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Power Play

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Artificers throughout the Manufactury used to draw upon the magic energy provided by the Cannith Power Crystals kept here. Now the Lord of Blades has occupied the Power Works and disabled all the Crystals.

Requires access to adventure pack: Secrets of the Artificers
Power Play
Heroic level: 19
Epic level: None
Duration: Long
Heroic XP:  ♣5,620Solo/Casual ♦9,709Normal ♥10,053Hard ♠10,396Elite
Epic XP: N/A
Takes place in: Cannith Power Works
Bestowed by: Harlan d'Cannith
NPC contact: Harlan d'Cannith
Quest acquired in: House Cannith
Patron: House Cannith
Base favor: 7
Purchase: Secrets of the Artificers or VIP
Extreme Challenge: No
Loading screen

Overview

Bladesworn troops have occupied the Power Works, cutting off House Cannith from the magical energies stored within its Power Crystals.

Harlan d'Cannith wants you to rendezvous with Kylea d'Cannith in the Cannith Power Works inside the Cannith Manufactury. Help Kylea re-enable the Power Crystals.


Spoiler Warning: Spoiler material below this point!


Objectives

  • Help Kylea enable the power crystals (12 crystals)
  • Find and Defeat Steelthorn
  • (Optional) Open the East Upper Access Gate — Bonus (2%): Heroic( ♣112 ♦194 ♥201 ♠208 )
  • (Optional) Open the West Upper Access Gate — Bonus (2%): Heroic( ♣112 ♦194 ♥201 ♠208 )
  • (Optional) Prevent any of the enabled crystals from being destroyed — Bonus (20%): Heroic( ♣1,124 ♦1,942 ♥2,011 ♠2,079 )
  • (Optional) Defeat Watchman (rare) — Bonus (10%): Heroic( ♣562 ♦971 ♥1,005 ♠1,040 )
  • (Optional) Defeat Scrapheap (rare) — Bonus (10%): Heroic( ♣562 ♦971 ♥1,005 ♠1,040 )

What to Expect

  • Overlapping floors
  • Spawning/respawning monsters
  • Protect an NPC (mandatory: Kylea, unkillable)

Known Traps

Trap DCs

  • 2 Fixed, Can be disabled.
  • Set of 3 blade traps near the east side
  • Electric Floor on the top level

Tips and Misc

  • While this is an escort quest with an NPC (Kylea) that can get damaged, Kylea can't actually die, as she brings up a shield that makes her invulnerable when she takes too much damage. So focus on the monsters and don't worry about Kylea.
  • Kylea only follows the last player who speaks to her, she doesn't "lead" anywhere.
  • You don't need to order her to activate the crystals; get her near one, and after about a 10 second animation, she will do it automatically. If she is not cowering in her forcefield, she will ignore any active defenders and get to her business almost immediately.
  • You can order her to "Teleport back to the Entrance Hall...", but unless you want to prevent her from automatically activating crystals, there is no reason.
  • To have it a bit easier for the optional to prevent crystal from being destroyed, try to do both crystals in the north room (with the water) last, as this is the place where the final encounter will break through.
  • This means, however, that you must face all of the Warforged intended to be sent to destroy the power crystals and the final boss at the same time.
  • While the final fight does generate warforged to destroy the crystals, respawning enemies will also roam the halls and can destroy them as well.
  • There is a secret passage from the "central" room (with the traps) to the upper level of the northern water rooms, behind that shrine.
  • The south-west shrine is well guarded – expect a fight.
  • If Scrapheap (and its chest) spawns, it is in the north-west shrine room. Despite the map, this room cannot be accessed via the north-west hallway, and can only be reached from the upper level of the central, trapped room.

Bonus XP

  • Aggression bonus: 34 or more monsters killed +10% Bonus.( ♣562 ♦971 ♥1,005 ♠1,040 )
  • Onslaught bonus: 67 or more monsters killed +15% Bonus.( ♣843 ♦1,456 ♥1,508 ♠1,559 )
  • Conquest bonus: 100 or more monsters killed +25% Bonus.( ♣1,405 ♦2,427 ♥2,513 ♠2,599 )
  • Tamper bonus: 1 or more trap disarmed +10% Bonus.( ♣562 ♦971 ♥1,005 ♠1,040 )
  • Observance bonus: 1 or more secret door discovered +8% Bonus.( ♣450 ♦777 ♥804 ♠832 )
  • Mischief bonus: 41 or more breakables smashed +8% Bonus.( ♣450 ♦777 ♥804 ♠832 )
  • Vandal bonus: 54 or more breakables smashed +10% Bonus.( ♣562 ♦971 ♥1,005 ♠1,040 )
  • Ransack bonus: 66 or more breakables smashed +15% Bonus.( ♣843 ♦1,456 ♥1,508 ♠1,559 )

Loot

  • Chests: 2–4
    • 1 possible in the upper eastern central room for killing Watchman (Construct)
    • 1 possible in the upper north-west shrine room (accessible by heading west from the electric floor trap) for killing Scrapheap (Construct)
    • 1 locked in the lower western central room
    • 1 at the end for killing Steelthorn (Warforged)
  • Collectables: 5
    • Cabinet — in south-east roomAmber VialVial of Pure WaterVial of ContagionPage Torn from a Research NotebookKhyber Prayer PamphletTome: Prophecies of KhyberBlessed CandleTome: Alchemist's ChapbookAcademic TreatiseSilver BowlRitual AthameCryptic MessageVial of Heavy WaterRitual CandleWarehouse LedgerEncoded CommuniqueOceanic SphereMortar and PestleFractured FemurPrismatic Dust
    • Cabinet — in north-west room, where Scrapheap is sometimes foundAmber VialVial of Pure WaterVial of ContagionPage Torn from a Research NotebookKhyber Prayer PamphletTome: Prophecies of KhyberBlessed CandleTome: Alchemist's ChapbookAcademic TreatiseSilver BowlRitual AthameCryptic MessageVial of Heavy WaterRitual CandleWarehouse LedgerEncoded CommuniqueOceanic SphereMortar and PestleFractured FemurPrismatic Dust
    • Bookshelf — in west hall leading to end fightWarehouse LedgerEncoded CommuniquePage Torn from a Research NotebookKhyber Prayer PamphletTome: Prophecies of KhyberCryptic MessageTome: Alchemist's ChapbookAcademic Treatise
    • Bookshelf — in the eastern of the two small rooms north of the end fight, not mappedWarehouse LedgerEncoded CommuniquePage Torn from a Research NotebookKhyber Prayer PamphletTome: Prophecies of KhyberCryptic MessageTome: Alchemist's ChapbookAcademic Treatise
    • Mold — in secret passageGlowmoss SporesScarlet CryptmossSlime MoldBlister BeetleSweet WhitecapSwaying Mushroom ClusterZygomycota FungusDeadly FeverblanchPale CreeperRuddy FungusSanguine MothBloodfeast FungusSwaying Mushroom Spore PodGlowmoss Clump

NPC end rewards

Randomly generated loot, ML correlates with effective quest level.

Named Chest Drop

Last Edited Item Type Enhancements ML Bind Quests
Magewright's Cloak
(edit)
Cloak 18 Bound to Account on Acquire Power Play, End chest
Wolfinson's Monocular Enhancer
(edit)
Goggles 18 Bound to Account on Acquire, Exclusive Power Play, Scrapheap's chest

Based on Power Play loot ( t • e • h )

Monsters

Name ( picture ) CR Type Race
Ancient Arachnid( view
 • edit )
 ♦12Normal ♥14Hard ♠17Elite Vermin Spider
Animated Armor( view
 • edit )
 ♦19Normal ♥23Hard ♠29Elite Construct Animated Object
Bladehound( view
 • edit )
 ♦19Normal ♥23Hard ♠29Elite Construct Iron Defender
Bladesworn Artificer( view
 • edit )
 ♦19Normal ♥23Hard ♠29Elite Living Construct Warforged
Bladesworn Assassin( view
 • edit )
 ♦19Normal ♥23Hard ♠29Elite Living Construct Warforged
Bladesworn Cleric( view
 • edit )
 ♦20Normal ♥24Hard ♠30Elite Living Construct Warforged
Bladesworn Paladin( view
 • edit )
 ♦19Normal ♥23Hard ♠29Elite Living Construct Warforged
Bladesworn Tempest( view
 • edit )
 ♦19Normal ♥23Hard ♠29Elite Living Construct Warforged
Iron Juggernaut( view
 • edit )
 ♦19Normal ♥23Hard ♠29Elite Construct Golem
Scrapheap( view
 • edit )
 ♦21Normal ♥25Hard ♠31Elite Construct Animated Object
Steelthorn( view
 • edit )
 ♦22Normal ♥26Hard ♠32Elite Living Construct Warforged
Watcher Construct (Cannith Drone)( view
 • edit )
 ♦8Normal ♥9Hard ♠11Elite Construct Animated Object
Watchman( view
 • edit )
 ♦21Normal ♥25Hard ♠31Elite Construct Animated Object