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The House of Death Undone

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The House of Death Undone is the 3rd quest in the Menace of the Underdark: City of Portals story arcStory arcs are chains of quests that make up a story line.
Completing everything in a story arc often yields a nice reward.
.
The first three quests can be completed in any order to unlock The Portal Opens.
The House of Broken Chains • The House of Rusted Blades • The House of Death Undone • The Portal Opens


Requires access to adventure pack: Menace of the Underdark
The House of Death Undone
Heroic level: None
Epic level: 22
Duration: Long
Heroic XP: N/A
Epic XP:  ♣8,425Solo/Casual ♦14,500Normal ♥14,959Hard ♠15,417Elite
Takes place in: House Szind
Bestowed by: Oryne Belamadin
NPC contact: Oryne Belamadin
Quest acquired in: Eveningstar
Patron: Purple Dragon Knights
Base favor: 8
Purchase: Menace of the Underdark
Extreme Challenge: No
Loading screen

Overview

House Szind is rumored to have created a dangerous new form of undead. Enter the Drow house in the city of Sschindylryn in the Underdark, and destroy everything connect to these undead. An illusion spell placed by the War Wizards will disguise you the moment you enter Szind. The Underdark can be accessed through Eveningstar Cavern. Sschindylryn can be entered far south of the entry portal and high above the cavern floor.


Spoiler Warning: Spoiler material below this point!


Objectives

  • Get flashstones from the laboratory.
  • Destroy the library archive.
  • Find and defeat Relig, the Head Necromancer.
  • Destroy the 2 Cauldrons in the Head Necromancer's Chamber. (under the main platform)
  • (Optional) Destroy 12 undead household servants — Bonus (5%): Epic( ♣421 ♦725 ♥748 ♠771 )
  • (Optional) Destroy 24 undead household servants — Bonus (10%): Epic( ♣843 ♦1,450 ♥1,496 ♠1,542 )
  • (Optional) Destroy 36 undead household servants — Bonus (15%): Epic( ♣1,264 ♦2,175 ♥2,244 ♠2,313 )
  • (Optional) Destroy the necromantic cauldrons in the servant's quarters with the flashstones. (2) — Bonus (8%): Epic( ♣674 ♦1,160 ♥1,197 ♠1,233 )
  • (Optional) Defeat Priestess Silan Szind — Bonus (10%): Epic( ♣843 ♦1,450 ♥1,496 ♠1,542 )
  • (Optional) Destroy the necromantic cauldrons in the priestess's room with the flashstones. (1) — Bonus (8%): Epic( ♣674 ♦1,160 ♥1,197 ♠1,233 )
  • (Optional) Defeat Matron Zhivisha Szind — Bonus (10%): Epic( ♣843 ♦1,450 ♥1,496 ♠1,542 )
  • (Optional) Destroy the necromantic cauldrons in the matron's room with the flashstones. (1) — Bonus (8%): Epic( ♣674 ♦1,160 ♥1,197 ♠1,233 )

Known Traps

Trap DCs

  • Spell Wards, in the Laboratory, the Servant's Quarters, the Priestess' Chambers, the Matron's Chambers, and the Ritual Chamber.

Tips and Misc

  • A small fight spawns the moment anyone moves forward; buff up and be prepared.
  • Necromancers are prevalent throughout the quest. They will respawn Drow killed near them as zombies. Kill necromancers first to avoid this, or kill them last to increase your kills for the zombie-destroying optional.
  • The Necromancers spawn in groups, and spam negative level effects, especially on higher difficulties. Death Ward is highly recommended.
  • Only one party member is required to pick up flashstones, which do not stack. This will add all the flashstones necessary to destroy all six cauldrons in the quest, so have your inventory sufficiently clear for them. Be sure to save 2 of them for after the end fight, or you cannot complete the quest!
  • The 6 stones will go into overflow if you do not have enough room in your inventory, but will be the first items to re-appear in inventory as you remove items (such as the other stones).
  • You can pick up more flashstones from the cauldron if you run out. Note that flashstones drop on death, so if you get killed and don't want to go back, make sure to pick them up again.
  • Getting the rune stones (west end of the north hall) will allow most doors to be opened.
  • The cauldrons do some damage to characters around. But even a hireling doesn't get serious damage.
  • Minor bug: The Dungeon Master speaks of the path forward being "...through the open doorway to the west." In fact, the door out of the main entry room is north, on the ground floor, closer to the east end of that wall, then west down that northern hallway.
  • The next goal is the Library, the far north-east room. Back down the hall. The door opens after all guards in front are killed.
  • A small party in the library guards a Blue Key. The key unlocks the nearby room with a pair of panthers, a chest, and a cauldron.
  • Before you destroy this cauldron, loot the chest! The explosion will kill both panthers (so can be a stealthy solution), but the explosion will destroy the chest whether or not it's been opened.
  • (Optional) The zombie dormitory ("servant's quarters") is an easy objective to complete the zombie slayer optional, especially given how most enemies you kill become zombies as well.
  • Get the Kitchen key ("Temple" or "Servants Quarters" area; see below), go upstairs and unlock that door, deal with that room
  • (Optional) Once past the Kitchen, you come across Undead Priestess Silan plotting against her mother, Matron Zhivsha, but cannot open that door. By continuing north, you meet the Matron, and can choose to fight her, or go back and fight her daughter. If you choose to fight Matron Zhivsha you cannot claim Undead Priestess Silan's Chest.
  • There are two ways to Relig and the end-fight:
    • The path from the primary hallway ends with a locked door, requires very high unlock skill. (Open Lock DC 80, Epic Elite)
    • For parties without a Rogue, a second path is to go through the kitchen. The kitchen key can be found either behind the altar in the Temple, or it can spawn in the Servant's Quarters optional area. From the kitchen, go north ("Upper Floor" on the map, above), and (optionally after the Matron/Priestess), continue east to the door across the intersection to the end fight. Guardian Panthers guard both doors to and from the Matron Mother.
  • The end-fight can be a bit complicated. Relig is a necromancer that does raise a few of the Drow you kill as well as having a small undead mob of his own. Have Death Ward applied before you begin this fight.
  • Once Relig is slain, destroying the two cauldrons in this room (under his platform) completes the quest.

Bonus XP

  • Devious bonus: 20 or fewer monsters killed +7% Bonus.( ♣−0 ♦−0 ♥−0 ♠−0 )
  • Aggression bonus: 34 or more monsters killed +10% Bonus.( ♣−0 ♦−0 ♥−0 ♠−0 )
  • Onslaught bonus: 67 or more monsters killed +15% Bonus.( ♣−0 ♦−0 ♥−0 ♠−0 )
  • Conquest bonus: 100 or more monsters killed +25% Bonus.( ♣−0 ♦−0 ♥−0 ♠−0 )
  • Tamper bonus: 5 or more traps disarmed +10% Bonus.( ♣−0 ♦−0 ♥−0 ♠−0 )
  • Mischief bonus: 33 or more breakables smashed +8% Bonus.( ♣−0 ♦−0 ♥−0 ♠−0 )
  • Vandal bonus: 43 or more breakables smashed +10% Bonus.( ♣−0 ♦−0 ♥−0 ♠−0 )
  • Ransack bonus: 53 or more breakables smashed +15% Bonus.( ♣−0 ♦−0 ♥−0 ♠−0 )

Loot

...or...
  • Collectables: 6
    • Bones — in the House Szind wizard's labGlowmoss SporesScarlet CryptmossSlime MoldBlister BeetleSweet WhitecapZygomycota FungusDeadly FeverblanchPale CreeperGlowmoss Clump
    • Cabinet — in the House Szind libraryAmber VialVial of Pure WaterVial of ContagionPage Torn from a Research NotebookKhyber Prayer PamphletTome: Prophecies of KhyberWarehouse LedgerEncoded CommuniqueOceanic SphereMortar and PestleFractured FemurPrismatic Dust
    • Adventurer's Pack — near the northern cauldron in the servant's quartersAmber VialVial of Pure WaterVial of ContagionString of Prayer BeadsSmall Wooden IdolIcon of KhyberPage Torn from a Research NotebookKhyber Prayer PamphletTome: Prophecies of KhyberSweet WhitecapDeadly FeverblanchPale CreeperZygomycota FungusStone FetishWarehouse LedgerEncoded CommuniqueMystical FormulaSlime MoldGlowmoss SporesBlister BeetleScarlet CryptmossGlowmoss ClumpOceanic SphereMortar and PestleFractured FemurPrismatic DustSmoldering Ember
    • Cabinet — in the training room (past a locked door)Amber VialVial of Pure WaterVial of ContagionPage Torn from a Research NotebookKhyber Prayer PamphletTome: Prophecies of KhyberWarehouse LedgerEncoded CommuniqueOceanic SphereMortar and PestleFractured FemurPrismatic Dust
    • Adventurer's Pack — in the house temple to LolthAmber VialVial of Pure WaterVial of ContagionString of Prayer BeadsSmall Wooden IdolIcon of KhyberPage Torn from a Research NotebookKhyber Prayer PamphletTome: Prophecies of KhyberSweet WhitecapDeadly FeverblanchPale CreeperZygomycota FungusStone FetishWarehouse LedgerEncoded CommuniqueMystical FormulaSlime MoldGlowmoss SporesBlister BeetleScarlet CryptmossGlowmoss ClumpOceanic SphereMortar and PestleFractured FemurPrismatic DustSmoldering Ember
    • Cabinet — in the southern alcove of the kitchenAmber VialVial of Pure WaterVial of ContagionPage Torn from a Research NotebookKhyber Prayer PamphletTome: Prophecies of KhyberWarehouse LedgerEncoded CommuniqueOceanic SphereMortar and PestleFractured FemurPrismatic Dust

NPC end rewards

Randomly generated loot, ML correlates with effective quest level.

Named Chest Drop

Last Edited Item Type Enhancements ML Bind Quests
Holy Symbol of Lolth
(edit)
Trinket 21 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip The House of Death Undone, Undead Priestess Silan's chest
Seal of House Szind
(edit)
Ring 21 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip The House of Death Undone, Matron Zhivisha chest
Staff of the Necromancer
(edit)
Quarterstaff 21 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip or Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire The House of Death Undone, End Chest ; Menace of the Underdark: City of Portals, Quest chain end reward
⇑   ⇑   Back to top   ⇑   ⇑

Based on The House of Death Undone loot ( t • e • h )

Monsters

Name ( picture ) CR Type Race
Arch-Necromancer( view
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 ♦23Epic Normal ♥27Epic Hard ♠26Epic Elite Elf Drow Elf
Astral Panther( view
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 ♦23Epic Normal ♥27Epic Hard ♠26Epic Elite Magical Beast Panther
Blademaster( view
 • edit )
 ♦23Epic Normal ♥27Epic Hard ♠26Epic Elite Elf Drow Elf
Deathjump Spider( view
 • edit )
 ♦21Epic Normal ♥25Epic Hard ♠25Epic Elite Vermin Spider
Dretch( view
 • edit )
 ♦19Epic Normal ♥23Epic Hard ♠23Epic Elite Evil Outsider Demon
Drider( view
 • edit )
 ♦23Epic Normal ♥27Epic Hard ♠26Epic Elite Aberration Drider
Drow Zombie( view
 • edit )
 ♦17/18/23Epic Normal ♥20/22/27Epic Hard ♠20/22/26Epic Elite Undead Zombie
Guard( view
 • edit )
 ♦22Epic Normal ♥26Epic Hard ♠26Epic Elite Elf Drow Elf
Guardian Panther( view
 • edit )
 ♦24Epic Normal ♥28Epic Hard ♠27Epic Elite Magical Beast Panther
Matron Zhivsha( view
 • edit )
 ♦24Epic Normal ♥24Epic Hard ♠24Epic Elite Elf Drow Elf
Necromancer (Drow)( view
 • edit )
 ♦23Epic Normal ♥27Epic Hard ♠26Epic Elite Elf Drow Elf
Necrophyte( view
 • edit )
 ♦19Epic Normal ♥23Epic Hard ♠23Epic Elite Elf Drow Elf
Priestess of Lolth( view
 • edit )
 ♦24Epic Normal ♥28Epic Hard ♠27Epic Elite Elf Drow Elf
Sarnish( view
 • edit )
 ♦23Epic Normal ♥27Epic Hard ♠26Epic Elite Elf Drow Elf
Szind Sentry( view
 • edit )
 ♦20Epic Normal ♥24Epic Hard ♠24Epic Elite Elf Drow Elf
Szind Warrior( view
 • edit )
 ♦23Epic Normal ♥27Epic Hard ♠26Epic Elite Elf Drow Elf
Undead Necromancer( view
 • edit )
 ♦23Epic Normal ♥27Epic Hard ♠26Epic Elite Undead Zombie
Undead Priestess Silan( view
 • edit )
 ♦24Epic Normal ♥28Epic Hard ♠27Epic Elite Undead Zombie
Websnare Spider( view
 • edit )
 ♦20Epic Normal ♥24Epic Hard ♠24Epic Elite Vermin Spider
Wizard Relig( view
 • edit )
 ♦24Epic Normal ♥29Epic Hard ♠27Epic Elite Elf Drow Elf