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DDO information project/Spot and Search/19

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Spot
&
Search
1 2 3 4 5 6 7 8 9 10 By
Quest
Level
1 2 3 4 5 6 7 8 9 10 Traps
&
Locks
11 12 13 14 15 16 17 18 19 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29 30

31 32

20 21 22 23 24 25 26 27 28 29 30

31 32


Level 19 quests[edit]

Suspected Requirements

Spot Requirements:

  • Normal
    • Guaranteed to find everything recorded: 32
    • Suspected requirement to find everything: 32
  • Hard
    • Guaranteed to find everything recorded: 45
    • Suspected requirement to find everything: 45
  • Elite
    • Guaranteed to find everything recorded: 56
    • Suspected requirement to find everything: 56

Search Requirements

  • Normal
    • Guaranteed to find everything recorded: 32
    • Suspected requirement to find everything: 32
  • Hard
    • Guaranteed to find everything recorded: 45
    • Suspected requirement to find everything: 45
  • Elite
    • Guaranteed to find everything recorded: 56
    • Suspected requirement to find everything: 56


A Break In the Ice[edit]

(Epic)

Trap & Lock DCs

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Hidden doors to secret corridor
Normal 25:Success 30:Success ?–25 ?–30
Hard 25:Success 30:Success ?–25 ?–30
Elite 25:Fail; 42:Success 30:Fail; 47:Success 26–42 31–47

Bastion of Power[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spikes at the gateway: to 2nd floor (cannot be disarmed)
Normal 44:Success 51:Success ?–44 ?–51
Hard ? ?
Elite ? ?

Blown to Bits[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Magefire cannon (Cannon's Control panel)
Normal 37:Success 47:Success ?–37 ?–42
Hard 41:Fail; 42:Success 41:Fail; 42:Success 42 42
Elite 50:Fail; 51:Success 50:Fail; 51:Success 51 51

Breaking the Ranks[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Evil Spell Wards surrounding the outer area
Normal 20:Fail; 39:Success 20:Fail; 40:Success 21–39 21–40
Hard 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Elite 55:Fail; 56:Success 55:Fail; 56:Success 56 56

Mining for Ancient Secrets[edit]

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret Door to Shrine
Normal ?–30 ?–30
Hard 25:Success 30:Success ?–25 ?–30
Elite 25:Success 30:Success ?–25 ?–30

Murder by Night[edit]

Trap & Lock DCs

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Hidden door to Chest
Normal ?–30 ?–26
Hard 21:Success 26:Success ?–21 ?–26
Elite 28:Fail; 30:Success 33:Fail; 35:Success 29–30 34–35

Power Play[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Blade spikes
Normal ?–45 ?–45
Hard 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Elite 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Electric floor
Normal ?–45 ?–45
Hard 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Elite 55:Fail; 56:Success 55:Fail; 56:Success 56 56

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Doors to secret passage
Normal 35:Success 36:Success ?–30 ?–33
Hard 27:Fail; 28:Success 32:Fail; 33:Success 28 33
Elite 35:Fail; 36:Success 40:Fail; 41:Success 36 41

Schemes of the Enemy[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Air Vent Controls, 1 Control Panel on the right side
Normal 32:Success ?–32 ?–47
Hard 44:Fail; 45:Success 47:Success 45 ?–47
Elite 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Boss Control Panel Random location in boss room
Normal 32:Success ?–32 ?–47
Hard 44:Fail; 45:Success 47:Success 45 ?–47
Elite 55:Fail; 56:Success 55:Fail; 56:Success 56 56

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret door leading to the Master of the Hounds
Normal 30:Success 36:Success ?–30 ?–36
Hard 31:Success 36:Success ?–31 ?–36
Elite 31:Fail; 36:Success 36:Fail; 41:Success 32–36 37–41

Sins of Attrition[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spiked blade trap
Normal 44:Success 51:Success ?–44 ?–45
Hard 44:Fail; 45:Success 43:Fail; 45:Success 45 44–45
Elite 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Spiked blade trap
Normal 44:Success 51:Success ?–44 ?–49
Hard 44:Fail; 45:Success 49:Success 45 ?–49
Elite 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Spiked trap
Normal 44:Success 51:Success ?–44 ?–49
Hard 44:Fail; 45:Success 49:Success 45 ?–49
Elite 55:Fail; 56:Success 55:Fail; 56:Success 56 56
2nd Left: Treasure - Avaritia's Weakness (Gold)
Spinning spike discs
Normal 44:Success 51:Success ?–44 ?–51
Hard 44:Fail; 45:Success 51:Success 45 ?–51
Elite 55:Fail; 56:Success 55:Fail; 56:Success 56 56
To Boss
Spiked blade trap
Normal 44:Success 51:Success ?–44 ?–51
Hard 44:Fail; 45:Success 51:Success 45 ?–51
Elite 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Spiked blade trap
Normal 44:Success 51:Success ?–44 ?–51
Hard 44:Fail; 45:Success 51:Success 45 ?–51
Elite 55:Fail; 56:Success 55:Fail; 56:Success 56 56

The Tracker's Trap[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
False floor in the first north passage
Normal 20:Fail; 45:Success 20:Fail; 45:Success 21–45 21–45
Hard 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Elite 20:Fail 20:Fail 56–? 21–?
Telekinetic spell ward near the first barrels
Normal 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Hard 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Elite 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Net trap north from first barrels
Normal 20:Fail; 45:Success 20:Fail; 45:Success 21–45 21–45
Hard 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Elite 55:Fail; 56:Success 55:Fail; 56:Success 56 56
False floor north from net trap
Normal 20:Fail; 45:Success 20:Fail; 45:Success 21–45 21–45
Hard 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Elite 20:Fail 20:Fail 21–? 21–?
Telekinetic spell ward by the second blue barrier
Normal 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Hard 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Elite 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Telekinetic spell ward by Luggan
Normal 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Hard 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Elite 55:Fail; 56:Success 55:Fail; 56:Success 56 56
False floor after Luggan
Normal 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Hard 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Elite 20:Fail 20:Fail 21–? 21–?
Three net traps at Daegon's lair entrance
Normal 20:Fail; 32:Success 20:Fail; 32:Success 21–32 21–32
Hard 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Elite 55:Fail; 56:Success 55:Fail; 56:Success 56 56
False floor at North path from Daegon's lair
Normal 20:Fail; 45:Success 20:Fail; 45:Success 21–45 21–45
Hard 40:Fail; 47:Success 20:Fail; 46:Success 41–47 21–46
Elite 20:Fail 20:Fail 21–? 21–?
Telekinetic spell ward by second shrine
Normal 20:Fail; 39:Success 20:Fail; 40:Success 21–39 21–40
Hard 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Elite 55:Fail; 56:Success 55:Fail; 56:Success 56 56

The Weapons Shipment[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Fireball blast near the first Assault Portal
Normal 44:Success 51:Success ?–44 ?–51
Hard 44:Fail; 45:Success 51:Success 45 ?–51
Elite 66:Success 55:Fail; 56:Success ?–66 56
Three cannons before you can climb up
Normal 44:Success 51:Success ?–44 ?–51
Hard 44:Fail; 45:Success 51:Success 45 ?–51
Elite 66:Success 55:Fail; 56:Success ?–66 56
Cannons on the upper ledge before the boss
Normal 44:Success 51:Success ?–44 ?–51
Hard 44:Fail; 45:Success 51:Success 45 ?–51
Elite ? ?

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Hidden door
Normal 25:Success 30:Success ?–25 ?–30
Hard 25:Success 30:Success ?–25 ?–30
Elite 25:Success 30:Success ?–25 ?–30

What Goes Up[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spell Ward on the Armory
Normal 20:Fail; 39:Success 20:Fail; 40:Success 21–39 21–40
Hard 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Elite ? ?
Spell Ward in the 4 chests storeroom
Normal 20:Fail; 39:Success 20:Fail; 40:Success 21–39 21–40
Hard 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Elite 55:Fail; 56:Success 55:Fail; 56:Success 56 56

Wrath of the Flame[edit]

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret Door to: The true Lightbringer
Normal 25:Success 30:Success ?–25 ?–30
Hard 25:Success 30:Success ?–25 ?–30
Elite ? ?

Link to level 20