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DDO information project/Spot and Search/8

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Spot
&
Search
1 2 3 4 5 6 7 8 9 10 By
Quest
Level
1 2 3 4 5 6 7 8 9 10 Traps
&
Locks
11 12 13 14 15 16 17 18 19 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29 30

31 32

20 21 22 23 24 25 26 27 28 29 30

31 32


Level 8 quests[edit]

Suspected Requirements

Spot Requirements:

  • Normal
    • Guaranteed to find everything recorded: No data
    • Suspected requirement to find everything: 13
  • Hard
    • Guaranteed to find everything recorded: No data
    • Suspected requirement to find everything: 20
  • Elite
    • Guaranteed to find everything recorded: 32
    • Suspected requirement to find everything: 28

Search Requirements

  • Normal
    • Guaranteed to find everything recorded: No data
    • Suspected requirement to find everything: 13
  • Hard
    • Guaranteed to find everything recorded: No data
    • Suspected requirement to find everything: 20
  • Elite
    • Guaranteed to find everything recorded: 32
    • Suspected requirement to find everything: 28


Assault on the Aerie of the Slave Lords[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Bridge Electricity trap by Ozone pool
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Fire trap, within a collapsible floor, pit
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28

Caverns of Korromar[edit]

Trap & Lock DCs

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Secret door leading to chest in the Sewers Normal 1:Success 3:Fail; 4:Success 4
Hard 11:Fail; 12:Success 12
Elite 6:Success 15:Fail; 16:Success 16

The Faithful Departed[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Two force traps on stairs
(Spot and Search values)
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Three blade traps in hallway
(Spot and Search values)
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Spike trap on stairs
(Spot and Search values)
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28

Haunted Library[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Cold trap on upper level. North wall, under light close to door
(Spot and Search values)
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Fire trap behind green key chest
(Spot and Search values)
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Arrow/darts. Mechanical, door leading to the chest room on the lower level.
Box is on the wall west of the door
(Spot and Search values)
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Unholy ??? before the western shrine on the lower level.
Box is on the south wall before the sarcophagus
(Spot and Search values)
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Spike traps in northern tunnel after green key door. North wall
(Spot and Search values)
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Poison trap behind end chest. On the floor under the poison spray
(Spot and Search values)
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28

Secret of the Slavers' Stockade[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Fire jets, near Abandoned Tower
(Spot and Search values)
Normal
Hard
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32
Fire jets, near Courtyard to East wing
(Spot and Search values)
Normal
Hard
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32
Fire jets
(Spot and Search values)
Normal
Hard
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32
Fire jets
(Spot and Search values)
Normal
Hard
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32
Fire jets, near cells towards Dining Halls
(Spot and Search values)
Normal
Hard
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32
Fire jets, near cells towards Dining Halls
(Spot and Search values)
Normal
Hard
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32
Lower Fortress, Magnetic trap by levers
(Spot and Search values)
Normal
Hard
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32
Lower Fortress, Force trap
(Spot and Search values)
Normal
Hard
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32
Lower Fortress, Poison trap
(Spot and Search values)
Normal
Hard
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32
Icar's Encampment, Fire jet
(Spot and Search values)
Normal
Hard
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32
Icar's Encampment, Cold jet
(Spot and Search values)
Normal
Hard
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32
Sonic trap, Markessa's stronghold
(Spot and Search values)
Normal
Hard
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32
Cold trap, Markessa's stronghold
(Spot and Search values)
Normal
Hard
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32
Cold trap, Markessa's stronghold
(Spot and Search values)
Normal
Hard
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Secret door by Shrine Normal
Hard
Elite 29:Success ?-29
Secret door, in Markessa's stronghold (Body double room) Normal
Hard
Elite 29:Success ?-29
Secret door in Markessa's stronghold Normal
Hard
Elite 29:Success ?-29

Slave Pits of the Undercity[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Cold Trap, near start area on the right side
(Spot and Search values)
* (Spot and Search DCs vary in this quest)
Normal
Hard
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32
Blades in start area, left corridor
(Spot and Search values)
Normal
Hard
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32
Second group of Blades in start area, left corridor
(Spot and Search values)
Normal
Hard
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32
Bear traps, left corridor in-front of the door
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Pressure plates (cold), in start area, left corridor
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Graveyard, Bear traps first area
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Lower Catacombs, Bear traps
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Lower Catacombs, Pressure plates (poison) by door
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Lower Catacombs, canal Air jets
(Spot and Search values)
Normal
Hard
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32
Lower Catacombs, Puzzle room
(Spot and Search values)
Normal
Hard
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32
Lower Catacombs, Lightening by torches
(Spot and Search values)
Normal
Hard
Elite 31:Fail; 32:Success 31:Fail; 32:Success 32
Lower Catacombs (Orc Chieftain and Witchdoctor area), Pressure plates
(Spot and Search values)
Normal
Hard
Elite

Spies in the House[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Spikes at end of underwater tunnel
(Spot and Search values)
Normal 16:Success 17:Success 13-16
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Sonic traps at water level
(Spot and Search values)
Normal 16:Success 17:Success 13-16
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Spikes north of fence
(Spot and Search values)
Normal 16:Success 17:Success 13-16
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Spikes around valve
(Spot and Search values)
Normal 16:Success 17:Success 13-16
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Spikes around corner to south
(Spot and Search values)
Normal 16:Success 17:Success 13-16
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Spikes around stairs
(Spot and Search values)
Normal 16:Success 17:Success 13-16
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Spikes near tunnel mouth
(Spot and Search values)
Normal 16:Success 17:Success ?-16
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Spikes in tunnel
(Spot and Search values)
Normal 16:Success 17:Success 13-16
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Spikes along west wall
(Spot and Search values)
Normal 16:Success 17:Success 13-16
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
??? Box near upper tunnel mouth
(Spot and Search values)
Normal 16:Success 17:Success 13-16
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Air jet, Box near running water
(Spot and Search values)
Normal 16:Success 17:Success 13-16
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Electricity at end of tunnel
(Spot and Search values)
Normal 16:Success 17:Success 13-16
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Blade traps near air jet
(Spot and Search values)
Normal 16:Success 17:Success 13-16
Hard 17:Fail; 23:Success 20
Elite 28:Success 48:Success 28
Spike near third shrine
(Spot and Search values)
Normal 16:Success 17:Success 13-16
Hard 17:Fail; 23:Success 20
Elite 28:Success 48:Success 28
Lightning traps near valves (box on level below, extending bridge)
Turn the valve on the right (west)
(Spot and Search values)
Normal 16:Success 17:Success 13-16
Hard 17:Fail; 23:Success 20
Elite 28:Success 48:Success 28

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
At the top of the long ladder,
first alcove to the north
Normal 1:Success 1:Fail; 4:Success 2-4
Hard 17:Success 18:Success 12-17
Elite 16-30

Stromvauld's Mine[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Air gusts on west side of the first large room
(Spot and Search values)
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Lightning trap near gap after air gusts
(Spot and Search values)
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Fire jet from furnace near the elevator shaft and ladder down
(Spot and Search values)
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
First furnace at the bottom of the elevator shaft
(Spot and Search values)
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Furnace at the bottom of the last large room
(Spot and Search values)
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28

The Prisoner (Vault of Night, Part 2)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Dart trap in maze (may or may not be present) underwater
(Spot and Search values)
Normal 17:Success 24:Success 13-17
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Spike trap in maze (may or may not be present)
(Spot and Search values)
Normal 17:Success 24:Success 13-17
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Second spike trap in maze (may or may not be present)
(Spot and Search values)
Normal 17:Success 24:Success 13-17
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Force trap in maze (may or may not be present)
(Spot and Search values)
Normal 17:Success 24:Success 13-17
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Blade trap covering final chest, behind the chest
(Spot and Search values)
Normal 17:Success 24:Success 13-17
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28

The Temple Outpost: Captives of the Cult (Cult of the Six, Chapter 1a)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
North-west room
(Spot and Search values)
Normal 17:Success 18:Success 13-17
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
East hallway, southern section Normal 4:Success 1:Fail; 4:Success 2-4
Hard 12
Elite 25:Success 16
East hallway, central section Normal 4:Success 1:Fail; 4:Success 2-4
Hard 12
Elite 25:Success 16
North hallway, eastern section Normal 4:Success 1:Fail; 4:Success 2-4
Hard 12
Elite 25:Success 16
North hallway, western section Normal 4:Success 1:Fail; 4:Success 2-4
Hard 12
Elite 25:Success 16
West hallway, central section Normal 4:Success 1:Fail; 4:Success 2-4
Hard 12
Elite 25:Success 16
West hallway, southern section Normal 4:Success 1:Fail; 4:Success 2-4
Hard 12
Elite 25:Success 16

The Temple Outpost: The Libram of the Six (Cult of the Six, Chapter 1b)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
North-west room
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
East hallway, southern section Normal 4:Success 1:Fail; 4:Success 2-4
Hard 12
Elite 25:Success 16
East hallway, central section Normal 4:Success 1:Fail; 4:Success 2-4
Hard
Elite 25:Success 16
North hallway, eastern section Normal 4:Success 1:Fail; 4:Success 2-4
Hard
Elite 25:Success 16
North hallway, western section Normal 4:Success 1:Fail; 4:Success 2-4
Hard
Elite 25:Success 16
West hallway, central section Normal 4:Success 1:Fail; 4:Success 2-4
Hard
Elite 25:Success 16
West hallway, southern section Normal 4:Success 1:Fail; 4:Success 2-4
Hard
Elite 25:Success 16

The Rescue (Ruins of Threnal West 2)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Flame traps near shrine
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28

The Xorian Cipher[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Force trap in Green key room (north door). 2 boxes - beside chest, and on ledge
(Spot and Search values)
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Spike trap in Iron key room (east door). 1 box next to chest
(Spot and Search values)
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Sonic trap in Gold Key room (south door). 2 boxes - behind door, behind chest
(Spot and Search values)
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Blade trap (1/3 of series)
(Spot and Search values)
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Force trap (2/3 of series)
(Spot and Search values)
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Spike trap (3/3 of series)
(Spot and Search values)
Normal 12:Fail; 13:Success 12:Fail; 13:Success 13
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
2 Secret doors to the chamber with the Locked Doors Normal 6:Success 3:Fail; 4:Success 4
Hard 6:Success 11:Fail; 12:Success 12
Elite 6:Success 15:Fail; 16:Success 16

Thrall of the Necromancer (Delera's Tomb, Chapter 5)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Fire trap near start
(Spot and Search values)
Normal 13
Hard 22:Success 21:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Cold trap
(Spot and Search values)
Normal 13
Hard 22:Success 21:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Poison trap
(Spot and Search values)
Normal 13
Hard 22:Success 21:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Spike trap in western corridor
(Spot and Search values)
Normal 17:Success 13-17
Hard 22:Success 21:Success 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Fire arrow trap in western corridor
(Spot and Search values)
Normal 17:Success 13-17
Hard 20
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28

Tomb of the Shadow Guard[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Spikes (location varies)
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28

Tomb of the Shadow King[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Poison trap (outer path: west side)
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Dart trap (outer path: south east)
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Spikes (south path)
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28

(Spot and Search values)
Normal
Hard
Elite

(Spot and Search values)
Normal
Hard
Elite

(Spot and Search values)
Normal
Hard
Elite

(Spot and Search values)
Normal
Hard
Elite

Tomb of the Shadow Knight[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
West Side
2 sided, Cold trapped chest, floor
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
2 sided, Cold trapped chest, floor (south)
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Acid trap, after Locked Door
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Acid trap, after Locked Door
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Flame trap between sarcophagus
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Poison ??? trap between sarcophagus
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
North Side
Blade trap, near raining arrows from ceiling
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Raining Arrows from ceiling
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Poison ??? by Gate
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
East Side
Fire and Electricity, after the Locked door
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Fire and Electricity, after the Locked door
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Sonic ???, on wall
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Fire darts, on walls
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Electric, southern door, floor
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Mechanical trap, south east corner
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
East, Chest room
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Red Key, Chest room
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
South Side
3 sided, Trapped chest: Spikes
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
3 sided, Trapped chest
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
3 sided, Trapped chest: possibly poison
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28
Lightening trap, near Target Lever
(Spot and Search values)
Normal
Hard
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
4 Secret doors (southern ambush room) Normal
Hard
Elite 25:Success 27:Success 16

Tomb of the Shadow Lord[edit]

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Secret Doors, to Shrines Normal 30:Success 30:Success 4-30
Hard 30:Success 30:Success 12-30
Elite 30:Success 27:Success 16-27

Link to level 9


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