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Sunrise

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The Abbey has long had a reputation as a refuge of peace and light within the darkness of Strahd's domain.

Mists of Ravenloft adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: Mists of Ravenloft
Sunrise
Heroic level: 12
Epic level: 31
(considered Legendary)
Duration: long
Heroic XP:  ♣2,172Solo/Casual ♦3,795Normal ♥3,972Hard ♠4,148Elite
Epic XP:  ♣11,908Solo/Casual ♦20,349Normal ♥20,850Hard ♠21,352Elite
Takes place in: The Abbey of Saint Markovia
Bestowed by: Ireena Kolyana
NPC contact: N/A
Quest acquired in: The Land of Barovia
Patron: Keepers of the Feather
Base favor: 6
Free to Play: No
Extreme Challenge: No
Map Sunrise01.jpg
Map Sunrise02.jpg
Loading screen

Overview

Unknown Ireena Kolyana thinks the legendary Sunsword may be the key to defeating Strahd. Explore the Abbey of Saint Markovia and find the Sunsword. Then meet Ireena at the Shrine of the White Sun inside the Abbey grounds

Sunrise is the 4th quest in The Light of the Land story arcIcon tooltip.pngStory arcs are chains of chains or quests that make up a story line.
Completing everything in a story arc often yields a nice reward.
.
The Final Vintage • Wrath of the Earth • Ravens' Bane • Sunrise

Spoiler Warning: Information below this point can be considered spoiler material!

Objectives

  • Find the Sunsword
  • Let Ireena into the Shrine of the White Sun
  • Find the Abbey key
  • Speak with Otto Belview about entering the Abbey
  • Speak with the Abbot
  • Explore the Abbey
  • Talk to Ireena and give her the Sunsword
  • Drive off Strahd
  • (Optional) Speak with Madam Eva — Bonus (0%): Heroic( ♣0 ♦0 ♥0 ♠0 ) Epic( ♣0 ♦0 ♥0 ♠0 )
  • (Optional) Defeat Vladislav the Enduring — Bonus (15%): Heroic( ♣326 ♦569 ♥596 ♠622 ) Epic( ♣1,786 ♦3,052 ♥3,128 ♠3,203 )
  • (Optional) Read the Abbot’s journals — Bonus (20%): Heroic( ♣434 ♦759 ♥794 ♠830 ) Epic( ♣2,382 ♦4,070 ♥4,170 ♠4,270 )
  • (Optional) Speak with Ezmerelda d'Avenir — Bonus (8%): Heroic( ♣174 ♦304 ♥318 ♠332 ) Epic( ♣953 ♦1,628 ♥1,668 ♠1,708 )
  • (Optional) Tell the Abbot what you think of the Abbey — Bonus (2%): Heroic( ♣43 ♦76 ♥79 ♠83 ) Epic( ♣238 ♦407 ♥417 ♠427 )
  • (Optional) Defeat the Abbot — Bonus (20%): Heroic( ♣434 ♦759 ♥794 ♠830 ) Epic( ♣2,382 ♦4,070 ♥4,170 ♠4,270 )
  • (Optional) Pacify the ghosts — Bonus (20%): Heroic( ♣434 ♦759 ♥794 ♠830 ) Epic( ♣2,382 ♦4,070 ♥4,170 ♠4,270 )

What to Expect

  • Respawning monsters

Known Traps

  • Blade trap after the crest-locked door; no control panel, but there is a lever beyond them to shut them off.

Tips and Misc

  • In order to drive off Strahd, kite him into the pool of water and reduce him to 0 health. When he is in the pool a Holy Water debuff will be applied to him.

Holy Water.jpg

  • This quest contains a randomly located mysterious altar. Madam Eva might give you hints about its location.
    • The buff from this altar will disappear if you use Dimension Door, but will remain when you recall from the quest as long as you remain in the wilderness.
  • Madam Eva will draw three cards. The first card tells you a hint about where the Sunsword is located. Possible locations include the shepherd's field outside of the Abbey near the entrance, inside an ancient tomb immediately to the right of the quest entrance, inside a wine casket just down the steps from the Abbot, and inside a chest in the Mongrelmen barracks. The second card tells you where the Small Shrine is that gives you a temporary buff. Like the Sunsword, the Shrine can be either outside the Abbey, inside the Abbey, in the surgery ward, or in the basement dungeon area. The third card gives a clue to either a random optional objective with a loot chest, or to Ezmerelda who will help you fight Strahd in the final encounter. Some of the random named encounters include an Undead Lich in the outdoor graveyard near the entrance, and a group of Spectre healers in the surgery ward.
  • The Tarnished Key is also in a random location outside the Abbey, but none of the Madame Eva cards refers to the Tarnished Key. The Key is either in the graveyard area, in the alley between the Abbey doors and the shepherd's pasture, in the pasture itself, or right near Otto and the door. The Tarnished Key is always located in plain sight, but surrounded by a few enemies.
  • Possible cards from Madam Eva
    • Miser: Seek the light where the Abbot hoards his most precious treasures - the sun of a hundred afternoons, sealed in bottles and aged into liquid hope.Sunsword hidden in Ancient Wine Casket in wine cellar of chapel headed downstairs from abbot
    • Bishop: Seek the light in the Bishop's bed. He sleeps among the monks of old. Sunsword hidden in an Ancient Tomb right next to the entrance of the quest
    • Donjon: A blessing lies hidden here, down in the halls deep beneath.
    • Druid: A blessing lies hidden here, in the cool shadows of the trees.
    • Ghost: I see souls who searched for peace long ago. They found torment instead.
    • Broken One: Seek the light among the broken ones. They wanted to be more than than they were. They found madness instead.
    • Transmuter: A blessing lies hidden here, where flesh is forged into new forms.
    • Mists: I see the enemy of your enemy. She waits for you in a room above the mists. Ezmerelda's location... inside abbey, east wing, upstairs, in room past the locked door that opens with the lever.
    • Wizard: I see a wizard who has slept through the ages. His bed is cold, and his blanket is made of marble.
    • Shepherd: Seek the light in the field where the shepherd tended his flock.
  • The Explore the Abbey objective is completed after you move through the hallway in the East Wing with the Mongrelmen in the siderooms.
    • This also triggers the objection objective to "Tell the Abbot what you think of the Abbey". You can now go back to the Abbot and engage him in conversation about his actions. Chose the dialogue option, "From what I've seen so far, I think that you're insane" to trigger a fight. The Abbot will shift into his corrupted Deva form. Killing him will spawn a chest that can contain named items for the quest.
  • A hatch is located in the southern room at the end of the hallway, which leads into the root cellar.
  • Use the lever on the right side of the room to open the gate. A group of Grim Shadows will spawn after you pull the lever. At the end of the corridor is a room with 3 doors, and more groups of Grim Shadows. One of the doors is locked and requires two crests to open. One crest may be found in this room. The eastern door leads to a room that may contain a crest, as well as Crawling Claws and Note #5 for the "Read the Abbot's journals" optional. The northern door is locked, but can be picked (49 Open Lock roll was successful on Heroic elite) and has a locked chest (42 Open Lock roll was successful on Heroic Elite) with random loot.
  • Past the door locked by the crests is a corridor, at the end of which is another room with a Rest and a Resurrection shrine, along with a "Dismal Shrine". The Dismal Shrine continuously spawns a Walking Corpse, which will slowly wander up the slope, every 15 seconds as long as somebody is in that section of the Abbey, until it is destroyed. The spawns seem to cap at four at a time, however. The door out of this room opens into a tunnel, at the end of which is another door leading to the Shrine of the White Sun and the end sequence for the quest.
  • The Shrine of the White Sun is in a large open area enclosed by a fence on all sides, and overlooks a pool of water. There is one door in the fenced walls, Ireena is just outside. Open the door to let her in, then speak to her to trigger a fairly long cutscene. Afterwards Strahd will appear; he is much easier to damage if you pull him into the water. When you lower his health enough he will leave and the quest will complete.

Bonus XP

  • Devious bonus: 10+ or fewer monsters killed +7% Bonus.( ♣152 ♦266 ♥278 ♠290 )
  • Aggression bonus: 176 or more monsters killed +10% Bonus.( ♣217 ♦380 ♥397 ♠415 )
  • Onslaught bonus: 223 or more monsters killed +15% Bonus.( ♣326 ♦569 ♥596 ♠622 )
  • Conquest bonus: 296 or more monsters killed +25% Bonus.( ♣543 ♦949 ♥993 ♠1,037 )
  • Mischief bonus: 12 or more breakables smashed +8% Bonus.( ♣174 ♦304 ♥318 ♠332 )
  • Vandal bonus: 15 or more breakables smashed +10% Bonus.( ♣217 ♦380 ♥397 ♠415 )
  • Ransack bonus: 19 or more breakables smashed +15% Bonus.( ♣326 ♦569 ♥596 ♠622 )
Notes: To get a kills bonus may require killing respawning zombies

Loot

  • Chests: 5
    • 1 for defeating Vladislav the Enduring
    • 1 for defeating the Abbot (can contain named loot)
    • 1 locked chest in Abbey root cellar behind locked door
    • 1 for completing the rare Pacify the Ghosts optional
    • 1 end chest (can contain named loot)
  • Collectables: 4
    • Scroll Rack on the main floor, near the stairs
    • Adventurer's Pack on the Courtyard Battlements
    • Rubble in the East Abbey, Lower Level
    • Adventurer's Pack in the Root Cellar
  • NPC rewards: N/A

Named Chest Drop

Last Edited Item Type Enhancements ML Bind Quests
  • Update 48.2
  • 1 month and 9 days
  • BugTime
Legendary Disciple of the Dawn
Legendary Disciple of the Dawn.png
Outfit 29 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Sunrise, End chest, Abbot chest
  • Update 48.2
  • 1 month and 9 days
  • MrLizard
Legendary Kindred Spirit
Legendary Kindred Spirit.png
Light Armor 29 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Sunrise, End chest, Abbot chest
  • Update 48.2
  • 1 month and 9 days
  • BugTime
Disciple of the Dawn
Disciple of the Dawn.png
Outfit 10 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Sunrise, End chest, Abbot chest
  • Update 48.2
  • 1 month and 9 days
  • MrLizard
Kindred Spirit
Kindred Spirit.png
Light Armor 10 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Sunrise, End chest, Abbot chest
  • Update 48.2
  • 1 month and 9 days
  • BugTime
Legendary Gauntlets of Innate Arcanum
Legendary Gauntlets of Innate Arcanum.png
Gloves 29 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Sunrise, End chest, Abbot chest
  • Update 48.2
  • 1 month and 9 days
  • BugTime
Gauntlets of Innate Arcanum
Gauntlets of Innate Arcanum.png
Gloves 10 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Sunrise, End chest, Abbot chest
  • Update 44.1
  • 11 months and 21 days
  • Shuzirra
Legendary Burnscar Sash
Legendary Burnscar Sash.png
Belt 29 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Sunrise, End chest, Abbot chest
  • Update 48.2
  • 1 month and 9 days
  • BugTime
Burnscar Sash
Burnscar Sash.png
Belt 10 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Sunrise, End chest, Abbot chest
  • Update 48.2
  • 1 month and 9 days
  • BugTime
Legendary Plateshard Belt
Legendary Plateshard Belt.png
Belt 29 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Sunrise, End chest, Abbot chest
  • Update 48.2
  • 1 month and 9 days
  • BugTime
Plateshard Belt
Plateshard Belt.png
Belt 10 Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Sunrise, End chest, Abbot chest
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Monsters

Name(picture) CR Type Race
Crawling Claw(view)
Crawling Claw.jpg
 ♦10Normal ♥12Hard ♠15Elite ♣31Epic Casual ♦31Epic Normal Undead Zombie
Dark Hellhound(view)
Dark Hellhound.png
 ♥13Hard ♦32Epic Normal Evil Outsider Hellhound
Dismal Shrine(view)
Dismal Shrine.png
 ♦12Normal ♥14Hard ♦32Epic Normal Construct Inanimate Object
Forsaken Wraith(view)
Forsaken Wraith.jpg
 ♦12Normal ♥14Hard ♠17Elite ♦33Epic Normal ♥37Epic Hard Undead Wraith
Ghostly Nurse(view)
Ghostly Nurse.png
 ♦32Epic Normal Undead Spectre
Ghostly Physician(view)
Ghostly Physician.png
 ♦35Epic Normal Undead Spectre
Grim Shadow(view)
Grim Shadow.jpg
 ♦11Normal ♥13Hard ♠16Elite ♦32Epic Normal Undead Shadow
Minotaur Skeleton(view)
Minotaur Skeleton.jpg
 ♦13Normal ♥15Hard ♦34Epic Normal Undead Skeleton
Mongrelfolk(view)
Mongrelfolk.jpg
 ♦11Normal ♥13Hard ♦32Epic Normal ♠57Epic Elite Monstrous Humanoid Wildman
Mountain Folk Werewolf(view)
Mountain Folk Werewolf.jpg
 ♦11Normal ♥13Hard ♦32Epic Normal Monstrous Humanoid Werewolf
Phantom Warrior(view)
Phantom Warrior.jpg
 ♦11Normal ♥13Hard ♦32Epic Normal ♥36Epic Hard Undead Spectre
Roving Flesh Golem(view)
Roving Flesh Golem.jpg
 ♦14Normal ♥16Hard ♦35Epic Normal Construct Golem
Scarecrow(view)
Scarecrow.jpg
 ♦11Normal ♥13Hard ♠16Elite ♦32Epic Normal ♥36Epic Hard Construct Golem
Sergei von Zarovich(NoPic)
No pic.jpg
 ♠20Elite Undead Vampire
Strahd Zombie(view)
Strahd Zombie.jpg
 ♦11Normal ♥13Hard ♠16Elite ♣32Epic Casual ♦32Epic Normal ♥36Epic Hard Undead Zombie
Strahd von Zarovich(view)
Strahd.png
 ♥17Hard ♠23Elite ♦35Epic Normal Undead Vampire
The Abbot(view)
The Abbot.png
 ♦13Normal ♥17Hard ♦35Epic Normal Good Outsider Angel
Undead Conscript(view)
Undead Conscript.jpg
 ♦10Normal ♥12Hard ♠15Elite ♦31Epic Normal ♥35Epic Hard Undead Skeleton
Vasilka(view)
Vasilka.png
 ♦13Normal ♥15Hard ♦35Epic Normal Construct Golem
Vladislav the Enduring(view)
Vladislav the Enduring.png
 ♦14Normal ♠19Elite Undead Lich
Walking Corpse(view)
Walking Corpse.jpg
 ♦10Normal ♥12Hard ♠15Elite ♦31Epic Normal ♥35Epic Hard Undead Zombie