Game mechanicsNewbie guideIn developmentDDO StoreSocial Media


ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavorFeats

GlossaryItemsMapsMonstersPlacesQuestsRacesReincarnationSkillsSpells


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!

DDO information project/Spot and Search/7

From DDO wiki
Jump to: navigation, search
Spot
&
Search
1 2 3 4 5 6 7 8 9 10 By
Quest
Level
1 2 3 4 5 6 7 8 9 10 Traps
&
Locks
11 12 13 14 15 16 17 18 19 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29 30

31 32

20 21 22 23 24 25 26 27 28 29 30

31 32


Level 7 quests[edit]

Suspected Requirements

Spot Requirements:

  • Normal
    • Guaranteed to find everything recorded: 11
    • Suspected requirement to find everything: 11
  • Hard
    • Guaranteed to find everything recorded: 18
    • Suspected requirement to find everything: 18
  • Elite
    • Guaranteed to find everything recorded: 18
    • Suspected requirement to find everything: 25

Search Requirements

  • Normal
    • Guaranteed to find everything recorded: 11
    • Suspected requirement to find everything: 11
  • Hard
    • Guaranteed to find everything recorded: 18
    • Suspected requirement to find everything: 18
  • Elite
    • Guaranteed to find everything recorded: 25
    • Suspected requirement to find everything: 25


Bargain of Blood[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spinning blades in front of the NW shrine
Normal 12:Success 15:Success ?–12 ?–15
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Spinning blades on ramp to slave market
Normal 12:Success 15:Success ?–12 ?–15
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Spinning blades before first gate leading to end room
Normal 12:Success 15:Success ?–12 ?–15
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Spinning blades before second gate to end room
Normal 12:Success 15:Success ?–12 ?–15
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25

The Black Loch[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spike trap located through Green Key door
Normal 15:Success 15:Success ?–15 ?–15
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25

The Graverobber[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Force trap on stairs
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Force trap on door of NE room
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25

The Grey Moon's Den: The Trollish Scourge (Grey Moon Waning, Part 3)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spike trap around chest, in locked room
Normal 17:Success 18:Success ?–17 ?–18
Hard ?–25 ?–25
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Force trap on bridge
Normal 17:Success 18:Success ?–17 ?–18
Hard ?–25 ?–25
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25

The Grey Moon's Den: Extermination (Grey Moon Waning, Part 4)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spike trap around chest, in locked room
Normal 17:Success 18:Success ?–17 ?–18
Hard ?–25 ?–25
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Force trap on bridge
Normal 17:Success 18:Success ?–17 ?–18
Hard ?–25 ?–25
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25

Gwylan's Stand[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spike trap at entry of the ruins bottom steps
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Spike trap at entry of the ruins top steps
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Spike trap at the first intersection towards north
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Lighting going down to shrine
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Spike trap by Crippler
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
1st Ice trap to right side in the north temple
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
2nd Ice trap to right side in the north temple
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
3rd Ice trap to right side in the north temple
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Trap on left side in the north temple
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Force trap at bottom of stairs before going up to west temple
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Sonic trap at top of stairs going to west temple
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Fire trap by Suropox
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Poison trap in main room of west temple
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Spike trap at the bottom of the south stairs toward the south temple
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Fire trap after the south stair spike trap
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Force trap around the chest
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Spinning blades in south temple
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25

The Last Move: The Way to Yarkuch (Assault on Splinterskull, Chapter 7, Part 1)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spike trap in south room of prison cell area, west passage
Normal 16:Success 21:Success ?–16 ?–21
Hard ?–25 ?–25
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Electrical trap in treasure room off throne room
Normal 16:Success 21:Success ?–16 ?–21
Hard ?–25 ?–25
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Blade trap west of the shrine room
Normal ?–25 ?–25
Hard ?–25 ?–25
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Spinning blade trap just past the blade trap
Normal ?–25 ?–25
Hard ?–25 ?–25
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25

The Last Move: Yarkuch's Last Stand (Assault on Splinterskull, Chapter 7, Part 2)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Fire trap behind the first secret door, along the stairs (Spot and Search DCs vary in this quest)
Normal 16:Success 21:Success ?–16 ?–21
Hard ?–25 ?–25
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Combined blade trap along hallway to Yarkuch's throne room
Normal 16:Success 21:Success ?–16 ?–21
Hard ?–24 ?–24
Elite 24:Success 24:Success ?–24 ?–24
Spike trap further along the hallway, right in front of the shrine door
Normal 16:Success 21:Success ?–16 ?–21
Hard ?–24 ?–24
Elite 24:Success 24:Success ?–24 ?–24
Blade trap in western secret chamber in Yarkuch's throne room
Normal 16:Success 21:Success ?–16 ?–21
Hard ?–20 ?–24
Elite 19:Fail; 20:Success 24:Success 20 ?–24
Southern dart trap in eastern secret chamber in Yarkuch's throne room, after the secret door
Normal 16:Success 21:Success ?–16 ?–21
Hard ?–20 ?–24
Elite 19:Fail; 20:Success 24:Success 20 ?–24
Northern dart trap in eastern secret chamber in Yarkuch's throne room, after the first dart trap
Normal 16:Success 21:Success ?–16 ?–21
Hard ?–20 ?–24
Elite 19:Fail; 20:Success 24:Success 20 ?–24

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
First secret door, leads to fire trap
Normal 1:Success 4:Success ?–1 ?–4
Hard ?–20 ?–25
Elite 20:Success 25:Success ?–20 ?–25
Chambers in Yarkuch's throne room
Normal 1:Success 1:Fail; 4:Success ?–1 2–4
Hard 1:Fail ?–20 2–25
Elite 20:Success 1:Fail; 25:Success ?–20 2–25

The Missing Party (Delera's Tomb, Part 2)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spike trap
Normal ?–25 ?–25
Hard ?–25 ?–25
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Across from final shrine
Normal 4:Success 1:Fail; 4:Success ?–4 2–4
Hard ?–20 ?–20
Elite 20:Success 20:Success ?–20 ?–20

The Pit[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Force trap on chest in hidden room of Main Breaker Room (Doesn't always appear)
Normal 10:Fail; 11:Success 10:Fail; 12:Success 11 11–12
Hard 26:Success 30:Success ?–26 ?–25
Elite 23:Fail; 31:Success 24:Fail; 25:Success 24–31 25

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Main Breaker Room, Secret door to Chest
Normal 5:Fail; 11:Success 10:Fail; 16:Success 6–11 11–16
Hard 12:Fail; 13:Success 17:Fail; 18:Success 13 18
Elite 9:Fail; 18:Success 14:Fail; 23:Success 10–18 15–23
Bilge Room, Secret door to Shrine
Normal 6:Success 6:Success ?–6 ?–6
Hard 5:Fail; 6:Success 10:Fail; 11:Success 6 11
Elite 8:Fail; 9:Success 13:Fail; 14:Success 9 14

The Scoundrel's Run[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Trap protecting chest (north center of map)
Normal ?–18 ?–18
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25

Storm the Beaches[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Blade trap on top of the fortress, by the gate
Normal 15:Success 15:Success ?–15 ?–15
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Spikes around Captain Grim's chest
Normal 15:Success 15:Success ?–15 ?–15
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25

Taming the Flames[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spike trap in the (south cavern, towards key) to the east after the door
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Spike trap in the (north path) before intersection
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Spike trap in the 1st lava cavern (leading east) before the east door
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Spike trap in the 2nd lava cavern (leading east) after the east door spike trap
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Spike trap in the east path (leading east) after the 3rd door
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25

The Tear of Dhakaan[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Dart trap before the second door, by the center column
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Spike trap down the eastern passage, in the water
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Fire trap further down the passage, after the gate shuts, around the corner, in the water
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Fire trap just past the first fire trap, in the water
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Lightning trap down the western passage to INT rune, past secret door to Dannubi shard
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Dart trap in the L-shaped tunnel just west of the first shrine
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Dart trap in the L-shaped tunnel, past the first dart trap
Normal 10:Fail; 11:Success 10:Fail; 11:Success 11 11
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
To Dannubi shard, west after the first intersection, left wall
Normal 0:Fail; 1:Success ? 1
Hard 0:Fail; 1:Success 5:Fail; 6:Success 1 6
Elite 4:Fail; 5:Success 9:Fail; 10:Success 5 10
To Amber shard, end of second west path
Normal 0:Fail; 1:Success ? 1
Hard 0:Fail; 1:Success 5:Fail; 6:Success 1 6
Elite 4:Fail; 5:Success 9:Fail; 10:Success 5 10
To shrine, after the underwater path
Normal 3:Fail; 4:Success ? 4
Hard 5:Fail; 6:Success 10:Fail; 11:Success 6 11
Elite 8:Fail; 9:Success 13:Fail; 14:Success 9 14

Temple of Elemental Evil Part One[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Bear Traps
Normal ?–25 ?–25
Hard ?–25 ?–25
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Spell Wards
Normal ?–25 ?–25
Hard ?–25 ?–25
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret Doors
Normal 25:Success 30:Success ?–25 ?–30
Hard ? ?
Elite ? ?
Normal ? ?
Hard ? ?
Elite ? ?

The Tide Turns[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Fire and Spikes in north corridor
Normal 12:Success 18:Success ?–12 ?–18
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Cold and Blades in corridor to south
Normal 12:Success 18:Success ?–12 ?–18
Hard 17:Fail; 18:Success 18:Success 18 ?–18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Sonic and Rotating Spikes in east corridor
Normal 12:Success 18:Success ?–12 ?–18
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 24:Fail; 25:Success 24:Fail; 25:Success 25 25

Link to level 8