 18-23:Success; 42:CritSuccess | 22-23 |
Hard | 27-44:Success; 52:CritSuccess | ?-27 | ||
Elite | 34-53:Success; 56:CritSuccess | 34-35 | ||
Spinning blades on ramp to slave market | On the ground before the gate, in the North-west corner | Normal | 22-36:Success | ?-22 |
Hard | 36-45:Success; 47:CritSuccess | 26-27 | ||
Elite | 34-49:Success; 57:CritSuccess | 30-34 | ||
Spinning blades before first gate leading to end room (Near the Magic Mouth saying "Keep out!") |
On the ground south of the blades | Normal | 29-36:Success; 44:CritSuccess | 14-24 |
Hard | 34-45:Success; 48:CritSuccess | 26-28 | ||
Elite | 29:CritFail; 35-53:Success; 57:CritSuccess | 34-35 | ||
Spinning blades before second gate to end room | On the ground | Normal | 19:Fail; 24:Success; 42:CritSuccess | 20-22 |
Hard | 26-44:Success; 51:CritSuccess | 25-26 | ||
Elite | 37-53:Success; 55:CritSuccess | 34-35 |
The Black Loch[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap through Green Key door | South wall | Normal | 26-38:Success | 19-26 |
Hard | 27-43:Success; 52:CritSuccess | ?-27 | ||
Elite | 31:Fail; 39-53:Success; 54:CritSuccess | 34 |
Bullywugs and Booby Traps[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spikes | Normal | |||
Hard | ||||
Elite | 54:Success | ?-54 | ||
Fire | Normal | |||
Hard | ||||
Elite | 51:Success | ?-51 | ||
Spikes | Normal | |||
Hard | ||||
Elite | 50:Success | ?-50 | ||
Fire | Normal | |||
Hard | ||||
Elite | 36:Success | ?-36 | ||
Flame Jet room | Normal | |||
Hard | ||||
Elite | 35:Success | ?-35 | ||
2 Spike (pit) traps | Normal | |||
Hard | ||||
Elite | 52:Success | ?-52 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest | Normal | ||
Hard | |||
Elite | 61:Success | ?-61 |
Captive of the Hidden God[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Sealed brig (prison) doors | Near the doors | Normal | ||
Hard | ||||
Elite | 40:Success | ?-40 |
Free Delera (Delera's Tomb, Part 3)[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door to chest on ledge | Normal | 34:Success | ?-23 |
Hard | 28:Success | ?-23 | |
Elite | 22:Fail; 23:Success | 23 |
The Graverobber[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Force trap on stairs | At bottom of stairs | Normal | 28-42:Success; 43:CritSuccess | 23 |
Hard | 22:Fail; 28-42:Success; 43:CritSuccess | 23 | ||
Elite | 24-42:Success; 43:CritSuccess | 23 | ||
Force trap on door of North-east room | On left pillar before door | Normal | 27-32:Success; 45:CritSuccess | 25 |
Hard | 29-36:Success; 48:CritSuccess | 28-29 | ||
Elite | 37-49:Success; 56:CritSuccess | 35-36 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked (breakable) door at start | Normal | 14:Success | ?-11 |
Hard | 16:Success | ?-11 | |
Elite | 11:Success | ?-11 |
The Grey Moon's Den: The Trollish Scourge (Grey Moon Waning, Part 3)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap around chest, in locked room | On the crates beside the chest | Normal | 30:Success; 44:CritSuccess | 27-30 |
Hard | 35:Fail; 38:Success | 36-38 | ||
Elite | 38-42:Success | 36-38 | ||
Force trap on bridge | On the left wall after the bridge | Normal | 26-37:Success | ?-26 |
Hard | 47:Success | 28-43 | ||
Elite | 43-51:Success | 29-43 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door after scorpions | Normal | 20:Success | ?-14 |
Hard | 16:Fail; 23:Success | 17-23 | |
Elite | 22:Fail; 23:Success | 23 |
The Grey Moon's Den: Extermination (Grey Moon Waning, Part 4)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap around chest, in locked room | On the crates beside the chest | Normal | 24:Success; 44:CritSuccess | ?-24 |
Hard | 33:Success | 14-33 | ||
Elite | 33:Fail; 34-44:Success | 34 | ||
Force trap on bridge | On the left wall after the bridge | Normal | 26:Success; 38:CritSuccess | ?-26 |
Hard | 32:Fail | 33-35 | ||
Elite | 28:Fail; 35-42:Success | 29-35 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door after scorpions | Normal | 15:Success | ?-15 |
Hard | 13:Fail; 19:Success | 14-19 | |
Elite | 22:Fail; 23:Success | 23 |
Gwylan's Stand[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap at entry of the ruins bottom steps | Wall to the left of trap | Normal | 30:Success; 44:CritSuccess | 11-30 |
Hard | 37-42:Success; 47:CritSuccess | 27 | ||
Elite | 35-53:Success | 34-35 | ||
Spike trap at entry of the ruins top steps | Wall to the right of trap | Normal | 31:Success; 48:CritSuccess | 12-31 |
Hard | 35-41:Success; 48:CritSuccess | 21-28 | ||
Elite | 31:Fail; 34-53:Success; 54:CritSuccess | 34 | ||
Spike trap at the first intersection towards north near steps | Wall to the right of trap | Normal | 36-43:Success | 24-40 |
Hard | 37-42:Success; 46:CritSuccess | 24-26 | ||
Elite | 33:Fail; 38-53:Success; 54:CritSuccess | 34 | ||
Lighting going down to shrine | Wall to left of trap | Normal | 29-30:Success; 47:CritSuccess | 10-29 |
Hard | 34-44:Success; 47:CritSuccess | 20-27 | ||
Elite | 32:Fail; 36-49:Success; 53:CritSuccess | 33-36 | ||
Spike trap by Crippler Bigfoot | Wall to right of trap | Normal | 29-38:Success; 46:CritSuccess | 10-26 |
Hard | 38-44:Success; 44:CritSuccess | 20-24 | ||
Elite | 38-53:Success; 58:CritSuccess | 27-32 | ||
1st Ice trap to right side ramp in the (North Complex) | Pillar on left side before trap (North Complex) | Normal | 30:Success; 59:CritSuccess | 11-34 |
Hard | 45:Success; 46:CritSuccess | 25-26 | ||
Elite | 36-53:Success; 55:CritSuccess | 34-35 | ||
2nd Ice trap to right side in the (North Complex) | Pillar on right side before trap (North Complex) | Normal | 31-37:Success; 50:CritSuccess | 18-28 |
Hard | 37-46:Success; 48:CritSuccess | 27-28 | ||
Elite | 32:Fail; 33-52:Success; 60:CritSuccess | 33 | ||
3rd Ice trap to right side in the (North Complex) | Pillar on left side before trap (North Complex) | Normal | 26-30:Success; 48:CritSuccess | 11-30 |
Hard | 31-36:Success; 48:CritSuccess | 20-28 | ||
Elite | 31:Success; 44-53:Success; 63:CritSuccess | 31-36 | ||
Spinning Blade trap on left side in the (North Complex) | Pillar on right side, at bottom of ramp (North Complex) | Normal | 40:Success; 46:CritSuccess | 21-31 |
Hard | 39-43:Success; 47:CritSuccess | 24-27 | ||
Elite | 29:CritFail; 31:Fail; 43-53:Success; 55:CritSuccess | 34-35 | ||
Force trap at bottom of stairs before going up to West Complex | West wall just before stairs | Normal | 34-42:Success; 49:CritSuccess | 23-29 |
Hard | 38-44:Success; 48:CritSuccess | 25-28 | ||
Elite | 27:CritFail; 33:Fail; 35-53:Success; 55:CritSuccess | 34-35 | ||
Row of Sonic traps at top of stairs going to West Complex | West wall just after stairs | Normal | 29-35:Success; 49:CritSuccess | 16-29 |
Hard | 34-45:Success; 49:CritSuccess | 20-29 | ||
Elite | 27:Fail; 37-51:Success | 28-37 | ||
Fire trap by Suropox | Just to the left of pillar | Normal | 30:Success; 41:CritSuccess | 20-30 |
Hard | 37-44:Success; 55:CritSuccess | 26-35 | ||
Elite | 37-51:Success | 32-37 | ||
Poison trap in centre of main room of (West Complex) | South east pillar, facing the corner of the room (West Complex) | Normal | 26-29:Success; 45:CritSuccess | ?-26 |
Hard | 44-50:Success | 31 | ||
Elite | 30:Fail; 39-51:Success; 62:CritSuccess | 32-34 | ||
Spike trap at the bottom of the south stairs towards the South Complex | East wall to right of trap | Normal | 31:Success; 48:CritSuccess | 12-28 |
Hard | 34-43:Success; 50:CritSuccess | 23-30 | ||
Elite | 38-50:Success; 54:CritSuccess | 31-34 | ||
Fire trap after the south stair spike trap towards the South Complex | East wall right at the narrowed point | Normal | 43:Success; 48:CritSuccess | 24-28 |
Hard | 40:Success; 46:CritSuccess | 24-26 | ||
Elite | 34-52:Success | 33-34 | ||
Force trap around the chest | On the wall left of the chest there are two random locations for the trap Control panel; on the other side of the pillar, or in front of the chest | Normal | 28:Success; 51:CritSuccess | ?-28 |
Hard | 40-43:Success; 54:CritSuccess | 24-34 | ||
Elite | 34-51:Success; 56:CritSuccess | 29-34 | ||
Spinning blades in (South Complex) | Wall to right of trap (South Complex) | Normal | 25:Fail; 36-40:Success; | 26-29 |
Hard | 33-42:Success; 52:CritSuccess | 26-31 | ||
Elite | 32:Fail; 33-53:Success; 55:CritSuccess | 33-34 |
The Last Move: The Way to Yarkuch (Assault on Splinterskull, Chapter 7, Part 1)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap in south room of prison cell area, west passage | Right wall | Normal | 21-23:Success | ?-21 |
Hard | 36:Success | 17-36 | ||
Elite | 34-45:Success | 25-34 | ||
Electrical trap in treasure room off throne room | Left wall | Normal | 16:Fail; 19-33:Success; 39:CritSuccess | 17-19 |
Hard | 27:Fail; 28:Success | 28 | ||
Elite | 30-33:Fail; 38-51:Success | 34 | ||
Blade trap west of the shrine room | North wall | Normal | 19:Success | ?-19 |
Hard | 26:Success | ?-26 | ||
Elite | 32:Fail; 34-53:Success | 34 | ||
Spinning blade trap just past the blade trap | South wall | Normal | 15:Fail; 24-32:Success | 16-19 |
Hard | 31:Success | 16-31 | ||
Elite | 38-48:Success | 27-38 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Treasure Room | Normal | 19:Fail; 24:Success | 20-24 |
Hard | 20-26 | ||
Elite | 26:Success | 20-26 |
The Last Move: Yarkuch's Last Stand (Assault on Splinterskull, Chapter 7, Part 2)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire trap behind the first secret door, along the stairs | South wall | Normal | 13:CritFail; 20-35:Success | 18-20 |
Hard | 20:Fail; 32:Success | 21-24 | ||
Elite | 32:Fail; 40-51:Success | 33-36 | ||
Combined blade trap along hallway to Yarkuch's throne room | West wall | Normal | 21-35:Success | 19-21 |
Hard | 29:Success | 10-29 | ||
Elite | 25:CritFail; 31-46:Success; 51:CritSuccess | 31 | ||
Spike trap further along the hallway, right in front of the shrine door | East wall | Normal | 17-19:Fail; 22-30:Success | 21 |
Hard | 29:Success | 20-29 | ||
Elite | 28-30:Fail; 34-47:Success | 31-32 | ||
Blade trap in western secret chamber in Yarkuch's throne room | South wall | Normal | 16:CritFail; 24-35:Success | 21-24 |
Hard | 28:Fail; 29:Success | 29 | ||
Elite | 34:Success; 50:CritSuccess | 30 | ||
Southern dart trap in eastern secret chamber in Yarkuch's throne room, after the secret door | East wall (can't be found until treasure opened) | Normal | 20-29:Success | 10-25 |
Hard | 24:Fail; 25-28:Success | 25 | ||
Elite | 45:Success; 51:CritSuccess | 30-31 | ||
Northern dart trap in eastern secret chamber in Yarkuch's throne room, after the first dart trap | North wall next to chest (can't be found until treasure opened) | Normal | 27-33:Success | 24-27 |
Hard | 28:Success | ?-28 | ||
Elite | 47-49:Success | 31-34 |
The Missing Party (Delera's Tomb, Part 2)[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap | Right wall | Normal | 26:Success; 41:CritSuccess | ?-21 |
Hard | 26:Success | ?-26 | ||
Elite | 41-51:Success | 31-41 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door at North-east room | Normal | 36:Success | ?-15 |
Hard | 18:Success | ?-15 | |
Elite | 22:Fail; 23:Success | 23 | |
Locked gate to chest | Normal | 18:Fail; 26:Success | 19 |
Hard | 19:Success | 19 | |
Elite | 21:Fail; 23:Success | 22-23 |
Old Grey Garl (Garl's Tomb, Part 2)[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked gate leading to shrine | Normal | 18:Success | ?-10 |
Hard | 10:Success | ?-10 | |
Elite | 22:Success | ?-22 |
One Dame Thing After Another[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Bear traps | Near mushrooms | Normal | ||
Hard | ||||
Elite | 49:Success | ?-49 |
Plundering Pirates' Point[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Bear traps | Normal | |||
Hard | ||||
Elite | 33:Fail; 35:Success | 34-35 | ||
Fire jets, tunnel to final boss fight | Normal | |||
Hard | ||||
Elite | 38-50:Success | ?-38 | ||
Whirling blades, tunnel to final boss fight | Normal | |||
Hard | ||||
Elite | 40:Success | ?-40 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked underwater Chest | Normal | ||
Hard | |||
Elite | 52:Success | ?-52 |
The Pit[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Force trap on chest in hidden room of Main Breaker Room | Back wall in the hidden room | Normal | 26:Success | ?-26 |
Hard | 46:CritSuccess | ?-26 | ||
Elite | 30-31:Fail; 41:Success | 32-34 |
The Scoundrel's Run[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Trap protecting chest (north centre of map) | West wall, prior to chest | Normal | 26:Success; 44:CritSuccess | 24-26 |
Hard | 25:Fail; 41-42:Success | 26-29 | ||
Elite | 28:Fail; 38-52:Success | 29-32 |
Spiders and Flies[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Pressure plates guarding chest | Normal | |||
Hard | ||||
Elite | 32:Fail; 37:Success | 33-36 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest | Normal | ||
Hard | |||
Elite | 56:Success | ?-56 |
Storm the Beaches[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade trap at east gate | Outside the gate on the right | Normal | 24-31:Success; 49:CritSuccess | ?-24 |
Hard | 35:Success; 47:CritSuccess | ?-27 | ||
Elite | 32:Fail; 43-50:Success; 57:CritSuccess | 33-34 | ||
Spikes around chest | Left wall | Normal | 18:Fail; 22-28:Success; 40:CritSuccess | 19-20 |
Hard | 41:Success; 49:CritSuccess | 22-29 | ||
Elite | 32:Fail; 35-51:Success; 54:CritSuccess | 33-34 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Handles (Locked door Levers can be unlocked) | Normal | 15:Success | ?-15 |
Hard | 36:Success | ?-32 | |
Elite | 32:Success | ?-32 |
Taming the Flames[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap in the south cavern to the east after the door (towards key room) | South wall | Normal | 23:Success; 40:CritSuccess | ?-23 |
Hard | 21:CritFail; 23-25:Fail; 27-30:Success; 50:CritSuccess | 26 | ||
Elite | 29:CritFail; 31-32:Fail; 35-53:Success; 56:CritSuccess | 34 | ||
Spike trap in the north path before intersection | West wall north of trap | Normal | ||
Hard | 20:CritFail; 26-41:Success; 46:CritSuccess | 26 | ||
Elite | 24:CritFail; 33:Fail; 34-50:Success | 34 | ||
Spike trap in the 1st lava cavern before the east door | To the right after the east door | Normal | 26-37:Success; 47:CritSuccess | 7-26 |
Hard | 24:Fail; 26-42:Success | 26 | ||
Elite | 27:CritFail; 30:Fail; 34-49:Success; 59:CritSuccess | 34 | ||
Spike trap in the 2nd lava cavern after the east door spike trap | North wall | Normal | 35:Success; 55:CritSuccess | ?-31 |
Hard | 24-25:Fail; 28-37:Success; 48:CritSuccess | 26 | ||
Elite | 26:CritFail; 36-49:Success; 64:CritSuccess | 34 | ||
Spike trap in the east path after the 3rd door | Left side behind the door | Normal | ||
Hard | 22-25:Fail; 31:Success; 47:CritSuccess | 26 | ||
Elite | 29:CritFail; 30:Fail; 36-48:Success; 59:CritSuccess | 34 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest in the northern locked room | Normal | 37:Success | ?-22 |
Hard | 42:Success | ?-22 | |
Elite | 7:Success | ?-7 |
Temple of Elemental Evil Part One[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Poison Booby-traps | The trap itself | Normal | ||
Hard | ||||
Elite | 46:Success | |||
Bear Traps | Normal | |||
Hard | ||||
Elite | 55:Success | 30-35 | ||
Spell Wards | Normal | |||
Hard | ||||
Elite | 40:Success | 30-35 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door to chest in the (Level 2) northern room | Normal | ||
Hard | |||
Elite | 61:Success | ?-61 |
The Tear of Dhakaan[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Dart trap before the second door, by the centre column | East wall, before the centre column | Normal | 27-32:Success; 41:CritSuccess | 13-21 |
Hard | 20:CritFail; 22-25:Fail; 27-44:Success; 49:CritSuccess | 26 | ||
Elite | 30-33:Fail; 35-53:Success; 59:CritSuccess | 34 | ||
Spike trap down the eastern passage, in the water | South wall, before the water | Normal | 32-34:Success; 41:CritSuccess | 15-21 |
Hard | 31-45:Success; 46:CritSuccess | 26 | ||
Elite | 35-53:Success | 34 | ||
Fire trap further down the passage, after the gate shuts, around the corner, in the water | West wall, at the east turning corner | Normal | 25-40:Success; 50:CritSuccess | 21-25 |
Hard | 29-43:Success; 55:CritSuccess | 22-29 | ||
Elite | 32:Fail; 36-53:Success; 55:CritSuccess | 34-35 | ||
Fire trap just past the first fire trap, in the water | North alcove, before the water | Normal | 25-39:Success; 46:CritSuccess | 20-25 |
Hard | 32-45:Success | 21-32 | ||
Elite | 33:Fail; 34-53:Success; 54:CritSuccess | 34 | ||
Lightning trap down the western passage to INT rune, past secret door to Cinnabar shard | South wall, just past the secret door | Normal | 29-34:Success; 45:CritSuccess | 15-26 |
Hard | 25:Fail; 26-39:Success; 51:CritSuccess | 26 | ||
Elite | 29:CritFail; 30:Fail; 37-49:Success; 54:CritSuccess | 34 | ||
Dart trap in the L-shaped tunnel just west of the first shrine | South wall, just after the door | Normal | 33:CritSuccess | ?-13 |
Hard | 36:Success; 39:CritSuccess | 17-19 | ||
Elite | 28-39:Success; 40:CritSuccess | 20-21 | ||
Dart trap in the L-shaped tunnel, past the first dart trap | South wall corner at the end of the L-shaped tunnel | Normal | 29:CritSuccess | ?-9 |
Hard | 27-36:Success; 47:CritSuccess | 17 | ||
Elite | 48:CritSuccess | 25-28 |
The Tide Turns[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire and blades in north corridor | North (left) wall just before the second fire spout | Normal | 21-37:Success | 18-21 |
Hard | 21:Fail; 28-37:Success; 49:CritSuccess | 22-29 | ||
Elite | 33:Fail; 35-47:Success; 57:CritSuccess | 34-35 | ||
Cold trap with blades (Bug: The trap Control Panel is absent on Hard setting) |
East (left) wall just before the second cold spouts | Normal | 25-27:Success; 42:CritSuccess | 18-22 |
Hard | N/A | |||
Elite | 38-53:Success; 62:CritSuccess | 34-38 | ||
Sonic trap with rotating spikes | Left wall in the middle of the trap | Normal | 27-37:Success | 18-27 |
Hard | 28-50:Success; 56:CritSuccess | 18-28 | ||
Elite | 35-48:Success; 60:CritSuccess | 34-35 |
Through the Tulgey Wood[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest near waterfall | Normal | ||
Hard | |||
Elite |
Whispers of Return[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Pressure plates guarding chest | Normal | |||
Hard | ||||
Elite | 34:Fail; 38:Success | 35-38 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest | Normal | ||
Hard | |||
Elite | 55:Success | ?-55 |
Level 8 quests[edit]
Disable Device Requirements:
- Normal
- Guaranteed to disable everything recorded: 35
- Suspected requirement to disable everything: 25
- Hard
- Guaranteed to disable everything recorded: 41
- Suspected requirement to disable everything: 30
- Elite
- Guaranteed to disable everything recorded: 47
- Suspected requirement to disable everything: 38
Open Locks Requirements
- Normal
- Guaranteed to open everything recorded: 44
- Suspected requirement to open everything: 35
- Hard
- Guaranteed to open everything recorded: 44
- Suspected requirement to open everything: 35
- Elite
- Guaranteed to open everything recorded: 44
- Suspected requirement to open everything: 35
Assault on the Aerie of the Slave Lords[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Bridge Electricity trap by Ozone pool | On far side of bridge | Normal | 52:CritSuccess | ?-32 |
Hard | ||||
Elite | 50:Success | |||
Fire trap, within a collapsible floor, pit | Normal | 38:Success | ||
Hard | ||||
Elite | 54:Success |
Caverns of Korromar[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest in sewers | Normal | 23:Fail; 40:Success | 24-38 |
Hard | 23:Fail; 38:Success | 24-38 | |
Elite | 46:Success | 24-38 |
The Faithful Departed[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Two force traps on stairs | Two Control panels, one for each trap | Normal | 23-39:Success; 41:CritSuccess | 20-21 |
Hard | 37-45:Success; 48:CritSuccess | 18-36 | ||
Elite | 33:Fail; 36-56:Success; 61:CritSuccess | 34-36 | ||
Three blade traps in hallway | 3 Control panels, each on far side of trap | Normal | 28-34:Success; 40:CritSuccess | 20 |
Hard | 32-41:Success; 50:CritSuccess | 13-32 | ||
Elite | 37-55:Success; 57:CritSuccess | 37 | ||
Spike trap on stairs | Right wall before stairs, behind breakables | Normal | 26:Success; 50:CritSuccess | ?-26 |
Hard | 36-46:Success; 58:CritSuccess | 30-36 | ||
Elite | 37-56:Success | 37 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door that can be opened with the Silver Key | Normal | 42:Success | ?-40 |
Hard | 42:Success | ?-40 | |
Elite | 40:Success | ?-40 |
Fall of the Forbidden Temple[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire, in target lever room | Normal | |||
Hard | ||||
Elite | 50:Success | ?-50 | ||
Spiked blade trap in corridor | Normal | |||
Hard | ||||
Elite | 62:CritSuccess | ?-42 | ||
Acid trap, in the Kopru tunnel | Normal | |||
Hard | ||||
Elite | 44:Success | ?-44 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door near Kay'lis of the Rattling Bones | Normal | ||
Hard | |||
Elite | 52:Success | ?-52 | |
Locked chest near Kay'lis of the Rattling Bones (behind locked door above) | Normal | ||
Hard | |||
Elite |
Haunted Library[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Cold trap on upper level | North wall, under light close to door | Normal | 33:Success; 54:CritSuccess | 30-33 |
Hard | 43-46:Success; 56:CritSuccess | ?-36 | ||
Elite | 26-29:CritFail; 32:Fail; 38-54:Success; 65:CritSuccess | 34-36 | ||
1 shot only Fire spitter ? | Trap behind green key chest | Normal | 36:Success; 40:CritSuccess | 20 |
Hard | 53:CritSuccess | ?-37 | ||
Elite | 36:Fail; 39-55:Success; 57:CritSuccess | 37 | ||
Darts/arrows ??? Door leading to the Green Key chest room on the lower level. | Control panel, is on the wall west of the door | Normal | 39:Success; 45:CritSuccess | 39-40 |
Hard | 37-41:Success; 64:CritSuccess | |||
Elite | 44-56:Success | 37 | ||
Unholy ??? before the western shrine on the lower level. | Before shrine door | Normal | 41:CritSuccess | 20-21 |
Hard | 49:CritSuccess | 29 | ||
Elite | 52-54:Success; 57:CritSuccess | 37 | ||
Spike traps in northern tunnel after green key door | North wall | Normal | 31:Success; 49:CritSuccess | 20-21 |
Hard | 32-46:Success; 58:CritSuccess | 32 | ||
Elite | 27:CritFail; 41-55:Success; 66:CritSuccess | 38 | ||
Poison trap behind end chest | On the floor under the poison spray | Normal | 43:CritSuccess | 20-23 |
Hard | 40-45:Success; 49:CritSuccess | 29 | ||
Elite | 34-36:Fail; 37-53:Success; 57:CritSuccess | 37 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door that can be opened with the Green Key | Normal | 36:Success | ?-36 |
Hard | 45:Success | ?-38 | |
Elite | 34:Fail; 37:Success | 35-37 |
Secret of the Slavers' Stockade[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire jets, near Abandoned Tower | Normal | 39:Success | ||
Hard | ||||
Elite | 56:Success | |||
Fire jets, near Courtyard to East wing | Normal | 48:CritSuccess | ?-28 | |
Hard | ||||
Elite | 54:Success | |||
Fire jets | Normal | 47:CritSuccess | ?-27 | |
Hard | ||||
Elite | 51:Success | |||
Fire jets | Normal | 47:CritSuccess | ||
Hard | ||||
Elite | 55:Success | |||
Fire jets, near cells towards Dining Halls | Normal | 39:Success | ||
Hard | ||||
Elite | 42:Fail; 58-59:Success | 43-46 | ||
Fire jets, near cells towards Dining Halls | Normal | 41:Success | ||
Hard | ||||
Elite | 55:Success | |||
Lower Fortress, (2 Control panels) Magnetic trap by levers | Normal | 46:CritSuccess | ?-26 | |
Hard | ||||
Elite | 44-56:Success | |||
Lower Fortress, Force trap | Normal | 43:Success | ||
Hard | ||||
Elite | 51:Success | |||
Lower Fortress, Poison trap | Normal | 39:Success | ||
Hard | ||||
Elite | 45:Success | |||
Icar's Encampment, Fire jet | Normal | 40:Success | ||
Hard | ||||
Elite | 53:Success | |||
Icar's Encampment, Cold jet | Normal | 38:Success | ||
Hard | ||||
Elite | 42:Fail; 46:Success | 43-46 | ||
Sonic trap, Markessa's stronghold | Normal | 37:Success | ||
Hard | ||||
Elite | 52:Success | |||
Cold trap, Markessa's stronghold | Normal | 38:Success | ||
Hard | ||||
Elite | 56:Success | |||
Cold trap, Markessa's stronghold | Normal | 39:Success | ||
Hard | ||||
Elite | 52:Success |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest | Normal | 44:Success | ?-43 |
Hard | |||
Elite | 43:Success | ?-43 |
The Rescue (Ruins of Threnal West 2)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Flame traps near shrine | Eastern wall | Normal | 44:CritSuccess | ?-24 |
Hard | ?-49 | |||
Elite | 46-49:Success | 37-46 |
Slave Pits of the Undercity[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Cold trap, near start area, the right side | Normal | 47:CritSuccess | ?-27 | |
Hard | ||||
Elite | 41-42:Fail; 53:Success | 45 | ||
Blades in start area, left corridor | Normal | 40:Success | ||
Hard | ||||
Elite | 53:Success | |||
Second group of Blades in start area | Normal | 35:Success | ||
Hard | ||||
Elite | 44-49:Success | |||
Bear traps, left corridor | Normal | 44:Success | ||
Hard | ||||
Elite | 38:Success | |||
Pressure plates, in start area | Normal | 36:Success | ||
Hard | ||||
Elite | 43:Success | |||
Blade Trap | Normal | 41:Success | ||
Hard | ||||
Elite | 50-56:Success | |||
Lower Catacombs, Bear traps | Normal | 44:Success | ||
Hard | ||||
Elite | ||||
Lower Catacombs, Pressure plates (poison) by door | Normal | 44:Success | ||
Hard | ||||
Elite | 47:Success | |||
Lower Catacombs, canal Air jets | Normal | 42:Success | ||
Hard | ||||
Elite | 45:Success | 35-45 | ||
Lower Catacombs, Puzzle room | Normal | 49:CritSuccess | 29 | |
Hard | ||||
Elite | 54:Success | |||
Lower Catacombs, Lightning by torches | Normal | 52:CritSuccess | ?-32 | |
Hard | ||||
Elite | 56-58:Success | |||
Lower Catacombs (Orc Chieftain and Witchdoctor area), Pressure plates | Normal | 43:Success | ||
Hard | ||||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Puzzle, Locked Lever | Normal | ||
Hard | |||
Elite |
Spies in the House[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spikes at the end of the underwater tunnel | On the floor at end of tunnel | Normal | 33:Success | 14-26 |
Hard | 21:CritFail; 23:Fail; 26:Success; 53:CritSuccess | 26 | ||
Elite | 35:Fail; 40-51:Success; 66:CritSuccess | 36-40 | ||
Sonic traps at water level | On south wall in north-west corner | Normal | 24-39:Success | ?-24 |
Hard | 21:CritFail; 35-39:Success; 50:CritSuccess | 26-30 | ||
Elite | 38-52:Success; 68:CritSuccess | 33-38 | ||
Spikes north of fence | On floor near sonic trap Control panel | Normal | 23-39:Success | ?-23 |
Hard | 21:CritFail; 26-47:Success; 52:CritSuccess | 26 | ||
Elite | 32:CritFail; 38-56:Success; 59:CritSuccess | 37-38 | ||
Spikes around valve | On the south wall near the surface, between the sonic traps |
Normal | 19:Fail; 24:Success | 20-23 |
Hard | 27:Success; 58:CritSuccess | 27-30 | ||
Elite | 31:CritFail; 33:Fail; 43-52:Success | 36-43 | ||
Spikes around to the south | East wall at the corner | Normal | 32:Success | 13-28 |
Hard | 26-28:Success; 48:CritSuccess | 28 | ||
Elite | 35:Fail; 38-55:Success; 60:CritSuccess | 36-38 | ||
Spikes around stairs | North end of pipes, to the north | Normal | 25:Success | ?-25 |
Hard | 29:Success; 51:CritSuccess | 28-30 | ||
Elite | 31:CritFail; 40:Success; 61:CritSuccess | 36-40 | ||
Spikes near tunnel mouth | Pipes to the east (southern Control panel) | Normal | 24:Success; 40:CritSuccess | 20 |
Hard | 23:Fail; 32-35:Success; 62:CritSuccess | 27-30 | ||
Elite | 31:CritFail; 48:Success; 66:CritSuccess | 36-46 | ||
Spikes in tunnel | Pipes at mouth of tunnel (northern Control panel) | Normal | 20 | |
Hard | 20:CritFail; 22:Fail; 33:Success; 53:CritSuccess | 25-33 | ||
Elite | 28:CritFail; 33:Fail; 38-50:Success | 37-38 | ||
Spikes along west wall | Pipes up stairs to the north (near the valve by the air jet) |
Normal | 20 | |
Hard | 24:Fail; 28:Success; 64:CritSuccess | 25-28 | ||
Elite | 41-53:Success; 56:CritSuccess | 34-36 | ||
(Electric jets up grease ramp) | Mouth of the (upper) tunnel, on the floor to the north Appears to control nothing on Normal, Hard or Elite |
Normal | 27:Success | ?-26 |
Hard | 22-25:Fail; 28:Success; 56:CritSuccess | 28-36 | ||
Elite | 32:CritFail; 38-50:Success; 57:CritSuccess | 37 | ||
(Fire, air, and grease traps on ramp) | At the bottom of the water in the tunnel, on the floor to the north Appears to control nothing on Normal, Hard or Elite |
Normal | 29:Success | 10-27 |
Hard | 24:Fail; 27:Success; 54:CritSuccess | 25-27 | ||
Elite | 31:CritFail; 47-56:Success; 58:CritSuccess | 36-38 | ||
Electricity at the end of the tunnel, at the bottom of the shaft |
Pipes to the south | Normal | 37:Success; 52:CritSuccess | 30-32 |
Hard | 26-35:Success | 18-26 | ||
Elite | 33:Fail; 38-54:Success; 61:CritSuccess | 37 | ||
Blade traps near the air jet | North wall east of the jet, at the end of the pipe |
Normal | 33-39:Success | 20 |
Hard | 29:Success; 49:CritSuccess | 14-29 | ||
Elite | 33-36:Fail; 39-55:Success; 57:CritSuccess | 37 | ||
Lightning traps at the gargoyle riddle | Northern angled wall in room north-east of shrine | Normal | 46:CritSuccess | 20-26 |
Hard | 62:CritSuccess | ?-42 | ||
Elite | 33-35:Fail; 38-53:Success | 36-37 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Chest at the top of the shaft | Normal | 17:Success | ?-17 |
Hard | 24:Success | ?-24 | |
Elite | 25-55:Success | ?-25 |
Stormcleave Outpost[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest north | Normal | 44:Success | ?-27 |
Hard | 45:Success | ?-27 | |
Elite | 27:Success | ?-27 | |
Locked chest south | Normal | 44:Success | ?-26 |
Hard | 39:Success | ?-26 | |
Elite | 24:Fail; 26:Success | 25-26 |
Stromvauld's Mine[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Air gusts on west side of the first large room | On the wall near the ramp leading up | Normal | 28:Success; 49:CritSuccess | ?-28 |
Hard | 44:Success; 49:CritSuccess | 29 | ||
Elite | 41-56:Success; 57:CritSuccess | 36-37 | ||
Lightning trap near gap after air gusts | On north wall just before the gap you need to jump over | Normal | 36:Success; 44:CritSuccess | 24-36 |
Hard | 41-45:Success; 51:CritSuccess | 31-44 | ||
Elite | 36:Fail; 38-56:Success; 61:CritSuccess | 37 | ||
Fire jet from furnace near the elevator shaft and ladder down | Just north of the elevator shaft/ladder | Normal | 35:Success; 48:CritSuccess | 28-35 |
Hard | 47:Success; 53:CritSuccess | 33-37 | ||
Elite | 37-54:Success; 58:CritSuccess | 37 | ||
First furnace at the bottom of the elevator shaft | East of the furnace opening | Normal | 22:CritFail; 46:CritSuccess | 23-26 |
Hard | 34-46:Success; 50:CritSuccess | 26-30 | ||
Elite | 34:Fail; 37-56:Success; 60:CritSuccess | 35-37 | ||
Last furnace at the bottom of the last large room | North of the furnace opening | Normal | 32:Success; 49:CritSuccess | ?-32 |
Hard | 35-47:Success; 51:CritSuccess | 31 | ||
Elite | 37-53:Success; 61:CritSuccess | 36-37 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Chest on a ledge near the bottom of the elevator shaft | Normal | 27:Fail; 35:Success | 28-35 |
Hard | 37:Success | 28-? | |
Elite | 40:Success | 28-40 |
The Prisoner (Vault of Night, Part 2)[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Dart trap in maze (may or may not be present) in epic also underwater |
(Dependent on trap location) | Normal | 34:Success; 58:CritSuccess | ?-38 |
Hard | 31-52:Success; 53:CritSuccess | ?-31 | ||
Elite | 32:CritFail; 37-55:Success; 62:CritSuccess | 37 | ||
Spike trap in maze (may or may not be present) | (Dependent on trap location) | Normal | 44:CritSuccess | ?-24 |
Hard | 43-46:Success; 55:CritSuccess | ?-39 | ||
Elite | 32:CritFail; 35:Fail; 37-52:Success | 37 | ||
Second spike trap in maze (may or may not be present) | (Dependent on trap location) | Normal | 42:Success; 47:CritSuccess | 27-42 |
Hard | 34-47:Success; 52:CritSuccess | ?-32 | ||
Elite | 40-56:Success | 36-40 | ||
Force trap in maze (may or may not be present) | (Dependent on trap location) | Normal | 41:CritSuccess | ?-21 |
Hard | 31-44:Success; 50:CritSuccess | ?-30 | ||
Elite | 41-56:Success | 39-41 | ||
Blade trap covering final chest | Behind the chest | Normal | 30:Success; 52:CritSuccess | 20-30 |
Hard | 35:Success; 48:CritSuccess | 28-30 | ||
Elite | 35-54:Success; 60:CritSuccess | 27-35 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Ingstoldt's chest, inside his home (Can be opened with the Silver Key acquired from the Giant) |
Normal | 49:Fail; 50:Success | 50 |
Hard | 49:Fail; 50:Success | 50 | |
Elite | 48:Fail; 50:Success | 50 |
The Temple Outpost: Captives of the Cult (Cult of the Six, Chapter 1a)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Poison trap in western hidden room off the north corridor | West wall, between the first two sarcophagi | Normal | 23:Success; 41:CritSuccess | ?-21 |
Hard | 44:Success | 25-44 | ||
Elite | 37-44:Success | 37 |
The Temple Outpost: The Libram of the Six (Cult of the Six, Chapter 1b)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Poison trap in western hidden room off the north corridor | West wall, between the first two sarcophagi | Normal | 25:Success; 49:CritSuccess | ?-25 |
Hard | 29:Success | ?-37 | ||
Elite | 39-44:Success | 37-39 |
Tharashk Arena (Vault of Night, Part 1)[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
East Guard Tower; Locked Door to Chest (can also be opened with Grogan's Guard Tower Key) |
Normal | 50:Success | ?-44 |
Hard | 44:Success | ?-44 | |
Elite | 53:Success | ?-44 | |
West Guard Tower; Locked Door |
Normal | ||
Hard | 47:Success | ?-47 | |
Elite | 51:Success | ?-47 |
Thrall of the Necromancer[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire trap | Normal | 22:Success; 44:CritSuccess | ?-24 | |
Hard | 28:Success | ?-28 | ||
Elite | 33-35:Fail; 36-43:Success | 36 | ||
Cold trap | Right wall after the trap | Normal | 18:CritFail; 29:Success | 23-29 |
Hard | 26:CritFail; 38:Success | 31-38 | ||
Elite | 32:CritFail; 38-50:Success | 37-38 | ||
Poison trap | After trap, on right wall | Normal | 30-33:Success | 24-30 |
Hard | 25:Fail; 31:Success | 26-29 | ||
Elite | 37:Fail; 38-39:Success | 38 | ||
Spike trap in western corridor | Near door in room | Normal | 35:Success; 43:CritSuccess | 16-23 |
Hard | 25:CritFail; 33:Success | 30-33 | ||
Elite | 32:Fail; 36-52:Success | 33-36 | ||
Fire arrow trap in western corridor | Centre pillar | Normal | 44:CritSuccess | 24 |
Hard | 32:Success | 25-32 | ||
Elite | 32:CritFail; 43-51:Success | 37-43 | ||
Spike trap, by 3 levers in eastern corridor | Near doorway, on the floor | Normal | ||
Hard | ||||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Left chest in Necromancer's room | Normal | 8:Fail; 20:Success | 9-13 |
Hard | 5:Fail; 11:Success | 6-11 | |
Elite | 8:Fail; 13:Success | 9-13 | |
Right chest in Necromancer's room | Normal | 15:Success | ?-15 |
Hard | 9:Success | ?-9 | |
Elite | 9:Success | ?-9 |
ToEE: Air Node[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest (randomly located, rare) | Normal | ||
Hard | |||
Elite |
ToEE: Depths of the Temple[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Bear Traps (randomly located) | Normal | |||
Hard | ||||
Elite | ||||
Evil Spell Wards (randomly located) | Normal | |||
Hard | ||||
Elite | ||||
Pressure Plates (randomly located) | Normal | |||
Hard | ||||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest (randomly located, rare) | Normal | ||
Hard | |||
Elite |
ToEE: Earth Node[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest (randomly located, rare) | Normal | ||
Hard | |||
Elite |
ToEE: Fire Node[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest (randomly located, rare) | Normal | ||
Hard | |||
Elite |
ToEE: First Level and Earth Temple[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Bear Traps (randomly located) | Normal | |||
Hard | ||||
Elite | ||||
Evil Spell Wards (randomly located) | Normal | |||
Hard | ||||
Elite | ||||
Pressure Plates (randomly located) | Normal | |||
Hard | ||||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest (randomly located, up to 2 may spawn) | Normal | ||
Hard | |||
Elite |
ToEE: Lower Temple Complex[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Bear Traps (randomly located) | Normal | |||
Hard | ||||
Elite | ||||
Evil Spell Wards (randomly located) | Normal | |||
Hard | ||||
Elite | ||||
Pressure Plates (randomly located) | Normal | |||
Hard | ||||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest (randomly located, up to 2 may spawn) | Normal | ||
Hard | |||
Elite | |||
Locked door to chest in the Northern Halls | Normal | ||
Hard | |||
Elite |
ToEE: Water Node[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Ice trap on Jotun Rimeblade's chest | On the chest itself | Normal | ||
Hard | ||||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest (randomly located, rare) | Normal | ||
Hard | |||
Elite |
Tomb of the Shadow Guard[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spikes (location varies) | Middle of dais | Normal | 47:CritSuccess | ?-27 |
Hard | 62:CritSuccess | ?-42 | ||
Elite | 41:Success | 37-38 |
Tomb of the Shadow King[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Poison trap (outer path: west side) | Normal | |||
Hard | ||||
Elite | 54:Success | 36-37 | ||
Dart trap (outer path: south east) | Normal | |||
Hard | ||||
Elite | 49:Success | 37-49 | ||
Spikes (south path) | Normal | |||
Hard | ||||
Elite | 44:Success | 37-44 | ||
Normal | ||||
Hard | ||||
Elite | ||||
Normal | ||||
Hard | ||||
Elite | ||||
Normal | ||||
Hard | ||||
Elite | ||||
Normal | ||||
Hard | ||||
Elite |
Tomb of the Shadow Knight[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
West Side | ||||
2 sided, Cold trapped (Silver key room) decoy chest | Floor | Normal | 30:Success | |
Hard | 42:Success | |||
Elite | 38:Success | |||
2 sided, Cold trapped (Silver key room) decoy chest | Floor (south) | Normal | 37:Success; 50:CritSuccess | |
Hard | 42-47:Success | |||
Elite | 48:Success | |||
Acid trap, after Locked Door (silver key) | North wall | Normal | 37:Success | |
Hard | 35:Success | |||
Elite | 49-54:Success | |||
Acid trap, after Locked Door (silver key) | South wall | Normal | ||
Hard | 45:Success; 53:CritSuccess | |||
Elite | 42:Success | |||
Flame trap between sarcophagus | Floor | Normal | ||
Hard | 41:Success | |||
Elite | 39:Success | |||
Sonic, poison (combo) ??? trap between sarcophagus | Floor | Normal | 51:CritSuccess | |
Hard | 39:Success | |||
Elite | 47:Success | |||
North Side | ||||
Blade trap, near raining arrows from ceiling | Alcove, west | Normal | 53:CritSuccess | |
Hard | 37:Success; 53:CritSuccess | |||
Elite | 42:Success | |||
Raining Arrows from ceiling | Left side, after alcove | Normal | 38:Success | |
Hard | 47:Success | |||
Elite | 55:Success; 57:CritSuccess | 37 | ||
Poison by Gate, trapped levers | Floor by Gate | Normal | 53:CritSuccess | |
Hard | 53:CritSuccess | |||
Elite | 54:Success | |||
East Side | ||||
Fire and Electricity, after the Locked door (disables 1 side only) |
Panel in water | Normal | 48:CritSuccess | |
Hard | 45:Success | |||
Elite | 44:Success | |||
Spikes, after the Locked door | Panel on wall after water pool | Normal | 41:CritSuccess | ?-21 |
Hard | 35:Success | |||
Elite | 49:Success | |||
Sonic | Panel on wall | Normal | 38:Success | |
Hard | 45:Success | |||
Elite | 49:Success | |||
Fire darts, on walls | Floor | Normal | 44:CritSuccess | |
Hard | 48:CritSuccess | |||
Elite | 55:Success | |||
Electric, Fire southern Red Key door (cannot be picked) |
Floor | Normal | 44:CritSuccess | |
Hard | 39:Success | |||
Elite | ||||
Mechanical spinning blade trap Red Key door, south east corner (cannot be picked) |
Floor | Normal | 47:CritSuccess | |
Hard | 51:CritSuccess | |||
Elite | 37:Success | 37 | ||
Cold East, Chest (red key) room water fountain | Water pool | Normal | ||
Hard | 38:Success | |||
Elite | 47:Success | |||
Red Key, Chest room (Fire, Electric) | Floor by Red Key chest | Normal | 47:Success | |
Hard | ||||
Elite | ||||
South Side | ||||
3 sided, Trapped (Green key room) decoy chest: Spikes | Floor, near chest | Normal | ||
Hard | 44:Success | |||
Elite | 36:Fail; 46:Success | 37 | ||
3 sided, Trapped (Green key room) decoy chest: poison | Floor, near chest | Normal | ||
Hard | 36:Success; 49:CritSuccess | ?-29 | ||
Elite | 35:Fail; 39-43:Success; 57:CritSuccess | 37 | ||
3 sided, Trapped (Green key room) decoy chest: poison | Floor, near chest | Normal | ||
Hard | 54:CritSuccess | |||
Elite | 41:Success | 37 | ||
Lightning trap, near Target Lever | Control panel on pillar between gates | Normal | ||
Hard | 45:Success; 49:CritSuccess | 26-45 | ||
Elite | 35:Fail; 44:Success | 37 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Portcullis, at 3 side trapped chest (South) falls down after ambush |
Normal | ?-41 | |
Hard | 41:Success | ?-41 | |
Elite | |||
Silver key door (West) | Normal | 31:Success | ?-31 |
Hard | 38:Success | ?-38 | |
Elite | |||
Gold key door (North) | Normal | 22:Fail | 23-46 |
Hard | 46:Success | ?-46 | |
Elite | 32:Fail | 33-? | |
Red key door (East) | Normal | 25:Fail. 38:Success | 26-38 |
Hard | 42:Success | 26-42 | |
Elite | 43:Success | 26-43 | |
Green key door (South) | Normal | 34:Fail; 35:Success | 35 |
Hard | 35-? | ||
Elite | 35-? | ||
(useless) Locked Portcullises (ambush and secret door area) (South) |
Normal | 28:Success | ?-28 |
Hard | |||
Elite | 45:Success | ?-45 |
The Xorian Cipher[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Force trap in Green key room (north door) | 2 trap Control panels - beside chest, and on ledge | Normal | 25:Success | ?-25 |
Hard | 30:Success | 11-30 | ||
Elite | 35-53:Success; 56:CritSuccess | 33-35 | ||
Spike trap in Iron key room (east door) | 1 Control panel next to chest | Normal | ||
Hard | 30:Success; 53:CritSuccess | 11-30 | ||
Elite | 33:Fail; 35-55:Success; 63:CritSuccess | 34-35 | ||
Sonic trap in Gold Key room (south door) | 2 Control panels - behind door, behind chest | Normal | ||
Hard | 30:Success; 53:CritSuccess | 11-30 | ||
Elite | 35-54:Success; 61:CritSuccess | 35 | ||
Blade trap (1/3 of series) | Right side | Normal | 28:Success | ?-28 |
Hard | 26:Fail; 30-45:Success | 27-30 | ||
Elite | 29:CritFail; 34:Fail; 35-49:Success; 58:CritSuccess | 35 | ||
Force trap (2/3 of series) | Right side | Normal | 30:Success | ?-30 |
Hard | 30-46:Success | 11-30 | ||
Elite | 29:CritFail; 35-55:Success; 61:CritSuccess | 35 | ||
Spike trap (3/3 of series) | Right side | Normal | 40:CritSuccess | ?-20 |
Hard | 30-36:Success; 55:CritSuccess | 11-30 | ||
Elite | 35-56:Success; 58:CritSuccess | 35 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest in corner of room with Iron key (room on left hand path to pressure plates) | Normal | 42:Success | ?-30 |
Hard | 29:Fail; 30:Success | 30 | |
Elite | 17:Fail; 34:Success | 30-34 | |
Locked chest with Gold key (room on right hand path to pressure plates) | Normal | 26:Fail; 36:Success | 27-36 |
Hard | 28:Fail; 38:Success | 29-38 | |
Elite | 35:Success | ?-35 | |
Locked door leading to Green key | Normal | 31:Fail; 35:Success | 32-35 |
Hard | 47:Success | 32-35 | |
Elite | 35:Success | 32-35 |
Level 9 quests[edit]
Disable Device Requirements:
- Normal
- Guaranteed to disable everything recorded: 40
- Suspected requirement to disable everything: 32
- Hard
- Guaranteed to disable everything recorded: 46
- Suspected requirement to disable everything: 33
- Elite
- Guaranteed to disable everything recorded: 52
- Suspected requirement to disable everything: 40
Open Locks Requirements
- Normal
- Guaranteed to open everything recorded: 38
- Suspected requirement to open everything: 36
- Hard
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: 36
- Elite
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: 36
The Church and the Cult[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap leading to room with Book of Vol | West of doorway | Normal | 30-37:Success; 42:CritSuccess | 22 |
Hard | 29:Fail; 51:CritSuccess | 30-33 | ||
Elite | 40-55:Success; 62:CritSuccess | 39-40 | ||
Fire Zone | ||||
First fire jet traps | South wall, just inside hallway | Normal | 23:Fail; 37-40:Success; 52:CritSuccess | 24-27 |
Hard | 44-50:Success; 51:CritSuccess | 31 | ||
Elite | 29:CritFail; 37:Fail; 41-51:Success; 61:CritSuccess | 38-41 | ||
Second fire jet trap | Rear of pillar in centre of hallway | Normal | 36-37:Success; 49:CritSuccess | 29-29 |
Hard | 40-49:Success | 31-40 | ||
Elite | 37:Fail; 41-58:Success; 65:CritSuccess | 39-41 | ||
Fire jet trap just beyond doorway around corner | West of doorway | Normal | 36:Success; 46:CritSuccess | ?-36 |
Hard | 38-44:Success | 31-43 | ||
Elite | 39-50:Success | ?-39 | ||
Fire jet trap at top of stairs past the small hallway |
South wall, end of hallway | Normal | 23:Success; 49:CritSuccess | ?-23 |
Hard | 43-45:Success; 59:CritSuccess | 31-39 | ||
Elite | 38:Fail; 42-58:Success | 39-42 | ||
Fire trap from centre pillar, before Fire Mephit room | South wall, base of stairs | Normal | 26-30:Success; 46:CritSuccess | ?-26 |
Hard | 36:Success; 56:CritSuccess | 31-32 | ||
Elite | 37:Fail; 42-57:Success; 62:CritSuccess | 38-41 | ||
Frost Zone | ||||
Cold jet trap after gate (North-east corner of the hallway) |
East wall | Normal | 27:Success; 51:CritSuccess | ?-27 |
Hard | 41:Success; 51:CritSuccess | 31 | ||
Elite | 38-55:Success; 64:CritSuccess | 38 | ||
Cold jet trap just beyond | South wall | Normal | 30-37:Success; 50:CritSuccess | ?-30 |
Hard | 43-48:Success; 52:CritSuccess | 31-32 | ||
Elite | 40-57:Success; 59:CritSuccess | 38-39 | ||
Spinning Blade trap at door in Ice Mephit room | South wall, before the room door | Normal | 30-38:Success; 50:CritSuccess | ?-30 |
Hard | 38-62:Success; 69:CritSuccess | 31-35 | ||
Elite | 40-56:Success; 66:CritSuccess | 38-40 | ||
Spinning blade traps in Ice Mephit room | South Control panel: East wall just past the sarcophagus North Control panel: Inner wall just before crystal sconce (light source) |
Normal | 23:Fail; 28-38:Success; 48:CritSuccess | 24-27 |
Hard | 41-48:Success; 53:CritSuccess | 31-33 | ||
Elite | 39-56:Success; 60:CritSuccess | 39 | ||
Inner Sanctum | ||||
Force traps on first staircase | West of doorway, before going through | Normal | 35-38:Success; 43:CritSuccess | 19-23 |
Hard | 36-45:Success; 52:CritSuccess | 31-35 | ||
Elite | 38:Fail; 39-51:Success | 39 | ||
Sonic trap on second staircase | West wall, just before stairs | Normal | 29-40:Success; 47:CritSuccess | 21-27 |
Hard | 44-50:Success; 54:CritSuccess | 31-35 | ||
Elite | 36:Fail; 39-57:Success; 60:CritSuccess | 37-39 |
The Claw of Vulkoor[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire trap by the stone head and First lever | Two trap Control panels | Normal | ?-39 | |
Hard | 28:Fail; 35-36:Success | ?-39 | ||
Elite | 38:Fail; 39-57:Success; 59:CritSuccess | 39 | ||
Fire corridor (not by secret passage) | Between jets, one jet before lever | Normal | ?-47 | |
Hard | 90:CritSuccess | ?-47 | ||
Elite | 40:Success; 67:CritSuccess | 37-40 | ||
Mirror room | Left wall | Normal | ?-42 | |
Hard | ?-42 | |||
Elite | 34:CritFail; 52:Success; 62:CritSuccess | 39-42 | ||
Door before Prince Gornard's room | On left arch | Normal | Elite Only | Elite Only |
Hard | Elite Only | Elite Only | ||
Elite | 44-58:Success | 39-44 |
Entering the Gate Chamber[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spikes at bottom of ladder | Left of door | Normal | 48:CritSuccess | ?-28 |
Hard | 55:Success | 36-55 | ||
Elite | 39:Success; 63:CritSuccess | 36-43 | ||
Force trap | Right wall after arch | Normal | 45:CritSuccess | ?-25 |
Hard | 51:Success | 32-51 | ||
Elite | 41:Success; 61:CritSuccess | 32-41 | ||
Force/fire in front of ice flenser room | Right wall | Normal | 50:CritSuccess | ?-30 |
Hard | 55:Success | 36-55 | ||
Elite | 49:Success; 60:CritSuccess | 36-40 | ||
Fire trap over grate | Left wall of alcove | Normal | 37:Success | ?-30 |
Hard | 60:Success | 41-60 | ||
Elite | 38:Fail; 56:Success; 64:CritSuccess | 39 | ||
Fire trap through diamond door | Right wall | Normal | 43:CritSuccess | ?-23 |
Hard | 55:Success | 36-55 | ||
Elite | 58:Success; 64:CritSuccess | 36-44 | ||
Force trap at Elder Beholder | Right wall | Normal | 34:Success | ?-50 |
Hard | 50:Success | 31-50 | ||
Elite | 43-48:Success | 37-43 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Door in front of spikes at bottom of ladder | Normal | 41:Success | ?-50 |
Hard | ?-50 | ||
Elite | 39:Success | ?-39 | |
Door from caves to ruins (silver key) | Normal | 49:Success | ?-49 |
Hard | |||
Elite | |||
Door at end (jewelled key) | Normal | 47:Success | ?-47 |
Hard | |||
Elite |
The Fane of the Six: Fall of the Prelate (Cult of the Six, Chapter 2b)[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door #1 | Normal | 24:Fail; 28:Success | 25-28 |
Hard | 25-? | ||
Elite | 48:Success | 25-? | |
Locked door #2 (south) | Normal | 22:Fail; 25:Success | 23-25 |
Hard | 23-? | ||
Elite | 43:Success | 23-43 | |
Locked door #3 (north) | Normal | 24:Fail; 29:Success | 25-29 |
Hard | 25-? | ||
Elite | 25-? | ||
Locked door #4 | Normal | 24:Fail; 25:Success | 25 |
Hard | 25-? | ||
Elite | 25-? |
Fathom the Depths[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
(4) Sonic traps | Normal | ?-44 | ||
Hard | 44-46:Success; 63:CritSuccess | 43-44 | ||
Elite | 35-37:Fail; 43-56:Success; 67:CritSuccess | 38-43 | ||
Boss room, (Sonic) trap | Floor, right side | Normal | ?-35 | |
Hard | 55:CritSuccess | ?-35 | ||
Elite | 41-58:Success; 67:CritSuccess | 32-41 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest in hidden area behind lever | Normal | ?-11 | |
Hard | 51:Success | ?-11 | |
Elite | 11:Success | ?-11 |
Haywire Foundry (Vault of Night, Part 4)[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade trap on climbing ramp | 3 Control panels - every other level, behind centre pillar | Normal | 35:Success; 40:CritSuccess | ?-20 |
Hard | 32-48:Success; 51:CritSuccess | 29-31 | ||
Elite | 39-57:Success; 59:CritSuccess | 39 | ||
Floor blade trap before ramp back down (only active when returning to ramp) | Left wall | Normal | 38-41:Success; 56:CritSuccess | 19-36 |
Hard | 36-42:Success; 54:CritSuccess | 19-34 | ||
Elite | 34:CritFail; 40-58:Success | 39-40 | ||
Spike pit | Right wall, before pit | Normal | 51:CritSuccess | 22-35 |
Hard | 36:Success; 51:CritSuccess | 30-31 | ||
Elite | 38:Fail; 44-57:Success; 60:CritSuccess | 39-40 | ||
Spike trap before ramp in electric/fire room | Around behind the ramp | Normal | 45:CritSuccess | ?-25 |
Hard | 39:Success; 54:CritSuccess | 32-34 | ||
Elite | 39-58:Success; 63:CritSuccess | 39-43 | ||
Spike trap covering lever in electric/fire room | 2 Control panels - in front of lever, around corner on side of ledge | Normal | 43:CritSuccess | ?-23 |
Hard | 41-50:Success; 55:CritSuccess | 31 | ||
Elite | 39-58:Success; 60:CritSuccess | 39 | ||
Force/Acid trap covering hidden shrine | 2 Control panels - one behind each shrine | Normal | 34:Fail; 35-47:Success; 50:CritSuccess | 35 |
Hard | 44-52:Success | 28-44 | ||
Elite | 41-51:Success; 55:CritSuccess | 39 |
The Jungle of Khyber (Vault of Night, Part 3b)[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Force trap first door | 2 Control panels, past the door on columns | Normal | 35-38:Success; 39:CritSuccess | 19 |
Hard | 37-50:Success; 51:CritSuccess | 30-31 | ||
Elite | 38:Fail; 39-54:Success; 60:CritSuccess | 39 | ||
Trapped chest behind first archers | Behind chest (floor) | Normal | 38:Success | ?-41 |
Hard | 41-49:Success | 30-35 | ||
Elite | 42-58:Success; 65:CritSuccess | 39-40 | ||
Trapped chest in troll room | Right side on small pillar | Normal | 42:Success | ?-49 |
Hard | 46-53:Success; 56:CritSuccess | 33-36 | ||
Elite | 50-54:Success | 37-39 | ||
Door with 3 force traps | Right side of door | Normal | 38:Success; 43:CritSuccess | 18-24 |
Hard | 33-45:Success; 52:CritSuccess | 31-32 | ||
Elite | 39-58:Success | 39 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Door that closes on Scorpion ambush | Normal | 48:Success | ?-34 |
Hard | 34:Success | ?-34 | |
Elite | 38:Success | ?-34 |
The Keeper's Sanctuary[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire darts (first area) | Left wall after trap | Normal | 36:Success | ?-36 |
Hard | 62:CritSuccess | ?-39 | ||
Elite | 54-58:Success; 59:CritSuccess | 39 | ||
4-way flame trap on dais (first area) | Right back wall | Normal | 39:Success | ?-50 |
Hard | 55:Success | 36-50 | ||
Elite | 50-56:Success; 65:CritSuccess | 37-39 | ||
Fire trap behind secret door guarding Saerick's journal, north | Right wall after door | Normal | 52:CritSuccess | ?-32 |
Hard | 68:CritSuccess | ?-57 | ||
Elite | 57-58:Success; 63:CritSuccess | 39 | ||
Spinning blades in east corridor behind locked door | Left wall in water | Normal | 55:CritSuccess | ?-35 |
Hard | 56:CritSuccess | ?-34 | ||
Elite | 50-51:Success; 71:CritSuccess | 37-39 | ||
Acid trap on chest behind secret door in west room | Back middle pillar | Normal | 55:CritSuccess | ?-35 |
Hard | 41-44 | |||
Elite | 49-51:Success; 64:CritSuccess | 41-44 | ||
Force trap guarding collectable bookcase | Right side of middle pillar | Normal | 43:CritSuccess | ?-23 |
Hard | 57:Success | 38-51 | ||
Elite | 51-58:Success | 39-51 | ||
Spikes guarding scroll of Decay | Back pillar | Normal | 55:CritSuccess | ?-35 |
Hard | 60:Success | ?-40 | ||
Elite | 40-43:Success; 68:CritSuccess | 24-40 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
East locked door | Normal | 54:Success | ?-35 |
Hard | 53:Success | ?-35 | |
Elite | 22:Fail; 35:Success | 23-35 |
The Library of Threnal (The Eastern Excavation, Part 1)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
First blade trap in final hallway | Left wall just before trap | Normal | 48:CritSuccess | ?-28 |
Hard | ||||
Elite | 54-56:Success | 37-39 | ||
Second blade trap in final hallway | Left wall just before trap | Normal | 53:CritSuccess | ?-33 |
Hard | ||||
Elite | 35:Fail; 40-53:Success; 59:CritSuccess | 36-39 | ||
Sonic trap in final hallway | Right wall just before trap | Normal | 44:CritSuccess | ?-24 |
Hard | ||||
Elite | 44-52:Success | 36-44 |
The Missing Expedition (The Abandoned Excavation, Part 1)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spikes at bottom of ladder | Left of door | Normal | 34:Success | ?-30 |
Hard | 29:Fail; 30:Success | 30 | ||
Elite | 40-56:Success | 37-40 | ||
Force trap | Right wall after arch | Normal | 47:CritSuccess | ?-27 |
Hard | 51:Success | 32-51 | ||
Elite | 54-56:Success | 35-37 | ||
Force/fire in front of ice flenser room | Right wall | Normal | 34:Success | ?-25 |
Hard | 55:Success | 36-55 | ||
Elite | 50:Success; 63:CritSuccess | 36-43 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Chest containing keys | Normal | 34:Fail; 38:Success | 35-38 |
Hard | 35-? | ||
Elite | 38:Fail; 64:Success | 39-42 | |
Door in front of spikes at bottom of ladder | Normal | 43:Success | ?-43 |
Hard | ?-43 | ||
Elite | 31:Fail; 34:Success | 32-34 | |
Door from caves to ruins (silver key) | Normal | 60:Success | ?-43 |
Hard | |||
Elite | 29:Fail; 31:Success | 30-31 | |
Door at end (jewelled key) | Normal | 45:Success | ?-45 |
Hard | ?-50 | ||
Elite | 31:Fail; 35:Success | 32-35 |
White Plume Mountain[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Western wing: meshed tunnel | Cage wall | Normal | 39:Success | ?-39 |
Hard | 56:CritSuccess | ?-36 | ||
Elite | 51-56:Success; 74:CritSuccess | 37 | ||
Western wing: Illusionary Spiked pit and grease room | Lower floor | Normal | 53:CritSuccess | |
Hard | 62:CritSuccess | ?-42 | ||
Elite | 52-55:Success | ?-52 | ||
Western wing: drop down pits | By door to exit | Normal | 42:CritSuccess | 22 |
Hard | 51:CritSuccess | ?-31 | ||
Elite | 54-56:Success | ?-56 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door (can be opened with Silver Key) | Normal | 44:Success | |
Hard | 61:Success | ||
Elite | 53:Success | ?-53 |
Level 10 quests[edit]
Disable Device Requirements:
- Normal
- Guaranteed to disable everything recorded: 42
- Suspected requirement to disable everything: 30
- Hard
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: 35
- Elite
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: 43
Open Locks Requirements
- Normal
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: No Data
- Hard
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: No Data
- Elite
- Guaranteed to open everything recorded: 51
- Suspected requirement to open everything: 45
An Invitation to Dinner[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spinning blades, Basement near door to south tower stairs | Wall near door | Normal | 49:Success | ?-49 |
Hard | 75:CritSuccess | ?-55 | ||
Elite | 58:CritSuccess | ?-38 | ||
Normal | ||||
Hard | ||||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest at the very top of north stairs (above the red barrier) (Objective Treasure Card - Transmuter - North Tower - seek entry below; Transmuter: An Invitation to Dinner) |
Normal | ||
Hard | 33:Fail; 43:Success | 34-43 | |
Elite | |||
Dungeons - north dungeon door | Normal | 26:Success | ?-26 |
Hard | |||
Elite |
Black and Blue[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade traps in the first aqueduct. Guarding Adventurer's Pack | Left side of trap | Normal | 38:Success | 28 |
Hard | 61:CritSuccess | 36-41 | ||
Elite | 61:Success | 42-47 | ||
Blade traps at tunnel past the second aqueduct | Right side wall before traps | Normal | 48:CritSuccess | ?-28 |
Hard | 55:Success | 36-41 | ||
Elite | 62:Success | 42-47 |
Bring Me the Head of Ghola-Fan![edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Slash trap | Bottom of ramp | Normal | 64:Success; 50:CritSuccess | 20-30 |
Hard | ?-42 | |||
Elite | 53:Success; 62:CritSuccess | ?-42 | ||
Fire trap in middle of Crest of the Snake room (Seer) | North-west pillar in middle of room | Normal | 39-65:Success; 92:CritSuccess | 20-39 |
Hard | 53:Success | ?-44 | ||
Elite | 44-55:Success; 64:CritSuccess | 36-44 |
Death House[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blades trap guarding locked chest at basement | At east wall | Normal | ||
Hard | 74:CritSuccess | ?-44 | ||
Elite | 42:Fail | 43-46 | ||
At south wall | Normal | |||
Hard | 77:CritSuccess | ?-44 | ||
Elite | 61:Success | ?-61 | ||
Blades trap before door to underground | At west wall | Normal | ||
Hard | 73:CritSuccess | ?-44 | ||
Elite | 46:Success | ?-46 | ||
At south east corner | Normal | |||
Hard | 64:CritSuccess | ?-44 | ||
Elite | 44-54:Success | ?-44 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest at basement | Normal | ||
Hard | |||
Elite | 36:Success | ?-36 | |
Normal | |||
Hard | 73:Success | ?-36 | |
Elite |
Escort the Expedition[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
First blades in east corridor | North wall | Normal | 44:CritSuccess | ?-24 |
Hard | ||||
Elite | 50-56:Success | 37-50 | ||
Second blades in east corridor | North wall | Normal | 51:CritSuccess | ?-24 |
Hard | ||||
Elite | 52-56:Success; 60:CritSuccess | 37-40 | ||
Sonic trap | Normal | 53:CritSuccess | ?-24 | |
Hard | ?-36 | |||
Elite | 35:CritFail; 45-55:Success | 40-45 |
Hiding in Plain Sight[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap around trap control panel for fire/acid/poison trap | South wall, after fire/acid/poison trap | Normal | 30-39:Success; 46:CritSuccess | 26 |
Hard | 35-51:Success; 53:CritSuccess | 30-34 | ||
Elite | 39-60:Success | 35-39 | ||
Fire/acid/poison trap | South wall, before trap, covered by spike trap | Normal | 27:Fail; 48:CritSuccess | 30-31 |
Hard | 43-50:Success; 62:CritSuccess | 30-44 | ||
Elite | 37:CritFail; 39:Fail; 43-50:Success; 64:CritSuccess | 42-43 | ||
Spinning blades in east corridor | Left alcove | Normal | 39-50:Success; 52:CritSuccess | 31-32 |
Hard | 38-51:Success; 55:CritSuccess | 31-44 | ||
Elite | 39-57:Success; 66:CritSuccess | 31-44 | ||
Vertical Blade trap in north-west corridor | Left side of doorway | Normal | 53:CritSuccess | 33 |
Hard | 39:Success; 53:CritSuccess | 36-? | ||
Elite | 39-57:Success | 38-53 | ||
Acid trap in east corridor | Left wall | Normal | 38:Success; 46:CritSuccess | 26 |
Hard | 48:Success; 53:CritSuccess | 37-44 | ||
Elite | 39:Fail; 47-58:Success; 63:CritSuccess | 40-44 | ||
Blade trap in north corridor | Left alcove | Normal | 39-64:Success | ?-39 |
Hard | 41-48:Success; 65:CritSuccess | ?-41 | ||
Elite | 39-54:Success; 63:CritSuccess | 43-45 | ||
Spike trap through hidden door | Right wall after trap | Normal | 47:CritSuccess | 27 |
Hard | 38-51:Success; 55:CritSuccess | ?-35 | ||
Elite | 49:Fail; 52:Success | 50-52 | ||
Final areas: after the long Swim | ||||
Fire darts in north corridor (corridor after the swim) | Right wall next to trap | Normal | 49:Success; 52:CritSuccess | 30-32 |
Hard | 41-52:Success; 53:CritSuccess | 30-33 | ||
Elite | 36:CritFail; 41:Fail; 46-58:Success; 64:CritSuccess | 42-44 | ||
Mechanical trap in north corridor, west corner | Left pillar | Normal | 49:CritSuccess | 27 |
Hard | 41-43:Success; 54:CritSuccess | 42-45 | ||
Elite | 34:CritFail; 48-58:Success | 42-48 | ||
Blade in north corridor, west corner | Alcove before doorway | Normal | 48:Success | 38-57 |
Hard | 39:Success; 53:CritSuccess | ?-39 | ||
Elite | 51-58:Success | 32-51 | ||
Spike trap by hidden door at end of quest | Other side of door, past spikes | Normal | 49:CritSuccess | ?-30 |
Hard | 47:Success; 57:CritSuccess | ?-38 | ||
Elite | 51:Fail; 52-58:Success | 52-55 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Chest in north east room next to end room | Normal | 41:Success | ?-41 |
Hard | 52:Success | ?-41 | |
Elite | 42:Success | ?-41 |
The Newcomers[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Bear Traps | Normal | 37:Success | 25-37 | |
Hard | 66:Success | ?-66 | ||
Elite | 44:Success | 42-44 | ||
Pressure Plates (random elemental) | Normal | 37:Success | 25-37 | |
Hard | 53:Success | ?-53 | ||
Elite | 41:Fail; 44:Success | 42-44 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest (giant camp) | Normal | 53:Success | ?-40 |
Hard | 64:Success | ?-40 | |
Elite | 40:Success | ?-40 |
The Sanctum: Quench the Flames (Cult of the Six, Chapter 3a)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Dart trap in western corridor | North face of centre pillar on far side | Normal | 26:Success; 45:CritSuccess | ?-25 |
Hard | ?-40 | |||
Elite | 38:Fail; 41-58:Success; 60:CritSuccess | 39-40 | ||
Blade trap in western corridor | Centre pillar before trap | Normal | 25:Fail; 30-40:Success | 26-29 |
Hard | 26-41 | |||
Elite | 43-59:Success; 61:CritSuccess | 40-41 | ||
Fire trap in eastern corridor | Rear of centre pillar, before trap | Normal | 42:Success | 27-30 |
Hard | 27-? | |||
Elite | 33:CritFail; 51-58:Success; 59:CritSuccess | 39 |
The Sanctum: Church of the Fury (Cult of the Six, Chapter 3b)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Dart trap in western corridor | North face of centre pillar on far side | Normal | 24:Fail; 34-41:Success | 25-28 |
Hard | 25-? | |||
Elite | 42-50:Success; 60:CritSuccess | 41-42 | ||
Blade trap in western corridor | Centre pillar before trap | Normal | 37:Success; 56:CritSuccess | 18-36 |
Hard | 18-? | |||
Elite | 40:Fail; 49-52:Success | 41-42 | ||
Fire trap in eastern corridor | Rear of centre pillar, before trap | Normal | 27:Success; 52:CritSuccess | ?-27 |
Hard | ||||
Elite | 35:CritFail; 42:Success; 62:CritSuccess | 41-42 |
Secure the Area[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Flame grill near second shrine | South of shrine on east wall after shrine | Normal | 35:Success | ?-35 |
Hard | ?-47 | |||
Elite | 58:Success; 67:CritSuccess | 39-47 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Door in main room | Normal | 53:Success | ?-14 |
Hard | ?-14 | ||
Elite | 14:Success | ?-14 |
Slavers of the Shrieking Mines[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap in north corridor after locked door | Right wall after trap | Normal | 48:CritSuccess | 28 |
Hard | 37-? | |||
Elite | 44-45:Success; 73:CritSuccess | 37-44 | ||
Blade trap in south corridor | Left wall | Normal | 36:Success; 65:CritSuccess | 35-45 |
Hard | 35-? | |||
Elite | 40-41:Fail; 44-57:Success; 60:CritSuccess | 42-44 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest | Normal | 47:Success | ?-47 |
Hard | 35:Success | ?-35 | |
Elite | 45:Success | 35-45 |
Sykros' Jewel[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Ice jets | 2 Control panels, one on each wall | Normal | 42-46:Success; 49:CritSuccess | 27-29 |
Hard | 37-45:Success; 53:CritSuccess | 35-37 | ||
Elite | 37:CritFail; 41:Fail; 42-58:Success | 42 |
Tempest's Spine[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike/blade trap | Before the trap right side (on the floor just past the control column) | Normal | 23-42 | |
Hard | 42:Success; 68:CritSuccess | 23-42 | ||
Elite | 53-56:Success; 71:CritSuccess | 23-? | ||
Fire traps burst from open holes in hallway | Right wall, beyond traps | Normal | ?-38 | |
Hard | 38:Success | 19-38 | ||
Elite | 40:Fail; 45-55:Success; 63:CritSuccess | 41-44 | ||
Spike trap on INT rune. | Opposite wall | Normal | ||
Hard | 55:CritSuccess | |||
Elite | ||||
Long corridor of (Poison) jets. | Halfway through the corridor traps, on the left wall | Normal | ||
Hard | 57:CritSuccess | ?-37 | ||
Elite | 76:CritSuccess | ?-56 | ||
Fire traps guarding lever | The 2 stone with a lever in the middle, a Control panel on each stone | Normal | ?-37 | |
Hard | 37:Success; 57:CritSuccess | 18-37 | ||
Elite | 37:CritFail; 41:Fail; 44-58:Success; 62:CritSuccess | 42-43 | ||
Bridge to the Inevitable (acid and poison) | To the left side of the bridge | Normal | ?-35 | |
Hard | 61:CritSuccess | ?-35 | ||
Elite | 35-54:Success; 63:CritSuccess | 33-35 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
First locked door from trapped lever | Normal | ||
Hard | 66:Success | ||
Elite | 23:Fail; 29:Success | 24-29 | |
Second locked door from trapped lever | Normal | ||
Hard | 74:Success | ||
Elite | 30:Fail; 53:Success |
The Chamber of Rahmat[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Kaenis' chest | Normal | 18:Success | ?-18 |
Hard | ?-26 | ||
Elite | 22:Success | ?-22 |
The Vault of Night (Vault of Night (story arc) raid, Part 5)[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
West Side | ||||
Blade trap wall | Right side of wall | Normal | 58:Success | 39-58 |
Hard | 39-64 | |||
Elite | 64:Success | 45-64 | ||
Lightning trapped chest | 5 Control panels, on columns around it | Normal | 52:Success | 33-42 |
Hard | 33-42 | |||
Elite | 43-57:Success; 60:CritSuccess | 38-40 | ||
North Side | ||||
Spinning blade corridor | 8 Control panels scattered on columns on both sides | Normal | 21:CritFail; 29:Success | 26-29 |
Hard | 26-41 | |||
Elite | 40:Fail; 42-54:Success; 61:CritSuccess | 41 | ||
South Side | ||||
Spike trap | North side | Normal | ?-51 | |
Hard | ?-51 | |||
Elite | 51-61:Success | 42-51 | ||
Trap near door | Right side of third door's frame | Normal | ?-62 | |
Hard | ?-62 | |||
Elite | 52-62:Success | 43-52 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Every locked door in the raid without a key | Normal | 31:Fail; 34:Success | 32-34 |
Hard | 31:Fail; 34:Success | 32-34 | |
Elite | 31:Fail; 34:Success | 32-34 | |
Locked chest on the North end | Normal | 41:Success | ?-41 |
Hard | 41:Success | ?-41 | |
Elite | 41:Success | ?-41 | |
Locked door which has a key in the nearby lava | Normal | ?-40 | |
Hard | ?-40 | ||
Elite | 39:Fail; 40:Success | 40 |
Level 11 quests[edit]
Disable Device Requirements:
- Normal
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: ?–33
- Hard
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: 37
- Elite
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: 45
Open Locks Requirements
- Normal
- Guaranteed to open everything recorded: 50
- Suspected requirement to open everything: 44
- Hard
- Guaranteed to open everything recorded: 50
- Suspected requirement to open everything: 44
- Elite
- Guaranteed to open everything recorded: 50
- Suspected requirement to open everything: 44
A Raven at the Door[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Teleport trap in dungeon | N/A | Normal | ||
Hard | 42:Success | |||
Elite | ||||
Normal | ||||
Hard | ||||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Normal | |||
Hard | |||
Elite | |||
Normal | |||
Hard | |||
Elite |
An Offering of Blood[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Firetrap on bridge | Right side | Normal | ||
Hard | ||||
Elite | 56:Success; 68:CritSuccess | 40-45 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door 1 | Normal | 40:Fail; 41:Success | 41 |
Hard | ?-50 | ||
Elite | 50:Success | ?-50 | |
Locked door 2 | Normal | 40:Fail; 41:Success | 41 |
Hard | 36:Fail; 40:Success | 37-40 | |
Elite | 39:Fail; 43:Success | 40-43 |
And the Dead Shall Rise[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Wind/spinning blade in east corridor to room 1 will not always spawn |
Right wall after trap | Normal | 46:CritSuccess | ?-26 |
Hard | 36:Success | ?-36 | ||
Elite | 41:Fail; 44:Success | 42-44 | ||
Acid traps in room 1 will not always spawn |
Left wall after trap | Normal | 60:CritSuccess | ?-37 |
Hard | 37:Success | ?-37 | ||
Elite | 47-58:Success; 69:CritSuccess | 28-47 | ||
Wind/spinning blade, staircase room 1-2 will not always spawn |
Right wall after breakables | Normal | 48:CritSuccess | ?-34 |
Hard | 31:Fail; 34:Success | 32-34 | ||
Elite | 32-? | |||
Acid traps in room 3 will not always spawn |
Left wall after trap | Normal | 56:CritSuccess | ?-34 |
Hard | 31:Fail; 34:Success | 32-34 | ||
Elite | 37-39:Fail; 43-57:Success | 40-41 | ||
Wind/spinning blade, staircase room 3-4 will not always spawn |
Right wall after breakables | Normal | 46:CritSuccess | ?-33 |
Hard | 33:Success | ?-33 | ||
Elite | 37:Fail; 43:Success | 38-41 | ||
Acid traps in room 4 will not always spawn |
Left wall after trap | Normal | ?-35 | |
Hard | 31:Fail; 37:Success | 32-35 | ||
Elite | 30:CritFail; 46-62:Success | 35-? | ||
Wind/spinning blade, after room 4 will not always spawn |
Right wall | Normal | ?-33 | |
Hard | 33:Success | 14-33 | ||
Elite | 49-58:Success; 77:CritSuccess | 39-57 | ||
Wind/spinning blade, near Prince M'dab north side jump from boss room |
Right wall | Normal | ?-52 | |
Hard | ?-52 | |||
Elite | 52:Success | 33-52 | ||
Acid trap on phylactery chest | Back of pillar | Normal | 47:Success; 48:CritSuccess | 28 |
Hard | 38:Success | 28-38 | ||
Elite | 32:CritFail; 42-54:Success; 66:CritSuccess | 37-41 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Chest with phylactery | Normal | 38:Success | ?-38 |
Hard | 32:Fail; 36:Success | 33-36 | |
Elite | 23:Fail; 42:Success | 24-42 |
Dreams of Insanity[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked, Breakable doors | Normal | 47:Success | ?-47 |
Hard | 57:Success | ?-57 | |
Elite | 60:Success | ?-60 |
Mad Tea Party[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Dart trap behind the secret door in the fireplace | Normal | |||
Hard | ||||
Elite | 74:CritSuccess | ?-54 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door | Normal | ||
Hard | |||
Elite |
Made to Order[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Elemental mines (11 total throughout dungeon). Mine DCs seem to vary a little | Normal | 35-44:Success; 45-54:CritSuccess | 26-33 | |
Hard | 42-54:Success; 55-58:CritSuccess | 34-35 | ||
Elite | 40:CritFail; 42-44:Fail; 46-64:Success; 62-66:CritSuccess | 45-46 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Shrine door | Normal | 32:Fail; 43:Success | 33-43 |
Hard | 44:Success | 33-43 | |
Elite | 47:Success | 33-43 |
The Enemy Within[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap around switch, up ladder | On floor near switch | Normal | 38:Success; 47:CritSuccess | 25-27 |
Hard | 41:Success; 55:CritSuccess | ?-35 | ||
Elite | 38:Fail; 40-46:Success; 71:CritSuccess | 39-40 | ||
Dual vertical blade traps | Left side, between the blades | Normal | 60:CritSuccess | 25-48 |
Hard | ?-48 | |||
Elite | 44:Fail; 50:Success; 72:CritSuccess | 45 | ||
Spinning blades under collapsing floor in various corridors | Left side in the pit | Normal | 47:CritSuccess | 25-27 |
Hard | 38:Success | ?-37 | ||
Elite | 40:CritFail; 43-44:Fail; 49-60:Success | 45 | ||
Cold trap on lever, South-west corner | Next to lever | Normal | 43:Success; 53:CritSuccess | 25 |
Hard | 55:CritSuccess | ?-35 | ||
Elite | 49-53:Success; 81:CritSuccess | 43-45 | ||
Dual vertical blade traps in West corridors doesn't always spawn |
Left side, between the blades | Normal | 54:Success; 55:CritSuccess | 35 |
Hard | 41:Success | 35-40 | ||
Elite | 51-64:Success; 82:CritSuccess | 45 | ||
Cold trap on lever, North-west corner | Next to lever | Normal | 43:Success; 48:CritSuccess | 25-28 |
Hard | 49:Success; 62:CritSuccess | ?-42 | ||
Elite | 35:CritFail | 40-45 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Chest with loot | Normal | 43:Success | ?-37 |
Hard | 38:Success | ?-37 | |
Elite | 27:Fail; 37:Success | 28-37 |
The Spawn of Whisperdoom[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Elemental trap at door to the Village (location/type seems to vary) | Right hand side | Normal | 64:CritSuccess | 25-44 |
Hard | 37-54:Success | 37 | ||
Elite | 43:Fail; 49-63:Success; 70:CritSuccess | 44-47 | ||
Darts in front of door in Village | Right hand side | Normal | 56:CritSuccess | ?-36 |
Hard | ||||
Elite | 37:CritFail; 43:Fail; 53-56:Success; 78:CritSuccess | 45 | ||
Spikes in front of door in Village | Right hand side | Normal | 47:CritSuccess | 27 |
Hard | 36-42:Success; 56:CritSuccess | ?-36 | ||
Elite | 51-61:Success; 62:CritSuccess | 41-42 | ||
Slash trap in corridor in Village | Right hand side | Normal | 42:Success; 57:CritSuccess | 23-37 |
Hard | 59:CritSuccess | ?-39 | ||
Elite | 37:CritFail; 43:Fail; 45-58:Success; 76:CritSuccess | 44-45 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Chest with Splinterskull collectable | Normal | 42:Fail; 46:Success | 43-46 |
Hard | 43:Fail; 50:Success | 44-50 | |
Elite | 57:Success | 44-50 |
Tomb of the Forbidden[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spinning blade trap at entrance | Right side of entrance | Normal | ?-54 | |
Hard | ?-54 | |||
Elite | 54-57:Success | 40-54 | ||
Spike trap at breakable door | Left doorframe | Normal | ?-66 | |
Hard | ?-66 | |||
Elite | 51-66:Success | 47-51 | ||
Blade trap, on ramps | Left side | Normal | ?-49 | |
Hard | ?-49 | |||
Elite | 47-53:Success; 63:CritSuccess | 40-43 | ||
Trapped chest (Otiluke's freezing sphere) | Left side of chest | Normal | ?-62 | |
Hard | 62:Success | ?-62 | ||
Elite | 50:Success | ?-50 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Breakable door (south westerly passage to locked chest) | Normal | ?-54 | |
Hard | ?-54 | ||
Elite | 54:Success | ?-54 | |
Locked Chest | Normal | ?-52 | |
Hard | ?-52 | ||
Elite | 19:Fail; 22:Success | 20-22 |
Tomb of the Tormented[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
3rd room spinning blades | 3 Control panels scattered over the maze area | Normal | ?-49 | |
Hard | ?-49 | |||
Elite | 43:Fail; 45-63:Success; 72:CritSuccess | 44-45 |
Tomb of the Unhallowed[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Random spikes | Varies | Normal | 40-43:Success; 49:CritSuccess | 25-29 |
Hard | ||||
Elite | 37:CritFail; 45-51:Success | 42-45 | ||
Lockbox behind secret door | On wall behind lockbox | Normal | 41:Success | 25-41 |
Hard | ||||
Elite | 59:CritSuccess | ?-39 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Chest behind secret door | Normal | 65:Success | ?-45 |
Hard | 31:Fail; 47:Success | 32-41 | |
Elite | 33:Fail; 41:Success | 34-41 |
Level 12 quests[edit]
Disable Device Requirements:
- Normal
- Guaranteed to disable everything recorded: 44
- Suspected requirement to disable everything: 29
- Hard
- Guaranteed to disable everything recorded: 49
- Suspected requirement to disable everything: 39
- Elite
- Guaranteed to disable everything recorded: 54
- Suspected requirement to disable everything: 48
Open Locks Requirements
- Normal
- Guaranteed to open everything recorded: 61
- Suspected requirement to open everything: 44
- Hard
- Guaranteed to open everything recorded: 61
- Suspected requirement to open everything: No data
- Elite
- Guaranteed to open everything recorded: 61
- Suspected requirement to open everything: No data
An Element of Chaos[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Two sets of spiked floor blades | Wall before the trap | Normal | ||
Hard | ||||
Elite | 61-71:Success | 54 |
A Relic of a Sovereign Past[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
15 Poison traps in hallway to the king | Base of each poison trap | Normal | 29-45:Success; 47:CritSuccess | 27 |
Hard | 51-56:Success; 57:CritSuccess | 37 | ||
Elite | 43:CritFail; 44-47:Fail; 48-67:Success; 68:CritSuccess | 48 |
Against the Demon Queen[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Poison traps in Scorpion hallway | Side walls | Normal | 62:CritSuccess | 27-42 |
Hard | 39 | |||
Elite | 46:Fail; 49-65:Success | 47-49 | ||
Slash trap in Octopus hallway | Side walls | Normal | 72:CritSuccess | 27-52 |
Hard | 39 | |||
Elite | 47:Fail; 58-64:Success | 48 | ||
Sonic traps in Bat hallway | Side rooms | Normal | 27 | |
Hard | 39 | |||
Elite | 49-67:Success | 48 |
Chains of Flame[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Flame traps in first corridor | Right wall | Normal | 44:Success | 27-44 |
Hard | 25-? | |||
Elite | 53-57:Success; 77:CritSuccess | 48 | ||
Fire trap on door lever | On the wall next to the lever | Normal | 48:Success | 27-48 |
Hard | 39:Success; 90:CritSuccess | ?-39 | ||
Elite | 49-63:Success; 74:CritSuccess | 48-49 | ||
Spinning blades | Opposite door | Normal | 33:Success | 27-33 |
Hard | 55:Success | 36-55 | ||
Elite | 47:Fail; 48-57:Success | 48 | ||
Slash trap on stairs | Right wall near the door after trap | Normal | 38:Success | 19-38 |
Hard | 39:Success; 89:CritSuccess | 37-39 | ||
Elite | 52-66:Success; 68:CritSuccess | 48 | ||
Spikes | Left back wall | Normal | 27 | |
Hard | 44:Success; 94:CritSuccess | 37-44 | ||
Elite | 52-63:Success; 72:CritSuccess | 48-52 | ||
Vertical swinging blade trap before boss | Left corner after trap | Normal | 27 | |
Hard | 45:Success; 88:CritSuccess | 37-45 | ||
Elite | 52-55:Success | 48-52 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked (portcullis) gate | Normal | 62:Success | ?-54 |
Hard | 53:Fail; 55:Success | 54-55 | |
Elite | 53:Fail; 54:Success | 54 | |
Loot chest at overseer | Normal | 49:Fail; 51:Success | 50 |
Hard | 44:Fail; 50:Success | 50 | |
Elite | 48:Fail; 50:Success | 50 |
Diplomatic Impunity[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Four fire traps from statues through the door | 4 Control panels, one either side of door and up the stairs | Normal | 40-42:Success; 47:CritSuccess | 27 |
Hard | 33-34:Fail; 37-56:Success; 58:CritSuccess | 37 | ||
Elite | 43:CritFail; 46:Fail; 50-67:Success; 68:CritSuccess | 48 |
Eyes of Stone[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Cold traps in Archives (12 in total) | In-between bookcases | Normal | 23:Fail; 34-46:Success; 49:CritSuccess | 27 |
Hard | 30:CritFail; 34:Fail; 41-56:Success; 57:CritSuccess | 36-37 | ||
Elite | 37:CritFail; 44-47:Fail; 48-67:Success; 68:CritSuccess | 48 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Chest behind hidden doors on south side of upper offices | Normal | 20:Success | ?-20 |
Hard | 26:Success | ?-26 | |
Elite | 34:Success | ?-19 |
Frame Work[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike traps on stairs | 4 Control panels on the sides of the stairs | Normal | 30-46:Success; 47:CritSuccess | 27 |
Hard | 36:Fail; 37-52:Success; 57:CritSuccess | 37 | ||
Elite | 47:Fail; 48-67:Success; 76:CritSuccess | 48 |
Sunrise[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Root Cellar, Locked door | Normal | ||
Hard | |||
Elite | 49:Success | ?-49 | |
Root Cellar, north Locked chest | Normal | ||
Hard | |||
Elite | 42:Success | ?-42 |
The Chamber of Raiyum[edit]
(Epic)
Traps
North Wing | ||||
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade trap on First floor main hallway | South wall (trap slowly closes in on you disarm quickly after activation) | Normal | 27 | |
Hard | 39 | |||
Elite | 48-61:Success | 48 | ||
Spike trap between 1st and 2nd floor | South wall south-east corner of room | Normal | 27 | |
Hard | 39 | |||
Elite | 56:Success | 48-56 | ||
Blade trap on ramp between level 2 and 3 | To the right of the ramp | Normal | 27 | |
Hard | 39 | |||
Elite | 52-59:Success | 48-52 | ||
Sonic trap over lever in room with epigraph | Left wall next the door | Normal | 41:Success | 22-41 |
Hard | 39 | |||
Elite | 41:CritFail; 62:Success | 46-48 | ||
Blade trap on ramp between level 4 and 5 | Under 2nd ramp on left | Normal | 27 | |
Hard | 39 | |||
Elite | 47:Fail; 58:Success | 48-51 | ||
Acid trap between levels 6 and 7 | In the middle between the two jets | Normal | 93:CritSuccess | 27 |
Hard | 39 | |||
Elite | 63-64:Success | 48 | ||
South Wing | ||||
Blade trap on First floor main hallway | Middle of trap south wall (trap slowly closes in on you disarm quickly after activation) | Normal | 27 | |
Hard | 39 | |||
Elite | 60:Success | 48 | ||
Acid jets between levels 2 and 3 | Between acid jets in the middle. | Normal | 27 | |
Hard | 39 | |||
Elite | 63:Success | 48-63 | ||
West Wing | ||||
Blade trap between levels 1 and 2 | Halfway up 2nd ramp | Normal | 27 | |
Hard | 39 | |||
Elite | 51-64:Success | 45-48 | ||
Acid jet between levels 3 and 4 | In the middle between the two jets | Normal | 27 | |
Hard | 39 | |||
Elite | 49-54:Success | 48-49 | ||
Acid jet between levels 6 and 7 | In the middle between the two jets | Normal | 27 | |
Hard | 39 | |||
Elite | 50-62:Success | 48-50 | ||
Normal | 37 | |||
Hard | 39 | |||
Elite | 48 |
The Cursed Crypt[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Collapsible Floors | Normal | 45:Success; 57:CritSuccess | 27 | |
Hard | ||||
Elite | 60-66:Success; 73:CritSuccess | ?-53 | ||
Spinning blades on ramps | Normal | 50:CritSuccess | 27-30 | |
Hard | ||||
Elite | 58-63:Success | 44-58 | ||
Force traps on catwalks | Normal | 46:Success; 50:CritSuccess | 27-30 | |
Hard | ||||
Elite | 57-62:Success; 68:CritSuccess | 43-48 |
Level 13 quests[edit]
Disable Device Requirements:
- Normal
- Guaranteed to disable everything recorded: 41
- Suspected requirement to disable everything: 31
- Hard
- Guaranteed to disable everything recorded: 48
- Suspected requirement to disable everything: 41
- Elite
- Guaranteed to disable everything recorded: 55
- Suspected requirement to disable everything: 51
Open Locks Requirements
- Normal
- Guaranteed to open everything recorded: 50
- Suspected requirement to open everything: 48
- Hard
- Guaranteed to open everything recorded: 50
- Suspected requirement to open everything: 48
- Elite
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: No Data
A Cry for Help[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire/blade trap #1 | Right pillar | Normal | 38:Success; 60:CritSuccess | 19-38 |
Hard | 67:CritSuccess | 40-47 | ||
Elite | 47:Fail; 53-69:Success; 79:CritSuccess | 49-51 | ||
Fire/blade trap #2 | On floor on the right in bedrooms | Normal | 38-53:Success; 61:CritSuccess | 34-38 |
Hard | 63:Success; 63:CritSuccess | 40-43 | ||
Elite | 48:Fail; 52-70:Success; 78:CritSuccess | 51-52 | ||
Spikes in falling floor | North wall in the pit | Normal | 35-37:Success; 75:CritSuccess | 16-35 |
Hard | 47-58:Success; 71:CritSuccess | 40-47 | ||
Elite | 47:Fail; 53-70:Success | 51 | ||
Wind trap on the floor (Spikes on Ceiling) | Far side, right side of door | Normal | 47-51:Success; 58:CritSuccess | 32-47 |
Hard | 56-59:Success; 67:CritSuccess | 38-40 | ||
Elite | 55-70:Success; 71:CritSuccess | 51 | ||
Spikes on lever | Beneath lever | Normal | 47:Success | 28-47 |
Hard | 39:Fail; 42-49:Success; 60:CritSuccess | 40 | ||
Elite | 53-68:Success; 77:CritSuccess | 49-53 | ||
Spike blades on the bridge | On the wall | Normal | 50:Success; 49:CritSuccess | 29 |
Hard | 63:Success; 77:CritSuccess | 40 | ||
Elite | 54-69:Success | 49-51 | ||
Spike blades through rune door after shrine | Left side on the floor | Normal | ?-67 | |
Hard | 67:Success | 40 | ||
Elite | 47-50:Fail; 51:Success; 72:CritSuccess | 51 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Tholatha's chest | Normal | 44:Success | ?-43 |
Hard | 43:Success | ?-43 | |
Elite | 41:Fail; 43:Success | 42-43 |
Assault on Summerfield[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Carlo's Bookstore spiked blade traps | On a bookcase | Normal | 39:Success | 25-39 |
Hard | 56:Success | ?-45 | ||
Elite | 46:CritFail; 54:Success; 80:CritSuccess | 51 | ||
Basement Apartment Fireplace blades | Above a bookcase | Normal | 41:Success | 25-41 |
Hard | 66:CritSuccess | ?-44 | ||
Elite | 47:Fail; 59-65:Success | 51 |
Feast or Famine[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spikes just past entrance | Just before trap, west side near floor | Normal | 45:Success; 70:CritSuccess | 26-45 |
Hard | 56:Success | 26-48 | ||
Elite | 49-50:Fail; 52-61:Success; 73:CritSuccess | 51-52 | ||
Spikes around first door | Past door, south side near floor | Normal | 51:CritSuccess | ?-31 |
Hard | 36:Fail; 42:Success | 40 | ||
Elite | 44:CritFail; 49:Fail; 54-69:Success; 72:CritSuccess | 50-51 | ||
Spikes at the end of the tent | Just before trap, south side on the ground (by tent exit flaps) | Normal | 43-47:Success; 73:CritSuccess | 24-43 |
Hard | 40-54:Success | 35-54 | ||
Elite | 69:Success | 51 | ||
Spikes around lever for second door | Before door, north side near floor | Normal | 51:CritSuccess | 31 |
Hard | 54-57:Success; 70:CritSuccess | 38-46 | ||
Elite | 66:Success; 78:CritSuccess | 51 | ||
False "booby-trapped" chest (blades inside not disarmed) |
Behind chest | Normal | 64:CritFail | ?-45 |
Hard | 50-55:Success | 31-45 | ||
Elite | 32:CritFail; 59-66:Success | 51-52 | ||
Spikes blades in corridor | Right hand side on the ground | Normal | 52:Success; 61:CritSuccess | 33-49 |
Hard | 44-49:Success; 61:CritSuccess | 33-41 | ||
Elite | 54-65:Success; 71:CritSuccess | 51 | ||
Spikes in the hallway behind unlockable door | Right side on door frame | Normal | 46:Success; 78:CritSuccess | 28-44 |
Hard | 44:Success; 72:CritSuccess | 28-44 | ||
Elite | 49:Fail; 56-70:Success | 51-53 | ||
Spikes on ground after intersection west of shrine | Left side of door frame | Normal | ||
Hard | ||||
Elite | 63-68:Success | |||
Spikes on door at 2nd intersection west of shrine | Left side of door frame | Normal | 38-46:Success | 27-46 |
Hard | 80:CritSuccess | 27-46 | ||
Elite | 53-54:Success | 51 | ||
Spikes on door lever | Below lever | Normal | 38:Success | 32-44 |
Hard | 44:Success; 65:CritSuccess | 32-44 | ||
Elite | 49:Fail; 53-67:Success; 72:CritSuccess | 50-52 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door after shrine | Normal | 42:Fail; 50:Success | 43-46 |
Hard | 42:Fail; 44:Success | 43-44 | |
Elite | 38:Fail; 42:Success | 39-42 |
Foundation of Discord[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blades at start random spawn | Normal | 41-49:Success | 22-41 | |
Hard | 46-49:Success | 30-46 | ||
Elite | 47:Fail; 61-65:Success; 74:CritSuccess | 48-51 | ||
Door trap past the well random spawn | Door frame, right side | Normal | 37:Success; 50:CritSuccess | 18-30 |
Hard | 45-57:Success; 63:CritSuccess | 26-43 | ||
Elite | 51-54:Success; 68:CritSuccess | 35-48 | ||
Sonic trap in entrance corridor random spawn | Floor | Normal | 36:Success; 61:CritSuccess | 27-41 |
Hard | 44-54:Success; 60:CritSuccess | 34-40 | ||
Elite | 49-50:Fail; 51-69:Success | 51 | ||
Electricity in South-west passage | Right side | Normal | 52:Success | 27-52 |
Hard | 54:Success; 64:CritSuccess | 35-44 | ||
Elite | 56:CritFail; 62:Success; 72:CritSuccess | 61-62 | ||
Blades in South-east passage | Past trap, right side | Normal | 46:Success | 27-46 |
Hard | 42-58:Success | 27-42 | ||
Elite | 50:Fail; 56-68:Success; 73:CritSuccess | 51-53 | ||
Blades at last door (South Tunnel) | Left side of doorway | Normal | 39-46:Success | 27-39 |
Hard | 42:Success | 27-42 | ||
Elite | 62-68:Success; 76:CritSuccess | 56-62 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Door (South-west) | Normal | 42:Success | ?-42 |
Hard | 40:Fail; 45:Success | 41-42 | |
Elite | 41:Fail; 43:Success | 42-43 |
Siegebreaker[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Trapped puzzle at boss | 5 Control panels each time the puzzle appear (Total 20) | Normal | ?-45 | |
Hard | ?-45 | |||
Elite | 48-50:Fail; 51-70:Success | 51 |
The Archons' Trial[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Agility: Spike Trap, first door | Mechanic's path | Normal | 52:Success | 33 |
Hard | 53-60:Success; 88:CritSuccess | 47 | ||
Elite | 53:Fail; 57-73:Success; 84:CritSuccess | 54-57 | ||
Blade trap, on Stairs | Mechanic's path, stairs | Normal | 53:CritSuccess | 33 |
Hard | 54-59:Success; 94:CritSuccess | 47 | ||
Elite | 52:CritFail; 61-70:Success; 79:CritSuccess | 57 | ||
Electrical Trap, corridor after stairs | Mechanic's path, by corridor entrance | Normal | 48:Success | 29-33 |
Hard | 52:Success; 68:CritSuccess | ?-48 | ||
Elite | 52:CritFail; 69-76:Success; 86:CritSuccess | 57 | ||
Electrical Trap, corridor before locked door | Mechanic's path, by locked door | Normal | 58:CritSuccess | 33-38 |
Hard | 68:CritSuccess | 47 | ||
Elite | 65-68:Success; 78:CritSuccess | 57-58 | ||
Agility Test: electrical floor | (Alternative route to Mechanic's Path) near Lever | Normal | 54:CritSuccess | 33-34 |
Hard | 66:CritSuccess | 20-46 | ||
Elite | 56-76:Success | ?-56 | ||
Test of Intelligence: Electrical floor | Left wall | Normal | 58:CritSuccess | 33-38 |
Hard | 57:Success | |||
Elite | 74:Success | 57 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Door 1 (Mechanic's path) | Normal | 38:Success | 18-22 |
Hard | 35:Success | ?-35 | |
Elite | 50:Success | 40-50 | |
Locked Door 2 (Mechanic's path) | Normal | 46:Success | ?-46 |
Hard | 36:Success | ?-36 | |
Elite | 52:Success | ||
Locked Door 3 (Mechanic's path) | Normal | 41:Success | ?-41 |
Hard | 50:Success | ||
Elite | 55:Success |
The Devil's Details[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Chest, behind secret door | Normal | 46:Success | ?-33 |
Hard | 53:Success | ?-37 | |
Elite | 50:Success | 37-40 |
The Maze of Madness[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spikes (numerous random traps, approximately 14) * Note: the DCs do vary significantly per trap in this quest. |
Near the levers | Normal | 38-48:Success; 49-54:CritSuccess | 28-45 |
Hard | 36-39:Fail; 40-56:Success; 61:CritSuccess | 40 | ||
Elite | 46:CritFail; 41-50:Fail; 46-74:Success; 64-78:CritSuccess | 51 | ||
Slash under levers | Normal | 40-47:Success; 50:CritSuccess | 30 | |
Hard | 38-39:Fail; 42-58:Success; 62:CritSuccess | 40 | ||
Elite | 47:Fail; 53-70:Success; 71-75:CritSuccess | 51 | ||
Blade/spike traps on bridge | 3 Control panels, near end of trap on the ground | Normal | 46:Success; 49:CritSuccess | 27-29 |
Hard | 46-58:Success; 60:CritSuccess | 40 | ||
Elite | 55-70:Success; 71:CritSuccess | 48-51 |
Trial by Fire[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Portcullis style Door to named Ancient Arachnid | Normal | 40:Fail; 41:Success | 41 |
Hard | 43:Success | ?-43 | |
Elite | 42:Fail; 43:Success | 43 |
Undermine[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Huge minefield | The landmines themselves | Normal | 32:Success | 25-32 |
Hard | 33-35:Fail; 37-49:Success | 36-37 | ||
Elite | 46:CritFail; 48-50:Fail; 51-81:Success | 51 |
Level 14 quests[edit]
Disable Device Requirements:
- Normal
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: ?–40
- Hard
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: 44
- Elite
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: 53
Open Locks Requirements
- Normal
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: No Data
- Hard
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: No Data
- Elite
- Guaranteed to open everything recorded: 60
- Suspected requirement to open everything: No Data
A Cabal for One[edit]
(Epic)
Traps (Random traps, and not all of them appear in one single instance)
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire trap at first door (Right after Gardak) * (Disable Device DCs vary in this quest) |
Either side of door (behind the trap) | Normal | 42-52:Success; 71:CritSuccess | ?-42 |
Hard | 44:CritFail; 51-59:Success; 68:CritSuccess | 49 | ||
Elite | 53-58:Success; 60:CritSuccess | 39-40 | ||
Spike trap on stairs | Right side of stairs, after trap | Normal | 50-55:Success; 74:CritSuccess | |
Hard | 46-57:Success; 69:CritSuccess | 38-49 | ||
Elite | 60:CritSuccess | |||
Vertical Blade trap before gate | Left wall before trap | Normal | 48-49:Success; 61:CritSuccess | ?-48 |
Hard | 55:Success; 70:CritSuccess | 36-50 | ||
Elite | 46-59:Success; 60:CritSuccess | 40 | ||
Spike trap on chest behind the secret door (Blades on ground before the door do not disarm) |
Left side near chest behind the spikes/blades | Normal | 44:CritFail; 46:Fail; 54:Success; 74:CritSuccess | 49-50 |
Hard | 44:CritFail; 55-69:Success; 71:CritSuccess | 50-51 | ||
Elite | 43:CritFail; 47:Fail; 50-68:Success; 72:CritSuccess | 48-51 | ||
Cold trap after door | Right side of trap | Normal | 51:Success; 69:CritSuccess | 49-51 |
Hard | 41-57:Success; 69:CritSuccess | 41 | ||
Elite | 44-56:Success; 60:CritSuccess | ?-40 | ||
Spike trap at gate, on the wall | By the gate | Normal | 63:CritSuccess | |
Hard | 49-51:Success | ?-49 | ||
Elite | 50-59:Success; 60:CritSuccess | 40 | ||
Acid, fire and poison jets in corridor before shrine | Over the cube stone | Normal | 54:Success; 66:CritSuccess | |
Hard | 41:Fail; 49:Success; 62:CritSuccess | 42-45 | ||
Elite | 49-55:Success; 62:CritSuccess | ?-42 | ||
Fire trap at South-east door (Maksim's room) Shrine Room | Either side of door | Normal | 34:CritFail; 46-50:Success; 64:CritSuccess | 39-46 |
Hard | 45-58:Success; 63:CritSuccess | 43 | ||
Elite | 50-61:Success; 63:CritSuccess | 42-43 | ||
Fire trap at South-west door (Kivol's room) | Either side of door | Normal | 41:Fail | 46 |
Hard | 47:CritFail; 48:Fail; 55-57:Success; 75:CritSuccess | 52 | ||
Elite | 51-58:Success; 63:CritSuccess | 39-45 | ||
Spike trap within pit (collapsible floor tile) | Right side on pillar near ladder | Normal | 48:Success; 73:CritSuccess | |
Hard | 49-52:Success; 64:CritSuccess | 30-44 | ||
Elite | 45:CritFail; 53-67:Success; 73:CritSuccess | 53 | ||
Fire trap on Door to the northern "dual ladders" room | Either side of door | Normal | 53:Success; 67:CritSuccess | 47-53 |
Hard | 58:Success; 71:CritSuccess | ?-51 | ||
Elite | 54-60:Success; 65:CritSuccess | 45 | ||
Dart trap near "dual ladders" door | Normal | 61:CritSuccess | ||
Hard | 42-57:Success; 71:CritSuccess | 42-51 | ||
Elite | 46:CritFail; 63-71:Success; 78:CritSuccess | 53-58 | ||
Fire trap on East door (Mikahi's room) | Either side of door | Normal | 50:Success; 82:CritSuccess | |
Hard | 63:CritSuccess | ?-57 | ||
Elite | 50-58:Success; 63:CritSuccess | 39-43 | ||
Fire trap at West door (Vokur's room) | Either side of door | Normal | 65:CritSuccess | ?-52 |
Hard | 39:CritFail; 52:Success; 62:CritSuccess | 43-52 | ||
Elite | 43-60:Success; 64:CritSuccess | 43 | ||
Spike trap at final door | Normal | 51:CritSuccess | 31 | |
Hard | 47-59:Success; 64:CritSuccess | 40-44 | ||
Elite | 47:CritFail; 56-69:Success; 73:CritSuccess | 52-53 | ||
Fire trap on final door | Either side of door | Normal | 46-54:Success; 73:CritSuccess | 35 |
Hard | 52-56:Success; 68:CritSuccess | 48 | ||
Elite | 45-61:Success; 65:CritSuccess | 42-45 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Loot chest's Lock (trapped) | Normal | 46:Fail; 49:Success | 46-48 |
Hard | 46:Fail; 48:Success | 47-48 | |
Elite | 47:Fail; 51:Success | 48-51 |
Desecrated Temple of Vol[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spinning blade traps west side | Control panels left and right | Normal | 40:Success | 21-40 |
Hard | 77:CritSuccess | 21-57 | ||
Elite | 49:Fail; 57-59:Success; 74:CritSuccess | 52-53 | ||
Arrow traps west side | Between the arrow launchers | Normal | 41:Success | 22-41 |
Hard | 57:Success; 76:CritSuccess | 22-56 | ||
Elite | 46:CritFail; 58:Success | 52-53 | ||
Spinning blade traps east side | Control panels left | Normal | 41:Success | 22-41 |
Hard | 57:Success; 68:CritSuccess | 22-48 | ||
Elite | 50-51:Fail; 54-63:Success | 52 | ||
Arrow traps east side | Left passage | Normal | 40:Success | 21-40 |
Hard | 77:CritSuccess | 21-57 | ||
Elite | 60-68:Success | 52-53 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door east side | Normal | 49:Fail; 50:Success | 50 |
Hard | 48:Fail; 69:Success | 50 | |
Elite | 49:Fail; 50:Success | 50 |
Flesh Maker's Laboratory[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade trap | Two left and right, then one left | Normal | 45:Success | 26-45 |
Hard | 51:Success; 62:CritSuccess | 26-42 | ||
Elite | 52-66:Success | 51-52 | ||
Lightning traps in optional | Four control panels, one on each outer pillar | Normal | 46:Success | 27-45 |
Hard | 77:CritSuccess | 27-45 | ||
Elite | 40:CritFail; 47:Fail; 54-62:Success | 48-54 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door that can be opened with Iron Key | Normal | 58:Fail; 61:Success | 59-60 |
Hard | 59:Fail; 60:Success | 60 | |
Elite | 59:Fail; 60:Success | 60 |
Gianthold Tor[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Elemental traps on stairs | A few steps before the traps | Normal | 56:CritSuccess | ?-36 |
Hard | 52-55:Success | |||
Elite | 46:CritFail; 54-63:Success; 75:CritSuccess | 51-54 |
Grim and Barett[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade traps before Grim | Left wall before narrow corridor | Normal | 41-51:Success | |
Hard | 53-56:Success; 86:CritSuccess | ?-53 | ||
Elite | 57:Fail; 63-76:Success; 83:CritSuccess | 58-61 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest at Grakath room | Normal | 48:Success | ?-46 |
Hard | 60:Success | ?-46 | |
Elite | 46:Success | ?-46 |
Inferno of the Damned[edit]
(Epic)
Traps (All have random locations)
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Arrows-shooting faces | Normal | 38:Success | 19-38 | |
Hard | 19-? | |||
Elite | 49-50:Fail; 58-65:Success; 71:CritSuccess | 51 | ||
Blade trap | Normal | 38:Success | 19-38 | |
Hard | 19-? | |||
Elite | 60-64:Success; 75:CritSuccess | 51-53 | ||
Acid arrow fish | Left side past the trap | Normal | ?-60 | |
Hard | ?-60 | |||
Elite | 60-68:Success; 90:CritSuccess | 51-53 |
Madstone Crater[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Door to the last skeleton enchanters | Normal | 61:Success | ?-36 |
Hard | 36:Success | ?-36 | |
Elite | 32:Fail; 37:Success | 33-37 |
Multitude of Menace[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Acid, guarding Lever | Normal | 51-58:Success; 99:CritSuccess | 35-51 | |
Hard | 67-73:Success; 76:CritSuccess | 53-56 | ||
Elite | 58:CritFail; 66-70:Success | 64-66 | ||
Telekinetic Spell Ward, in room behind secret door | Near the Chest | Normal | 49:Success | 30-49 |
Hard | 51:Success | 20-51 | ||
Elite | 61:Success | 48-61 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest, behind secret door | Normal | 45:Success | ?-45 |
Hard | 46:Success | ?-46 | |
Elite | 54:Success | ?-54 |
Night Falls on Stormreach[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Bear traps (visible), near the antique throne | Normal | 46:Success | 25-46 | |
Hard | 66:Success | ?-66 | ||
Elite | 49:Fail; 61:Success | 50-53 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest, behind secret door | Normal | 63:Success | ?-52 |
Hard | 60:Success | ?-52 | |
Elite | 52:Success | ?-52 |
Subversion[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Titan Storage Area Locked Gate (can be opened by lever) | Normal | 43:Fail; 44:Success | 44 |
Hard | 44:Fail; 48:Success | 45-48 | |
Elite | 48:Fail; 49:Success | 49 | |
Locked Chest, behind the secret door | Normal | 47:Success | ?-45 |
Hard | 35:Fail; 43:Success | 36-43 | |
Elite | 44:Fail; 45:Success | 45 |
The Prison of the Planes[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Door at end | Normal | 46:Fail; 51:Success | 47-51 |
Hard | 52:Success | 38-51 | |
Elite | 49:Fail; 50:Success | 50 |
The Age of Rage[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
2 Blade traps | Normal | 49:Success; 54:CritSuccess | 30-34 | |
Hard | 59-60:Success; 69:CritSuccess | 40-49 | ||
Elite | 63-64:Success | |||
Bear Traps (visible) | Normal | 41:Success | 40-41 | |
Hard | 55-57:Success | ?-55 | ||
Elite | 48:CritFail; 49-52:Fail; 53-60:Success | 53 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest near Shrine | Normal | 49:Success | ?-49 |
Hard | 57:Success | ?-54 | |
Elite | 37:Fail; 39:Success | 38-39 |
The Crucible[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Trap around Horn of Cunning | 2 Control panels near the horn | Normal | 62:CritSuccess | ?-43 |
Hard | 43-46:Success | 27-43 | ||
Elite | 48:CritFail; 56-72:Success; 79:CritSuccess | 53-56 |
Tower of Frost[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
(6) Pressure plates | Security Level | Normal | 34-79:Success | ?-24 |
Hard | 37:CritFail; 39-40:Fail; 43-76:Success | 42-43 | ||
Elite | 48:CritFail; 49-50:Fail; 53-59:Success | 53 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest | Normal | 44:Success | ?-39 |
Hard | 38:Fail; 39:Success | 39 | |
Elite | 43:Fail; 46:Success | 44 |
Toxic Treatment[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade trap (Warrior's Challenge) | Normal | |||
Hard | 53:Fail; 62-70:Success | 54-57 | ||
Elite | 67:Success | 61-67 | ||
Bear Traps (visible), Luminous Mushrooms area | Normal | |||
Hard | 62-69:Success | ?-62 | ||
Elite | 82:Success | 53 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest (Warrior's Challenge) | Normal | ||
Hard | 52:Success | ?-52 | |
Elite | 60:Success | ?-60 | |
Locked "Small Button" on Scorpion statuette (Warrior's Challenge) | Normal | ||
Hard | 62:Success | ?-58 | |
Elite | 58:Success | ?-58 |
Level 15 quests[edit]
Disable Device Requirements:
- Normal
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: ?–37
- Hard
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: 46
- Elite
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: 56
Open Locks Requirements
- Normal
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: No Data
- Hard
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: No Data
- Elite
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: No Data
A Sharn Welcome[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Pressure plates around Chest | Normal | 54:Success | 20-54 | |
Hard | 55:Success | ?-55 | ||
Elite | 54:CritFail; 56-58:Fail; 59:Success | 59 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest | Normal | 34:Fail; 41:Success | 35-41 |
Hard | 34:Fail; 44:Success | 35-44 | |
Elite | 42:Fail; 48:Success | 43-48 |
Creeping Death[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Poison jets, first intersection | Behind a Secret door | Normal | 28:CritFail; 58:CritSuccess | |
Hard | 59:Success; 76:CritSuccess | 46 | ||
Elite | 62-64:Success; 102:CritSuccess | 56 | ||
Ice and Fire jets, upper area | Normal | 37-57:Success; 79:CritSuccess | ||
Hard | 52:Fail; 54-60:Success; 74:CritSuccess | 53-54 | ||
Elite | 59:CritFail; 65:Success; 89:CritSuccess | 66-69 | ||
Wall blades, second upper intersection | Alcove | Normal | 51:Success; 59:CritSuccess | |
Hard | 58-65:Success | ?-58 | ||
Elite | 74:Success; 103:CritSuccess | |||
Cold and Fire Jets, before Sigils | Behind a (visible) Secret door | Normal | 46:Success; 79:CritSuccess | |
Hard | 51-66:Success; 101:CritSuccess | ?-51 | ||
Elite | 65-71:Success | 60 | ||
Blades, after first Sigil | Behind a (visible) Secret door | Normal | 63:CritSuccess | |
Hard | 68:Success | 46 | ||
Elite | 68:CritSuccess | ?-48 | ||
Corridor Wall and Floor blades | Control panel in alcove | Normal | 37-49:Success; 79:CritSuccess | 30-37 |
Hard | 53:Fail; 60-62:Success; 101:CritSuccess | 54-60 | ||
Elite | 60:CritFail; 80:Success | 65-71 | ||
Blades just after second Sigil, running water corridor | Normal | 35:Fail; 37:Success | ||
Hard | 57:Success; 84:CritSuccess | 46 | ||
Elite | 65-73:Success | 56 | ||
Fire jets, east alcove, just before end fight | Normal | 46:Success | ?-46 | |
Hard | 53:Success; 79:CritSuccess | 46 | ||
Elite | 60:Fail; 66-71:Success | 64 |
Delirium[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door in kitchen | Normal | 42:Success | 41 |
Hard | 41:Success | 41 | |
Elite | 40:Fail; 43:Success | 41 |
Disciples of Shar[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Bear traps | Just after entering the cave (the traps themselves) | Normal | 42:Success | ?-37 |
Hard | 44-60:Success | 44 | ||
Elite | 48-51:CritFail; 52-55:Fail; 56-77:Success | 56 | ||
Bear traps | In front of secret door (the traps themselves) | Normal | 42:Success | ?-37 |
Hard | 43:Fail; 44-66:Success | 44 | ||
Elite | 50:CritFail; 52:Fail; 58-81:Success | 54-58 | ||
Bear traps | In the ravine between the two platforms at the final pair of Disciples (the traps themselves) | Normal | 42:Success | ?-42 |
Hard | 39:CritFail; 43:Fail; 44:Success | 44 | ||
Elite | 52-55:Fail; 56-76:Success | 56 |
Escape Plan[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Bear traps | Two in front of most lizardfolk ambush points (the traps themselves) | Normal | 38-76:Success | ?-37 |
Hard | 43:Fail; 46-76:Success | 44 | ||
Elite | 51:CritFail; 52-55:Fail; 57-77:Success | 56 | ||
Bear traps | Two or three, in the final area (the traps themselves) | Normal | 40-68:Success | ?-37 |
Hard | 40-41:Fail; 44-66:Success | 44 | ||
Elite | 51:CritFail; 53-55:Fail; 56-73:Success | 56 |
Fear Factory[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap in doorway | After door; location varies | Normal | 53:Success | 34-53 |
Hard | 60:Success | 41-60 | ||
Elite | 51:CritFail; 52:Fail; 58-68:Success | 56 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked valve | Normal | 48:Success | 32-41 |
Hard | 31:Fail; 62:Success | 32-41 | |
Elite | 36:Fail; 41:Success | 37-41 |
In The Flesh[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Underwater blades | Between blades, on right | Normal | 35-46:Success; 55:CritSuccess | 27-35 |
Hard | 52-57:Success; 76:CritSuccess | 33-52 | ||
Elite | 53:CritFail; 60-73:Success; 88:CritSuccess | 54-61 | ||
Spinning blades at door to undead beholder | Left wall behind blades | Normal | 38:CritFail; 41-58:Success; 78:CritSuccess | 39-41 |
Hard | 51:Success | 39-51 | ||
Elite | 48:CritFail; 50:Fail; 62-69:Success; 77:CritSuccess | 51-54 | ||
Wind traps on poles behind Secret door (Elite only) | On right wall | Elite | 48:CritFail; 59-67:Success; 77:CritSuccess | 54-57 |
Just Business[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Elemental Mines, foot of stairs: Hapland's Bridge | Normal | |||
Hard | 61:Success | ?-61 | ||
Elite | 61-62:Success | 53-56 | ||
Elemental Mines, outside Wine Shop doors | Normal | |||
Hard | 54:Success | 46-54 | ||
Elite | 58-66:Success | 51-58 | ||
Elemental Mines, Bookstore door | Normal | |||
Hard | 65:Success | 46-56 | ||
Elite | 61-66:Success | 53-56 | ||
Tully Tower, spiral stairs (3) Elemental Mines | Normal | |||
Hard | 56-64:Success | 46-56 | ||
Elite | 52:Fail; 56-63:Success | 53-56 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Large locked Door to Room with (Curious Note) and Shrines City Watch station |
Normal | ||
Hard | 31:Fail; 38:Success | 32-38 | |
Elite | 44:Success | 32-44 |
Litany of the Dead[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Cholthulzz area | |||
Locked door requires: Gold key | Normal | 52:Success | ?-52 |
Hard | |||
Elite |
Lost at Sea[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Door (Iron Key) | Normal | 32:Success | ?-32 |
Hard | 43:Success | ?-43 | |
Elite | 43:Success | 40-43 |
Missing[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Underwater blades | Normal | 55:Success | 36-54 | |
Hard | 54-62:Success | 36-54 | ||
Elite | 54:Fail; 64-73:Success | 55-57 | ||
Blades at Swiftfoot Headquarters | Right wall | Normal | 52:Success | 33-52 |
Hard | 60:Success | 33-60 | ||
Elite | 44:CritFail; 53-55:Fail; 62-73:Success; 81:CritSuccess | 56-57 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Door to Swiftfoot gang Headquarters | Normal | 60:Success | ?-60 |
Hard | 60:Success | ?-60 | |
Elite | 65:Success | ?-65 |
Records of the Past[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blades in Chest room (Mayoral estate) | Control panel near door arch | Normal | 51:Success; 62:CritSuccess | 30-42 |
Hard | 47:CritFail; 80:CritSuccess | 52-60 | ||
Elite | 56:CritFail; 65:Fail; 70-77:Success; 103:CritSuccess | 66-69 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest (Mayoral estate) | Normal | 58:Success | ?-58 |
Hard | 48:Success | 42-48 | |
Elite | 45:Fail; 53:Success | 46-53 |
Search and Rescue[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
3 Spell Wards (Poison, Evil, Fire), Drow Fortress | The spell ward itself | Normal | 37-77:Success | ?-37 |
Hard | 43:Fail; 48-79:Success | 44 | ||
Elite | 54-55:Fail; 56-82:Success | 56 | ||
Spikes and Blades in the Pit, Drow Fortress | Near the west lever at the back of the room past the pit. | Normal | 50:Success; 63:CritSuccess | ?-43 |
Hard | 47:CritFail; 62:Success; 76:CritSuccess | 52-56 | ||
Elite | 62:CritFail; 69-83:Success; 95:CritSuccess | 67-69 | ||
Poison Spell Ward, corridor outside, past the main Drow Fortress room | The spell ward itself | Normal | 51-75:Success | |
Hard | 47-88:Success | |||
Elite | 51:CritFail; 55:Fail; 65-79:Success | 56 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door, leading to Drow Fortress (Silver Key available) | Normal | 47:Fail; 48:Success | 48 |
Hard | 48:Fail; 52:Success | 49-52 | |
Elite | 61:Success | 49-61 | |
Locked Lever in main Drow Fortress (Iron Key available) | Normal | 47:Success | ?-47 |
Hard | 48:Fail; 49:Success | 49 | |
Elite | 47:Fail; 54:Success | 49-50 | |
Secret door (locked), leading to Locked Chest | Normal | 40:Fail; 47:Success | 41-47 |
Hard | 63:Success | 41-50 | |
Elite | 50:Success | 41-50 | |
Locked Chest (Behind Locked Secret Door) | Normal | 50:Success | ?-50 |
Hard | 59:Success | ?-59 | |
Elite | 63:Success | ?-63 | |
Locked Chest (Underdark Passage, small east area) | Normal | 45:Fail; 48:Success | 46-48 |
Hard | 48:Fail; 50:Success | 49-50 | |
Elite | 52:Success | ?-48 |
Shadow of a Doubt[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Bear traps | The traps themselves | Normal | 43:Success | 25-43 |
Hard | 50:Success | 44-50 | ||
Elite | 51:CritFail; 52-55:Fail; 56:Success | 56 |
Smash and Burn[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Bear traps, near the first gate | The traps themselves | Normal | 63:Success | ?-63 |
Hard | 39:CritFail; 45-63:Success | 44 | ||
Elite | 51:CritFail; 52-55:Fail; 56:Success | 56 | ||
Bear traps, near the Vault Chest | The traps themselves | Normal | 70:Success | |
Hard | 48-65:Success | 44-48 | ||
Elite | 51:CritFail; 54-55:Fail; 57:Success | 56 | ||
2 Traps (acid) in Forgewraith Cogs room, protecting the chests | Near the Dice puzzles | Normal | 51:Success; 57:CritSuccess | 32-37 |
Hard | 47-57:Success; 70:CritSuccess | 44-47 | ||
Elite | 60-73:Success; 82:CritSuccess | 56-60 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Door (can be opened with Silver key) | Normal | 56:Success | ?-47 |
Hard | 47:Success | ?-47 | |
Elite | 37:Fail; 48:Success | 38-48 | |
Forgewraith room Locked Door (can be unlocked) | Normal | 61:Success | ?-33 |
Hard | 29:Fail; 33:Success | 30-33 | |
Elite | 35:Fail; 49:Success | 36-49 | |
Final Locked Door (can be opened with Iron key) Halfling mini boss room |
Normal | 60:Success | ?-46 |
Hard | 46:Success | ?-46 | |
Elite | 39:Fail; 42:Success | 40-42 |
Strike Back[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
5 Evil Spell Wards | The traps themselves | Normal | 45:Success | 35 |
Hard | 51:Success | 46 | ||
Elite | 62:Success | 56 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Slave room (can be opened by Iron key) | Normal | 71:Success | ?-55 |
Hard | 55:Success | ?-55 | |
Elite | |||
Eastern Locked Gate (can be opened with Silver key) | Normal | 79:Success | ?-64 |
Hard | 61:Success | ?-61 | |
Elite | |||
Western Locked Gate (can be opened with Gold key) | Normal | 73:Success | ?-49 |
Hard | 49:Success | ?-49 | |
Elite | 47:Fail; 48:Success | 48 |
The Same Old Song[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Door, to Locked Chest room | Normal | 40:Success | ?-40 |
Hard | 33:Fail; 47:Success | 34-47 | |
Elite | 38:Fail; 43:Success | 39-43 | |
Locked Chest, behind locked door | Normal | 39:Success | ?-37 |
Hard | 34:Fail; 35:Success | 35 | |
Elite | 42:Success | ?-42 |
Thralls of the Fungus Lord[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade traps (Ooze room) | Normal | 47-51:Success; 60:CritSuccess | 25-40 | |
Hard | 55-63:Success; 65:CritSuccess | 41-45 | ||
Elite | 59-75:Success; 76:CritSuccess | 56 | ||
Spinning blade traps (Ooze room) | Normal | 52:Success; 57:CritSuccess | 25-37 | |
Hard | 58-61:Success; 69:CritSuccess | 41-49 | ||
Elite | 58-73:Success; 77:CritSuccess | 56 |
To Curse the Sky[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Lightning arc in the North-west corridor | Corridor wall | Normal | 58:CritSuccess | 38 |
Hard | 65:Success; 85:CritSuccess | 50 | ||
Elite | 76:Success; 86:CritSuccess | 56-66 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Gate (can be opened with Iron Key) | Normal | 49:Success | ?-49 |
Hard | 60:Success | ?-49 | |
Elite | 57:Success | ?-49 | |
Chest (East Courtyard) | Normal | 50:Success | ?-50 |
Hard | 70:Success | ?-50 | |
Elite | 60:Success | ?-50 |
Level 16 quests[edit]
Disable Device Requirements:
- Normal
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: 37
- Hard
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: 48
- Elite
- Guaranteed to disable everything recorded: 65
- Suspected requirement to disable everything: 58
Open Locks Requirements
- Normal
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: No Data
- Hard
- Guaranteed to open everything recorded: 60
- Suspected requirement to open everything: 60
- Elite
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: No Data
Army of Eternal Night[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Bear traps | Normal | |||
Hard | ||||
Elite | ||||
Blade trap at bottom of spiral staircase | Normal | |||
Hard | ||||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Chest at bottom of spiral staircase | Normal | ||
Hard | |||
Elite |
Army of Shadow[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Telekinetic Spell Ward on north-east corner | The spell ward itself | Normal | 46:Success | |
Hard | 46:Fail; 52-56:Success | 47 | ||
Elite | 58:Fail; 62:Success | 59 | ||
Evil Spell Ward(s) on stairs leading to upper floor | The spell ward itself | Normal | 52:Success | 34-52 |
Hard | 50-81:Success | 47 | ||
Elite | 64-75:Success | 59 | ||
Telekinetic Spell Ward on Casko's room | The spell ward itself | Normal | 50:Success | 31-50 |
Hard | 42:CritFail; 43-46:Fail; 47:Success | 47 | ||
Elite | 64-82:Success | 59-64 | ||
Pressure plate in front of the southern chest | Normal | 57:Success | ||
Hard | 56:Success | 47 | ||
Elite | 54:CritFail; 57-58:Fail; 59-67:Success | 59 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Door to Casko | Normal | 39:Fail; 46:Success | 40-44 |
Hard | 36:Fail; 48:Success | 40-44 | |
Elite | 42:Fail; 44:Success | 43-44 | |
Locked Chest, behind southern Secret door | Normal | 55:Success | ?-48 |
Hard | 49:Success | ?-48 | |
Elite | 48:Success | ?-48 |
Beyond the Rift[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Poison Spell ward around the first Underdark shrine | The spell ward itself | Normal | 45-47:Success | 36-45 |
Hard | 62-65:Success | 48-65 | ||
Elite | 54:CritFail; 56:Fail; 62-89:Success | 59 | ||
2 Poison Spell Wards before the first Underdark portal | The spell ward itself | Normal | 26:CritFail; 35-57:Success | 31-35 |
Hard | 48-76:Success | 48 | ||
Elite | 43-54:CritFail; 56:Fail; 59-84:Success | 59 | ||
Fire Spell Ward near the drider | The spell ward itself | Normal | 28:CritFail; 35-54:Success; 56:CritSuccess | 33-35 |
Hard | 57-67:Success | 48 | ||
Elite | 64-86:Success | 50-54 | ||
Fire spell ward before the second Underdark shrine | The spell ward itself | Normal | 37-52:Success | 36-37 |
Hard | 44-46:Fail; 50-79:Success | 47 | ||
Elite | 55-85:Success | 55 | ||
2 Fire spell wards on spider nest | The spell ward itself | Normal | 37-55:Success | 36-37 |
Hard | 54-67:Success | 48-56 | ||
Elite | 54:CritFail; 57:Fail; 65-82:Success | 59 | ||
Poison Spell Ward(s) before Master Wizard Tsabyrr | The spell ward itself | Hard | 47-56:Success | 47-50 |
Elite | 49:CritFail; 57:Fail; 68-83:Success | 51-52 | ||
Spell ward on the stairs near the breakables | The spell ward itself | Normal | 48-51:Success | 36-37 |
Hard | 53-86:Success | 48-53 | ||
Elite | 54:CritFail; 56:Fail; 60-83:Success | 59-60 |
The Coalescence Chamber[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Random Force traps on gates | Under the levers | Normal | 54:CritSuccess | 34 |
Hard | ?-61 | |||
Elite | 52:CritFail; 57-58:Fail; 61-76:Success; 79:CritSuccess | 59 |
Friends in Low Places[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Booby-traps (Poison Boobytrap) set by the various trapsmiths | The trap itself | Normal | 44:Success | |
Hard | 47-61:Success | 47 | ||
Elite | 54:CritFail; 58:Fail; 59:Success | 59 | ||
Poison Spell Ward guarding the chest behind the secret door | The spell ward itself | Normal | 42-69:Success | 42 |
Hard | 43-46:Fail; 47:Success | 47 | ||
Elite | 54:CritFail; 55-58:Fail; 59:Success | 59 | ||
Poison Spell Wards south from Western camp | The spell ward itself | Normal | 44-60:Success | 41-44 |
Hard | 49:Success | 47 | ||
Elite | 56-58:Fail; 59-70:Success | 59 | ||
Poison spell ward south of the Southern Camp | The spell ward itself | Normal | 44-65:Success | 46-60 |
Hard | 45:Fail; 48:Success | 47 | ||
Elite | 58:Fail; 59:Success | 59 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Lever (Eastern Camp infirmary) | Normal | 64:Success | ?-44 |
Hard | 47:Success | ?-47 | |
Elite | 44:Success | ?-44 |
Growing Pains[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Waterfall chest | Normal | ||
Hard | |||
Elite |
The Hand and the Eyes[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Pressure Plates | The trap itself | Normal | ||
Hard | ||||
Elite | ||||
Air jets protecting the Eye of Risia | South wall | Normal | ||
Hard | ||||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest | Normal | ||
Hard | |||
Elite |
House of Pain[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
8 Control Panels (Lady in Black, rusted pipework room) | Walls | Normal | 46-51:Success; 54:CritSuccess | 32-34 |
Hard | 50-66:Success; 70:CritSuccess | 47-50 | ||
Elite | 54:CritFail; 55:Fail; 59-77:Success; 79:CritSuccess | 59 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest by Rustful Stalker (unlocks if killed) | Normal | 46:Success | ?-42 |
Hard | 42:Success | ?-42 | |
Elite | 41:Fail; 43:Success | 42-43 |
A Lesson in Deception[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Booby-traps set by the various trapsmiths | The trap itself | Normal | ||
Hard | ||||
Elite | 77:Success | 59 | ||
Dart trap inside the sewers | Pressure plate near the levers (2) | Normal | 47-49:Success | 30-47 |
Hard | 47-60:Success | 47 | ||
Elite | 54:CritFail; 58:Fail; 62-77:Success | 59 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door to the burning house (Town House) | Normal | 36:Success | ?-36 |
Hard | 22:Fail; 23:Success | 23 | |
Elite | 42:Success | ?-42 | |
Locked door after sewer section | Normal | 35:Success | ?-35 |
Hard | 23:Fail; 39:Success | 24-39 | |
Elite | 48:Success | 46-48 | |
Locked chest | Normal | 56:Success | ?-40 |
Hard | 40:Success | ?-40 | |
Elite | 49:Success | ?-49 |
Let Sleeping Dust Lie[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spikes down hole | Right hand side, past lever | Normal | 33:CritFail; 34-38:Fail; 39-58:Success; 59:CritSuccess | 39 |
Hard | 98:CritSuccess | 39-? | ||
Elite | 53:CritFail; 81:CritSuccess | 58-61 | ||
Spikes at end of corridor | Right hand side | Normal | 40-55:Success; 59:CritSuccess | 36-37 |
Hard | 86:CritSuccess | 36-50 | ||
Elite | 48:CritFail; 61-68:Success; 85:CritSuccess | 53-61 | ||
Spikes on the way to end room | Normal | 44-54:Success; 60:CritSuccess | 37-40 | |
Hard | 100:CritSuccess | 35-50 | ||
Elite | 66-74:Success; 87:CritSuccess | 55-67 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door to boss (Phaosth's key) | Normal | 23:Success | ?-23 |
Hard | ?-32 | ||
Elite | 32:Success | ?-32 |
The Lords of Dust[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Horizontal blades on staircase | Right side after trap | Normal | 31:Fail; 32-43:Success; 59:CritSuccess | 32 |
Hard | 42:CritFail; 44:Fail; 49-55:Success; 71:CritSuccess | 48 | ||
Elite | 54:CritFail; 60-75:Success; 80:CritSuccess | 59-60 | ||
Fire jet between staircases | Right side after trap | Normal | 42-52:Success; 54:CritSuccess | 33-34 |
Hard | 42:CritFail; 52-66:Success; 71:CritSuccess | 47-51 | ||
Elite | 51:CritFail; 58:Fail; 76:Success; 79:CritSuccess | 59 | ||
Vertical blades on staircase | Right side after trap | Normal | 42-49:Success; 55:CritSuccess | 34-35 |
Hard | 48-61:Success; 68:CritSuccess | 45-48 | ||
Elite | 55:CritFail; 56:Fail; 59-76:Success; 82:CritSuccess | 59 | ||
Spikes | Left and right side after trap | Normal | 33:Fail; 34-53:Success; 55:CritSuccess | 34 |
Hard | 45:Fail; 48-67:Success; 72:CritSuccess | 46-48 | ||
Elite | 54:CritFail; 57:Fail; 59-78:Success; 79:CritSuccess | 59 | ||
Sonic jet before unnamed Rakshasa Lord | Variable | Normal | 37-51:Success; 54:CritSuccess | 28-34 |
Hard | 48-64:Success; 72:CritSuccess | 47-48 | ||
Elite | 54:CritFail; 62-77:Success; 80:CritSuccess | 59-60 | ||
Sonic trap after unnamed Rakshasa Lord | Variable | Normal | 46-50:Success; 54:CritSuccess | 31-34 |
Hard | 46:Fail; 59-64:Success; 69:CritSuccess | 47-48 | ||
Elite | 53:CritFail; 55-56:Fail; 62-78:Success; 80:CritSuccess | 59-62 |
The Mask of Deception[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Northern Corridor full of blade traps (inactive until quest item is taken) | Small room on the north side | Normal | 47-50:Success; 63:CritSuccess | 31-43 |
Hard | 47:CritFail; 62-72:Success; 76:CritSuccess | 52-54 | ||
Elite | 60:CritFail; 65-80:Success; 90:CritSuccess | 65 | ||
Southern area full of traps (inactive until quest item is taken) | One in a small locked room behind a huge barrel | Normal | 45-57:Success; 67:CritSuccess | ?-45 |
Hard | 50:Fail; 56-70:Success; 81:CritSuccess | 51-54 | ||
Elite | 55:CritFail; 64:Fail; 65-77:Success | 65 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door(s) to the 2 trap Control panel rooms. | Normal | 54:Success | 46-48 |
Hard | 54:Success | 46-48 | |
Elite | 45:Fail; 48:Success | 46-49 |
No Refunds[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
4 Pressure plates (visible) guarding a locked chest | Normal | |||
Hard | 62-76:Success | ?-62 | ||
Elite | 52:CritFail; 58-60:Fail; 62:Success | 61-62 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest behind a secret door | Normal | 33:Fail; 41:Success | 34-41 |
Hard | 43:Fail; 48:Success | 44-48 | |
Elite | 44:Fail; 50:Success | 45-50 |
Order in the Court![edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Laundry chest | Normal | ||
Hard | |||
Elite | |||
Chest in Junior's room | Normal | ||
Hard | |||
Elite |
Reach for the Sky[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Holding Cell Gate (Target Lever nearby) | Normal | 40:Success | ?-40 |
Hard | 42:Success | ?-42 | |
Elite | 49:Success | ?-49 | |
Locked Room, with Shrines after ladder | Normal | 36:Success | ?-36 |
Hard | 40:Success | ?-40 | |
Elite | 38:Fail; 46:Success | 39-46 |
Rainbow in the Dark[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Electricity trap near clockwheel puzzle | North-west of clockwheel puzzle | Normal | 55:CritSuccess | ?-35 |
Hard | 74:CritSuccess | 44 | ||
Elite | 57:Fail; 69:Success; 87:CritSuccess | 58-61 | ||
Warp circle on shrines | North-west of shrines (not through hidden doors) | Normal | 62:CritSuccess | ?-42 |
Hard | 64:Success | ?-44 | ||
Elite | 66:Success; 72:CritSuccess | ?-52 | ||
Gelatinous Cube trap on the pillar jump area | Second pillar to the left | Normal | 45:Success; 54:CritSuccess | 26-34 |
Hard | 49:Success; 100:CritSuccess | ?-49 | ||
Elite | 58-77:Success; 84:CritSuccess | 58 | ||
Horizontal blade trap at Locked chest | Control panel on the right | Normal | 47:Success; 55:CritSuccess | 28-35 |
Hard | 56:Success; 65:CritSuccess | ?-45 | ||
Elite | 52:CritFail; 72:CritSuccess | 57 | ||
Electric trap before Locked chest | Control panel on the left | Normal | 38-47:Success; 69:CritSuccess | 28-38 |
Hard | 68:CritSuccess | ?-48 | ||
Elite | 60-78:Success; 75:CritSuccess | 51-55 | ||
Floor break trap at Locked chest | Right side after other 2 traps | Normal | 50-58:Success; 78:CritSuccess | 31-50 |
Hard | 59:Success; 68:CritSuccess | 40-48 | ||
Elite | 56-57:Fail; 61-75:Success; 84:CritSuccess | 60-61 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest on trapped corridor | Normal | 34:Fail; 36:Success | 35-36 |
Hard | 62:Success | 35-37 | |
Elite | 28:Fail; 37:Success | 35-37 |
Security Detail[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest | Normal | 28:Fail; 38:Success | 29-38 |
Hard | 37:Fail; 42:Success | 38-42 | |
Elite | 44:Fail; 46:Success | 45-46 |
Servants of the Overlord[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest behind door in first big room | Normal | 59:Fail; 60:Success | 60 |
Hard | 59:Fail; 60:Success | 60 | |
Elite | 59:Fail; 60:Success | 60 |
The Thrill of the Hunt[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Study room door | Normal | 39:Success | ?-39 |
Hard | 23:Fail; 43:Success | 24-43 | |
Elite | 37:Fail; 46:Success | 38-46 |
Three Paths to Battle[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked secret door in the Devilish Fortress | Normal | ||
Hard | |||
Elite | |||
Chest in the Demonic Fortress lava pit | Normal | ||
Hard | |||
Elite |
Through a Mirror Darkly[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade trap on chest | Trap must be disarmed on Shadowfell Plane (one blade stays armed) | Normal | 54:Success | 45-54 |
Hard | 50-64:Success | 47 | ||
Elite | 51:CritFail; 57:Fail; 61-74:Success | 58-60 | ||
Telekinetic Spell Ward | Random Locations | Normal | 46:Success | |
Hard | 42:CritFail; 45:Fail; 59:Success | 47 | ||
Elite | 50:CritFail; 57:Fail; 59:Success | 58-59 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door on South-west corner | Normal | 31:Success | ?-31 |
Hard | 39:Success | ?-39 | |
Elite | 41:Fail; 45:Success | 42-45 |
Level 17 quests[edit]
Disable Device Requirements:
- Normal
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: 38
- Hard
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: 50
- Elite
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: 61
Open Locks Requirements
- Normal
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: No Data
- Hard
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: No Data
- Elite
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: No Data
The Druid's Curse[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
11 Bear traps (DC could vary slightly) | Normal | 45-58:Success | 27-45 | |
Hard | 44:CritFail; 45-48:Fail; 49:Success | 49 | ||
Elite | 57:CritFail; 58-61:Fail; 62-76:Success | 62 |
Enter the Kobold[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest at final room | Normal | 36:Success | ?-36 |
Hard | 45:Success | ?-45 | |
Elite | 38:Success | ?-38 |
Finding Dorris[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
The Cogs; Old Factory, Old Furnace. Elemental traps (pressure plates) | Walls | Normal | 61:CritSuccess | ?-41 |
Hard | 60-68:Success; 77:CritSuccess | 41-45 | ||
Elite | 60:Fail; 64-78:Success; 82:CritSuccess | 61-62 | ||
The Trainer's House | Walls | Normal | 55:Success; 65:CritSuccess | ?-45 |
Hard | 58-68:Success; 70:CritSuccess | ?-50 | ||
Elite | 60:Fail; 63-80:Success; 82:CritSuccess | 61-62 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest (random location) | Normal | ||
Hard | 44:Success | ?-44 | |
Elite | 40:Fail; 47:Success | 41-47 |
Good Intentions[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade Trap #1 (Northern area) | Normal | 48:Success | 38 | |
Hard | 48:Fail; 52-60:Success | 49-52 | ||
Elite | 66:Success; 92:CritSuccess | ?-66 | ||
Blade Trap #2 (Sewers near to Durk) | Normal | 66:CritSuccess | 38-46 | |
Hard | 75:CritSuccess | 49-63 | ||
Elite | 71:Success; 92:CritSuccess | ?-71 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Door near Slaad area, opposite Lever (can also be simply opened with Lever) |
Normal | 47:Success | ?-47 |
Hard | 53:Success | ||
Elite | 50:Success |
Members Only[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
(3) Pressure plates guarding a locked chest at basement | Normal | 65:Success | ?-65 | |
Hard | 65:Success | ?-65 | ||
Elite | 69-70:Success | 60-69 | ||
Acid jet at secret passage above the garden | East wall | Normal | 72:CritSuccess | ?-52 |
Hard | 68:Success | 55-68 | ||
Elite | 72-79:Success | 68-70 | ||
Electrical trap at secret passage above the garden | North wall | Normal | 52:Success | |
Hard | 74:Success | 55-75 | ||
Elite | 67:Fail; 70-81:Success | 68-70 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest behind a secret door at basement | Normal | 55:Success | ?-55 |
Hard | 70:Success | ?-60 | |
Elite | 60:Success | ?-60 | |
Locked door at above the garden | Normal | 43:Success | ?-43 |
Hard | 68:Success | ?-58 | |
Elite | 58:Success | ?-58 |
Monastery of the Scorpion[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Traps (15 Control panels) Upper floor; Spike, (spinning) blades, pendulum and guillotine blades | Normal | 34:Success; 79:CritSuccess | 38 | |
Hard | 51-61:Success; 62:CritSuccess | 42 | ||
Elite | 56-70:Success; 72:CritSuccess | 51-52 | ||
Traps (2 Control panels) Lower floor; floor blades | Normal | 82:CritSuccess | 38 | |
Hard | 61:Success; 66:CritSuccess | 42 | ||
Elite | 58-67:Success; 73:CritSuccess | 53 |
Outbreak[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire Spell Ward trap | Normal | 44-59:Success | 27-44 | |
Hard | 48:Fail; 50:Success | 49 | ||
Elite | 57:CritFail; 58-60:Fail; 62:Success | 62 | ||
Bear traps | Normal | 48:Success | 27-48 | |
Hard | 46:Fail; 49:Success | 47-49 | ||
Elite | 57:CritFail; 58:Fail; 62:Success | 62 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked doors to patients | Normal | 41:Success | ?-20 |
Hard | 22:Success | ?-20 | |
Elite | 20:Success | ?-20 | |
Priests' Chambers Door | Normal | 41:Success | ?-41 |
Hard | 23:Fail; 44:Success | 24-44 | |
Elite | 55:Success | 24-55 |
Overgrowth[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Bear traps | Normal | 45-58:Success | 27-45 | |
Hard | 45-47:Fail; 51:Success | 49 | ||
Elite | 57:CritFail; 58-61:Fail; 62:Success | 62 |
Safety in Numbers[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Two blade traps on spiral stairs, leading down to chest | Walls | Normal | ||
Hard | 73:Success; 78:CritSuccess | 54-58 | ||
Elite | 63:CritFail; 72-86:Success | 68 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Gate to Strongbox | Normal | 53:Success | |
Hard | 62:Success | ||
Elite | 70:Success | ||
2 Locked Doors, to spiral staircase Chest | Normal | 44:Fail; 48:Success | 45-48 |
Hard | 58:Success | ||
Elite | 62:Success |
Soul Survivor[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Bear traps (visible), Hybrid Keeper room | Normal | |||
Hard | 63:Success | 45-63 | ||
Elite |
The Sane Asylum[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire Trap, in tunnels | Normal | 40-55:Success; 60:CritSuccess | ?-40 | |
Hard | 62:Success; 82:CritSuccess | ?-62 | ||
Elite | 58-77:Success; 78:CritSuccess | 58 |
The Shroud[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked levers in phase 3 (lights out) | Normal | ?-30 | |
Hard | 29:Fail; 30:Success | 30 | |
Elite | 29:Fail; 30:Success | 30 |
Thorn and Paw[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
False floors | Pit Cover | Normal | 49-81:Success | 49 |
Hard | 55:CritFail; 64-86:Success | 60-62 | ||
Elite | 55:CritFail; 74-81:Success | 71-74 |
The Underlane Assignment[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Two blade traps on spiral stairs, leading down to chest | Walls | Normal | 64:CritSuccess | |
Hard | 73:Success; 78:CritSuccess | 54-73 | ||
Elite | 70-78:Success |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Water Purifying Subsystem door (also opens with Iron Key) | Normal | 45:Fail; 53:Success | 46-53 |
Hard | 58:Success | ||
Elite | 58:Success | ?-58 | |
Locked Gate to Strongbox | Normal | 45:Success | |
Hard | 75:Success | ||
Elite | 65:Success | ?-65 | |
2 Locked Doors, to spiral staircase Chest | Normal | 41:Fail; 44:Success | 42-44 |
Hard | 62:Success | ||
Elite | 57:Success | ?-57 |
Level 18 quests[edit]
Disable Device Requirements:
- Normal
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: 42
- Hard
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: 55
- Elite
- Guaranteed to disable everything recorded: 87
- Suspected requirement to disable everything: 67
Open Locks Requirements
- Normal
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: No Data
- Hard
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: No Data
- Elite
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: No Data
A Vision of Destruction[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spinning blades in the centre area | Two per wall, eight in total | Normal | 51-64:Success; 66:CritSuccess | 45-46 |
Hard | 54:CritFail; 60-62:Fail; 64-82:Success | 63-64 | ||
Elite | 94:CritSuccess | 64-74 |
Detour[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire Spell Wards (7 total) | Around Song's group | Normal | 47-74:Success | 43-47 |
Hard | 46:CritFail; 48-50:Fail; 51:Success | 51 | ||
Elite | 60:CritFail; 61-64:Fail; 65:Success | 65 |
The Devils to Pay[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire jets in corridors | In corners by bookshelves | Normal | ||
Hard | ||||
Elite |
Dream Conspiracy[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spinning blade trap near rats | 1 Control panel on the right side | Normal | 59:Success; 78:CritSuccess | 35-45 |
Hard | 53:Success; 74:CritSuccess | 50-53 | ||
Elite | 69-79:Success; 85:CritSuccess | 63-65 | ||
Switch near jail | 1 Control panel on opposite wall or opposite side of jail This box tends to move around |
Normal | 51-63:Success; 70:CritSuccess | 35-45 |
Hard | 56-65:Success | 50-53 | ||
Elite | 61:Fail; 70-83:Success | 64-65 | ||
Blade trap and magic spitter in jail * DCs vary on these two Control panels |
2 Control panels on sides | Normal | 56:Success; 67:CritSuccess | 35-47 |
Hard | 49:Fail; 55-65:Success; 98:CritSuccess | 50-53 | ||
Elite | 68-83:Success; 86:CritSuccess | 64-66 | ||
Blade trap on switch to boss fight | 2 Control panels above switch | Normal | 51:Success; 65:CritSuccess | 32-45 |
Hard | 49:Fail; 60-62:Success; 77:CritSuccess | 50-53 | ||
Elite | 58:CritFail; 68-80:Success | 63-65 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked (jail) door that can be opened with "trapped" lever | Normal | 56:Success | ?-43 |
Hard | 59:Success | ?-43 | |
Elite | 40:Fail; 43:Success | 42-43 | |
Locked chest in hidden area after puzzle | Normal | 51:Success | ?-21 |
Hard | 36:Fail; 43:Success | 37-43 | |
Elite | 50:Success | 37-50 |
The End of the Road[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Evil Spell Wards around locked chest | Three Wards, themselves | Normal | 48-54:Success | 35-48 |
Hard | 50:Fail; 51:Success | 51 | ||
Elite | 76:Success | 35-? | ||
Evil Spell Wards across the road to the north-west | Five (visible) Wards, themselves | Normal | 48-67:Success | ?-52 |
Hard | 46:CritFail; 48-50:Fail; 51:Success | 51 | ||
Elite | 57:CritFail; 62:Fail; 65-80:Success | 65 | ||
Evil Spell Wards further to the south, across the east fork | Two Spell Wards, themselves | Normal | 48-61:Success | ?-48 |
Hard | 48-50:Fail; 51:Success | 51 | ||
Elite | 57:CritFail; 66:Success; 80:Success | 65 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest behind barn | Normal | 62:Fail; 63:Success | 63 |
Hard | 60:Fail; 63:Success | 63 | |
Elite | 60:Fail; 69:Success | 63-69 |
Fred's First Date[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest in the Upper City Faire | Normal | ||
Hard | |||
Elite |
Grand Theft Aureon[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked grate outside tower | Normal | ||
Hard | |||
Elite | |||
Locked chest in maze | Normal | ||
Hard | |||
Elite |
I Dream of Jeets[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
(3) Rockfall, Air-jet traps | Left side on wall | Normal | 51-54:Success; 60:CritSuccess | 32-40 |
Hard | 59-70:Success; 71:CritSuccess | 51 | ||
Elite | 65-84:Success; 88:CritSuccess | 65 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door in tavern dream | Normal | 49:Success | ?-26 |
Hard | 57:Success | ?-52 | |
Elite | 51:Fail; 52:Success | 52 |
In the Demon's Den[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Sonic trap at the first door | Right before trap | Normal | 59:CritSuccess | ?-39 |
Hard | 61-66:Success; 82:CritSuccess | 55-60 | ||
Elite | 59:CritFail; 62-63:Fail; 65-72:Success; 89:CritSuccess | 64-65 | ||
Fire trap near West switch | Right side before trap | Normal | 46-48:Success; 61:CritSuccess | ?-41 |
Hard | 55-61:Success | 55 | ||
Elite | 63:Fail; 73-81:Success; 86:CritSuccess | 64-66 | ||
Fire trap near North switch | Behind switch | Normal | 54-65:Success; 68:CritSuccess | 46-54 |
Hard | 76:CritSuccess | 55-56 | ||
Elite | 61:Success; 76:CritSuccess | 46-61 | ||
Fire trap near East switch | North-west from switch | Normal | 51:Success; 75:CritSuccess | 42-51 |
Hard | 70:Success; 80:CritSuccess | 55-61 | ||
Elite | 61:Success; 82:CritSuccess | 61-67 |
Kill Ten Rats[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire jets in the Left Cavern | South wall | Normal | ||
Hard | 59:Success | 51-59 | ||
Elite | 72:Success; 90:CritSuccess | 53-70 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Chest in the Quiet Folk village | Normal | ?-63 | |
Hard | 63:Success | ?-63 | |
Elite | 63:Success | ?-63 |
Lost in the Swamp[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Bear traps (visible) | On top of the pillars in the last room | Normal | 53-67:Success | 48-53 |
Hard | 48-? | |||
Elite | 48-? |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Door to wraiths' chest | Normal | 45:Success | ?-45 |
Hard | 50:Fail; 53:Success | 51-53 | |
Elite | 58:Success | 51-58 |
Paper Trail[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Pressure plates around hidden chest | Normal | |||
Hard | ||||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest in hidden side room | Normal | ||
Hard | |||
Elite |
Party 101[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Pressure plates behind secret door | Normal | |||
Hard | ||||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Chest behind the secret door | Normal | ||
Hard | |||
Elite |
Rest Stop[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Bear trap clamped on Thrane Mettleworth's foot | Talk to him (Not a roll, just a check) | Normal | 49:Fail; 50:Success | 50 |
Hard | 49:Fail; 50:Success | 50 | ||
Elite | 49:Fail; 50:Success | 50 | ||
Evil Spell Wards | Two in different corridors | Normal | 48-84:Success | ?-48 |
Hard | 44:CritFail; 47-50:Fail; 51:Success | 51 | ||
Elite | 58:CritFail; 61-64:Fail; 67-87:Success | 65 |
A Stay at the Inn[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
(6) Bear Traps, in secret room (Elite) | The traps themselves | Elite | 60:CritFail; 62-64:Fail; 65:Success | 65 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Door at Inn | Normal | 32:Success | ?-32 |
Hard | 23:Fail; 42:Success | 24-42 | |
Elite | 61:Success | ?-61 |
Terminal Delirium[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
First: Balloon maze trap | Control Boxes | Normal | 49:Success; 85:CritSuccess | 49-65 |
Hard | 51-65:Success | 47-51 | ||
Elite | 86:CritSuccess | ?-66 | ||
Second: Balloon maze trap | Control Boxes | Normal | 60:Success | 42-60 |
Hard | 56:Fail; 58-70:Success | 57-58 | ||
Elite | 68:Fail; 80:Success | 69-72 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Bedroom Door (Medusa optional) | Normal | 48:Success | ?-48 |
Hard | 59:Success | ?-59 | |
Elite | 63:Success | ?-63 | |
Maze: first locked Breakable Rafters Door (hatch) | Normal | 60:Success | ?-60 |
Hard | 54:Success | ?-54 | |
Elite | 77:Success | ||
Maze: second locked Breakable Rafters Door | Normal | 52:Success | ?-52 |
Hard | 51:Fail; 52:Success | 52 | |
Elite | 80:Success | ?-80 | |
Maze: first Blade Control (Green Rafters Key) | Normal | 56:Success | ?-56 |
Hard | 52:Success | ?-52 | |
Elite | 62:Success | ?-62 | |
Maze: second Blade Control (Green Rafters Key) | Normal | 59:Success | ?-59 |
Hard | 47:Fail; 59:Success | 48-59 | |
Elite | 78:Success | ?-78 | |
Meat Locker door (Blue Key) | Normal | 52:Success | ?-52 |
Hard | 57:Success | ?-57 | |
Elite | 74:Success | ?-74 |
Turn the Page[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Pressure plates around the locked chest | Normal | |||
Hard | ||||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest behind secret door | Normal | ||
Hard | |||
Elite |
Vecna Denied[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade traps in Path of Snares | Southern wall | Normal | ||
Hard | ||||
Elite | ||||
Bear traps in Path of Snares | Normal | |||
Hard | ||||
Elite | ||||
Pressure plates in Path of Snares | Normal | |||
Hard | ||||
Elite | ||||
Elemental jet traps in Path of Snares | Either side of final lever | Normal | ||
Hard | ||||
Elite |
Vecna Unleashed[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Collapsing floor over acid pit | Southern wall | Normal | ||
Hard | ||||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest in storeroom | Normal | ||
Hard | |||
Elite |
Level 19 quests[edit]
Disable Device Requirements:
- Normal
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: 43–45
- Hard
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: 55
- Elite
- Guaranteed to disable everything recorded: No Data
- Suspected requirement to disable everything: 67
Open Locks Requirements
- Normal
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: No Data
- Hard
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: No Data
- Elite
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: No Data
A Break In the Ice[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked lever | Normal | 61:Success | ?-20 |
Hard | 23:Fail; 24:Success | 24 | |
Elite | 48:Fail; 54:Success | 49-54 |
Bastion of Power[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest | Normal | 70:Success | ?-30 |
Hard | 72:Success | ?-30 | |
Elite | 30:Success | ?-30 |
Blown to Bits[edit]
Traps
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Magefire cannon | Normal | 51:Success; 66:CritSuccess | 46 |
Hard | 70:Success; 71:CritSuccess | 51 | |
Elite | 54-55:Fail; 57-81:Success; 82:CritSuccess | 57 |
Breaking the Ranks[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Evil Spell Wards surrounding the area | The Spell Ward itself | Normal | 47-75:Success | 47 |
Hard | 49:CritFail; 50-53:Fail; 54:Success | 54 | ||
Elite | 61:CritFail; 63-66:Fail; 69:Success | 67 |
Murder by Night[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked rooms to Purple Dragon Knights | Normal | 24:Success | ?-24 |
Hard | 20:Fail; 22:Success | 21-22 | |
Elite | 37:Success | ?-37 | |
Locked chest on the priests' chamber | Normal | 54:Success | ?-36 |
Hard | 18:Fail; 21:Success | 19-21 | |
Elite | 47:Success | ?-47 |
A New Invasion[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked cells (One cell has a higher DC) | Normal | 107:Success | ?-40 |
Hard | ?-40 | ||
Elite | 39:Fail; 40:Success | 40 | |
Locked Chest, Sealed by the Free Will of the Unwilling |
Normal | ||
Hard | 67:Success | ||
Elite | 58:Success | ?-58 |
Power Play[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade spikes | Control panel, halfway in the hall | Normal | 67:CritSuccess | 21-47 |
Hard | 62:Success; 75:CritSuccess | ?-55 | ||
Elite | 80-83:Success | 67-80 | ||
Electric floor | East Wall near doorway | Normal | ?-59 | |
Hard | 63-72:Success; 79:CritSuccess | 53-59 | ||
Elite | 65:Fail; 70-82:Success | 66-70 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest with ambush | Normal | 72:Success | ?-55 |
Hard | 55:Success | ?-55 | |
Elite | 63:Fail; 73:Success | 64-73 |
Schemes of the Enemy[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Air Vent Controls | 1 Control panel on the right side | Normal | 53:Success; 59:CritSuccess | 34-39 |
Hard | 76:CritSuccess | 50-55 | ||
Elite | 67-74:Success; 78:CritSuccess | 67 | ||
Boss trap Control panel | Random location in boss room | Normal | 47-53:Success; 71:CritSuccess | 28-47 |
Hard | 66-70:Success; 82:CritSuccess | 50-66 | ||
Elite | 90:CritSuccess | 67-70 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Air Vent Controls, Off switch | Normal | 63:Success | ?-42 |
Hard | 42:Success | ?-42 | |
Elite | 56:Success | ?-42 | |
Security door top Locking Mech. | Normal | 49:Fail; 51:Success | 50-51 |
Hard | 47:Fail; 58:Success | 50-58 | |
Elite | 61:Fail; 63:Success | 62-63 |
Sins of Attrition[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spiked blade trap | Normal | 50:Success; 86:CritSuccess | 31-50 | |
Hard | 62:Success; 76:CritSuccess | 31-56 | ||
Elite | 59:CritFail; 93:CritSuccess | 64-66 | ||
Spiked blade trap | Right side | Normal | 53:Success; 72:CritSuccess | 34-52 |
Hard | 62:Success; 73:CritSuccess | 34-53 | ||
Elite | 76:Success; 93:CritSuccess | 56-? | ||
Spiked trap | Right side | Normal | 49:Success; 67:CritSuccess | 30-47 |
Hard | 89:CritSuccess | 30-? | ||
Elite | 75-85:Success; 90:CritSuccess | 30-70 | ||
2nd Left: Treasure - Avaritia's Weakness (Gold) | ||||
Spinning spike discs (2 Control Panels) | Right side | Normal | 39-46:Success; 59:CritSuccess | 27-39 |
Hard | 61:Success; 82:CritSuccess | 61-62 | ||
Elite | 83-85:Success; 96:CritSuccess | 66-76 | ||
To Boss | ||||
Spiked blade trap | Right side | Normal | 48:Success; 69:CritSuccess | 29-48 |
Hard | 61-68:Success; 83:CritSuccess | 61-63 | ||
Elite | 66-? | |||
Spiked blade trap | Right side | Normal | 53:Success; 78:CritSuccess | 34-53 |
Hard | 62:Success | 60-63 | ||
Elite | 66-? |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Control Panel (Spinning Blades) | Normal | 95:Success | ?-58 |
Hard | 58:Success | ?-58 | |
Elite | 66:Success | ?-66 |
The Master Artificer[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Magecraft Cannon ambush by 2 Levers | Between the two levers | Normal | ?-55 | |
Hard | 77:CritSuccess | ?-55 | ||
Elite | 83:Success | 51-60 | ||
3 Control panels near Magecraft Cannons | East wall, past the 3 cannon barrage | Normal | ||
Hard | ||||
Elite | 76-86:Success | ?-76 | ||
Magecraft Cannons | If critically disabled, they start helping you | Normal | ?-60 | |
Hard | ?-60 | |||
Elite | 70:Success; 80:CritSuccess | 51-60 |
The Riddle[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door (Lever) to Mimic | Normal | 39:Fail; 46:Success | 40-46 |
Hard | 30:Fail; 49:Success | 40-49 | |
Elite | 45:Fail; 46:Success | 46 |
The Tracker's Trap[edit]
(Epic)
Traps (All traps are random, and sometimes do not appear within the quest)
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
False floor in the first north passage | The trap itself | Normal | 48:Success | 29-48 |
Hard | 56:Success | 54-56 | ||
Elite | 29-? | |||
Telekinetic spell ward near the first barrels | The trap itself | Normal | 62-78:Success | 43-62 |
Hard | 49:CritFail; 54:Success | 54 | ||
Elite | 71:Success | 43-? | ||
Net trap north from first barrels | Pressure plate | Normal | 67-73:Success | 48-67 |
Hard | 52:Fail; 60:Success | 54 | ||
Elite | 63-64:Fail; 67-92:Success | 65 | ||
False floor north from net trap | The trap itself | Normal | ||
Hard | 57:Success | ?-57 | ||
Elite | ||||
Telekinetic spell ward by the second blue barrier | The trap itself | Normal | 60-76:Success | 45-60 |
Hard | 50:Fail; 54:Success | 51-54 | ||
Elite | 62:CritFail; 68:Fail; 77:Success | 67-72 | ||
Telekinetic spell ward by Luggan | The trap itself | Normal | 51-71:Success | 32-51 |
Hard | 51-53:Fail; 57:Success | 54-55 | ||
Elite | 66:Fail; 68-88:Success | 32-? | ||
False floor after Luggan | The trap itself | Normal | 61:Success | 42-61 |
Hard | 51:Fail; 62:Success | 52-55 | ||
Elite | 66:Fail; 78:Success | 67-70 | ||
Three net traps at Daegon's lair entrance | The trap themselves | Normal | 45-65:Success | 45 |
Hard | 49:CritFail; 52:Fail; 55:Success | 54-55 | ||
Elite | 59:CritFail; 66:Fail; 67-87:Success | 67 | ||
False floor at North path from Daegon's lair | The trap itself | Normal | ||
Hard | 55 | |||
Elite | ||||
Telekinetic spell ward in Haurugg's camp near the chest | The trap itself | Normal | 53-64:Success | 43-53 |
Hard | 51:Fail; 61:Success | 55-59 | ||
Elite | 71-77:Success | 66-71 |
The Weapons Shipment[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fireball blast and grease near the first Assault Portal | Wall, just after first Assault Portal | Normal | 87:CritSuccess | |
Hard | 78:CritSuccess | 55-58 | ||
Elite | 79:Success; 95:CritSuccess | ?-75 | ||
Three cannons before you can climb up | Wall, just after Assault portal | Normal | 64:CritSuccess | ?-44 |
Hard | 82:CritSuccess | 55-62 | ||
Elite | 92:CritSuccess | |||
Cannons (fire jets) on the upper ledge before the boss | On the corner right before the cannons | Normal | 64:CritSuccess | ?-44 |
Hard | 91:CritSuccess | |||
Elite | 93:CritSuccess | ?-73 |
What Goes Up[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Evil Spell Spell Ward on the Armoury | Normal | 50:Success | 43-50 | |
Hard | 48:CritFail; 54-58:Success | 54 | ||
Elite | 64:Fail; 67:Success | 65-67 | ||
Telekinetic Spell Ward in the 4 chests storeroom | Normal | |||
Hard | ||||
Elite | 97:Success | 66 |
Level 20 quests[edit]
Disable Device Requirements:
- Normal
- Guaranteed to disable everything recorded: ?
- Suspected requirement to disable everything: 44
- Hard
- Guaranteed to disable everything recorded: ?
- Suspected requirement to disable everything: 56–58
- Elite
- Guaranteed to disable everything recorded: ?
- Suspected requirement to disable everything: 68–70
Open Locks Requirements
- Normal
- Guaranteed to open everything recorded: ?
- Suspected requirement to open everything: ?
- Hard
- Guaranteed to open everything recorded: ?
- Suspected requirement to open everything: ?
- Elite
- Guaranteed to open everything recorded: ?
- Suspected requirement to open everything: ?
Bargain of Blood (Epic)[edit]
(Heroic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spinning blades in front of the North-west shrine | Up the ladder, South of the lever | Normal | 63:CritSuccess | ?-43 |
Hard | 54:Fail; 56-72:Success; 100:CritSuccess | 55-56 | ||
Elite | 84:Success; 96:CritSuccess | 69-76 | ||
Spinning blades on ramp to slave market | On the ground before the gate, in the North-west corner | Normal | 56:Success; 64:CritSuccess | ?-44 |
Hard | 56-75:Success; 81:CritSuccess | 37-56 | ||
Elite | 83-86:Success; 92:CritSuccess | 69-72 | ||
Spinning blades before first gate leading to end room (Near the Magic Mouth saying "Keep out!") |
On the ground south of the blades | Normal | 50-53:Success; 70:CritSuccess | 50 |
Hard | 57-77:Success; 88:CritSuccess | 57 | ||
Elite | 77-88:Success; 92:CritSuccess | 69-72 | ||
Spinning blades before second gate to end room | On the ground | Normal | 53:Success; 71:CritSuccess | ?-43 |
Hard | 55:Fail; 61-69:Success; 83:CritSuccess | 56-59 | ||
Elite | 88:Success | 69-86 |
The Black Loch (Epic)[edit]
(Heroic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap through Green Key door | South wall | Normal | 53-60:Success; 77:CritSuccess | 41-53 |
Hard | 57-74:Success; 85:CritSuccess | 55-57 | ||
Elite | 92:CritSuccess | 69 |
The Dreaming Dark (quest)[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Three doors to Optional room (Silver Key) | Normal | 53:Fail; 57:Success | 54-57 |
Hard | 53:Fail; 59:Success | 54-59 | |
Elite | 55:Fail; 59:Success | 56-59 | |
Three doors to Optional room (Red Key) | Normal | 53:Fail; 55:Success | 54-55 |
Hard | 53:Fail; 55:Success | 54-55 | |
Elite | 55:Fail; 57:Success | 56-57 | |
Three doors to Optional room (Green Key) | Normal | 48:Fail; 57:Success | 49-57 |
Hard | 48:Fail; 58:Success | 49-58 | |
Elite | 53:Fail; 58:Success | 54-58 |
Partycrashers (Epic)[edit]
(Heroic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spike trap at first arch (before third biome) | Left hand side | Normal | 48:Success | 29-48 |
Hard | 59-75:Success; 77:CritSuccess | 56-57 | ||
Elite | 76-89:Success | 52-72 | ||
Air trap at second arch (third hallway) | Between the two arches | Normal | 63:CritSuccess | ?-43 |
Hard | 55:Fail; 57-72:Success; 83:CritSuccess | 56-57 | ||
Elite | 65:CritFail; 90:CritSuccess | 70 | ||
Spinning blade trap under stage floor | Right of the wheel | Normal | 54:Success | 35-54 |
Hard | 57-74:Success; 93:CritSuccess | 56-57 | ||
Elite | 96:CritSuccess | 57-96 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest in Library (Iron key behind secret door) | Normal | ?-58 | |
Hard | 57:Success | ?-57 | |
Elite | |||
Door to: Private Rooms (Jewelled Key) | Normal | ||
Hard | 57:Success | ?-57 | |
Elite | |||
Door to Restroom | Normal | ||
Hard | 56:Success | ?-56 | |
Elite |
The Snitch (Epic)[edit]
(Heroic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade trap east of The Incinerator, south corridor | South wall of corridor, western side of the trap | Normal | 51-57:Success | 38-51 |
Hard | 68-71:Success; 78:CritSuccess | 56 | ||
Elite | 62:CritFail; 74-80:Success | 67-74 | ||
Fire trap east of The Incinerator, north corridor | East wall | Normal | 48-50:Success | 31-48 |
Hard | 63:Success; 76:CritSuccess | 56-57 | ||
Elite | 84:Success; 90:CritSuccess | 69-70 | ||
Fire trap in Tanners' Alley, up north ladder | On north wall, before trap | Normal | 63:CritSuccess | ?-43 |
Hard | 56-70:Success; 78:CritSuccess | 56-58 | ||
Elite | 77:Success | 69-77 | ||
Wind trap in Tanner's Alley | East wall, before trap | Normal | 56-59:Success | 56 |
Hard | 66-75:Success; 95:CritSuccess | 56-59 | ||
Elite | 68:Fail; 75:Success | 69-72 |
Storm the Beaches (Epic)[edit]
(Heroic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade trap at east gate | Outside the gate on the right | Normal | 55:Success; 72:CritSuccess | 52 |
Hard | 52:Fail; 57-74:Success; 83:CritSuccess | 56 | ||
Elite | 82:Success; 100:CritSuccess | 68-70 | ||
Spikes around chest | Left wall | Normal | 52:Success; 69:CritSuccess | 49 |
Hard | 54-55:Fail; 56-75:Success | 56 | ||
Elite | 74-88:Success; 91:CritSuccess | 69-71 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Handles (Levers) | Normal | 50:Success | ?-50 |
Hard | 50:Success | ?-50 | |
Elite | 66:Success | ?-66 |
The Tide Turns (Epic)[edit]
(Heroic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire and blades in north corridor | North (left) wall just before the second fire spout | Normal | 52-56:Success; 72:CritSuccess | ?-52 |
Hard | 54:Fail; 57-73:Success; 88:CritSuccess | 55-57 | ||
Elite | 74-84:Success; 91:CritSuccess | 68-70 | ||
Cold trap with blades (Bug: The trap Control Panel is absent on Epic Hard setting) |
East (left) wall just before the second cold spouts | Normal | 53-57:Success; 62:CritSuccess | ?-42 |
Hard | N/A | |||
Elite | 80-87:Success; 102:CritSuccess | 68-70 | ||
Lightning trap in central room, 2nd floor | Safe space in the middle of the trap | Normal | 56-60:Success; 66:CritSuccess | 37-46 |
Hard | 56-72:Success; 81:CritSuccess | 56 | ||
Elite | 85:Success; 93:CritSuccess | 68-70 | ||
Sonic trap with rotating spikes | Left wall in the middle of the trap | Normal | 55-61:Success; 70:CritSuccess | 42-50 |
Hard | 59-72:Success; 76:CritSuccess | 53-56 | ||
Elite | 82:Success; 90:CritSuccess | 68-74 |
Under the Big Top (Epic)[edit]
(Heroic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blue (1) Wheel of Ill-Fortune | On statue's nose | Normal | 56:Success | 37-56 |
Hard | 60:Success; 86:CritSuccess | 57-60 | ||
Elite | 66-67:Fail; 72-80:Success | 70 | ||
Green (2) Wheel of Ill-Fortune | Back of altar in tent | Normal | 64:CritSuccess | ?-44 |
Hard | 73:Success; 82:CritSuccess | 57-62 | ||
Elite | 84-85:Success | 66-79 | ||
Yellow (6) Wheel of Ill-Fortune in Sideshow Alley | Left of the wheel | Normal | 66:CritSuccess | ?-46 |
Hard | 67:Success; 80:CritSuccess | ?-60 | ||
Elite | 66:Fail; 76-82:Success | 67-70 | ||
Red (5) Wheel of Ill-Fortune in The Magician's Corner | Front of pillar between tents to the north | Normal | 59:Success | 40-59 |
Hard | 54:Fail; 62-69:Success; 86:CritSuccess | 55-58 | ||
Elite | 71:Success | 71-91 | ||
Orange (3) Wheel of Ill-Fortune in The Magician's Corner (called yellow by DM) | Block in tent | Normal | 48:Success | 29-48 |
Hard | 65-68:Success; 80:CritSuccess | 57-60 | ||
Elite | 46-? | |||
Purple (4) Wheel of Ill-Fortune, in the Midway | Altar to the west | Normal | 64:CritSuccess | ?-44 |
Hard | 65-75:Success; 80:CritSuccess | 56-60 | ||
Elite | 56-? | |||
Red (5) Wheel of Ill-Fortune in Kanine Korner | Block to left | Normal | 53:Success | 34-53 |
Hard | 60-73:Success; 84:CritSuccess | 57-60 | ||
Elite | 54-? |
Level 21 quests[edit]
Disable Device Requirements:
- Casual
- Guaranteed to disable everything recorded: ?
- Suspected requirement to disable everything: 44
- Normal
- Guaranteed to disable everything recorded: ?
- Suspected requirement to disable everything: 45
- Hard
- Guaranteed to disable everything recorded: ?
- Suspected requirement to disable everything: 58–61
- Elite
- Guaranteed to disable everything recorded: 73
- Suspected requirement to disable everything: 70–73
Open Locks Requirements
- Casual
- Guaranteed to open everything recorded: ?
- Suspected requirement to open everything: ?
- Normal
- Guaranteed to open everything recorded: ?
- Suspected requirement to open everything: ?
- Hard
- Guaranteed to open everything recorded: ?
- Suspected requirement to open everything: ?
- Elite
- Guaranteed to open everything recorded: 90
- Suspected requirement to open everything: ?
An Offering of Blood (Epic)[edit]
(Heroic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Firetrap on bridge | Right side (West) | Normal | 65:CritSuccess | ?-45 |
Hard | 58:Success | 58 | ||
Elite |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door 1 (to High Priest) | Normal | 42:Success | ?-42 |
Hard | 72:Success | ?-62 | |
Elite | |||
Locked door 2 (to Shrine) | Normal | 76:Success | ?-62 |
Hard | 62:Success | ?-62 | |
Elite |
The Battle for Eveningstar[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
(12) Bear traps (visible) around the quest | The trap itself | Normal | 44:Success | 44 |
Hard | 53:CritFail; 55-56:Fail; 58:Success | 58 | ||
Elite | 86:Success | 66-86 |
Beyond the Rift (Epic)[edit]
(Heroic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Poison Spell Ward around the first Underdark shrine | The Spell Ward itself | Casual | 62-74:Success | |
Normal | 73:Success | ?-73 | ||
Hard | 68:Success | 58-68 | ||
Elite | 73-89:Success | ?-73 | ||
Poison Spell Ward before the first Underdark portal | The Spell Ward itself | Casual | 46-58:Success | ?-46 |
Normal | 57-77:Success | ?-57 | ||
Hard | 71:Success | 58-71 | ||
Elite | 70-71:Fail; 79-92:Success | 71-73 | ||
Fire Spell Ward near the drider | The Spell Ward itself | Casual | 47-66:Success | ?-47 |
Normal | 51-60:Success | ?-51 | ||
Hard | 68:Success | 58-68 | ||
Elite | 82-89:Success | 73-82 | ||
Fire Spell Ward before the second Underdark shrine | The Spell Ward itself | Casual | 49-58:Success | ?-49 |
Normal | 60:Success | ?-75 | ||
Hard | 71:Success | 58-71 | ||
Elite | 71:Fail; 88:Success | 72-73 | ||
Fire Spell Ward on spider nest | The Spell Ward itself | Casual | 46-63:Success | ?-63 |
Normal | 44:Success | |||
Hard | 62:Success | 58-62 | ||
Elite | 63:CritFail; 70:Fail; 81:Success | 71-81 | ||
Poison Spell Ward before Master Wizard Tsabyrr | The Spell Ward itself | Casual | 74:Success | ?-74 |
Normal | ?-72 | |||
Hard | 72:Success | 58-66 | ||
Elite | 72:Fail; 73-85:Success | 73 | ||
Fire Spell Ward on the stairs near the breakables | The Spell Ward itself | Casual | 58:Success | ?-58 |
Normal | 77:Success | ?-74 | ||
Hard | 58:Success | 57-58 | ||
Elite | 63:CritFail; 70:Fail; 73-83:Success | 71-73 |
The Bugbear Bandits (Epic)[edit]
(Heroic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest within Chieftain's Treasury | Normal | 62:Success | ?-62 |
Hard | 51:Success | ?-51 | |
Elite | 53:Fail; 56:Success | 54-56 |
Caged Beast (Epic)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Bear trap (visible) before Owlbear room | Normal | 67:Success | ?-67 | |
Hard | 82:Success | 55-82 | ||
Elite | 65:CritFail; 69-72:Fail; 73:Success | 73 | ||
Fire trap (visible) in secret undead area | Normal | 54:Success; 72:CritSuccess | 35-52 | |
Hard | 66-80:Success; 95:CritSuccess | 61-66 | ||
Elite | 73:Fail; 77-95:Success | 76-77 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest by Fire trap | Normal | 37:Success | ?-37 |
Hard | 51:Success | ?-51 | |
Elite | 53:Success | ?-53 |
The Claw of Vulkoor (Epic)[edit]
(Heroic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
First lever | Two Control panels, stone heads | Normal | 51:Success; 61:CritSuccess | 32-41 |
Hard | 55:Fail; 60-73:Success; 84:CritSuccess | 58-59 | ||
Elite | 82:Success; 93:CritSuccess | 73 | ||
Fire corridor (not by secret passage) | Between jets, one jet before lever | Normal | 54:Success; 71:CritSuccess | ?-51 |
Hard | 61:Success; 81:CritSuccess | 58-59 | ||
Elite | 96:CritSuccess | ?-76 | ||
Mirror room | Left wall | Normal | 78:CritSuccess | ?-58 |
Hard | 84:CritSuccess | 58-59 | ||
Elite | ||||
Door before Prince Gornard's room | On left arch | Normal | Elite Only | Elite Only |
Hard | Elite Only | Elite Only | ||
Elite | 89:Success | 70 |
Fathom the Depths (Epic)[edit]
(Heroic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
4 Underwater Sonic traps | A few feet before each trap | Normal | 62:Success; 67:CritSuccess | ?-47 |
Hard | 58-77:Success; 81:CritSuccess | 58 | ||
Elite | ||||
Boss room sonic trap | Centre of the room | Normal | 48-61:Success; 74:CritSuccess | 42-48 |
Hard | 58-75:Success; 81:CritSuccess | 58 | ||
Elite | 92:Success | 73-92 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest in hidden area behind lever | Normal | 68:Success | ?-45 |
Hard | 45:Success | ?-45 | |
Elite |
The Hobgoblin Horde (Epic)[edit]
(Heroic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door | Normal | 44:Fail; 53:Success | 45-50 |
Hard | 53:Success | 45-53 | |
Elite | 57:Fail; 58:Success | 58 | |
Locked Chest, in Locked door room | Normal | 46:Fail; 50:Success | 47-50 |
Hard | 54:Fail; 55:Success | 55 | |
Elite | 56:Fail; 70:Success | 57-70 |
Impossible Demands[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire Spell Ward at the top of the first stairs | The Spell Ward itself | Normal | 75:Success | |
Hard | 64:Success | ?-64 | ||
Elite | 74:Success | |||
Fire Spell Ward in hallway between first and second doors | The Spell Ward itself | Normal | 69:Success | |
Hard | 69:Success | ?-69 | ||
Elite | 90:Success | ?-90 | ||
Fire Spell Ward in hallway before third door | The Spell Ward itself | Normal | 70:Success | |
Hard | 64:Success | ?-64 | ||
Elite | 81:Success | 73 | ||
Fire Spell Ward at the bottom of second stairs | The Spell Ward itself | Normal | 78:Success | |
Hard | 59:Success | ?-59 | ||
Elite | 82:Success | 73 | ||
Fire Spell Ward at the bottom of the basement stairs | The Spell Ward itself | Normal | 85:Success | |
Hard | 59:Success | ?-59 | ||
Elite | 63:CritFail; 69-71:Fail; 77:Success | 72-73 | ||
Fire Spell Ward in south-east corner of the basement | The Spell Ward itself | Normal | 82:Success | |
Hard | 71:Success | ?-71 | ||
Elite | 90:Success | |||
Fire Spell Ward in south-west corner of the basement | The Spell Ward itself | Normal | 77:Success | |
Hard | 55:Fail; 72:Success | 56-72 | ||
Elite | 91:Success |
Kind of a Big Deal (Epic)[edit]
(Heroic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blade traps on Door | Near door, 2 Control Panels | Normal | 69:CritSuccess | ?-49 |
Hard | 70-78:Success | 59-70 | ||
Elite | 87:Success | ?-87 | ||
Darts in underwater lake | Raised rock island | Normal | 64:CritSuccess | ?-44 |
Hard | 87:CritSuccess | 57 | ||
Elite | 100:CritSuccess | ?-80 |
Obstructing the Orcs (Epic)[edit]
(Heroic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Chest behind secret door, Grat Ashtusk's room | Normal | 38:Success | ?-38 |
Hard | 46:Success | ?-46 | |
Elite | 56:Success | 51-56 |
The Lords of Dust (Epic)[edit]
(Heroic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Horizontal blades on staircase | Right side after trap | Casual | 52:Success; 65:CritSuccess | |
Normal | 55-57:Success; 64:CritSuccess | ?-44 | ||
Hard | 57:Fail; 58:Success; 74:CritSuccess | 58 | ||
Elite | 72:Fail; 73-89:Success; 94:CritSuccess | 73 | ||
Fire jet between staircases | Right side after trap | Casual | 57:Success; 67:CritSuccess | ?-49 |
Normal | 53-60:Success; 65:CritSuccess | 45 | ||
Hard | 61-76:Success; 82:CritSuccess | ?-61 | ||
Elite | 78-91:Success; 95:CritSuccess | 72-74 | ||
Vertical blades on staircase | Right side after trap (curved wall near base of last set of stairs) | Casual | 48:Success; 66:CritSuccess | ?-46 |
Normal | 62:Success; 66:CritSuccess | 43-46 | ||
Hard | 58-74:Success; 88:CritSuccess | ?-58 | ||
Elite | 58:CritFail; 71:Fail; 76-90:Success; 94:CritSuccess | 72-74 | ||
Spikes | Left and right side after trap | Casual | 56:Success; 68:CritSuccess | ?-48 |
Normal | 57-60:Success; 64:CritSuccess | 40-44 | ||
Hard | 63-77:Success; 81:CritSuccess | 58-61 | ||
Elite | 73-88:Success; 96:CritSuccess | 73-74 | ||
Sonic jet before unnamed Rakshasa Lord | Variable | Casual | 49:Success; 71:CritSuccess | ?-49 |
Normal | 68:CritSuccess | ?-48 | ||
Hard | 57:Fail; 67-76:Success; 79:CritSuccess | 58-61 | ||
Elite | 71:Fail; 76-87:Success; 94:CritSuccess | 72-74 | ||
Sonic trap after unnamed Rakshasa Lord | Variable | Casual | 44:Success; 70:CritSuccess | ?-44 |
Normal | 61-62:Success; 67:CritSuccess | 44-47 | ||
Hard | 47:CritFail; 62:Success; 78:CritSuccess | 52-58 | ||
Elite | 72:Fail; 74-86:Success; 94:CritSuccess | 73-74 |
The Lost Thread[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire Spell wards in the lever room | The spell ward itself | Normal | 46:Success | ?-46 |
Hard | 52:CritFail; 54-56:Fail; 59-60:Success | 58 | ||
Elite | 86:Success | ?-86 | ||
Evil Spell Wards in the lever room | The spell ward itself | Normal | 50:Success | ?-50 |
Hard | 52:CritFail; 57:Fail; 59:Success | 58 | ||
Elite | 96:Success | ?-96 | ||
Bear traps in the secret passage to Eldrin Szind | Normal | 49:Success | ||
Hard | 65:Success | 58 | ||
Elite | ||||
Evil Spell Wards uphill on the way to Ana | The spell ward itself | Normal | 46:Success | |
Hard | 57:Fail; 63:Success | 58 | ||
Elite | 95:Success | ?-95 | ||
Bear traps (visible) around the chest behind the secret door | The trap itself | Normal | 49:Success | ?-49 |
Hard | 53:CritFail; 54-57:Fail; 58:Success | 58 | ||
Elite | 58-? |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door to slave cells | Normal | 41:Success | ?-41 |
Hard | 48:Success | ?-48 | |
Elite |
The Prisoner (Vault of Night, Part 2) (Epic)[edit]
(Heroic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Dart trap in maze (may or may not be present) | (Dependent on trap location) | Normal | 75:CritSuccess | ?-55 |
Hard | 69:Success; 76:CritSuccess | ?-56 | ||
Elite | ||||
Dart trap on bridge (may or may not be present) Also may be underwater |
Underwater or on the bridge | Normal | 78:CritSuccess | ?-58 |
Hard | 74-75:Success; 78:CritSuccess | 59-68 | ||
Elite | 83-88:Success; 94:CritSuccess | 73-74 | ||
Second spike trap in maze (may or may not be present) | Control panel in before or after spikes | Normal | 68:CritSuccess | 48-60 |
Hard | 73:Success; 92:CritSuccess | 59 | ||
Elite | 83-92:Success | 73-74 | ||
Spike trap in maze (may or may not be present) | Control panel between spikes (clear both sides) | Normal | 87:CritSuccess | ?-67 |
Hard | 68:Success; 90:CritSuccess | 59-68 | ||
Elite | 83:Success; 99:CritSuccess | 73-74 | ||
Force trap in maze (may or may not be present) | (Dependent on trap location) | Normal | 73:CritSuccess | ?-53 |
Hard | 74:Success; 82:CritSuccess | 59-62 | ||
Elite | 99:CritSuccess | 77 | ||
Blade trap covering final chest | Behind the chest | Normal | 74:CritSuccess | ?-54 |
Hard | 54-61:Success; 82:CritSuccess | ?-54 | ||
Elite | 86-90:Success | 71-86 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Ingstoldt's chest, inside his home | Normal | 68:Success | ?-68 |
Hard | 55:Fail; 98:Success | 56-96 | |
Elite | 57:Fail; 75:Success | 58-75 |
Tharashk Arena (Vault of Night, Part 1) (Epic)[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
East Guard Tower; Locked Door to Chest (can also be opened with Grogan's Key) |
Normal | 89:Fail; 90:Success | 90 |
Hard | 89:Fail; 90:Success | 90 | |
Elite | 89:Fail; 90:Success | 90 | |
West Guard Tower; Locked Door |
Normal | 73:Success | ?-57 |
Hard | 79:Success | ?-57 | |
Elite | 56:Success | ?-56 |
Servants of the Overlord (Epic)[edit]
(Heroic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked chest behind door in first big room | Casual | 61:Success | ?-60 |
Normal | 52:Fail; 60:Success | 53-60 | |
Hard | 57:Fail; 60:Success | 58-60 | |
Elite | 60:Fail; 61:Success | 61 |
Spies in the House (Epic)[edit]
(Heroic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spikes at the end of the underwater tunnel | On the floor at end of tunnel | Normal | 58-61:Success; 67:CritSuccess | ?-57 |
Hard | 54:Fail; 61-67:Success; 80:CritSuccess | 55-58 | ||
Elite | 82-87:Success | 70-82 | ||
Sonic traps at water level | On south wall in north-west corner | Normal | 57-61:Success; 66:CritSuccess | ?-46 |
Hard | 53:CritFail; 58-75:Success; 81:CritSuccess | 58 | ||
Elite | 78-83:Success; 90:CritSuccess | 70-83 | ||
Spikes north of fence | On floor near sonic Control panel | Normal | 62:Success; 65:CritSuccess | 43-45 |
Hard | 66-69:Success; 82:CritSuccess | 62-66 | ||
Elite | 80-87:Success; 99:CritSuccess | 67-79 | ||
Spikes around valve | On the south wall near the surface, between the sonic traps |
Normal | 60:Success; 63:CritSuccess | 41-43 |
Hard | 61-75:Success; 83:CritSuccess | 59-61 | ||
Elite | 68:CritFail; 89:Success; 100:CritSuccess | 80-89 | ||
Spikes around to the south | East wall at the corner | Normal | 66:CritSuccess | ?46 |
Hard | 61-75:Success; 83:CritSuccess | 58 | ||
Elite | 83-87:Success | 78-83 | ||
Spikes around stairs | North end of pipes, to the north | Normal | 61:Success; 63:CritSuccess | 42-43 |
Hard | 63-75:Success; 84:CritSuccess | 59-63 | ||
Elite | 72:Fail; 82-92:Success | 73-82 | ||
Spikes near tunnel mouth | Pipes to the east (southern Control panel) | Normal | 59-61:Success; 85:CritSuccess | ?-59 |
Hard | 66:Success; 68:CritSuccess | 59-62 | ||
Elite | 68:CritFail; 70:Fail; 78-81:Success; 94:CritSuccess | 73 | ||
Spikes in tunnel | Pipes at mouth of north tunnel (northern Control panel) | Normal | 66:CritSuccess | ?-46 |
Hard | 53:CritFail; 58-71:Success; 78:CritSuccess | 58 | ||
Elite | 86-89:Success; 103:CritSuccess | 83-89 | ||
Spikes along west wall | Pipes up stairs to the north (near the valve by the air jet) |
Normal | 59:Success; 81:CritSuccess | ?-59 |
Hard | 63-76:Success; 83:CritSuccess | 59-63 | ||
Elite | 84-88:Success | ?-84 | ||
Electric jets up grease ramp | Mouth of the (upper) tunnel, on the floor to the north | Normal | 57:Success; 70:CritSuccess | ?-50 |
Hard | 62-70:Success; 79:CritSuccess | 58-59 | ||
Elite | 84:Success | |||
Fire, air, and grease traps on ramp | Just before air jets and branch in tunnel | Normal | 53-57:Success; 68:CritSuccess | ?-53 |
Hard | 65-72:Success; 86:CritSuccess | 59-65 | ||
Elite | 88:Success | |||
Final air jet on grease ramp (in tunnel) | Beside jet | Normal | 58-59:Success; 76:CritSuccess | ?-56 |
Hard | 61-77:Success; 85:CritSuccess | 58-61 | ||
Elite | 86:Success; 94:CritSuccess | 70-74 | ||
Electricity at the end of the tunnel, at the bottom of the shaft |
Pipes to the south | Normal | 60:Success; 70:CritSuccess | ?-50 |
Hard | 60-74:Success; 78:CritSuccess | 58 | ||
Elite | 86:Success | 70-86 | ||
Blade traps near the air jet | North wall east of the jet, at the end of the pipe |
Normal | 54:Success; 66:CritSuccess | ?-46 |
Hard | 62-Success; 83:CritSuccess | 58-63 | ||
Elite | 93:CritSuccess | 70-73 | ||
Spike at last shrine | (No Control panel) | Normal | ||
Hard | ||||
Elite | ||||
Lightning traps at the gargoyle riddle | In the eastern alcove of the level below, just west of the shrine icons on the map (Loosely underneath the Gargoyle extending bridge) |
Normal | 52:Success; 69:CritSuccess | ?-49 |
Hard | 62:Success; 78:CritSuccess | 58 | ||
Elite | 96:CritSuccess | 70-76 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Chest at the top of the shaft | Normal | 38:Success | ?-38 |
Hard | 35:Fail; 43:Success | 36-43 | |
Elite | 53:Fail; 55:Success | 54-55 |
Treasure Hunt (Epic)[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire jets protecting Crest | Between Pillars | Normal | 68:CritSuccess | ?-48 |
Hard | 69:Success; 94:CritSuccess | 56-69 | ||
Elite | 79:Success; 98:CritSuccess | ?-79 |
Violent Delights (Epic)[edit]
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Gnoll Chest, near Shiny Rat bone | Normal | 49:Fail; 52:Success | 50-52 |