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DDO information project/Spot and Search/24

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&
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Quest
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31 32

20 21 22 23 24 25 26 27 28 29 30

31 32


Level 24 quests[edit]

Suspected Requirements

Spot Requirements:

  • Normal
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 40
  • Hard
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 56
  • Elite
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 69

Search Requirements

  • Normal
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 40
  • Hard
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 56
  • Elite
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 69


A Cry for Help (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Fire/blade trap #1
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 40–? ?–79
Elite 67:Fail; 79:Success 40–? 68–79
Fire/blade trap #2
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 46:Fail; 60:Success 55:Fail; 56:Success 47–60 56
Elite 47–? 56–?
Spikes in falling floor
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?
Wind trap on the floor (Spikes on Ceiling)
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 67:Fail; 79:Success 56–? 68–79
Spikes on lever
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?
Spike blades on the bridge
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 67:Fail; 79:Success 56–? 68–79
Spike blades through rune door after shrine
Normal 39:Fail; 40:Success 20:Fail; 50:Success 40 21–50
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Hidden underwater door leading to Tholatha's room
Normal 25:Success 30:Success ?–25 ?–30
Hard 25:Fail; 43:Success 30:Fail; 48:Success 26–43 31–48
Elite ? 31–?

Caught in the Web[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Normal ? ?
Hard ? ?
Elite ? ?

Detour (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Fire Spell Wards (9 total), Around Song's group
Normal 20:Fail; 42:Success 20:Fail; 42:Success 21–42 21–42
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?

Feast or Famine (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spikes just past entrance
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?
Spikes around first door
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?
Spikes at the end of the tent
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard ? ?
Elite ? ?
Spikes around lever for second door
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard ? ?
Elite ? ?
False "booby-trapped" chest
Normal ? ?
Hard ? ?
Elite ? ?
Spikes blades in corridor
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?
Spikes behind, locked door
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?
Spikes on rolling door at 4-way intersection
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?
Spikes on lever
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard ? ?
Elite ? ?

Foundation of Discord (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Blades at start random spawn
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 20:Fail; 73:Success 56–? 56–73
Airdoor trap
Normal ?–56 ?–56
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?
Electricity in South-west passage random spawn
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?
Blades in South-east passage random spawn
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?
Blades at last door random spawn
Normal ?–56 ?–56
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Hidden door South-east and South-west
Normal 25:Success 30:Success ?–25 ?–30
Hard 25:Fail; 45:Success 30:Fail; 50:Success 26–45 31–50
Elite 25:Fail; 68:Success 30:Fail; 73:Success 26–68 31–73

Lost in the Swamp (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Bear traps, on top of the pillars in the last room
Normal 20:Fail; 46:Success 21–46 ?
Hard 55:Fail; 56:Success 56 ?
Elite 56–? ?

The End of the Road (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
(18) Evil Spell Wards
Normal 20:Fail; 42:Success 20:Fail; 42:Success 21–42 21–42
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?

Rest Stop (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Evil Spell Wards
Normal 20:Fail; 42:Success 20:Fail; 42:Success 21–42 21–42
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret Door, to Resurrection Shrine
Normal 25:Fail; 39:Success 30:Fail; 44:Success 26–39 31–44
Hard 25:Fail; 50:Success 30:Fail; 55:Success 26–50 31–55
Elite ? 31–?

Return to Cabal for One[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spike trap on chest
Normal 20:Fail; 38:Success 20:Fail; 38:Success 21–38 21–38
Hard 20:Fail; 44:Success 20:Fail; 50:Success 21–44 21–50
Elite ? ?
Blade trap after opening the trapped Chest's lock successfully (this secondary trap cannot be disarmed)
Normal 20:Fail; 51:Success ? 21–51
Hard ? ?
Elite ? ?
Fire trap at first door (Right after Gardak)
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 68:Fail; 69:Success 68:Fail; 69:Success 69 69
Spike trap on stairs
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 68:Fail; 69:Success 68:Fail; 69:Success 69 69
Vertical Blade trap before gate
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 68:Fail; 69:Success 68:Fail; 69:Success 69 69
Cold trap after door
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?
Spike trap at gate, on the wall
Normal 39:Fail; 40:Success 40:Fail; 46:Success 40 41–46
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?
Acid, fire and poison jets in corridor before shrine
Normal 39:Fail; 40:Success 20:Fail; 46:Success 40 21–46
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?
Fire trap at South-east door (Maksim's room) Shrine Room
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?
Fire trap at South-west door (Kivol's room)
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?
Spike trap within pit (collapsible floor tile)
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 40–? ?
Elite 40–? ?
Fire trap at North door (Door to middle of the three northern; dual ladders room)
Normal 39:Fail; 40:Success 20:Fail; 51:Success 40 21–51
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?
Dart trap near North door with dual ladders
Normal 39:Fail; 40:Success 20:Fail; 46:Success 40 21–46
Hard 40–? ?
Elite 40–? ?
Fire trap on West door (Mikahi's room) - door to right room of the three northern
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?
Fire trap at West door (Vokur's room) - door to left room of the three northern
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?
Spike trap at final door
Normal 39:Fail; 40:Success 20:Fail; 46:Success 40 21–46
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?
Fire trap on final door
Normal 39:Fail; 40:Success 20:Fail; 46:Success 40 21–46
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 56–? 56–?

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Hidden door to collapsed tunnel
Normal 25:Success 30:Success ?–25 ?–30
Hard 25:Fail; 45:Success 30:Fail; 50:Success 26–45 31–50
Elite 39:Fail; 44:Success 44:Fail; 49:Success 40–44 45–49
Hidden door to trapped loot chest
Normal 25:Fail; 33:Success 30:Fail; 38:Success 26–33 31–38
Hard 51:Success 56:Success ?–51 ?–56
Elite ? 31–?

Return to Gianthold Tor[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Elemental traps on stairs, a few steps before the traps
Normal ?–70 ?–72
Hard 70:Success 72:Success ?–70 ?–72
Elite ? ?

A Stay at the Inn (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Bear traps after the hidden door (Elite only) Elite ? ?

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret Door to Chest
Normal 25:Success 30:Success ?–25 ?–30
Hard 25:Fail; 50:Success 30:Fail; 55:Success 26–50 31–55
Elite ? 31–?

The Maze of Madness (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spikes (numerous random traps, approximately 14)
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 68:Fail; 69:Success 68:Fail; 69:Success 69 69
Slash under levers
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 68:Fail; 69:Success 68:Fail; 69:Success 69 69
Blade/spike traps on bridge
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 20:Fail; 76:Success 56–? 56–76

The Crucible (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Trap around Horn of Cunning, 2 Control Panels near the horn
Normal 20:Fail; 44:Success 20:Fail; 44:Success 21–44 21–44
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 20:Fail; 72:Success 20:Fail; 69:Success 56–72 56–69

Link to level 25