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DDO information project/Traps and locks/18

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Level 18 quests[edit]

Suspected Requirements

Disable Device Requirements:

  • Normal
    • Guaranteed to disable everything recorded: No Data
    • Suspected requirement to disable everything: 42
  • Hard
    • Guaranteed to disable everything recorded: No Data
    • Suspected requirement to disable everything: 55
  • Elite
    • Guaranteed to disable everything recorded: 87
    • Suspected requirement to disable everything: 67

Open Locks Requirements

  • Normal
    • Guaranteed to open everything recorded: No Data
    • Suspected requirement to open everything: No Data
  • Hard
    • Guaranteed to open everything recorded: No Data
    • Suspected requirement to open everything: No Data
  • Elite
    • Guaranteed to open everything recorded: No Data
    • Suspected requirement to open everything: No Data

A Vision of Destruction[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spinning blades in the centre area Two per wall, eight in total Normal 51-64:Success; 66:CritSuccess 45-46
Hard 54:CritFail; 60-62:Fail; 64-82:Success 63-64
Elite 94:CritSuccess 64-74

Detour[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Fire Spell Wards (7 total) Around Song's group Normal 47-74:Success 43-47
Hard 46:CritFail; 48-50:Fail; 51:Success 51
Elite 60:CritFail; 61-64:Fail; 65:Success 65

The Devils to Pay[edit]

(Epic)

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Fire jets in corridors In corners by bookshelves Normal
Hard
Elite

Dream Conspiracy[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spinning blade trap near rats 1 Control panel on the right side Normal 59:Success; 78:CritSuccess 35-45
Hard 53:Success; 74:CritSuccess 50-53
Elite 69-79:Success; 85:CritSuccess 63-65
Switch near jail 1 Control panel on opposite wall
or opposite side of jail
This box tends to move around
Normal 51-63:Success; 70:CritSuccess 35-45
Hard 56-65:Success 50-53
Elite 61:Fail; 70-83:Success 64-65
Blade trap and magic spitter in jail
* DCs vary on these two Control panels
2 Control panels on sides Normal 56:Success; 67:CritSuccess 35-47
Hard 49:Fail; 55-65:Success; 98:CritSuccess 50-53
Elite 68-83:Success; 86:CritSuccess 64-66
Blade trap on switch to boss fight 2 Control panels above switch Normal 51:Success; 65:CritSuccess 32-45
Hard 49:Fail; 60-62:Success; 77:CritSuccess 50-53
Elite 58:CritFail; 68-80:Success 63-65

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked (jail) door that can be opened with "trapped" lever Normal 56:Success ?-43
Hard 59:Success ?-43
Elite 40:Fail; 43:Success 42-43
Locked chest in hidden area after puzzle Normal 51:Success ?-21
Hard 36:Fail; 43:Success 37-43
Elite 50:Success 37-50

The End of the Road[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Evil Spell Wards around locked chest Three Wards, themselves Normal 48-54:Success 35-48
Hard 50:Fail; 51:Success 51
Elite 76:Success 35-?
Evil Spell Wards across the road to the north-west Five (visible) Wards, themselves Normal 48-67:Success ?-52
Hard 46:CritFail; 48-50:Fail; 51:Success 51
Elite 57:CritFail; 62:Fail; 65-80:Success 65
Evil Spell Wards further to the south, across the east fork Two Spell Wards, themselves Normal 48-61:Success ?-48
Hard 48-50:Fail; 51:Success 51
Elite 57:CritFail; 66:Success; 80:Success 65

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest behind barn Normal 62:Fail; 63:Success 63
Hard 60:Fail; 63:Success 63
Elite 60:Fail; 69:Success 63-69

Fred's First Date[edit]

(Epic)

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest in the Upper City Faire Normal
Hard
Elite

Grand Theft Aureon[edit]

(Epic)

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked grate outside tower Normal
Hard
Elite
Locked chest in maze Normal
Hard
Elite

I Dream of Jeets[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
(3) Rockfall, Air-jet traps Left side on wall Normal 51-54:Success; 60:CritSuccess 32-40
Hard 59-70:Success; 71:CritSuccess 51
Elite 65-84:Success; 88:CritSuccess 65

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked door in tavern dream Normal 49:Success ?-26
Hard 57:Success ?-52
Elite 51:Fail; 52:Success 52

In the Demon's Den[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Sonic trap at the first door Right before trap Normal 59:CritSuccess ?-39
Hard 61-66:Success; 82:CritSuccess 55-60
Elite 59:CritFail; 62-63:Fail; 65-72:Success; 89:CritSuccess 64-65
Fire trap near West switch Right side before trap Normal 46-48:Success; 61:CritSuccess ?-41
Hard 55-61:Success 55
Elite 63:Fail; 73-81:Success; 86:CritSuccess 64-66
Fire trap near North switch Behind switch Normal 54-65:Success; 68:CritSuccess 46-54
Hard 76:CritSuccess 55-56
Elite 61:Success; 76:CritSuccess 46-61
Fire trap near East switch North-west from switch Normal 51:Success; 75:CritSuccess 42-51
Hard 70:Success; 80:CritSuccess 55-61
Elite 61:Success; 82:CritSuccess 61-67

Kill Ten Rats[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Fire jets in the Left Cavern South wall Normal
Hard 59:Success 51-59
Elite 72:Success; 90:CritSuccess 53-70

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Chest in the Quiet Folk village Normal ?-63
Hard 63:Success ?-63
Elite 63:Success ?-63

Lost in the Swamp[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Bear traps (visible) On top of the pillars in the last room Normal 53-67:Success 48-53
Hard 48-?
Elite 48-?

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Door to wraiths' chest Normal 45:Success ?-45
Hard 50:Fail; 53:Success 51-53
Elite 58:Success 51-58

Paper Trail[edit]

(Epic)

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Pressure plates around hidden chest Normal
Hard
Elite

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest in hidden side room Normal
Hard
Elite

Party 101[edit]

(Epic)

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Pressure plates behind secret door Normal
Hard
Elite

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Chest behind the secret door Normal
Hard
Elite

Rest Stop[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Bear trap clamped on Thrane Mettleworth's foot Talk to him (Not a roll, just a check) Normal 49:Fail; 50:Success 50
Hard 49:Fail; 50:Success 50
Elite 49:Fail; 50:Success 50
Evil Spell Wards Two in different corridors Normal 48-84:Success ?-48
Hard 44:CritFail; 47-50:Fail; 51:Success 51
Elite 58:CritFail; 61-64:Fail; 67-87:Success 65

A Stay at the Inn[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
(6) Bear Traps, in secret room (Elite) The traps themselves Elite 60:CritFail; 62-64:Fail; 65:Success 65

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Door at Inn Normal 32:Success ?-32
Hard 23:Fail; 42:Success 24-42
Elite 61:Success ?-61

Terminal Delirium[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
First: Balloon maze trap Control Boxes Normal 49:Success; 85:CritSuccess 49-65
Hard 51-65:Success 47-51
Elite 86:CritSuccess ?-66
Second: Balloon maze trap Control Boxes Normal 60:Success 42-60
Hard 56:Fail; 58-70:Success 57-58
Elite 68:Fail; 80:Success 69-72

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Bedroom Door (Medusa optional) Normal 48:Success ?-48
Hard 59:Success ?-59
Elite 63:Success ?-63
Maze: first locked Breakable Rafters Door (hatch) Normal 60:Success ?-60
Hard 54:Success ?-54
Elite 77:Success
Maze: second locked Breakable Rafters Door Normal 52:Success ?-52
Hard 51:Fail; 52:Success 52
Elite 80:Success ?-80
Maze: first Blade Control (Green Rafters Key) Normal 56:Success ?-56
Hard 52:Success ?-52
Elite 62:Success ?-62
Maze: second Blade Control (Green Rafters Key) Normal 59:Success ?-59
Hard 47:Fail; 59:Success 48-59
Elite 78:Success ?-78
Meat Locker door (Blue Key) Normal 52:Success ?-52
Hard 57:Success ?-57
Elite 74:Success ?-74

Turn the Page[edit]

(Epic)

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Pressure plates around the locked chest Normal
Hard
Elite

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest behind secret door Normal
Hard
Elite

Vecna Denied[edit]

(Epic)

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Blade traps in Path of Snares Southern wall Normal
Hard
Elite
Bear traps in Path of Snares Normal
Hard
Elite
Pressure plates in Path of Snares Normal
Hard
Elite
Elemental jet traps in Path of Snares Either side of final lever Normal
Hard
Elite

Vecna Unleashed[edit]

(Epic)

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Collapsing floor over acid pit Southern wall Normal
Hard
Elite

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest in storeroom Normal
Hard
Elite

Link to level 19