Game mechanics • Newbie guide • In development • DDO Store • Social Media
Challenges • Classes • Collectables • Crafting • Enhancements • Epic Destinies • Favor • Feats
Glossary • Items • Maps • Monsters • Places • Quests • Races • Reincarnation • Skills • Spells
Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!
Disciples of Shar
The majestic Storm Horns Mountains form Cormy's border here. The foothills are home to wild animals, fugitives from Cormyr's laws, and worse.
Disciples of Shar | |
Heroic level: | 15 |
Epic level: | None |
Duration: | medium |
Heroic XP: | ♣2,164![]() ![]() ![]() ![]() |
Epic XP: | N/A |
Takes place in: | Storm Horns Foothills |
Bestowed by: | Abella Toth |
NPC contact: | Abella Toth |
Quest acquired in: | Eveningstar |
Patron: | Purple Dragon Knights |
Base favor: | 6 |
Free to Play: | Yes |
Extreme Challenge: | No |
Overview
The Cormyr authorities have learned that a group of Shar worshippers has begun to assemble in the wilderness not too far from Eveningstar. Speak with Abella Toth in Eveningstar or the Wheloon Docks to travel to the Storm Horns Foothills and begin your search.
- This is the first part of the Disciples of Shadow story arc.
Objectives
- Locate the Shar Worshippers
- Capture Dedryk Black
- Capture disciples of Shar (5 total)
- Talk to Dedryk Black
- (Optional) Capture more Disciples (7 total) — Bonus (10%): Heroic( ♣216 ♦393 ♥409 ♠425 )
- (Optional) Explore the hidden cavern — Bonus (15%): Heroic( ♣325 ♦589 ♥613 ♠637 )
Known Traps
- Bear Traps (varies by difficulty)
- ♦2
Normal ♥4
Hard ♠8
Elite just after entering the cave
- ♦2
Normal ♥4
Hard ♠6
Elite in front of secret door
- ♦3
Normal ♥7
Hard ♠9
Elite in the ravine between the two platforms at the final pair of Disciples
- ♦2
Tips and Misc
- The archer Shar Worshippers use frost bows; bring cold resist.
- The Disciples are clerics. This means they have some self-healing ability, making it a little more challenging to get their health low enough to capture. It also means if you leave them alone they will fully recover.
- To capture a Disciple of Shar, you must first attack them. When they take enough damage, they'll surrender, stop fighting, and stand there with a stunned symbol overhead. To actually capture them, you must then speak to them.
- Optional: The Hidden Cavern is behind a trapped secret door on the western side of the cavern map, to the west of the intersection south/southeast of the shrine. There are several (up to 6 on Elite) orange-named mountain lions and a chest; killing the lions unlocks the chest, and opening the chest solves the optional. The lions can be quite challenging for the ill-prepared. You may wish to clear a path to resurrection shrine, which is behind several levered gates, before engaging the beasts.
- Several Shar Worshippers will spawn near the junction leading to the cavern on your way back out from this chest.
- There's a point of no return after the final two Shar Disciples.
Bonus XP
- Aggression bonus: 108 or more monsters killed +10% Bonus.( ♣216 ♦393 ♥409 ♠425 )
- Onslaught bonus: 140 or more monsters killed +15% Bonus.( ♣325 ♦589 ♥613 ♠637 )
- Tamper bonus: 4/8/14 or more traps disarmed +10% Bonus.( ♣216 ♦393 ♥409 ♠425 )
- Neutralization bonus: 6/10/15 or more traps disarmed +20% Bonus.( ♣433 ♦785 ♥817 ♠849 )
- Ingenious Debilitation bonus: 7/14/19 or more traps disarmed +30% Bonus.( ♣649 ♦1,178 ♥1,226 ♠1,274 )
- Mischief bonus: 15 or more breakables smashed +8% Bonus.( ♣173 ♦314 ♥327 ♠340 )
- Vandal bonus: 20 or more breakables smashed +10% Bonus.( ♣216 ♦393 ♥409 ♠425 )
- Ransack bonus: 24 or more breakables smashed +15% Bonus.( ♣325 ♦589 ♥613 ♠637 )
- Notes: ** The amount of enemies seems to increase greatly by difficulty, but kill count bonus amounts are set, so there's no kill count bonus on Normal.
- The Traps bonus resets as you search out extra traps; the numbers listed are if you search & disable the first/second/third sets.
Loot
- Chests: 3
- 1 in the hidden cavern for killing all the lions
- 1 at end for capturing all disciples of Shar
- 1 at end
- Collectables: 3
- Adventurer's Pack in the alcove used for Shar worship, east of the first gate locked by the pair of Disciples
- Bones near the last lever in the shrine area
- Bones in the gulley before the final two Disciples
- NPC rewards: Standard, random +8 to +10 loot (item enchantment rating, not stat); choose from 10
Named Chest Drop
Guidance of Shar - Trinket (End chest)
- ML13: Charisma +5
Charisma +5: This item makes the wearer have more flair, granting a +5 enhancement bonus to Charisma., Blurry
Blurry: Equipping this item causes you to become slightly blurry. Attacks from enemies have a 20% chance to miss you due to concealment., Guidance of Shar
Guidance of Shar: - On Vorpal Melee hit target is Blinded for 3 seconds. On being hit 10% chance of being Blinded for 1 second, Blindess Immunity does not prevent this effect., Empty Colorless Augment Slot
Colorless Augments
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- ML14: Charisma +5
Charisma +5: This item makes the wearer have more flair, granting a +5 enhancement bonus to Charisma., Blurry
Blurry: Equipping this item causes you to become slightly blurry. Attacks from enemies have a 20% chance to miss you due to concealment., Guidance of Shar
Guidance of Shar: - On Vorpal Melee hit target is Blinded for 3 seconds. On being hit 10% chance of being Blinded for 1 second, Blindess Immunity does not prevent this effect., Empty Yellow Augment Slot
Yellow Augments
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
- ML15: Charisma +6
Charisma +6: This item makes the wearer have more flair, granting a +6 enhancement bonus to Charisma., Blurry
Blurry: Equipping this item causes you to become slightly blurry. Attacks from enemies have a 20% chance to miss you due to concealment., Guidance of Shar
Guidance of Shar: - On Vorpal Melee hit target is Blinded for 3 seconds. On being hit 10% chance of being Blinded for 1 second, Blindess Immunity does not prevent this effect., Empty Green Augment Slot
Blue Augments
- AC: Natural Armor Bonus or Protection (Deflection bonus): +1 to +8
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Golem's Heart
- Good Luck: +1 or +2
- Hit points: +5 to +40
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +2 to +16
- Saves (Resistance bonus): +1 to +8
- Deathblock
- Draconic Soul Gem
- Elemental Resistance: +5 to +40
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +5% to +30%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +10 to +250
- Ability (Enhancement bonus): +1 to +8
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +1 or +2
- Diamond of Vitality +20
- Globe of Imperial Blood
- Globe of True Imperial Blood
- Master's Gift
- Skills, except UMD (Competence bonus): +3 to +15
Monsters
Name(picture) | CR | Type | Race |
---|---|---|---|
Dedryk Black (view) | ♦18![]() ![]() ![]() |
Humanoid | Human |
Disciple of Shar (view) | ♦17![]() ![]() |
Humanoid | Human |
Air Mephit Warrior (view) | ♦14![]() ![]() ![]() |
Air Outsider | Mephit |
Ice Mephit Warrior (view) | ♦12![]() ![]() ![]() |
Air Outsider | Mephit |
Mountain Lion (view) | ♦21![]() ![]() ![]() |
Animal | Lion |
Owlbear (view) | ♦19![]() ![]() ![]() |
Magical Beast | Owlbear |
Shar Worshipper (view) | ♦13![]() ![]() |
Humanoid | Human |
Wolf (view) |
|
Animal | Wolf |
Pages using duplicate arguments in template calls
Pages using invalid self-closed HTML tags > Quests > Free to Play quests
Pages using invalid self-closed HTML tags > Quests > Quests by duration > Medium quests
Pages using invalid self-closed HTML tags > Quests > Quests by favor reward > Quests with 6 base favor reward
Pages using invalid self-closed HTML tags > Quests > Quests by level > DDO Compendium > Compendium:Level 15 quests
Pages using invalid self-closed HTML tags > Quests > Quests by level > Level 15 quests
Pages using invalid self-closed HTML tags > Quests > Quests by location > Eveningstar quests
Pages using invalid self-closed HTML tags > Quests > Quests by name
Pages using invalid self-closed HTML tags > Quests > Quests by patron > Purple Dragon Knights patron quests
Root > DDO game guides > Maps > Quests with maps
Root > DDO game guides > Maps > Quests with more than one map
Root > DDO library