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Venn's Trail: Clan Tunnelworm

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Venn's Trail: Clan Tunnelworm is the 3rd quest in The Lost Seekers story arcIcon tooltip.pngStory arcs  are chains of quests that make up a story line.
Completing everything in a story arc often yields a nice reward.
.
The Kobold's Den: Clan Gnashtooth • The Kobold's Den: Rescuing Arlos • Venn's Trail: Clan Tunnelworm • Venn's Trail: Venn's Fate


Clan Tunnelworm is known for its savagery. Adventurers who wander into its territory seldom walk out again.

Venn's Trail: Clan Tunnelworm
Heroic level: 4
Epic level: None
Duration: Long
Heroic XP:  ♣1,000Solo/Casual ♦1,798Normal ♥1,929Hard ♠2,060Elite
Epic XP: N/A
Takes place in: Clan Tunnelworm Den
Bestowed by: Guard Tember
NPC contact: Guard Tember
Quest acquired in: The Harbor
Patron: The Coin Lords
Base favor: 4
Purchase: Free to Play
Extreme Challenge: No
M clan tunnelworm.png
Alternative map with layers
Loading screen

Overview

Arlos brother, Venn, was taken prisoner by the Clan Tunnelworm kobolds. The Clan Tunnelworm Lair is in the Waterworks, east from the main intersection and south of Guard Tember's position.


Spoiler Warning: Spoiler material below this point!


Objectives

  • Find your way to Boss Jittik
  • Find the switches that activate the blue crystals at the gate
  • Find the switches that activate the green crystals at the gate
  • Confront Boss Jittik
  • Acquire Password to Boss Jittik's Prison
  • Find the entrance to Clan Tunnelworm's prison
  • (Optional) Kill Tunnelworm's enforcer Krung the Brutal — Bonus (25%): Heroic( ♣250 ♦450 ♥482 ♠515 )
  • (Optional) Slay Witch Doctor Squagh — Bonus (25%): Heroic( ♣250 ♦450 ♥482 ♠515 )
  • (Optional) Slay Witch Doctor Krankos — Bonus (25%): Heroic( ♣250 ♦450 ♥482 ♠515 )
  • (Optional) Slay Ryssal — Bonus (20%): Heroic( ♣200 ♦360 ♥386 ♠412 )
  • (Optional) Slay the Hobgoblin Emissary — Bonus (20%): Heroic( ♣200 ♦360 ♥386 ♠412 )

What to Expect

  • Point of no return
  • Overlapping floors
  • Spawning/respawning monsters
  • Contains the entrance to another quest (to Venn's Trail: Venn's Fate)

Known Traps

Trap DCs

  • Poison trap at the end of the southern passage on the upper floor, after the blue crystals. The control panel is behind a secret door.
  • Acid trap in the north passage of the upper floor. No control panel, but Acid is turned off with valves in the acid tunnel... AFTER each set of acid pipes. (Acid spray can be timed to be avoided.)

Tips and Misc

  • Watch out for the slimes in the entrance. They drop from the ceiling and can do considerable damage if they land on you. They also respawn.
  • The valves on the gates before the first closed door (in the area with the slimes) require a STR of 16 to turn.
  • There are two pairs of levers to open the final hatch.
  • From the central area...
    • North are the acid tunnel and two mandatory levers (across from each other), and the optional set of underwater gates.
      • The slimes in the northern area near the Acid Tunnel respawn frequently.
      • The chest (with 2nd chest if rare Witch Doctor Squagh spawns) in the northern section of the upper floor requires a 2nd character to operate the lever for gates and the other to swim through. A valve just outside the last gate (on your left) will permanently open all the gates.
        • The chest can also be obtained solo with a hireling. Lock onto the switch and have your hireling switch the lever at each gate as you swim through.
    • South lies another large room with a hard fight (with several shamans casting Lightning Bolt), and (after throwing the switch at the far end of the catwalk) west of there, after another fight, the other pair of levers (across from each other). If you need it, after all that and then a nasty double poison trap, there's the only shrine before the drop down.
      • A number of kobolds (mostly warriors) will respawn in the large room, so stay alert on the return journey.
    • East, up the ladder, is the optional Krung the Brutal.
  • Ryssal may show up in the central room on the upper level.
  • Witch Doctor Krankos may show up in the southern section of the upper floor, down the ramp after you open the locked door.
  • Krung the Brutal always shows up in the eastern section of the upper floor.
  • Witch Doctor Squagh may show up in the northern section of the upper floor, after swimming through the underwater passage.
  • Make sure to buff up and, if possible, stealth before dropping down the hole. You land in water, so you can just drop straight down (despite the "deadly" narration warning).
    • With feather fall, it's possible to drop down and east directly onto the platform with the valve that opens the door to the last section. If you drop onto the pipes at the sides of the shaft, you can just see it from the very bottom.
    • If you can't make the platform, it's a long swim west, under fire, to the only ladder up to a catwalk with lots of kobolds, where you have to fight your way to the valve.
    • Monsters in this fight continually respawn in about 2 minutes and 30 seconds.
  • The Hobgoblin Emissary may show up on the bottom floor, behind a secret door in the middle of the north–south corridor.

Bonus XP

  • Aggression bonus: 29 or more monsters killed +10% Bonus.( ♣100 ♦180 ♥193 ♠206 )
  • Onslaught bonus: 57 or more monsters killed +15% Bonus.( ♣150 ♦270 ♥289 ♠309 )
  • Conquest bonus: 86 or more monsters killed +25% Bonus.( ♣250 ♦450 ♥482 ♠515 )
  • Observance bonus: 1 or more secret door discovered +8% Bonus.( ♣80 ♦144 ♥154 ♠165 )
  • Mischief bonus: 48 or more breakables smashed +8% Bonus.( ♣80 ♦144 ♥154 ♠165 )
  • Vandal bonus: 63 or more breakables smashed +10% Bonus.( ♣100 ♦180 ♥193 ♠206 )
  • Ransack bonus: 77 or more breakables smashed +15% Bonus.( ♣150 ♦270 ♥289 ♠309 )

External Links

Loot

  • Chests: 4–8
    • 1 chest found in the north section of the upper floor, after the underwater passage
    • 1 optional chest for killing Krung the Brutal (Ogre, found in the eastern section of the upper floor)
    • 1 chest found on the bottom floor, behind a secret door at the "T" intersection
    • 1 optional chest for killing the Hobgoblin Emissary (Hobgoblin, doesn't always spawn, found on the bottom floor, behind a secret door at the "T" intersection)
    • 1 chest found on the bottom floor, in Boss Jittik's room
    • 1 optional chest for killing Ryssal (Troglodyte, doesn't always spawn, found in the central room on the upper floor)
    • 1 optional chest for killing Witch Doctor Squagh (Kobold, doesn't always spawn, found in the northern section of the upper floor, after the underwater passage)
    • 1 optional chest for killing Witch Doctor Krankos (Kobold, doesn't always spawn, found in the southern section of the upper floor)
  • Collectables: 5
    • Mushroom — in the eastern section of the upper floor, near the waterIcon tooltip.pngSweet WhitecapDeadly FeverblanchPale Creeper
    • Mushroom — just after the acid tunnel in the northern sectionIcon tooltip.pngSweet WhitecapDeadly FeverblanchPale Creeper
    • Adventurer's Pack — in the southern section, across the ledges at the end of the rampIcon tooltip.pngAmber VialVial of Pure WaterVial of ContagionString of Prayer BeadsSmall Wooden IdolIcon of KhyberPage Torn from a Research NotebookKhyber Prayer PamphletTome: Prophecies of KhyberSweet WhitecapDeadly FeverblanchPale Creeper
    • Adventurer's Pack — just before the shrine in the southern sectionIcon tooltip.pngAmber VialVial of Pure WaterVial of ContagionString of Prayer BeadsSmall Wooden IdolIcon of KhyberPage Torn from a Research NotebookKhyber Prayer PamphletTome: Prophecies of KhyberSweet WhitecapDeadly FeverblanchPale Creeper
    • Rubble — in Boss Jittik's roomIcon tooltip.pngAmber VialVial of Pure WaterVial of ContagionString of Prayer BeadsSmall Wooden IdolIcon of KhyberPage Torn from a Research NotebookKhyber Prayer PamphletTome: Prophecies of KhyberSweet WhitecapDeadly FeverblanchPale Creeper

NPC end rewards

No reward when turning in the quest.

Monsters

Name ( picture ) CR Type Race
Boss Jittik( view
Boss Jittik.jpg
 • edit )
 ♦3Normal ♥5Hard ♠8Elite Reptilian Kobold
Brown Spider( view
Brown Spider.jpg
 • edit )
 ♦1Normal ♥3Hard ♠6Elite Vermin Spider
Gray Ooze( view
Gray Ooze.jpg
 • edit )
 ♦4Normal ♥6Hard ♠9Elite Ooze Gray Ooze
Hobgoblin Bodyguard( view
Hobgoblin Bodyguard.jpg
 • edit )
 ♦2Normal ♥4Hard Goblinoid Hobgoblin
Hobgoblin Emissary( view
Hobgoblin Emissary.jpg
 • edit )
 ♠9Elite Goblinoid Hobgoblin
Kobold Shaman( view
Kobold Shaman.jpg
 • edit )
 ♦1Normal ♥3Hard ♠5Elite Reptilian Kobold
Kobold Thrower( view
Kobold Thrower.jpg
 • edit )
 ♦1Normal ♥3Hard ♠5Elite Reptilian Kobold
Kobold Warrior( view
Kobold Warrior.jpg
 • edit )
 ♦0.5Normal ♥2Hard ♠5Elite Reptilian Kobold
Kobold( view
Kobold.jpg
 • edit )
 ♦0.25Normal ♥1Hard ♠3Elite Reptilian Kobold
Krung the Brutal( view
Krung the Brutal.jpg
 • edit )
 ♦4Normal ♥6Hard ♠9Elite Giant Ogre
Lesser Gray Ooze( view
Lesser Gray Ooze.jpg
 • edit )
 ♦2Normal ♥4Hard ♠6Elite Ooze Gray Ooze
Ryssal( view
Ryssal.jpg
 • edit )
 ♦4Normal ♠9Elite Reptilian Troglodyte
Witch Doctor Krankos( view
Witch Doctor Krankos.jpg
 • edit )
 ♦4Normal ♠9Elite Reptilian Kobold
Witch Doctor Squagh( view
Witch Doctor Squagh.jpg
 • edit )
Reptilian Kobold
Wolf( view
Wolf.jpg
 • edit )
 ♦1Normal ♥2Hard ♠5Elite Animal Wolf