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DDO information project/Traps and locks/6

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Level 6 quests[edit]

Suspected Requirements

Disable Device Requirements:

  • Normal
    • Guaranteed to disable everything recorded: 32
    • Suspected requirement to disable everything: 25
  • Hard
    • Guaranteed to disable everything recorded: 37
    • Suspected requirement to disable everything: 26
  • Elite
    • Guaranteed to disable everything recorded: 42
    • Suspected requirement to disable everything: 32

Open Locks Requirements

  • Normal
    • Guaranteed to open everything recorded: No Data
    • Suspected requirement to open everything: 24
  • Hard
    • Guaranteed to open everything recorded: No Data
    • Suspected requirement to open everything: 24
  • Elite
    • Guaranteed to open everything recorded: No Data
    • Suspected requirement to open everything: 24

The Bounty Hunter[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spike trap entering first door Past the trap, on the eastern side of the doorframe Normal 22-34:Success 26-35
Hard 26-43:Success; 48:CritSuccess 26-28
Elite 30:Fail; 33-42:Success; 53:CritSuccess 31-33
Fire trap (main room) on the ledge around the southern edge of the pool leading to the vault East of the trap Normal 41:Success; 36:CritSuccess 16
Hard 27-40:Success; 51:CritSuccess 22-27
Elite 26:CritFail; 36-46:Success; 52:CritSuccess 31-32
Blade trap (main room) on a ledge between the rocky walkway leading to the western corridor and the northern area At the base of the ledge Normal 41:CritSuccess 21
Hard 35-38:Success; 50:CritSuccess 25-30
Elite 35-49:Success 25-35
Poison trap (main room) on small ledge winding upwards, just past a half-column on the wall Just before it Normal 21-24:Success; 41:CritSuccess ?-21
Hard 30-40:Success; 45:CritSuccess 25-30
Elite 27:Fail; 32-50:Success; 51:CritSuccess 31
Acid trap at the top of ladder At the base of the ladder Normal 32:Success; 38:CritSuccess ?-28
Hard 34-44:Success ?-31
Elite 23:CritFail; 31-48:Success; 51:CritSuccess 29-31
Corridor (waterway) with multiple platforms; cold trap aimed at the first platform A lower ledge to the south just as you enter Normal 33-52:Success 32
Hard 35:Success; 48:CritSuccess 28-35
Elite 34-45:Success; 51:CritSuccess 30-31
Corridor (waterway) with multiple platforms; cold trap aimed at the second platform A lower ledge to the north, accessible from the first platform Normal 20:Success; 37:CritSuccess 17-20
Hard 31-43:Success; 47:CritSuccess ?-27
Elite 39-44:Success; 51:CritSuccess 31
Corridor (waterway) with multiple platforms; spike trap on first upper ledge, northern wall On the same ledge as the previous Control panel, on the other side of the column Normal 22:Success; 37:CritSuccess 17
Hard 39-42:Success; 46:CritSuccess 26
Elite 34-48:Success; 50:CritSuccess 29-30
Corridor (waterway) with multiple platforms; blade trap on second upper ledge, northern wall On the lower ledge on the southern wall opposite Normal 21:Success; 42:CritSuccess 15-21
Hard 30-42:Success; 48:CritSuccess 23-36
Elite 32-47:Success; 51:CritSuccess 31
Corridor (waterway) with multiple platforms; force trap aimed at the final platform On the upper ledge across from the blade trap (above the blade trap's panel) Normal 33:Success; 48:CritSuccess 17-28
Hard 31:Success; 42:CritSuccess 22
Elite 36-47:Success; 51:CritSuccess 28-31

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Door to cage near shrine Normal 23:Fail; 26:Success 24-26
Hard 23:Fail; 29:Success 24-29
Elite 32:Success ?-29
Door behind boxes in cage near shrine (to troll area) Normal 26:Fail; 34:Success 27-30
Hard 33:Success ?-30
Elite 27:Fail; 30:Success 28-30

Caged Trolls[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spike trap in corridor past first troll Northern wall just before trap Normal 19:Fail; 27-32:Success; 37:CritSuccess 20-23
Hard 30-43:Success; 46:CritSuccess 20-26
Elite 20:CritFail; 33-45:Success; 52:CritSuccess 25-33
Slashing blade trap just beyond Past the trap at the end of the wall Normal 19:Fail; 24-27:Success; 42:CritSuccess 20-22
Hard 22:Fail; 34-38:Success; 55:CritSuccess 23-34
Elite 29:Fail; 31-47:Success; 51:CritSuccess 30-31

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Door(s) (Green and Red keys are available) Normal 27:Success ?-27
Hard 38:Success ?-38
Elite 38:Success ?-38

Doom of the Witch-doctor: The Way to Zulkash (Assault on Splinterskull Chapter 6, Part 1)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spike trap in south room of prison cell area, west passage Right wall Normal 21-25:Success 16-25
Hard
Elite 33-48:Success 22-33
Electrical trap in treasure room off throne room Left wall Normal 19-35:Success 16
Hard 29:Success ?-29
Elite 30:Fail; 32-42:Success 31-32
Blade trap west of the shrine room North wall Normal 14:Fail; 19-26:Success 15-18
Hard 26:Success ?-26
Elite 33-48:Success 29-33
Spinning blade trap just past the blade trap South wall Normal 14:Fail; 20-31:Success 15-18
Hard 22:CritFail; 29:Success 27-29
Elite 29:Fail; 32-41:Success 30-32

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Treasure Room Normal 14:Fail; 24:Success 15-24
Hard 36:Success 15-24
Elite 22:Fail; 25:Success 23-24

Doom of the Witch-doctor: Zulkash, Herald of Woe (Assault on Splinterskull Chapter 6, Part 2)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Fire trap behind secret door Right wall Normal 15:Fail; 25-31:Success; 36:CritSuccess 16
Hard
Elite 33-47:Success 28-33

Dread Sea Scrolls[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Puzzle room traps Panels are scattered around the room Normal
Hard
Elite
Pressure plate near trap guarded chest The trap itself Normal
Hard 30:Success ?-30
Elite
Bear traps The traps themselves Normal 20:Fail; 35:Success 21-24
Hard
Elite

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked door, to trapped Chest Normal ?-21
Hard 21:Success ?-21
Elite
Locked Chest Normal
Hard
Elite

The Forgotten Caverns[edit]

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked door requires: Iron key Normal 40:Success ?-26
Hard ?-26
Elite 31:Fail; 38:Success 32-38

Immortality Lessons[edit]

(Epic)

Search & Spot DCs

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Chest, near Werewolf and Golden Key Normal
Hard
Elite

Kind of a Big Deal[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Blade traps on Door Near door, 2 Control Panels Normal 23-39:Success; 48:CritSuccess 20-28
Hard
Elite 61:CritSuccess ?-41
Darts in underwater lake Raised rock island Normal 31:Success; 42:CritSuccess 20-22
Hard
Elite 50:Success ?-50

Memory Lapse[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
3 Pressure plates, by Locked Chest (North Wing) Normal 37:Success 16-37
Hard 50:Success 20-50
Elite 56:Success ?-56
3 Pressure plates, Secret door (East Wing) leading to Locked chest Normal 20-34:Success 16-37
Hard 60:Success
Elite 52:Success ?-52
Air jets (South Wing) Normal 37:Success 16-37
Hard 64:CritSuccess ?-44
Elite 60:CritSuccess 30-40

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest behind secret door, North wing Normal 24:Success ?-24
Hard 13:Fail; 21:Success 14-21
Elite 47:Success ?-47
Locked chest behind secret door, East wing Normal 33:Success ?-33
Hard 15:Success ?-15
Elite 5:Fail; 20:Success 6-20

Mirra's Sleepless Nights[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Cold traps Up the ladder - 3 Control panels Normal 19-34:Success; 38:CritSuccess 15-19
Hard 25-42:Success; 44:CritSuccess 23-24
Elite 26:CritFail; 29:Fail; 32-46:Success; 51:CritSuccess 31

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest #1 Normal 23:Success ?-23
Hard 20:Fail; 23:Success 21-23
Elite 19:Fail; 22:Success 20-22
Locked chest #2 (cold trap room) Normal 24:Success ?-24
Hard 17:Success ?-17
Elite 16:Success ?-16

The Price of Freedom[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Lever, Doctor Fjorn Bloodstein's medical room (floor blades) Normal
Hard
Elite

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Cell locks (Iron Key) Normal
Hard
Elite

The Promise of Fire[edit]

(Epic)

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Chest Normal 29:Success ?-29
Hard
Elite

Purge the Heretics[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Acid trap at U-bend in corridor Past the trap at the end of the wall Normal 34:Success; 36:CritSuccess 16-25
Hard 25-43:Success; 44:CritSuccess 24-25
Elite 31-44:Success; 50:CritSuccess 30
Fire traps in south corridor alcove Pillars north and south of traps (Four Control panels, one for each trap and they seem have different DC values per Control panel.) Normal 20-32:Success; 36:CritSuccess 16
Hard 20:CritFail; 21:Fail; 28-42:Success; 47-56:CritSuccess 25
Elite 30:Fail; 31-49:Success; 45-56:CritSuccess 31

Redwillow's Ruins[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spike and spinning blade traps To the right of gate lever Normal 26-35:Success; 39:CritSuccess 19-28
Hard 30:Success; 46:CritSuccess 26
Elite 27-28:Fail; 33-48:Success; 53:CritSuccess 29-33
Spinning blades on ramp up to shrine Under gate lever or on right hand post Normal 28-34:Success 19-28
Hard 33-43:Success; 45:CritSuccess 25
Elite 28:Fail; 42-49:Success; 52:CritSuccess 29-32
Spinning blades in front of Locked chest in cave Under skull box Normal 40:CritSuccess 19-20
Hard 38-40:Success; 49:CritSuccess 24-29
Elite 27-29:Fail; 31-48:Success; 52:CritSuccess 30-31
Spikes and spinning blades down the central corridor Beam on left Normal 33-34:Success ?-33
Hard 31-42:Success; 46:CritSuccess 23-26
Elite 34-49:Success; 53:CritSuccess 30-33
Spinning blades up ramp to shrine Under lever on pole Normal 28-30:Success; 49:CritSuccess 17-28
Hard 38-43:Success; 44:CritSuccess 24
Elite 38-46:Success; 55:CritSuccess 27
Trap at shrine On right pole Normal 28:Success
Hard 39-42:Success; 45:CritSuccess 25
Elite 38-48:Success; 56:CritSuccess ?-36

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Previously locked "spider ambush" chest in cave Normal 25:Success ?-21
Hard 17:Fail; 23:Success 18-21
Elite 21:Success ?-21
Chest in the bushes, outside Normal 38:Success ?-30
Hard 23:Fail; 33:Success 24-30
Elite 30:Success 24-30

Ruined Halls[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Electric trap Right wall (East wall) Normal 16:Fail; 27-28:Success; 45:CritSuccess 17-20
Hard 28-41:Success; 47:CritSuccess 22-27
Elite 32-48:Success; 58:CritSuccess 19-32
Electric trap Left wall (South wall) Normal 20-31:Success; 51:CritSuccess 17-20
Hard 30-41:Success; 50:CritSuccess 23-30
Elite 30:Fail; 32-48:Success; 52:CritSuccess 31-32
Sonic trap Left side archway (South wall) Normal 22-35:Success; 38:CritSuccess 17-22
Hard 30-43:Success 24-27
Elite 33-49:Success; 51:CritSuccess 31-33
Sonic trap Right wall, down stairs (South wall) Normal 17:Fail; 25:Success; 47:CritSuccess 18-21
Hard 30-42:Success 19-27
Elite 39-45:Success; 51:CritSuccess 31

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked door Normal 28:Success 23-27
Hard 27:Success 23-27
Elite 22:Fail; 39:Success 23-27

The Icemount Curse[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Pressure plates around a Locked chest behind a secret door Normal
Hard 32:Success ?-32
Elite 32:CritFail; 37:Success 37
Bear traps on the third landing past the well Normal
Hard 28:Success ?-28
Elite 26:CritFail; 33:Success 31-33

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Chest behind Secret door Normal
Hard 32:Success ?-32
Elite 48:Success ?-48

The Iron Mines: Freeing Achka (Grey Moon Waning, Part 1)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Force trap on bridge On left wall, on far side of bridge Normal 25-28:Success; 36:CritSuccess ?-16
Hard 29:Success ?-29
Elite 25:CritFail; 27:Fail; 31-35:Success; 53:CritSuccess 30-31

The Iron Mines: Justice for Grust (Grey Moon Waning, Part 2)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Force trap on bridge On left wall, on far side of bridge Normal 23-28:Success; 47:CritSuccess ?-23
Hard 32:Success ?-31
Elite 27:Fail; 31-37:Success 28-31

The Knight Who Cried Windmill[edit]

(Epic)

Search & Spot DCs

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Secret door (locked), leading Armond Allweather Normal
Hard
Elite

The Thornwright[edit]

(Epic)

Search & Spot DCs

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest Normal
Hard
Elite

The Troglodytes' Get (Garl's Tomb, Part 1)[edit]

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked gate leading to shrine Normal 20:Success ?-9
Hard 22:Success ?-9
Elite 9:Success ?-9

Valak's Mausoleum[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
North corridor: blade trap #1 Right wall Normal 25-26:Success 15-25
Hard 40:Success 21-32
Elite 43-47:Success 28-43
North corridor: blade trap #2 Left pillar Normal 32:Success; 38:CritSuccess 14-18
Hard 48:Success 29-32
Elite 32-35:Success 29-32
North corridor: blade trap #3 Right wall Normal 20-27:Success 14-20
Hard 40:Success 21-32
Elite 32-47:Success 28-32

Link to level 7