Game mechanicsNewbie guideIn developmentDDO StoreSocial Media

ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavorFeats


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!


From DDO wiki
Jump to: navigation, search

This large home has been transformed into a field hospital to care for the many people injured during the recent Drow attacks.

The Druid's Deep adpack icon.jpg
DDO Point icon.png Requires access to adventure packIcon tooltip.png: The Druid's Deep
Heroic level: 17
Epic level: 23
Duration: medium
Heroic XP:  ♣1,682Icon tooltip.pngSolo/Casual ♦2,912Icon tooltip.pngNormal ♥3,020Icon tooltip.pngHard ♠3,129Icon tooltip.pngElite
Epic XP:  ♣7,611Icon tooltip.pngSolo/Casual ♦13,085Icon tooltip.pngNormal ♥13,485Icon tooltip.pngHard ♠13,885Icon tooltip.pngElite
Takes place in: Eveningstar War Hospital
Bestowed by: Meena Follakin
NPC contact: Meena Follakin
Quest acquired in: Eveningstar
Patron: The Harpers
Base favor: 6
Free to Play: No
Extreme Challenge: No
M outbreak.png
Loading screen


A strange new disease has overtaken the Eveningstar War Hospital. Go there and assist the Head Priest with the crisis.

Spoiler Warning: Information below this point can be considered spoiler material!


  • Speak to Head Priest Jaskyr
  • Collect Infection Samples (2 total)
  • Put a stop to Peron Uthe
  • (Optional) Cure patients (5 total) — Bonus (24.2%): Heroic( ♣407 ♦705 ♥731 ♠757 ) Epic( ♣1,842 ♦3,167 ♥3,263 ♠3,360 )

Known Traps

Trap DC

  • Bear Traps and Spell Wards (fire) in the Head Priest's quarters

Tips and Misc

  • The Wisps are fond of lightning bolts and the Stalkers are fond of Acid attacks. Bring the appropriate resists.
    • The Primal Wisps are vulnerable to force damage (~10-25% extra damage) (Magic Missile, Force Missile, Chain Missile, etc) but are immune to acid and electric. They also have 50% absorption against fire and cold damage and extremely high spell resistance.
  • Plant creatures take greater damage from Horrid Wilting.
  • The Plant Zombies are plant based, not undead. Between them and the other plant monsters, a Plant Bane weapon would be nice here.

Walk Through

  • Talk to Brother Jaskyr and grab the silver key (the first of two) off the table.
    • Optional: Head Priest Jaskyr "gives" the party a Healing Stone (not an actual inventory item) with 10 charges to use on Patients. The stone can be activated by a character's Heal skill for 1 charge, or by UMD for 2 charges, and your party needs 5 successes for this optional. This is usable by anyone in the party, so make sure people know there is a DC check involved, or just assign it to the character(s) with the best skill. See table at bottom of page for DC's.
      • On a Failure, the Patient may either transform into a Red Musk Zombie and attack, or release Red Musk Pollen (save failure results in temporary INT damage).
  • Go north (right) first, and up the stairs. Wake the patient at the far end of the hall, kill him, and collect your first "sample".
    • The samples are held by two different orange named mini bosses. Killing them collects the sample.
    • Whichever you encounter first of Aeron Leifbrand and Mikhael Jarvin will be on their human form, and turn into an orange-named plant creature. The second one will be on plant for a while, be red-named, and berserk.
  • Grab the (second) Silver Key in the hall outside that door, go back and continue through the south (left) door.
  • Work your way to the end of the south wing and kill the infected mini-boss, your second "sample".
    • Optional: Pick up the Iron Key in the side room there, which will open the Priest's Quarters, leading to a secret door with a chest. A bear trap and spell ward greet you at each of the doors.
    • If you don't do this now, you will need Dimension Door to return to it after the end fight.
  • Return to Jaskyr in the main hall. Use the portal to the quarantine area and end fight.
    • You land on a pair of shrines to use before or during the fight, which starts when you go downstairs.

Bonus XP

  • Neutralization bonus: 2 or more traps disarmed +20% Bonus.( ♣336 ♦582 ♥604 ♠626 )
  • Ingenious Debilitation bonus: 4 or more traps disarmed +30% Bonus.( ♣505 ♦874 ♥906 ♠939 )


  • Chests: 3
    • 1 Behind secret wall in Head Priest Jaskyr's room
    • 1 For (Optional) Cure 5 Patients
    • 1 End chest
  • Collectables: 2
    • Adventurer's Pack in courtyard at end of south wing
    • Cabinet behind the closed sickroom door at the bottom of the stairs after taking the dimension door
  • NPC rewards: Random item worth ~7K; choose from 8

Named Chest Drop

Corruption of Nature (Runearm, BtCoE; End chest)

Thunderstorm Crescent (Sickle, BtCoE; patient rare chest)


Name(picture) CR Type Race
Peron Uthe(view)
Peron Uthe.jpg
 ♦20Icon tooltip.pngNormal ♥23Icon tooltip.pngHard ♠28Icon tooltip.pngElite ♥31Icon tooltip.pngEpic Hard Plant Plant Creature
Aeron Leifbrand(view)
Aeron Leifbrand.jpg
 ♦19Icon tooltip.pngNormal ♥22Icon tooltip.pngHard ♠27Icon tooltip.pngElite ♥30Icon tooltip.pngEpic Hard Plant Plant Creature
Mikhael Jarvin(view)
Mikhael Jarvin.jpg
 ♦19Icon tooltip.pngNormal ♥22Icon tooltip.pngHard ♠27Icon tooltip.pngElite ♥30Icon tooltip.pngEpic Hard Plant Plant Creature
 ♦9Icon tooltip.pngNormal ♦18/21Icon tooltip.pngEpic Normal ♥24Icon tooltip.pngEpic Hard Elemental Muckman
Primal Wisp(view)
Primal Wisp.jpg
 ♠25Icon tooltip.pngElite ♥28Icon tooltip.pngEpic Hard ♠53Icon tooltip.pngEpic Elite Aberration Will o' Wisp
Red Musk Zombie(NoPic)
No pic.jpg
 ♥21Icon tooltip.pngEpic Hard Plant Plant Creature
Vine Horror(view)
Vine Horror.jpg
 ♠25Icon tooltip.pngElite ♦21Icon tooltip.pngEpic Normal ♥28Icon tooltip.pngEpic Hard ♠53Icon tooltip.pngEpic Elite Plant Vine Stalker

The above was automatically compiled via DPL, 04:46:59 result from cache, age: 10:22:27 of max 1 day - if you think that's not up-to-date, refresh it by visiting this link (please, use sparingly, since it puts some additional load on the server)

Healing Stone DCs

Skill Quest Difficulty Skill Total Suspected DC range
Heal Normal 27:Fail; 29:Success 28-29
Hard 30:Fail; 32:Success 31-32
Elite 35:Fail; 36:Success 36
Epic Normal 31:Fail; 35:Success 32-35
Epic Hard 28:Fail; 38:Success 32-38
Epic Elite 32-?
Use Magic Device Normal 37:Success ?-37
Hard 39:Fail; 41:Success 40-41
Elite 43:Fail,52:Success 44-57
Epic Normal 45:Success ?-45
Epic Hard 49:Fail; 50:Success 50
Epic Elite