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Finding Dorris
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Finding Dorris | |
Heroic level: | 17 |
Epic level: | 32 (considered Legendary) |
Duration: | Long |
Heroic XP: | ♣4,560Solo/Casual ♦7,899Normal ♥8,200Hard ♠8,500Elite |
Epic XP: | ♣20,691Solo/Casual ♦35,340Normal ♥36,194Hard ♠37,050Elite |
Takes place in: | Finding Dorris |
Bestowed by: | Quigley Tangleford |
NPC contact: | Quigley Tangleford |
Quest acquired in: | Sharn - Cliffside Docks District |
Patron: | Sharn City Council |
Base favor: | 7 |
Free to Play: | No |
Extreme Challenge: | No |
Overview
Warforged are disappearing from the streets of Sharn, and your old acquaintance Dorris is one of the missing. Your only clue to her whereabouts is a package she was supposed to pick up down by the docks.
The quest entrance is located to the south, at a gate at the end of the walkway.
Objectives
- Speak with deputy harbormaster's secretary's assistant
- Track down the package for Dorris
- Find Dorris
- Find more clues at the Docks (4 total)
- Go to the Cogs elevator
- Make way to the old factory
- Find more clues in the Cogs (3 total)
- Check to see if the fighter trainer is home
- Speak to the Lord of Blades
- (Optional) Quell the riot — Bonus (15%): Heroic( ♣684 ♦1,185 ♥1,230 ♠1,275 ) Epic( ♣3,104 ♦5,301 ♥5,429 ♠5,558 )
- (Optional) Uncover all minor clues (12 total) — Bonus (10%): Heroic( ♣456 ♦790 ♥820 ♠850 ) Epic( ♣2,069 ♦3,534 ♥3,619 ♠3,705 )
- (Optional) Find Bertrand Grey — Bonus (15%): Heroic( ♣684 ♦1,185 ♥1,230 ♠1,275 ) Epic( ♣3,104 ♦5,301 ♥5,429 ♠5,558 )
- (Optional) Find a way to eavesdrop on the conversation inside — Bonus (15%): Heroic( ♣684 ♦1,185 ♥1,230 ♠1,275 ) Epic( ♣3,104 ♦5,301 ♥5,429 ♠5,558 )
What to Expect
Scripted "Secret doors" to progress and advance. Plus two standard Secret Doors
Known Traps
Tips and Misc
- Bug: In a similar fashion to the bugs in Devil Assault, many monsters in this quest count as a different monster in the Monster Manual – for example. any minotaurs in the quest register as a Dock Worker.
- There are more than 12 minor clues (13 have been reported), but you only need 12 to complete that optional objective.
- On The Docks
- Speak to Dayson Kluge, to figure out how much of an idiot he is, and about Dorris' missing package. Ask him "Are you telling me that anyone could just walk up here, pick up any old box and walk away with it?" (1 minor clue)
- Investigate the group of Warforged dock workers at the end of the northern-most dock (1 minor clue) by breaking a box and starting a fight with them. The clue is discovered when all the warforged are killed. (Map says major clue but it is out of date).
- Speak to Fran, who is looking for her lost friend and renowned artist, Bertrand Grey. You need to speak to her twice, and choose different speaking points for the party to continue with the quest, down in the Cogs Factory (1 clue) (1 minor clue).
- Speak to warforged deliveryman, and ask where he was to deliver the package. (1 minor clue). Examine the Vault Device (1 clue) (South of large circular building, marked mx2 on map)
- Break the boxes inside the shop window, for a black-market Vaunt device, after the shop is vandalized by the rioters. (1 clue)
- Quell the riot
- Read leaflet/poster next to entrance to the Cogs. (1 minor clue)
- If you have found all of the minor clues here, you should have 6 left to find.
- The Cogs Factory
- Make your way from the elevator to the Cogs factory entry.
- Read the Singed Memo in the Furnace Room (1 minor clue)
- Read the Notebook (1 minor clue) – the position of the notebook is not fixed but is always in the factory.
- Read the Unsent letter (1 clue) – the room before the warforged crates, secret door may hide a chest
- Discover the Soul-split warforged in boxes (1 minor clue)
- Go up to read the Forgotten Letter (1 minor clue) in the area (turn left halfway up the stairs) above the trapped corridor. It should be noted that there is a drop down here that can be used to avoid the trapped corridor.
- Go up to find the lever to open the gate further into the Cogs
- Take elevator down
- Read the Sternly-Worded letter (1 clue) in the room behind the secret door – this is near to the exit from the factory.
- Go up, do not take elevator, to find door to 2nd level of cogs
- Go over bridge, left may be a chest, head right for the Money Pit
- On top of a building (1 minor clue) overlooking the bottom section of the factory area – near to the waterfall.
- Note: there are 2 Secret doors in the factory, leading to Chests. Bug: Some of the Scripted Secret doors can appear as being found on the lower difficulties thus erroneously leading to about 6 Secret doors being recorded as found in total by the end of the quest.
- The Money Pit
- Talk to the Bookie (you can intimidate the Bookie to fix the fight so that the bugbear Phillip Glaaaasssjaaww takes the fall – you can range attack the bugbear from the stands to move that along, as long as you do not jump into the pit)
- Jump into the ring and clear out all of the other monsters in the ring/stands (same manner as Tharashk Arena); jumping into the pit initiates a free-for-all where you have to attack the entire Money Pit mob all at once.
- If you wait for the contending bugbear challenger to take the fall, the audience still attacks, but the ogre Bookie and his Minotaur guards will fight the patrons alongside you.
- Speak to Warforged opponent (Bertrand Grey) to find out who trained him.
- There is a scripted to open Secret door near the exit of the Pit. (In the back right corner from the entrance where the Bouncer is, you'll need to talk to the "Scared Announcer" Gnoll, after he escapes then stops inside that newly opened secret door area, which is compulsory to Complete.) (1 clue)
- Take the elevator up.
- The Cogs – after the Money Pit
- Find the Undelivered Letter (1 clue). (Multiple locations)
- Find the Trainer's House.
- The Trainer's House
- Listen in on the conversation between the Trainer and his contact in Fathom Inc (1 minor clue). There is an optional here – have one person go to the roof and listen to the conversation whilst standing on the skylight.
- Defeat the trainer
- Note: There are MANY traps in his house. He seems to be immune to them all. He will also rubber-band when he gets to the entrance to his house, so drawing him outside will only result in having to defeat him inside with full health. There are: 4 Control Panels, two near to the entrance and two near to the exit. The first two can be disabled before he reacts, there is time to disable to the two near the exit as he doesn't set the traps off until about 3/4 HP. If you don't disable or take too long you will have to dodge the myriad of traps, AND the trainer's attacks in order to disable them.
- Open the back door, and talk to Dorris, then talk to The Lord of Blades.
- Note
Bonus XP
- Aggression bonus: 117 or more monsters killed +10% Bonus.( ♣456 ♦790 ♥820 ♠850 )
- Onslaught bonus: 144 < X ≤ 176 or more monsters killed +15% Bonus.( ♣684 ♦1,185 ♥1,230 ♠1,275 )
- Tamper bonus: 4 or more traps disarmed +10% Bonus.( ♣456 ♦790 ♥820 ♠850 )
- Neutralization bonus: 5 or more traps disarmed +20% Bonus.( ♣912 ♦1,580 ♥1,640 ♠1,700 )
- Ingenious Debilitation bonus: 6 or more traps disarmed +30% Bonus.( ♣1,368 ♦2,370 ♥2,460 ♠2,550 )
- Observance bonus: 3 or more secret doors discovered +8% Bonus.( ♣365 ♦632 ♥656 ♠680 )
- Perception bonus: 4 or more secret doors discovered +10% Bonus.( ♣456 ♦790 ♥820 ♠850 )
- Vigilant Sight bonus: 5 or more secret doors discovered +15% Bonus.( ♣684 ♦1,185 ♥1,230 ♠1,275 )
- Mischief bonus: ≤ 42 or more breakables smashed +8% Bonus.( ♣365 ♦632 ♥656 ♠680 )
- Vandal bonus: ≤ 65 or more breakables smashed +10% Bonus.( ♣456 ♦790 ♥820 ♠850 )
- Ransack bonus: 68 or more breakables smashed +15% Bonus.( ♣684 ♦1,185 ♥1,230 ♠1,275 )
Loot
- Chests:
- NPC rewards:
Named Chest Drop
Last Edited | Item | Type | Enhancements | ML | Bind | Quests |
---|---|---|---|---|---|---|
|
Spectre Boots (edit) | Boots |
|
17 | Bound to Account on Acquire![]() |
Finding Dorris, end chest |
|
Glass Heart (edit) | Docent |
|
17 | Bound to Account on Acquire![]() |
Finding Dorris, End chest |
|
The Grey Leathers (edit) | Light Armor |
|
17 | Bound to Account on Acquire![]() |
Finding Dorris, End Chest |
|
Tatterchain (edit) | Handwrap |
|
17 | Bound to Account on Acquire![]() |
Finding Dorris, End chest |
|
Concentrated Chaos (edit) | Orb |
|
17 | Bound to Account on Acquire![]() |
Finding Dorris, end chest |
|
Legendary Spectre Boots (edit) | Boots |
|
29 | Bound to Account on Acquire![]() |
Finding Dorris, End chest |
|
Legendary Glass Heart (edit) | Docent |
|
29 | Bound to Account on Acquire![]() |
Finding Dorris, end chest |
|
The Legendary Grey Leathers (edit) | Light Armor |
|
29 | Bound to Account on Acquire![]() |
Finding Dorris, End Chest |
|
Legendary Tatterchain (edit) | Handwrap |
|
29 | Bound to Account on Acquire![]() |
Finding Dorris, end Chest |
|
Legendary Concentrated Chaos (edit) | Orb |
|
29 | Bound to Account on Acquire![]() |
Finding Dorris, End Chest |
Monsters
External Links
- The Soul Splitter quests
- Epic quests
- Long quests
- Finding Dorris quests
- Sharn - Cliffside Docks District quests
- Sharn City Council patron quests
- Pay to Play quests
- Game bugs
- Quests by name
- Compendium:Level 17 (32 epic) quests
- Level 32 quests
- Level 17 quests
- Quests with 7 base favor reward
- Quests with maps
- Quests with more than one map
- Links to YouTube
Finding Dorris quests
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