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Rest Stop

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This castle has lain in ruins since the end of the Goblin Wars. Now adventurers use it as shelter when they travel down the High Road.

The High Road of Shadows adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: The High Road of Shadows
Rest Stop
Heroic level: 18
Epic level: 24
Duration: medium
Heroic XP:  ♣2,442Solo/Casual ♦4,223Normal ♥4,375Hard ♠4,528Elite
Epic XP:  ♣8,527Solo/Casual ♦14,647Normal ♥15,082Hard ♠15,517Elite
Takes place in: Beckside Castle Ruins
Bestowed by: Freda Gambosi
NPC contact: Freda Gambosi
Quest acquired in: Eveningstar
Patron: The Harpers
Base favor: 6
Free to Play: No
Extreme Challenge: No
M rest stop.png
Loading screen

Overview

Rest Stop is the 2nd quest in The Netherese Legacy story arcIcon tooltip.pngStory arcs are chains of chains or quests that make up a story line.
Completing everything in a story arc often yields a nice reward.
.
The first four quests can be completed in any order to unlock The End of the Road.
Detour • Rest Stop • Lost in the Swamp • A Stay at the Inn • The End of the Road

The Harpers have learned that Oriphaun hid one of the Nether Scroll pieces inside a ruined castle that adventurers often use as a camping spot.

Take the High Road to Beckside Castle and find the scroll piece.


Spoiler Warning: Information below this point can be considered spoiler material!

Objectives

  • Reclaim the Nether Scroll Piece hidden inside the Castle
  • Defeat Netherese Overseer Shadeskein
  • Defeat the Shadow-Corrupted Water Elemental
  • Access the Throne Room
  • (Optional) Learn what you can from the other adventurers (14 total) — Bonus (9.8%): Heroic( ♣239 ♦414 ♥429 ♠444 ) Epic( ♣836 ♦1,435 ♥1,478 ♠1,521 )
  • (Optional) Find the missing Adventuring Party — Bonus (2%): Heroic( ♣49 ♦84 ♥88 ♠91 ) Epic( ♣171 ♦293 ♥302 ♠310 )
  • (Optional) Disable Netherese Staves safely (3 total) — Bonus (4.9%): Heroic( ♣120 ♦207 ♥214 ♠222 ) Epic( ♣418 ♦718 ♥739 ♠760 )
  • (Optional) Defeat the Umbral Gargoyle Lord — Bonus (14.7%): Heroic( ♣359 ♦621 ♥643 ♠666 ) Epic( ♣1,253 ♦2,153 ♥2,217 ♠2,281 )

What to Expect

  • incorporeal foes
  • Traps (fixed)
  • Spawning/respawning monsters

Known Traps

Trap DCs: Heroic and Epic

Tips and Misc

  • To get "further in" (west) to the castle, speak to the dwarven vendor, Breagar Coppervein <adventurer supplies>, in the second room (north), and buy an "adventurer's torch" - one is enough. Place one in the empty torch sconce over the fireplace, west side of the first room, to open a secret door there.
  • These Adventurer's Torches are also weapons (clubs) with a flame damage effect and a bane effect against incorporeal (of which there are many in this quest). This effect does not provide Ghost Touch.
  • (Optional) The eastern loop contains no combat or traps, only a shrine and the "Learn what you can from the other adventurers" optional. This involves talking to 14 Adventurers in total.
  • Three of the Adventurers, Tanya Brock <Paladin>, Slade Destinaxe <Paladin> and Lyrica Whitestone <Bard>, have extended dialogues. Make sure you click through the optional text until it registers: Talked to Adventurer and you see the count tick down on your objectives.
  • (Optional) The only way to get the kill bonus' is to let Gaston keep calling Umbral Rats. This is also a good way to build up your Monster Manual (Vol. vi) kills for Shadows.
  • (Optional) Tamper bonus comes from disabling the Spell Wards
  • (Optional) The optional Disable (3) Netherese Staves usually requires more than 1 player character, as each staff has different options, requiring 3 of 4 different abilities: The same option cannot be chosen twice.
    • One can be disabled with the Bear trap received from the disabled adventurer (in the first room) if you have the Trapmaking feat. The place Bear trap option is listed on all staves.
    • One requires a Strength check, and then taking damage (approx 650 on Heroic Elite) (DC  ♦28-29Normal ♥20-29Hard ♠28Elite ♦31-34Epic Normal ♥31-35Epic Hard ♠31-35Epic Elite)
    • One requires 50 SP from a divine caster - Channel Holy Energy
    • One requires 50 SP from an arcane caster - Channel Arcane Energy
      • A multiclassed character might be able to meet the requirement to get all three staves, as can Bards (who get all Lore feats during the class leveling process)
  • The portcullis leading to the final room (north/central on the map) has 2 crystals that must be lit.
  • There are several water elementals in this area - the red-named "shadow-corrupted" one is the (only) one you are required to defeat.
  • The other crystal is lit when Keldan Shadeskein is slain. Keldan spawns (with his chest) in one of the small rooms with a staff, in the west or central of the castle.
  • The map shows this chest in a specific room (in the west) - in fact, Keldan (and his chest) can spawn in any of the staff rooms.
  • Near that final portcullis, in the hall leading to it, a "Lever" can be found inside the north wall, just out of reach. It may seem this is related - it is not, and can only be accessed from the final room.
  • At the end fight, the Umbral Rats will keep spawning as long as Gaston Wyrst is alive. Under Heroic Elite spawn rate is about 25 a minute, Epic Hard's spawn rate is 10 a minute. This makes getting conquest pretty trivial and with sufficient time, the Shadow Monster Manual entry can be completed.

Bonus XP

  • Discreet bonus: 19 or fewer monsters killed +5% Bonus.( ♣122 ♦211 ♥219 ♠226 )
  • Aggression bonus: 68 or more monsters killed +10% Bonus.( ♣244 ♦422 ♥438 ♠453 )
  • Onslaught bonus: 88 or more monsters killed +15% Bonus.( ♣366 ♦633 ♥656 ♠679 )
  • Conquest bonus: 108 or more monsters killed +25% Bonus.( ♣611 ♦1,056 ♥1,094 ♠1,132 )
  • Tamper bonus: 2 or more traps disarmed +10% Bonus.( ♣244 ♦422 ♥438 ♠453 )
  • Neutralization bonus: 3 or more traps disarmed +20% Bonus.( ♣488 ♦845 ♥875 ♠906 )
  • Ingenious Debilitation bonus: 4 or more traps disarmed +30% Bonus.( ♣733 ♦1,267 ♥1,313 ♠1,358 )
  • Mischief bonus: 26 or more breakables smashed +8% Bonus.( ♣195 ♦338 ♥350 ♠362 )
  • Vandal bonus: 34 or more breakables smashed +10% Bonus.( ♣244 ♦422 ♥438 ♠453 )
  • Ransack bonus: 42 or more breakables smashed +15% Bonus.( ♣366 ♦633 ♥656 ♠679 )

Loot

  • Chests: 4
    • After defeating Umbral Gargoyle Lord
    • After defeating Keldan Shadeskein
    • After defeating Shadow-Corrupted Water Elemental
    • After defeating Gaston Wyrst (End Chest)
  • Collectables: 4
    • Adventurer's Pack on the tower roof, to the south
    • Cabinet in the western elemental room, underwater
    • Adventurer's Pack in the central room (with the hidden shrine), in the southwest corner
    • Adventurer's Pack in the final room, just below the dropdown
  • NPC rewards: Standard

Named Chest Drop

Last Edited Item Type Enhancements ML Bind Quests
  • Update 45.3
  • 1 year, 4 months, and 5 days
  • Gavaleus
Forgotten Light (Level 16)
Forgotten Light (Level 16).png
Heavy Mace 16 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip Rest Stop, End chest (Heroic Normal)
  • Update 48.4.2
  • 4 months and 11 days
  • BugTime
Roadwatch Bow (Level 16)
Roadwatch Bow (Level 16).png
Long Bow
  • +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
  • AxiomaticIcon tooltip.pngAxiomatic: An axiomatic weapon is lawfully aligned and infused with the power of law. It makes the weapon law-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 damage against all of chaotic alignment.
  • AlignedIcon tooltip.pngAligned: This weapon transmutes into a form that is able to bypass any alignment based Damage Reduction. (Chaotic, Good, Evil, Lawful)
  • Heartseeker IIIIcon tooltip.pngHeartseeker III: On Critical Hit: 7 to 42 Piercing damage from weapons with a x2 Critical Multiplier, 7 to 56 Piercing damage from weapons with a x3 Critical Multiplier, and 7 to 70 Piercing damage from weapons with a x4 or greater Critical Multiplier.
16 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip Rest Stop, Umbral Gargoyle Lord chest (Heroic Normal)
  • Update 48.4.2
  • 4 months and 11 days
  • BugTime
Roadwatch Bow (Level 17)
Roadwatch Bow (Level 17).png
Long Bow
  • +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
  • AxiomaticIcon tooltip.pngAxiomatic: An axiomatic weapon is lawfully aligned and infused with the power of law. It makes the weapon law-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 damage against all of chaotic alignment.
  • AlignedIcon tooltip.pngAligned: This weapon transmutes into a form that is able to bypass any alignment based Damage Reduction. (Chaotic, Good, Evil, Lawful)
  • Heartseeker IIIIcon tooltip.pngHeartseeker III: On Critical Hit: 7 to 42 Piercing damage from weapons with a x2 Critical Multiplier, 7 to 56 Piercing damage from weapons with a x3 Critical Multiplier, and 7 to 70 Piercing damage from weapons with a x4 or greater Critical Multiplier.
17 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip Rest Stop, Umbral Gargoyle Lord chest (Heroic Hard)
  • Update 48.4.3
  • 4 months and 5 days
  • BugTime
Forgotten Light (Level 17)
Forgotten Light (Level 17).png
Heavy Mace 17 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip Rest Stop, End chest (Heroic Hard)
  • Update 48.4.3
  • 4 months and 5 days
  • BugTime
Forgotten Light (Level 18)
Forgotten Light (Level 18).png
Heavy Mace 18 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip Rest Stop, End chest (Heroic Elite)
  • Update 48.4.3
  • 4 months and 3 days
  • BugTime
Roadwatch Bow (Level 18)
Roadwatch Bow (Level 18).png
Long Bow 18 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip Rest Stop, Umbral Gargoyle Lord chest (Heroic Elite)
  • Update 48.4.3
  • 4 months and 6 days
  • BugTime
Roadwatch Bow (Level 23)
Roadwatch Bow (Level 23).png
Long Bow 23 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip Rest Stop, Umbral Gargoyle Lord chest (Epic Normal);
Netherese Legacy, Quest chain end reward
  • Update 48.4.3
  • 4 months and 5 days
  • BugTime
Forgotten Light (Level 23)
Forgotten Light (Level 23).png
Heavy Mace 23 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip Rest Stop, End chest (Epic Normal);
Netherese Legacy, Quest chain end reward
  • Update 48.4.3
  • 4 months and 6 days
  • BugTime
Roadwatch Bow (Level 24)
Roadwatch Bow (Level 24).png
Long Bow
  • +7 Enhancement BonusIcon tooltip.png+7 Enhancement Bonus: +7 enhancement bonus to attack and damage rolls.
  • Supreme LawIcon tooltip.pngSupreme Law: This weapon is infused with the supreme Power of Law. It does an additional 3 to 18 damage to non-lawful targets and can only be wielded by Lawful-aligned characters.
  • AlignedIcon tooltip.pngAligned: This weapon transmutes into a form that is able to bypass any alignment based Damage Reduction. (Chaotic, Good, Evil, Lawful)
  • Heartseeker VIcon tooltip.pngHeartseeker V: On Critical Hit: 11 to 66 Piercing damage from weapons with a x2 Critical Multiplier, 11 to 88 Piercing damage from weapons with a x3 Critical Multiplier, and 11 to 110 Piercing damage from weapons with a x4 or greater Critical Multiplier.
24 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip Rest Stop, Umbral Gargoyle Lord chest (Epic Hard)
  • Update 48.4.3
  • 4 months and 5 days
  • BugTime
Forgotten Light (Level 24)
Forgotten Light (Level 24).png
Heavy Mace 24 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip Rest Stop, End chest (Epic Hard)
  • Update 48.4.3
  • 4 months and 6 days
  • BugTime
Roadwatch Bow (Level 25)
Roadwatch Bow (Level 25).png
Long Bow 25 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip Rest Stop, Umbral Gargoyle Lord chest (Epic Elite)
  • Update 48.4.3
  • 4 months and 5 days
  • BugTime
Forgotten Light (Level 25)
Forgotten Light (Level 25).png
Heavy Mace 25 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip Rest Stop, End chest (Epic Elite)
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Monsters

Name(picture) CR Type Race
Gaston Wyrst(view)
Gaston Wyrst.jpg
 ♦21Normal ♥25Hard ♠31Elite ♦28Epic Normal ♥33Epic Hard Humanoid Human
Greater Fire Mephit(view)
Greater Fire Mephit.jpg
 ♦6Normal ♥8Hard ♠11Elite ♥27Epic Hard OR Summoned by another mephit: ♠6Elite Fire Outsider Mephit
Keldan Shadeskein(view)
Keldan Shadeskein.png
 ♦20Normal ♥24Hard ♠26Elite ♦27Epic Normal ♥31Epic Hard Humanoid Human
Netherese Wizard(view)
Netherese Wizard.jpg
 ♦19Normal ♥23Hard ♠28Elite ♦24Epic Normal ♥30Epic Hard Humanoid Human
Sellsword Archer(view)
Sellsword Archer.jpg
 ♦18Normal ♥22Hard ♠28Elite ♦24Epic Normal ♥29Epic Hard Humanoid Human
Sellsword Footpad(view)
Sellsword Footpad.jpg
 ♦18Normal ♥22Hard ♠28Elite ♥29Epic Hard Humanoid Human
Sellsword Skirmisher(view)
Sellsword Skirmisher.jpg
 ♦18Normal ♥22Hard ♠28Elite ♥29Epic Hard Humanoid Human
Shadow-Corrupted Water Elemental(view)
Shadow-Corrupted Water Elemental.jpg
 ♦20Normal ♥24Hard ♠30Elite ♦27Epic Normal ♥31Epic Hard Elemental Water Elemental
Summoned Shadow(view)
Summoned Shadow.jpg
 ♠26Elite ♥27Epic Hard Undead Shadow
Umbral Gargoyle Lord(view)
Umbral Gargoyle Lord.jpg
 ♦21Normal ♠31Elite ♦27Epic Normal ♥33Epic Hard Undead Shadow
Umbral Gargoyle(view)
Umbral Gargoyle.jpg
 ♥25Hard ♠29Elite ♦26Epic Normal ♥30Epic Hard Undead Shadow
Umbral Rat(view)
Umbral Rat.jpg
 ♦14Normal ♥16Hard ♠19Elite ♥25Epic Hard Undead Shadow
Water Elemental(view)
Water Elemental.jpg
CRs missing! Elemental Water Elemental