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DDO information project/Traps and locks/21

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Level 21 quests[edit]

Suspected Requirements

Disable Device Requirements:

  • Casual
    • Guaranteed to disable everything recorded: ?
    • Suspected requirement to disable everything: 44
  • Normal
    • Guaranteed to disable everything recorded: ?
    • Suspected requirement to disable everything: 45
  • Hard
    • Guaranteed to disable everything recorded: ?
    • Suspected requirement to disable everything: 58–61
  • Elite
    • Guaranteed to disable everything recorded: 73
    • Suspected requirement to disable everything: 70–73

Open Locks Requirements

  • Casual
    • Guaranteed to open everything recorded: ?
    • Suspected requirement to open everything: ?
  • Normal
    • Guaranteed to open everything recorded: ?
    • Suspected requirement to open everything: ?
  • Hard
    • Guaranteed to open everything recorded: ?
    • Suspected requirement to open everything: ?
  • Elite
    • Guaranteed to open everything recorded: 90
    • Suspected requirement to open everything: ?

An Offering of Blood (Epic)[edit]

(Heroic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Firetrap on bridge Right side (West) Normal 65:CritSuccess ?-45
Hard 58:Success 58
Elite

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked door 1 (to High Priest) Normal 42:Success ?-42
Hard 72:Success ?-62
Elite
Locked door 2 (to Shrine) Normal 76:Success ?-62
Hard 62:Success ?-62
Elite

The Battle for Eveningstar[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
(12) Bear traps around the quest The trap itself Normal 44:Success 44
Hard 53:CritFail; 55-56:Fail; 58:Success 58
Elite 86:Success 66-86

Beyond the Rift (Epic)[edit]

(Heroic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Poison Spell Ward around the first Underdark shrine The Spell Ward itself Casual 62-74:Success
Normal 73:Success ?-73
Hard 68:Success 58-68
Elite 73-89:Success ?-73
Poison Spell Ward before the first Underdark portal The Spell Ward itself Casual 46-58:Success ?-46
Normal 57-77:Success ?-57
Hard 71:Success 58-71
Elite 70-71:Fail; 79-92:Success 71-73
Fire Spell Ward near the drider The Spell Ward itself Casual 47-66:Success ?-47
Normal 51-60:Success ?-51
Hard 68:Success 58-68
Elite 82-89:Success 73-82
Fire Spell Ward before the second Underdark shrine The Spell Ward itself Casual 49-58:Success ?-49
Normal 60:Success ?-75
Hard 71:Success 58-71
Elite 71:Fail; 88:Success 72-73
Fire Spell Ward on spider nest The Spell Ward itself Casual 46-63:Success ?-63
Normal 44:Success
Hard 62:Success 58-62
Elite 63:CritFail; 70:Fail; 81:Success 71-81
Poison Spell Ward before Master Wizard Tsabyrr The Spell Ward itself Casual 74:Success ?-74
Normal ?-72
Hard 72:Success 58-66
Elite 72:Fail; 73-85:Success 73
Fire Spell Ward on the stairs near the breakables The Spell Ward itself Casual 58:Success ?-58
Normal 77:Success ?-74
Hard 58:Success 57-58
Elite 63:CritFail; 70:Fail; 73-83:Success 71-73

The Bugbear Bandits (Epic)[edit]

(Heroic)

Search & Spot DCs

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Chest within Chieftain's Treasury Normal 62:Success ?-62
Hard 51:Success ?-51
Elite 53:Fail; 56:Success 54-56

Caged Beast (Epic)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Bear trap (visible) before Owlbear room Normal 67:Success ?-67
Hard 82:Success 55-82
Elite 65:CritFail; 69-72:Fail; 73:Success 73
Fire trap (visible) in secret undead area Normal 54:Success; 72:CritSuccess 35-52
Hard 66-80:Success; 95:CritSuccess 61-66
Elite 73:Fail; 77-95:Success 76-77

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest by Fire trap Normal 37:Success ?-37
Hard 51:Success ?-51
Elite 53:Success ?-53

The Claw of Vulkoor (Epic)[edit]

(Heroic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
First lever Two Control panels, stone heads Normal 51:Success; 61:CritSuccess 32-41
Hard 55:Fail; 60-73:Success; 84:CritSuccess 58-59
Elite 82:Success; 93:CritSuccess 73
Fire corridor (not by secret passage) Between jets, one jet before lever Normal 54:Success; 71:CritSuccess ?-51
Hard 61:Success; 81:CritSuccess 58-59
Elite 96:CritSuccess ?-76
Mirror room Left wall Normal 78:CritSuccess ?-58
Hard 84:CritSuccess 58-59
Elite
Door before Prince Gornard's room On left arch Normal Elite Only Elite Only
Hard Elite Only Elite Only
Elite 89:Success 70

Fathom the Depths (Epic)[edit]

(Heroic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
4 Underwater Sonic traps A few feet before each trap Normal 62:Success; 67:CritSuccess ?-47
Hard 58-77:Success; 81:CritSuccess 58
Elite
Boss room sonic trap Centre of the room Normal 48-61:Success; 74:CritSuccess 42-48
Hard 58-75:Success; 81:CritSuccess 58
Elite 92:Success 73-92

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest in hidden area behind lever Normal 68:Success ?-45
Hard 45:Success ?-45
Elite

The Hobgoblin Horde (Epic)[edit]

(Heroic)

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked door Normal 44:Fail; 53:Success 45-50
Hard 53:Success 45-53
Elite 57:Fail; 58:Success 58
Locked Chest, in Locked door room Normal 46:Fail; 50:Success 47-50
Hard 54:Fail; 55:Success 55
Elite 56:Fail; 70:Success 57-70

Impossible Demands[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Fire Spell Ward at the top of the first stairs The Spell Ward itself Normal 75:Success
Hard 64:Success ?-64
Elite 74:Success
Fire Spell Ward in hallway between first and second doors The Spell Ward itself Normal 69:Success
Hard 69:Success ?-69
Elite 90:Success ?-90
Fire Spell Ward in hallway before third door The Spell Ward itself Normal 70:Success
Hard 64:Success ?-64
Elite 81:Success 73
Fire Spell Ward at the bottom of second stairs The Spell Ward itself Normal 78:Success
Hard 59:Success ?-59
Elite 82:Success 73
Fire Spell Ward at the bottom of the basement stairs The Spell Ward itself Normal 85:Success
Hard 59:Success ?-59
Elite 63:CritFail; 69-71:Fail; 77:Success 72-73
Fire Spell Ward in south-east corner of the basement The Spell Ward itself Normal 82:Success
Hard 71:Success ?-71
Elite 90:Success
Fire Spell Ward in south-west corner of the basement The Spell Ward itself Normal 77:Success
Hard 55:Fail; 72:Success 56-72
Elite 91:Success

Kind of a Big Deal (Epic)[edit]

(Heroic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Blade traps on Door Near door, 2 Control Panels Normal 69:CritSuccess ?-49
Hard 70-78:Success 59-70
Elite 87:Success ?-87
Darts in underwater lake Raised rock island Normal 64:CritSuccess ?-44
Hard 87:CritSuccess 57
Elite 100:CritSuccess ?-80

Obstructing the Orcs (Epic)[edit]

(Heroic)

Search & Spot DCs

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Chest behind secret door, Grat Ashtusk's room Normal 38:Success ?-38
Hard 46:Success ?-46
Elite 56:Success 51-56

The Lords of Dust (Epic)[edit]

(Heroic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Horizontal blades on staircase Right side after trap Casual 52:Success; 65:CritSuccess
Normal 55-57:Success; 64:CritSuccess ?-44
Hard 57:Fail; 58:Success; 74:CritSuccess 58
Elite 72:Fail; 73-89:Success; 94:CritSuccess 73
Fire jet between staircases Right side after trap Casual 57:Success; 67:CritSuccess ?-49
Normal 53-60:Success; 65:CritSuccess 45
Hard 61-76:Success; 82:CritSuccess ?-61
Elite 78-91:Success; 95:CritSuccess 72-74
Vertical blades on staircase Right side after trap (curved wall near base of last set of stairs) Casual 48:Success; 66:CritSuccess ?-46
Normal 62:Success; 66:CritSuccess 43-46
Hard 58-74:Success; 88:CritSuccess ?-58
Elite 58:CritFail; 71:Fail; 76-90:Success; 94:CritSuccess 72-74
Spikes Left and right side after trap Casual 56:Success; 68:CritSuccess ?-48
Normal 57-60:Success; 64:CritSuccess 40-44
Hard 63-77:Success; 81:CritSuccess 58-61
Elite 73-88:Success; 96:CritSuccess 73-74
Sonic jet before unnamed Rakshasa Lord Variable Casual 49:Success; 71:CritSuccess ?-49
Normal 68:CritSuccess ?-48
Hard 57:Fail; 67-76:Success; 79:CritSuccess 58-61
Elite 71:Fail; 76-87:Success; 94:CritSuccess 72-74
Sonic trap after unnamed Rakshasa Lord Variable Casual 44:Success; 70:CritSuccess ?-44
Normal 61-62:Success; 67:CritSuccess 44-47
Hard 47:CritFail; 62:Success; 78:CritSuccess 52-58
Elite 72:Fail; 74-86:Success; 94:CritSuccess 73-74

The Lost Thread[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Fire Spell wards in the lever room The spell ward itself Normal 46:Success ?-46
Hard 52:CritFail; 54-56:Fail; 59-60:Success 58
Elite 86:Success ?-86
Evil Spell Wards in the lever room The spell ward itself Normal 50:Success ?-50
Hard 52:CritFail; 57:Fail; 59:Success 58
Elite 96:Success ?-96
Bear traps in the secret passage to Eldrin Szind Normal 49:Success
Hard 65:Success 58
Elite
Evil Spell Wards uphill on the way to Ana The spell ward itself Normal 46:Success
Hard 57:Fail; 63:Success 58
Elite 95:Success ?-95
Bear traps around the chest behind the secret door The traps itself Normal 49:Success ?-49
Hard 53:CritFail; 54-57:Fail; 58:Success 58
Elite 58-?

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked door to slave cells Normal 41:Success ?-41
Hard 48:Success ?-48
Elite

The Prisoner (Vault of Night, Part 2) (Epic)[edit]

(Heroic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Dart trap in maze (may or may not be present) (Dependent on trap location) Normal 75:CritSuccess ?-55
Hard 69:Success; 76:CritSuccess ?-56
Elite
Dart trap on bridge (may or may not be present)
Also may be underwater
Underwater or on the bridge Normal 78:CritSuccess ?-58
Hard 74-75:Success; 78:CritSuccess 59-68
Elite 83-88:Success; 94:CritSuccess 73-74
Second spike trap in maze (may or may not be present) Control panel in before or after spikes Normal 68:CritSuccess 48-60
Hard 73:Success; 92:CritSuccess 59
Elite 83-92:Success 73-74
Spike trap in maze (may or may not be present) Control panel between spikes (clear both sides) Normal 87:CritSuccess ?-67
Hard 68:Success; 90:CritSuccess 59-68
Elite 83:Success; 99:CritSuccess 73-74
Force trap in maze (may or may not be present) (Dependent on trap location) Normal 73:CritSuccess ?-53
Hard 74:Success; 82:CritSuccess 59-62
Elite 99:CritSuccess 77
Blade trap covering final chest Behind the chest Normal 74:CritSuccess ?-54
Hard 54-61:Success; 82:CritSuccess ?-54
Elite 86-90:Success 71-86

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Ingstoldt's chest, inside his home Normal 68:Success ?-68
Hard 55:Fail; 98:Success 56-96
Elite 57:Fail; 75:Success 58-75

Tharashk Arena (Vault of Night, Part 1) (Epic)[edit]

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
East Guard Tower; Locked Door to Chest
(can also be opened with Grogan's Key)
Normal 89:Fail; 90:Success 90
Hard 89:Fail; 90:Success 90
Elite 89:Fail; 90:Success 90
West Guard Tower; Locked Door
Normal 73:Success ?-57
Hard 79:Success ?-57
Elite 56:Success ?-56

Servants of the Overlord (Epic)[edit]

(Heroic)

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest behind door in first big room Casual 61:Success ?-60
Normal 52:Fail; 60:Success 53-60
Hard 57:Fail; 60:Success 58-60
Elite 60:Fail; 61:Success 61

Spies in the House (Epic)[edit]

(Heroic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spikes at the end of the underwater tunnel On the floor at end of tunnel Normal 58-61:Success; 67:CritSuccess ?-57
Hard 54:Fail; 61-67:Success; 80:CritSuccess 55-58
Elite 82-87:Success 70-82
Sonic traps at water level On south wall in north-west corner Normal 57-61:Success; 66:CritSuccess ?-46
Hard 53:CritFail; 58-75:Success; 81:CritSuccess 58
Elite 78-83:Success; 90:CritSuccess 70-83
Spikes north of fence On floor near sonic Control panel Normal 62:Success; 65:CritSuccess 43-45
Hard 66-69:Success; 82:CritSuccess 62-66
Elite 80-87:Success; 99:CritSuccess 67-79
Spikes around valve On the south wall near the surface,
between the sonic traps
Normal 60:Success; 63:CritSuccess 41-43
Hard 61-75:Success; 83:CritSuccess 59-61
Elite 68:CritFail; 89:Success; 100:CritSuccess 80-89
Spikes around to the south East wall at the corner Normal 66:CritSuccess ?46
Hard 61-75:Success; 83:CritSuccess 58
Elite 83-87:Success 78-83
Spikes around stairs North end of pipes, to the north Normal 61:Success; 63:CritSuccess 42-43
Hard 63-75:Success; 84:CritSuccess 59-63
Elite 72:Fail; 82-92:Success 73-82
Spikes near tunnel mouth Pipes to the east (southern Control panel) Normal 59-61:Success; 85:CritSuccess ?-59
Hard 66:Success; 68:CritSuccess 59-62
Elite 68:CritFail; 70:Fail; 78-81:Success; 94:CritSuccess 73
Spikes in tunnel Pipes at mouth of north tunnel (northern Control panel) Normal 66:CritSuccess ?-46
Hard 53:CritFail; 58-71:Success; 78:CritSuccess 58
Elite 86-89:Success; 103:CritSuccess 83-89
Spikes along west wall Pipes up stairs to the north
(near the valve by the air jet)
Normal 59:Success; 81:CritSuccess ?-59
Hard 63-76:Success; 83:CritSuccess 59-63
Elite 84-88:Success ?-84
Electric jets up grease ramp Mouth of the (upper) tunnel, on the floor to the north Normal 57:Success; 70:CritSuccess ?-50
Hard 62-70:Success; 79:CritSuccess 58-59
Elite 84:Success
Fire, air, and grease traps on ramp Just before air jets and branch in tunnel Normal 53-57:Success; 68:CritSuccess ?-53
Hard 65-72:Success; 86:CritSuccess 59-65
Elite 88:Success
Final air jet on grease ramp (in tunnel) Beside jet Normal 58-59:Success; 76:CritSuccess ?-56
Hard 61-77:Success; 85:CritSuccess 58-61
Elite 86:Success; 94:CritSuccess 70-74
Electricity at the end of the tunnel,
at the bottom of the shaft
Pipes to the south Normal 60:Success; 70:CritSuccess ?-50
Hard 60-74:Success; 78:CritSuccess 58
Elite 86:Success 70-86
Blade traps near the air jet North wall east of the jet,
at the end of the pipe
Normal 54:Success; 66:CritSuccess ?-46
Hard 62-Success; 83:CritSuccess 58-63
Elite 93:CritSuccess 70-73
Spike at last shrine (No Control panel) Normal
Hard
Elite
Lightning traps at the gargoyle riddle In the eastern alcove of the level below, just west of the shrine icons on the map
(Loosely underneath the Gargoyle extending bridge)
Normal 52:Success; 69:CritSuccess ?-49
Hard 62:Success; 78:CritSuccess 58
Elite 96:CritSuccess 70-76

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Chest at the top of the shaft Normal 38:Success ?-38
Hard 35:Fail; 43:Success 36-43
Elite 53:Fail; 55:Success 54-55

Treasure Hunt (Epic)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Fire jets protecting Crest Between Pillars Normal 68:CritSuccess ?-48
Hard 69:Success; 94:CritSuccess 56-69
Elite 79:Success; 98:CritSuccess ?-79

Violent Delights (Epic)[edit]

Search & Spot DCs

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Gnoll Chest, near Shiny Rat bone Normal 49:Fail; 52:Success 50-52
Hard 61:Success 50-61
Elite 61:Fail; 69:Success 62-69

Watch Your Step (Epic)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Mechanical Trapdoor First junction Normal 55:Success; 78:CritSuccess 20-55
Hard 60-71:Success; 88:CritSuccess 20-60
Elite 68:CritFail; 75-83:Success 73-75

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Door, Treasure room and Tasty Ham (Iron Key) Normal 49:Success ?-49
Hard 48:Success ?-48
Elite 51:Fail; 59:Success 52-59

Link to level 22