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DDO information project/Spot and Search/8

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Spot
&
Search
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Quest
Level
1 2 3 4 5 6 7 8 9 10 Traps
&
Locks
11 12 13 14 15 16 17 18 19 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29 30

31 32

20 21 22 23 24 25 26 27 28 29 30

31 32


Level 8 quests[edit]

Suspected Requirements

Spot Requirements:

  • Casual
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: Not enough data
  • Normal
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: Not enough data
  • Hard
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: Not enough data
  • Elite
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 32

Search Requirements

  • Casual
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: Not enough data
  • Normal
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: Not enough data
  • Hard
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: Not enough data
  • Elite
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 32


Assault on the Aerie of the Slave Lords[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Bridge Electricity trap by Ozone pool Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Fire trap, within a collapsible floor, pit Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28

Caverns of Korromar[edit]

Trap & Lock DCs

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret door leading to chest in the Sewers Casual ?–1 ?–4
Normal 1:Success 3:Fail; 4:Success ?–1 4
Hard 6:Fail; 7:Success 11:Fail; 12:Success 7 12
Elite 10:Fail; 11:Success 15:Fail; 16:Success 11 16

The Faithful Departed[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Two force traps on stairs Casual ?–13 ?–13
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Three blade traps in hallway Casual ?–13 ?–13
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Spike trap on stairs Casual ?–13 ?–13
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28

Haunted Library[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Cold trap on upper level. North wall, under light close to door Casual ?–13 ?–13
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Fire trap behind green key chest Casual ?–13 ?–13
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Arrow/darts. Mechanical, door leading to the chest room on the lower level (Control Panel is on the wall west of the door) Casual ?–13 ?–13
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Unholy ??? before the western shrine on the lower level (Control Panel; on the south wall before the sarcophagus) Casual ?–13 ?–13
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Spike traps in northern tunnel after green key door. North wall Casual ?–13 ?–13
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Poison trap behind end chest. On the floor under the poison spray Casual ?–13 ?–13
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28

Secret of the Slavers' Stockade[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Fire jets, near Abandoned Tower Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Fire jets, near Courtyard to East wing Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Fire jets Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Fire jets Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Fire jets, near cells towards Dining Halls Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Fire jets, near cells towards Dining Halls Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Lower Fortress, Magnetic trap by levers Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Lower Fortress, Force trap Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Lower Fortress, Poison trap Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Icar's Encampment, Fire jet Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Icar's Encampment, Cold jet Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Sonic trap, Markessa's stronghold Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Cold trap, Markessa's stronghold Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Cold trap, Markessa's stronghold Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32 32

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret door by Shrine Casual ? ?–29
Normal ? ?–29
Hard ? ?–29
Elite 29:Success ? ?–29
Secret door, in Markessa's stronghold (Body double room) Casual ? ?–29
Normal 7:Fail; 8:Success 12:Fail; 13:Success 8 13
Hard 7:Fail; 24:Success 12:Fail; 29:Success 8–24 13–29
Elite 7:Fail; 24:Success 12:Fail; 29:Success 8–24 13–29
Secret door in Markessa's stronghold Casual ? ?–29
Normal 7:Fail; 8:Success 12:Fail; 13:Success 8 13
Hard 7:Fail; 24:Success 12:Fail; 29:Success 8–24 13–29
Elite 7:Fail; 24:Success 12:Fail; 29:Success 8–24 13–29

Slave Pits of the Undercity[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Cold Trap, near start area on the right side Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Blades in start area, left corridor Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Second group of Blades in start area, left corridor Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Bear traps, left corridor in-front of the door Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Pressure plates (cold), in start area, left corridor Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Graveyard, Bear traps first area Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Lower Catacombs, Bear traps Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Lower Catacombs, Pressure plates (poison) by door Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Lower Catacombs, canal Air jets Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Lower Catacombs, Puzzle room Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Lower Catacombs, Lightening by torches Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32 32
Lower Catacombs (Orc Chieftain and Witchdoctor area), Pressure plates Casual ? ?
Normal ? ?
Hard ? ?
Elite ? ?

Spies in the House[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spikes at end of underwater tunnel Casual ?–16 ?–17
Normal 16:Success 17:Success ?–16 ?–17
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Sonic traps at water level Casual ?–16 ?–17
Normal 16:Success 17:Success ?–16 ?–17
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Spikes north of fence Casual ?–16 ?–17
Normal 16:Success 17:Success ?–16 ?–17
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Spikes around valve Casual ?–16 ?–17
Normal 16:Success 17:Success ?–16 ?–17
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Spikes around corner to south Casual ?–16 ?–17
Normal 16:Success 17:Success ?–16 ?–17
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Spikes around stairs Casual ?–16 ?–17
Normal 16:Success 17:Success ?–16 ?–17
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Spikes near tunnel mouth Casual ?–16 ?–17
Normal 16:Success 17:Success ?–16 ?–17
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Spikes in tunnel Casual ?–16 ?–17
Normal 16:Success 17:Success ?–16 ?–17
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Spikes along west wall Casual ?–16 ?–17
Normal 16:Success 17:Success ?–16 ?–17
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
??? Control Panel near upper tunnel mouth Casual ?–16 ?–17
Normal 16:Success 17:Success ?–16 ?–17
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Air jet, Control Panel near running water Casual ?–16 ?–17
Normal 16:Success 17:Success ?–16 ?–17
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Electricity at end of tunnel Casual ?–16 ?–17
Normal 16:Success 17:Success ?–16 ?–17
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Blade traps near air jet Casual ?–16 ?–17
Normal 16:Success 17:Success ?–16 ?–17
Hard 17:Fail; 23:Success 18–23 ?–48
Elite 28:Success 48:Success 18–28 ?–48
Spike near third shrine Casual ?–16 ?–17
Normal 16:Success 17:Success ?–16 ?–17
Hard 17:Fail; 23:Success 18–23 ?–48
Elite 28:Success 48:Success 18–28 ?–48
Lightning traps near valves (Control Panel on level below, extending bridge) Turn the valve on the right (west) Casual ?–16 ?–17
Normal 16:Success 17:Success ?–16 ?–17
Hard 17:Fail; 23:Success 18–23 ?–48
Elite 28:Success 48:Success 18–28 ?–48

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
At the top of the long ladder first alcove to the north Casual ?–1 ?–4
Normal 1:Success 3:Fail; 4:Success ?–1 4
Hard 17:Success 3:Fail; 18:Success ?–17 4–18
Elite 3:Fail ? 4–?

Stromvauld's Mine[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Air gusts on west side of the first large room Casual ?–13 ?–13
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Lightning trap near gap after air gusts Casual ?–13 ?–13
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Fire jet from furnace near the elevator shaft and ladder down Casual ?–13 ?–13
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
First furnace at the bottom of the elevator shaft Casual ?–13 ?–13
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Furnace at the bottom of the last large room Casual ?–13 ?–13
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28

The Prisoner (Vault of Night, Part 2)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Dart trap in maze (may or may not be present) underwater Casual ?–17 ?–20
Normal 17:Success 24:Success ?–17 ?–20
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Spike trap in maze (may or may not be present) Casual ?–17 ?–20
Normal 17:Success 24:Success ?–17 ?–20
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Second spike trap in maze (may or may not be present) Casual ?–17 ?–20
Normal 17:Success 24:Success ?–17 ?–20
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Force trap in maze (may or may not be present) Casual ?–17 ?–20
Normal 17:Success 24:Success ?–17 ?–20
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Blade trap covering final chest, behind the chest Casual ?–17 ?–20
Normal 17:Success 24:Success ?–17 ?–20
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28

The Temple Outpost: Captives of the Cult (Cult of the Six, Chapter 1a)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
North-west room Casual ?–17 ?–18
Normal 17:Success 18:Success ?–17 ?–18
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
East hallway, southern section Casual ?–4 ?–4
Normal 4:Success 3:Fail; 4:Success ?–4 4
Hard 2:Fail ? 3–?
Elite 2:Fail; 25:Success ? 3–25
East hallway, central section Casual ?–4 ?–4
Normal 4:Success 3:Fail; 4:Success ?–4 4
Hard 2:Fail ? 3–?
Elite 2:Fail; 25:Success ? 3–25
North hallway, eastern section Casual ?–4 ?–4
Normal 4:Success 3:Fail; 4:Success ?–4 4
Hard 2:Fail ? 3–?
Elite 2:Fail; 25:Success ? 3–25
North hallway, western section Casual ?–4 ?–4
Normal 4:Success 3:Fail; 4:Success ?–4 4
Hard 2:Fail ? 3–?
Elite 2:Fail; 25:Success ? 3–25
West hallway, central section Casual ?–4 ?–4
Normal 4:Success 3:Fail; 4:Success ?–4 4
Hard 2:Fail ? 3–?
Elite 2:Fail; 25:Success ? 3–25
West hallway, southern section Casual ?–4 ?–4
Normal 4:Success 3:Fail; 4:Success ?–4 4
Hard 2:Fail ? 3–?
Elite 2:Fail; 25:Success ? 3–25

The Temple Outpost: The Libram of the Six (Cult of the Six, Chapter 1b)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
North-west room Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
East hallway, southern section Casual ?–4 ?–4
Normal 4:Success 3:Fail; 4:Success ?–4 4
Hard ? 2–25
Elite 25:Success ? 2–25
East hallway, central section Casual ?–4 ?–4
Normal 4:Success 3:Fail; 4:Success ?–4 4
Hard ? 2–25
Elite 25:Success ? 2–25
North hallway, eastern section Casual ?–4 ?–4
Normal 4:Success 3:Fail; 4:Success ?–4 4
Hard ? 2–25
Elite 25:Success ? 2–25
North hallway, western section Casual ?–4 ?–4
Normal 4:Success 3:Fail; 4:Success ?–4 4
Hard ? 2–25
Elite 25:Success ? 2–25
West hallway, central section Casual ?–4 ?–4
Normal 4:Success 3:Fail; 4:Success ?–4 4
Hard ? 2–25
Elite 25:Success ? 2–25
West hallway, southern section Casual ?–4 ?–4
Normal 4:Success 3:Fail; 4:Success ?–4 4
Hard ? 2–25
Elite 25:Success ? 2–25

The Rescue (Ruins of Threnal West 2)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Flame traps near shrine Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28

Thrall of the Necromancer (Delera's Tomb, Chapter 5)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Fire trap near start Casual ?–22 ?–21
Normal ?–22 ?–21
Hard 22:Success 21:Success ?–22 ?–21
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Cold trap Casual ?–22 ?–21
Normal ?–22 ?–21
Hard 22:Success 21:Success ?–22 ?–21
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Poison trap Casual ?–22 ?–21
Normal ?–22 ?–21
Hard 22:Success 21:Success ?–22 ?–21
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Spike trap in western corridor Casual ?–22 ?–17
Normal 17:Success ?–22 ?–17
Hard 22:Success 21:Success ?–22 ?–21
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Fire arrow trap in western corridor Casual ?–28 ?–17
Normal 17:Success ?–28 ?–17
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28

Tomb of the Shadow Guard[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spikes (location varies) Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28

Tomb of the Shadow King[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Poison trap (outer path: west side) Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Dart trap (outer path: south east) Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Spikes (south path) Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Casual ? ?
Normal ? ?
Hard ? ?
Elite ? ?
Casual ? ?
Normal ? ?
Hard ? ?
Elite ? ?
Casual ? ?
Normal ? ?
Hard ? ?
Elite ? ?
Casual ? ?
Normal ? ?
Hard ? ?
Elite ? ?

Tomb of the Shadow Knight[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
West Side
2 sided, Cold trapped chest, floor Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
2 sided, Cold trapped chest, floor (south) Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Acid trap, after Locked Door Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Acid trap, after Locked Door Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Flame trap between sarcophagus Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Poison ??? trap between sarcophagus Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
North Side
Blade trap, near raining arrows from ceiling Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Raining Arrows from ceiling Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Poison ??? by Gate Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
East Side
Fire and Electricity, after the Locked door Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Fire and Electricity, after the Locked door Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Sonic ???, on wall Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Fire darts, on walls Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Electric, southern door, floor Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Mechanical trap, south east corner Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
East, Chest room Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Red Key, Chest room Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
South Side
3 sided, Trapped chest: Spikes Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
3 sided, Trapped chest Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
3 sided, Trapped chest: possibly poison Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Lightening trap, near Target Lever Casual ?–28 ?–28
Normal ?–28 ?–28
Hard ?–28 ?–28
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
4 Secret doors (southern ambush room) Casual ?–25 ?–27
Normal 6:Success ? ?–6
Hard ?–25 ?–27
Elite 22:Success 27:Success ?–22 ?–27

Tomb of the Shadow Lord[edit]

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret Doors, to Shrines Casual ?–30 ?–27
Normal 25:Success 30:Success ?–25 ?–30
Hard 25:Success 30:Success ?–25 ?–30
Elite 22:Success 27:Success ?–22 ?–27

The Xorian Cipher[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Force trap in Green key room (north door). 2 Control Panels - beside chest, and on ledge Casual ?–13 ?–13
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Spike trap in Iron key room (east door). 1 Control Panel next to chest Casual ?–13 ?–13
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Sonic trap in Gold Key room (south door). 2 Control Panels - behind door, behind chest Casual ?–13 ?–13
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Blade trap (1/3 of series) Casual ?–13 ?–13
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Force trap (2/3 of series) Casual ?–13 ?–13
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28
Spike trap (3/3 of series) Casual ?–13 ?–13
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
2 Secret doors to the chamber with the Locked Doors Casual ?–6 ?–4
Normal 1:Success 3:Fail; 4:Success ?–1 4
Hard 6:Fail; 7:Success 11:Fail; 12:Success 7 12
Elite 10:Fail; 11:Success 15:Fail; 16:Success 11 16

Link to level 9