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Immortality Lessons
Immortality Lessons is the 5th quest in the Fables of the Feywild Part Two: Hyrsam and the Needle story arcStory arcs are chains of quests that make up a story line. Completing everything in a story arc often yields a nice reward.. |
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These quests can be completed in any order. |
The Icemount Curse • The Thornwright • Needle in a Fey Stack • Quid Pro Quo • Immortality Lessons |
You've come to Hyrsam's stronghold to trade the magic needle containing his immortality for the stolen Codex Pages. You're on your guard - surely the Prince of Satyrs will have some tricks up his sleeve.
Requires access to adventure pack
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Immortality Lessons | |
Heroic level: | 6 |
Epic level: | 32 (considered Legendary) |
Duration: | long |
Heroic XP: | ♣2,277Solo/Casual ♦4,060Normal ♥4,324Hard ♠4,588Elite |
Epic XP: | ♣18,228Solo/Casual ♦31,133Normal ♥31,885Hard ♠32,638Elite |
Takes place in: | Duskfall Overlook |
Bestowed by: | Sir Snowdrift |
NPC contact: | Sir Snowdrift |
Quest acquired in: | Wynwood Hall |
Patron: | The Summer Court |
Base favor: | 5 |
Purchase: | Fables of the Feywild |
Extreme Challenge: | No |
Overview
You've arranged to meet with Hyrsam, with the intention of obtaining the Codex Pages he has stolen. Go into the Feywild Landscape and find the Prince of Frost. He will get you into Duskfall Overlook, where you can meet with Hyrsam.
- To get to this quest, you must speak to the Prince of Frost in the wilderness (near the entrance from The Hut from Beyond) - note he will only appear for a character that has accepted this quest at least once on their current life, but will then continue to appear even if you need to reset the quest.
- When repeating this quest, Sir Snowdrift asks if you want to repeat "A Fable of Friend and Foe"; accepting will reflag you to repeat this quest.
Spoiler Warning: Spoiler material below this point!
Objectives
- Convince Hyrsam to hand over the Codex Pages.
- Talk to Hermia.
- Find the watchwords.
- Defeat Beat-Hooves and his backup bards.
- Take a fiddle.
- Find a way out of the amphitheater.
- Clear a path out of this wing.
- Defeat the Gargoyle.
- Climb onto the Banquet Table.
- Choose from the feast.
- Defeat the Fomorian.
- Head onto the roof.
- Defeat Lord Arden's doppelganger.
- Defeat the Prince of Frost's shadow
- (Optional) Escape the prison — no XP
- (Optional) Defeat Ruddy Red the Butcher — Bonus (20%): Heroic( ♣455 ♦812 ♥865 ♠918 ) Legendary( ♣3,646 ♦6,227 ♥6,377 ♠6,528 )
- (Optional) Find 'Granny' — Bonus (20%): Heroic( ♣455 ♦812 ♥865 ♠918 ) Legendary( ♣3,646 ♦6,227 ♥6,377 ♠6,528 )
- (Optional) Look for the Curious Door — Bonus (20%): Heroic( ♣455 ♦812 ♥865 ♠918 ) Legendary( ♣3,646 ♦6,227 ♥6,377 ♠6,528 )
- (Optional) Return to the Hall of Objects — no XP
- (Optional) Speak to Scath the Vorpal — Bonus (20%): Heroic( ♣455 ♦812 ♥865 ♠918 ) Legendary( ♣3,646 ♦6,227 ♥6,377 ♠6,528 )
- (Optional) Read Hyrsam's Fable of the Feywild (3 total) — Bonus (20%): Heroic( ♣455 ♦812 ♥865 ♠918 ) Legendary( ♣3,646 ♦6,227 ♥6,377 ♠6,528 )
- (Optional) Smash all the Gargoyles (20 total) — Bonus (20%): Heroic( ♣455 ♦812 ♥865 ♠918 ) Legendary( ♣3,646 ♦6,227 ♥6,377 ♠6,528 )
What to Expect
- Two random Watchwords are needed to progress using the:
/say
channel function (you don't need to write these down, after you discover them in the quest they'll be shown on the notes on the pedestals to the left and right of the final door leading to the end fight) - Magical fiddles; used to break walls and floors to progress and gargoyles for optional
Tips and Misc
- Misc tips
- The forest animals count towards kills.
- In several rooms, hanging vines can be used as "ladders".
- That's acid on the floor in the mushroom hallway.
- Pixie casters like Electric Loop and Melf's Acid Arrow.
- Entry room ("Room of Objects")
- Listen to the Satyr.
- Talk to Owl.
- You need two watchwords to get past the door on the right.
- Watchword in Hall of Objects
- The watchword on the left is easy to pick up. Walk down the hallway to a table.
- Pick up one item from the dinner table. Talk to the owl for clues.
- The objects on the table are semi-random, and so vary:
- Good objects are "simple/of the senses": Bottle of Wine, Fiddle, Mirror, Ripe Apple, Wooden Torch
- Bad objects are "civilized": Book, Cage, Crystal Goblet, Eladrin Sheet Music, Gourmet Cake, Formal Dinner, Lantern, Vial of Perfume
- The objects on the table are semi-random, and so vary:
- Good choice spawns guardians. Kill them and return to the center.
- Optional: Go north to the prison and talk to the prisoners. (see next)
- Bad choice sends you to prison. A secret door behind you is your escape hatch. Work your way back to the dinner table and try again (pick a "good" object this time!).
- Optional: A Gold Key on a mushroom ledge (in a storeroom with a fungus and a large root) allows access to a locked door which contains one of Hyrsam's Fables of the Feywild, needed to complete that optional.
- Watchword in Crumbled Amphitheater
- Music Stands are a good place to play some music.
- Watch for rough/unfinished/semi-broken sections of wall, another good place to play music.
- There are more than enough Gargoyle statues to meet the optional. Use the Feyish Fiddle to destroy them.
- The fiddle can also smash breakables; however, they won't be counted towards the bonus.
- Be careful not to kill the named Gargoyle Tourmaline too quickly, or you will not satisfy the quest objective, and the quest will not be completable. Beat on him until he needs to stop and regenerate, then quickly get close and use fiddle music to finish him off before he starts fighting again.
- Unlike generic gargoyles, it appears that he can use his regeneration indefinitely.
- Pull the lever in this room, activating the Red Signal Crystal. This opens the door in the west-central room, leading to the 2nd watchword.
- There is a breakable section of the floor here; be careful where you are standing when using a fiddle.
- This floor drops down to a shrine (with a fight just beyond that door). A vine can be used as a "ladder" to climb back up.
- Go to the west-central room, use the fiddle to break the floor, go west, and use the fiddle to break the lone, larger gargoyle statue. Read the Note to get the watchword for this side.
- Continue west and step into the mushroom circle, which then teleports you to a matching circle in the northeast room. From there, go up the stairs to the (now active) exit door. Drop down to the entry hall.
- Curious Door optional
- The door appears very briefly in two locations – once in the starting room on the wall of the tree, and once under an arch in the vine-filled room in the Amphitheater.
- Warning: It is possible to enter the Curious Door when it first appears at the beginning, but returning through it may sometimes put you at the second location (Amphitheater). If you don't have the Feyish Fiddle with you, you cannot progress far from there without leaving the quest and re-entering (teleporting is disabled at this point, as the entire quest is under a Dimensional Anchor!)
- Scath the Vorpal is beyond the Curious Door. There is no combat in this section, so any one party member can jump through to complete it.
- The Door only appears for a split second when you approach it; if you miss it, it appears to return after a bit but cannot be interacted with.
- Finale in Rooftop Arena
- Back in the entry chamber, stand on the steps between the pedestals, and use /say word1 word2 to open the door.
- Read the pedestals if you need a reminder for the words.
- Watch Words
- Stand directly between the two podiums (in the initial area where you first talk to the owl) to /say the watch words, and use /say <word1 word2> to open the door.
- First Word:
- Free
- Honest
- Unbridled
- Wild
- Passionate
- Second Word:
- Bounty
- Melody
- Nature
- Spirit
- Vision
- Proceed to the end fight.
- Kill two bosses and waves of trash.
- If you kill the Prince of Frost ahead of the expected waves, the environment will change into peace mode, but the waves will still spawn and being hostile.
- Talk to Satyr to conclude the adventure.
- There is some lengthy dialogue after the quest ends, with "the mysterious stranger", related to the Codex storyline.
- Trivia
- In the central/south section, in the hall past the fiddles, there is a small niche concealed by a wall that can be broken with fiddle music. A "rubble" collectable can be detected through the wall. Once it's open, the body of "Fortunato" can be seen, with (presumably) a bottle of sherry nearby. This is a reference to the short story by Edgar Allen Poe, The Cask of Amontillado. The body cannot be selected, and has no other connection to the quest or optionals.
Bonus XP
- Aggression bonus: 34 or more monsters killed +10% Bonus.( ♣228 ♦406 ♥432 ♠459 )
- Onslaught bonus: 67 or more monsters killed +15% Bonus.( ♣342 ♦609 ♥649 ♠688 )
- Conquest bonus: 100 or more monsters killed +25% Bonus.( ♣569 ♦1,015 ♥1,081 ♠1,147 )
- Perception bonus: 2 or more secret doors discovered +10% Bonus.( ♣228 ♦406 ♥432 ♠459 )
- Mischief bonus: 54 or more breakables smashed +8% Bonus.( ♣182 ♦325 ♥346 ♠367 )
- Vandal bonus: 70 or more breakables smashed +10% Bonus.( ♣228 ♦406 ♥432 ♠459 )
External Links
Loot
- Chests: 5
- One for defeating Ruddy Red
- One (locked) in a storeroom south of the prison
- One for defeating Granny; may contain named loot
- One in a room to the south; opened by playing the fiddle.
- One end chest; may contain named loot
- Collectables: 9 out of
- Rubble — (Crumbling Ampitheater) behind a breakable wall in a southern passage
- Adventurer's Pack — (Crumbling Ampitheater) on a ledge (behind a climbable vine)
- Scroll Rack — (Hall of Objects) in the locked room (requires the gold key to access)
- Fungus — (Hall of Objects) in the hall south of the prison
- Cabinet — (Hall of Objects) in a storeroom south of the prison
- Fungus — (Hall of Objects) in the water near Granny
- Fungus — (Hall of Objects) near the Gold Key
- Fungus — (Hall of Objects) in the shrine room
- Crude Altar — (Hall of Objects) behind a gate near the acid area
- Adventurer's Pack — (Hall of Objects) under the falling water
- Notes: All collectables except the last four are fixed; of the last four, three will spawn.
NPC end rewards
Randomly generated loot, ML correlates with effective quest level.
Named Chest Drop
- Sapphire of Heroism - Blue Augment - ML 6 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire (End chest, 'Granny' Optional Chest)
- Sapphire of Greater Heroism - Blue Augment - ML 28 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire (End chest, 'Granny' Optional Chest)
Last Edited | Item | Type | Enhancements | ML | Bind | Quests |
---|---|---|---|---|---|---|
|
Cold Iron Bracers (edit) | Bracers |
|
5 | Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire | Immortality Lessons, End chest, 'Granny' Optional Chest |
|
Hallowsphere (edit) | Orb |
|
5 | Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire | Immortality Lessons, End Chest, 'Granny' Optional Chest |
|
Crown of Butterflies (edit) | Helm |
|
5 | Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire | Immortality Lessons, End chest, 'Granny' Optional Chest |
|
Sunscale (edit) | Medium Armor |
|
5 | Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire | Immortality Lessons, End Chest, 'Granny' Optional Chest |
|
Legendary Cold Iron Bracers (edit) | Bracers |
|
29 | Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire | Immortality Lessons, End chest, 'Granny' Optional Chest |
|
Legendary Crown of Butterflies (edit) | Helm |
|
29 | Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire | Immortality Lessons, End chest, 'Granny' Optional Chest |
|
Legendary Hallowsphere (edit) | Orb |
|
29 | Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire | Immortality Lessons, End Chest, 'Granny' Optional Chest |
|
Legendary Sunscale (edit) | Medium Armor |
|
29 | Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire | Immortality Lessons, End chest, 'Granny' Optional Chest |
Monsters
Name ( picture ) | CR | Type | Race |
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Beat-Hooves ( view • edit ) | ♦7Normal ♥9Hard ♠12Elite ●♦35Epic Normal ●♥39Epic Hard ●♠44Epic Elite | Fey | Satyr |
Bird ( view • edit ) | ♦0.25Normal ♥0.25Hard ♠0.25Elite ●♦0.00Epic Normal ●♥0.00Epic Hard ●♠0.00Epic Elite | Animal | Bird |
Carnivorous Cooshee ( view • edit ) | ♦5Normal ♥7Hard ♠10Elite ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Magical Beast | Dog |
Confectionery Caster ( view • edit ) | ♦5Normal ♥7Hard ♠12Elite ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Construct | Animated Object |
Deer ( view • edit ) | 1.00 | Animal | Deer |
Feywild Harpy ( view • edit ) | ♦5Normal ♥7Hard ♠10Elite ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Monstrous Humanoid | Harpy |
Feywild Water Elemental ( view • edit ) | ♦5Normal ♥7Hard ♠10Elite ●♦31Epic Normal ●♥35Epic Hard ●♠39Epic Elite | Elemental | Water Elemental |
Feywild Winter Wolf ( view • edit ) | ♦5Normal ♥7Hard ♠10Elite ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Magical Beast | Wolf |
Fox ( view • edit ) | ♦0.50Normal ♥0.50Hard ♠0.50Elite ●♦1.00Epic Normal ●♥1.00Epic Hard ●♠1.00Epic Elite | Animal | Fox |
Frog ( view • edit ) | ♦0.25Normal ♥0.25Hard ♠0.25Elite ●♦0.00Epic Normal ●♥0.00Epic Hard ●♠0.00Epic Elite | Animal | Frog |
Goblin Archer ( view • edit ) | ♦5Normal ♥7Hard ♠10Elite ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Goblinoid | Goblin |
Goblin Rogue ( view • edit ) | ♦5Normal ♥7Hard ♠10Elite ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Goblinoid | Goblin |
Illusory Sprite ( view • edit ) | ♦5Normal ♥7Hard ♠10Elite ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Fey | Pixie |
Lord Arden (monster) ( view • edit ) | ♦7Normal ♥9Hard ♠12Elite ●♦35Epic Normal ●♥39Epic Hard ●♠44Epic Elite | Elf | Elf |
Pixie Enchanter ( view • edit ) | ♦5Normal ♥7Hard ♠10Elite ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Fey | Pixie |
Pixie Hunter ( view • edit ) | ♦5Normal ♥7Hard ♠10Elite ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Fey | Pixie |
Polar Bear ( view • edit ) | ♦5Normal ♥7Hard ♠10Elite ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Animal | Bear |
Reveler Illusionist ( view • edit ) | ♦5Normal ♥7Hard ♠10Elite ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Gnome | Gnome |
Reveler Rowdy ( view • edit ) | ♦5Normal ♥7Hard ♠10Elite ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Gnome | Gnome |
Rothor the Insatiable ( view • edit ) | ♦7Normal ♥9Hard ♠12Elite ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Giant | Giant |
Ruddy Red ( view • edit ) | ♦7Normal ♥9Hard ♠12Elite ●♦35Epic Normal ●♥39Epic Hard ●♠44Epic Elite | Fey | Redcap |
Satyr Archer ( view • edit ) | ♦5Normal ♥7Hard ♠10Elite ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Fey | Satyr |
Satyr Warrior ( view • edit ) | ♦5Normal ♥7Hard ♠10Elite ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Fey | Satyr |
Slice Slinging Sweetmeat ( view • edit ) | ♦5Normal ♥7Hard ♠10Elite ●♦32Epic Normal ●♥36Epic Hard ●♠40Epic Elite | Construct | Animated Object |
Squirrel ( view • edit ) | ♦0.25Normal ♥0.25Hard ♠0.25Elite ●♦0.00Epic Normal ●♥0.00Epic Hard ●♠0.00Epic Elite | Animal | Squirrel |
Sweet Granny ( view • edit ) | ♦7Normal ♥9Hard ♠12Elite ●♦35Epic Normal ●♥39Epic Hard ●♠44Epic Elite | Monstrous Humanoid | Werewolf |
The Prince of Frost (monster) ( view • edit ) | ♦7Normal ♥9Hard ♠12Elite ●♦35Epic Normal ●♥39Epic Hard ●♠44Epic Elite | Elf | Elf |
Tourmaline (monster) ( view • edit ) | ♦7Normal ♥9Hard ♠12Elite ●♦35Epic Normal ●♥39Epic Hard ●♠44Epic Elite | Monstrous Humanoid | Gargoyle |
- Hyrsam and the Needle chain quests
- Epic quests
- Long quests
- Duskfall Overlook quests
- Wynwood Hall quests
- The Summer Court patron quests
- Pay to Play quests
- Links to YouTube
- Quests by name
- Quests with maps
- Quests with more than one map
- Level 32 quests
- Compendium:Level 6 (32 epic) quests
- Level 6 quests
- Quests with 5 base favor reward
- Fables of the Feywild quests
- Quests with no traps
- Quests with collectables/9