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Disciples of Shar
Disciples of Shar is the 1st quest in the Disciples of Shadow story arc![]() Completing everything in a story arc often yields a nice reward.. |
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These quests can be completed in any order. |
Disciples of Shar • Escape Plan • Shadow of a Doubt |
The majestic Storm Horns Mountains form Cormyr's border here. The foothills are home to wild animals, fugitives from Cormyr's laws, and worse.
Disciples of Shar | |
Heroic level: | 15 |
Epic level: | None |
Duration: | long |
Heroic XP: | ♣2,260Solo/Casual ♦3,927Normal ♥4,086Hard ♠4,246Elite |
Epic XP: | N/A |
Takes place in: | Storm Horns Foothills |
Bestowed by: | Abella Toth |
NPC contact: | Abella Toth |
Quest acquired in: | Eveningstar |
Patron: | Purple Dragon Knights |
Base favor: | 6 |
Purchase: | Free to Play |
Extreme Challenge: | No |
Overview
The Cormyr authorities have learned that a group of Shar worshippers has begun to assemble in the wilderness not too far from Eveningstar. Speak with Abella Toth in Eveningstar or the Wheloon Docks to travel to the Storm Horns Foothills and begin your search.
Spoiler Warning: Spoiler material below this point!
Objectives
- Locate the Shar Worshippers
- Capture Dedryk Black
- Capture disciples of Shar (5 total)
- Talk to Dedryk Black
- (Optional) Capture more Disciples (7 total) — Bonus (10%): Heroic( ♣226 ♦393 ♥409 ♠425 )
- (Optional) Explore the hidden cavern — Bonus (15%): Heroic( ♣339 ♦589 ♥613 ♠637 )
Known Traps
- Bear Traps (varies by difficulty)
- ♦2Normal ♥4Hard ♠8Elite just after entering the cave
- ♦2Normal ♥4Hard ♠6Elite in front of secret door
- ♦3Normal ♥7Hard ♠9Elite in the ravine between the two platforms at the final pair of Disciples
Tips and Misc
- The archer Shar Worshippers use frost bows; bring cold resist.
- The Disciples are clerics. This means they have some self-healing ability, making it a little more challenging to get their health low enough to capture. It also means if you leave them alone they will fully recover. They also can cast Death Ward, Mass to give death ward to them and nearly enemies.
- To capture a Disciple of Shar, you must first attack them. When they take enough damage, they'll surrender, stop fighting, and stand there with a stunned symbol overhead. To actually capture them, you must then speak to them.
- Optional: The Hidden Cavern is behind a trapped secret door on the western side of the cavern map, to the west of the intersection south/southeast of the shrine. There are several (up to 6 on Elite) orange-named mountain lions and a chest; killing the lions unlocks the chest, and opening the chest solves the optional. The lions can be quite challenging for the ill-prepared. You may wish to clear a path to resurrection shrine, which is behind several levered gates, before engaging the beasts.
- Several Shar Worshippers will spawn near the junction leading to the cavern on your way back out from this chest.
- There's a point of no return after the final two Shar Disciples.
Bonus XP
- Aggression bonus: 108 or more monsters killed +10% Bonus.( ♣226 ♦393 ♥409 ♠425 )
- Onslaught bonus: 140 or more monsters killed +15% Bonus.( ♣339 ♦589 ♥613 ♠637 )
- Tamper bonus: 4/8/14 or more traps disarmed +10% Bonus.( ♣226 ♦393 ♥409 ♠425 )
- Neutralization bonus: 6/10/15 or more traps disarmed +20% Bonus.( ♣452 ♦785 ♥817 ♠849 )
- Ingenious Debilitation bonus: 7/14/19 or more traps disarmed +30% Bonus.( ♣678 ♦1,178 ♥1,226 ♠1,274 )
- Mischief bonus: 15 or more breakables smashed +8% Bonus.( ♣181 ♦314 ♥327 ♠340 )
- Vandal bonus: 20 or more breakables smashed +10% Bonus.( ♣226 ♦393 ♥409 ♠425 )
- Ransack bonus: 24 or more breakables smashed +15% Bonus.( ♣339 ♦589 ♥613 ♠637 )
- Notes: The amount of enemies seems to increase greatly by difficulty, but kill count bonus amounts are set, so there's no kill count bonus on Normal.
- The Traps bonus resets as you pass by trap fields; the numbers listed are if you search & disable the first/second/third sets.
Loot
- Chests: 3
- 1 in the hidden cavern for killing all the lions
- 1 at end for capturing all disciples of Shar
- 1 at end
- Collectables: 3
- Adventurer's Pack in the alcove used for Shar worship, east of the first gate locked by the pair of Disciples
- Bones near the last lever in the shrine area
- Bones in the gulley with bear traps before the final two Disciples
- NPC rewards: Standard, random +8 to +10 loot (item enchantment rating, not stat); choose from 10
Named Chest Drop
Last Edited | Item | Type | Enhancements | ML | Bind | Quests |
---|---|---|---|---|---|---|
|
Guidance of Shar (Level 13) (edit) | Trinket |
|
13 | Bound to Character on Equip![]() |
Disciples of Shar, End chest (Heroic Normal) |
|
Guidance of Shar (Level 14) (edit) | Trinket |
|
14 | Bound to Character on Equip![]() |
Disciples of Shar, End chest (Heroic Hard) |
|
Guidance of Shar (Level 15) (edit) | Trinket |
|
15 | Bound to Character on Equip![]() |
Disciples of Shar, End chest (Heroic Elite) |
Monsters
Name ( picture ) | CR | Type | Race |
---|---|---|---|
Air Mephit Warrior ( view • edit ) | ♦14Normal ♥14Hard ♠17Elite ●♦17Epic Normal ●♥18Epic Hard | Air Outsider | Mephit |
Dedryk Black ( view • edit ) | ♦18Normal ♥20Hard ♠23Elite | Humanoid | Human |
Disciple of Shar ( view • edit ) | ♦17Normal ♥19Hard ♠22Elite | Humanoid | Human |
Ice Mephit Warrior ( view • edit ) | ♦12Normal ♥14Hard ♠17Elite | Air Outsider | Mephit |
Mountain Lion ( view • edit ) | ♦21Normal ♠22Elite ●♦32Epic Normal ●♥36Epic Hard | Animal | Lion |
Mountain Lion ( view • edit ) | ♥19Hard ♠22Elite | Animal | Lion |
Owlbear ( view • edit ) | ♦19Normal ♥23Hard ♠29Elite ●♦30Epic Normal ●♠34Epic Elite | Magical Beast | Owlbear |
Owlbear ( view • edit ) | ♦19Normal ♥21Hard ♠24Elite ●♦30Epic Normal ●♥34Epic Hard | Magical Beast | Owlbear |
Shar Worshipper (archer) ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite | Humanoid | Human |
Shar Worshipper ( view • edit ) | ♦11Normal ♥13Hard ♠16Elite ●♦21Epic Normal | Humanoid | Human |
Wolf ( view • edit ) | ♦1Normal ♥2Hard ♠5Elite | Animal | Wolf |
Wolf ( view • edit ) | ♦13Normal ♠18Elite | Animal | Wolf |
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