Game mechanics • Newbie guide • In development • DDO Store • Social Media
Challenges • Classes • Collectables • Crafting • Enhancements • Epic Destinies • Favor • Feats
Glossary • Items • Maps • Monsters • Places • Quests • Races • Reincarnation • Skills • Spells
Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!
The House of Rusted Blades
![]() |
Warning: The information on this page might be inaccurate due to a game update. If you know any information on this page to be in error, please fix it by clicking the edit link above.
Reason: Needs to have parameters updated due to changes in Quest. |
Matron Jyr Dun’Robar is rumored to be one of the strongest warriors in the Underdark. Her House trains many heroes of Sschindylryn.
![]()
|
The House of Rusted Blades | |
Heroic level: | None |
Epic level: | 22 |
Duration: | Long |
Heroic XP: | N/A |
Epic XP: | ♣6,573Solo/Casual ♦11,311Normal ♥11,666Hard ♠12,022Elite |
Takes place in: | House Dun'Robar |
Bestowed by: | Traegar Vadamore |
NPC contact: | Traegar Vadamore |
Quest acquired in: | Eveningstar |
Patron: | Purple Dragon Knights |
Base favor: | 8 |
Free to Play: | No |
Extreme Challenge: | No |
Overview
Shame House Dun'Robar into leaving the Drow alliance that waged war on Eveningstar. A powerful illusion-spell cast by the War Wizards will disguise you once you enter the house in Sschindylryn in the Underdark, so you can commit the sabotage in the appearance of a Drow. The Underdark can be accessed through Eveningstar Cavern. Sschindylryn can be entered far south of the entry portal and high above the cavern floor.
- This is part of the City of Portals story arc. You must complete it, The House of Broken Chains, and The House of Death Undone (in any order) to enable access to The Portal Opens.
Objectives
- Apply the Ichor to the Battlemaster's Sword Rack
- Gather your party at the courtyard bell
- Ring the courtyard bell
- Defeat High Battlemaster Teblyn
- (Optional) Apply the Ichor to all the sword racks +17.4% Bonus.( ♣1,144 ♦1,968 ♥2,030 ♠2,092 )
Known Traps
- Several Spell Wards, in some halls and near sword racks.
- Trap on the levers leading to Jyr Dun'Robar's room; control panel on the floor in front of the barrier (Warning Glyph).
Tips and Misc
- The only required kill here is the High Battlemaster, making this quest a fast XP/loot run. Sending someone with Dimension Door to get the Sword Rack while the party waits at the bell greatly shortens completion times.
- Dragging active enemies back to the main room allows all of the mobs on the floor that are fighting each other to activate as well. This must be performed before the Apply the Ichor to the Battlemaster's Sword Rack objective. Once completed, the enemies on the main room floor disappear.
- There are two levers by the sealed door to Jyr Dun'Robar's room (Matron of Dun'Robar, Matron's Quarters; northern room); the DM will remark one is "less tarnished with use" when you stand in front of it - this one will do nothing but trigger traps.
- To enter the Armory; it requires two 'separated' levers, to be pulled to open duel alternative: opening and closing portcullises. Therefore it will require two people to operate the two levers when entering (a single lever inside the room will also operate a portcullis).
- If you open the Secret Door in the Armory it will trigger a Drow ambush from the hidden Chest alcove.
- The Jyr Dun'Robar fight cannot be fought after defeating Teblyn.
- A hire can be used to apply the ichor to the Battlemaster's rack with the player down the hall and then dismissed, to avoid that fight.
- A trapper can disable the three traps in the passageway between the Battlemasters' Quarters and where he spawns overlooking the Arena; this will require fighting at least two guards (as one set of doors can't be opened without alerting them), but after applying the ichor and gathering by the bell, most of the party can wait up the hall while one person stays by the bell. When ready, the person by the bell can ring it and scamper down the hall, while the rest of the party ranges the Battlemaster from up the hallway. This will draw his attention without alerting any of the other drow in the room. This can also be done solo with sufficient stealth; just make sure to open all the doors along your path first!
Bonus XP
- Devious bonus: <11 or fewer monsters killed +7% Bonus. No experience numbers available.
- Discreet bonus: <22 or fewer monsters killed +5% Bonus. No experience numbers available.
- Aggression bonus: 63 or more monsters killed +10% Bonus. No experience numbers available.
- Onslaught bonus: 77 or more monsters killed +15% Bonus. No experience numbers available.
- Conquest bonus: 93-94 or more monsters killed +25% Bonus. No experience numbers available.
- Tamper bonus: 5 or more traps disarmed +10% Bonus. No experience numbers available.
- Neutralization bonus: 7 or more traps disarmed +20% Bonus. No experience numbers available.
- Ingenious Debilitation bonus: 8 or more traps disarmed +30% Bonus. No experience numbers available.
- Mischief bonus: 15 or more breakables smashed +8% Bonus. No experience numbers available.
- Vandal bonus: 20 or more breakables smashed +10% Bonus. No experience numbers available.
- Ransack bonus: 24 or more breakables smashed +15% Bonus. No experience numbers available.
- Notes: Onslaught requires dragging an active enemy past the inactive ones to activate them. Ransack requires breaking breakables in Jyr Dun'Robar's room; ranging them from outside (so as not to trigger the fight) works.
Loot
- Chests: 3
- 1 for Jyr Dun'Robar
- 1 (locked) behind secret door
- 1 for end boss fight
- Collectables: 4
- Cabinet in the main barracks
- Bones in the armory
- Cabinet in the mess hall
- Cabinet in the bedroom side chamber where you find Jyr Dun'Robar
- NPC rewards: Standard with a chance of +3 Tomes
Named Chest Drop
- Seal of House Dun'Robar - Ring: Lesser Random Ability Score (enhancement +7 or insightful +2), Dodge 4%, (any of the following: Shatter +10, Stunning +10, Vertigo +10, Exceptional Combat Mastery +5, Tendon Slice 10%); (Jyr Dun'Robar)
- Drow X of the Weapon Master - +6 Weapons with a +1 Expanded critical threat, Triple base weapon damage (3W), Maiming
Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6, x3 - 2 to 12, x4 - 3 to 18. and One Random Tactics Bonus (Exceptional Combat Mastery +5, Shatter +10
Shatter +10: This effect gives a +10 enhancement bonus to the DC to resist the character's Sunder and Improved sunder attempts., Stunning +10
Stunning +10: +10 Enhancement bonus to the DC of character's Stunning Blow and Stunning Fist attempts., Vertigo +10
Vertigo +10: This effect gives a +10 Enhancement bonus to the DC to resist the character's Trip and Improved Trip attempts. or Tendon Slice +10). These are named items, and thus cannot be Cannith crafted. [ML:21,BtCoE] (End chest)
- Drow Dagger of the Weapon Master
- Drow Light Mace of the Weapon Master
- Drow Quarterstaff of the Weapon Master
- Drow Longsword of the Weapon Master
- Drow Shortsword of the Weapon Master
- Drow Rapier of the Weapon Master
- Drow Khopesh of the Weapon Master
- Drow Maul of the Weapon Master
- Drow Warhammer of the Weapon Master
- Drow Greataxe of the Weapon Master
- Drow Bastard Sword of the Weapon Master
- Drow Scimitar of the Weapon Master
- Duergar Waraxe of the Weapon Master
Monsters
Name(picture) | CR | Type | Race |
---|---|---|---|
Acolyte of Lolth (view) | ●♦23Epic Normal ●♠43Epic Elite | Elf | Drow Elf |
Drow Archer (view) | ●♦22Epic Normal ●♥27Epic Hard ●♠42Epic Elite | Elf | Drow Elf |
Dun'Robar Blademaster (view) | ●♥28Epic Hard ●♠44Epic Elite | Elf | Drow Elf |
Dun'Robar Sentry (view) | ●♦20Epic Normal ●♥25Epic Hard ●♠39Epic Elite | Elf | Drow Elf |
Dun'Robar Warrior (view) | ●♦22Epic Normal ●♠42Epic Elite | Elf | Drow Elf |
Guard (view) | ●♦22Epic Normal ●♠42Epic Elite | Elf | Drow Elf |
Jyr Dun'Robar (view) | ●♦28Epic Normal ●♥32Epic Hard ●♠49Epic Elite | Elf | Drow Elf |
Master Wizard (view) | ●♥28Epic Hard ●♠43Epic Elite | Elf | Drow Elf |
Quickblade (view) | ●♦22Epic Normal | Elf | Drow Elf |
Teblyn Dun'Robar (view) | ●♦24Epic Normal ●♥29Epic Hard ●♠44Epic Elite | Elf | Drow Elf |
House Dun'Robar quests
Menace of the Underdark quests
DDOwiki maintenance categories
DDOwiki meta > DDOwiki metacategories
DDOwiki metacategories
Root > DDO game guides > Maps > Quests with maps
Root > DDO library
Root > DDOwiki meta
Root > DDOwiki meta > DDOwiki metacategories > Quests > Epic quests
Root > DDOwiki meta > DDOwiki metacategories > Quests > Pay to Play quests
Root > DDOwiki meta > DDOwiki metacategories > Quests > Quests by duration > Long quests
Root > DDOwiki meta > DDOwiki metacategories > Quests > Quests by favor reward > Quests with 8 base favor reward
Root > DDOwiki meta > DDOwiki metacategories > Quests > Quests by level > DDO Compendium > Compendium:Level 22 quests
Root > DDOwiki meta > DDOwiki metacategories > Quests > Quests by level > Level 22 quests
Root > DDOwiki meta > DDOwiki metacategories > Quests > Quests by location > Eveningstar quests
Root > DDOwiki meta > DDOwiki metacategories > Quests > Quests by name
Root > DDOwiki meta > DDOwiki metacategories > Quests > Quests by patron > Purple Dragon Knights patron quests