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DDO information project/Spot and Search/13

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31 32

20 21 22 23 24 25 26 27 28 29 30

31 32


Level 13 quests[edit]

Suspected Requirements

Spot Requirements:

  • Casual
    • Guaranteed to find everything recorded: 45
    • Suspected requirement to find everything: Not enough data
  • Normal
    • Guaranteed to find everything recorded: 45
    • Suspected requirement to find everything: Not enough data
  • Hard
    • Guaranteed to find everything recorded: 45
    • Suspected requirement to find everything: Not enough data
  • Elite
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 45

Search Requirements

  • Casual
    • Guaranteed to find everything recorded: 63
    • Suspected requirement to find everything: Not enough data
  • Normal
    • Guaranteed to find everything recorded: 63
    • Suspected requirement to find everything: Not enough data
  • Hard
    • Guaranteed to find everything recorded: 63
    • Suspected requirement to find everything: Not enough data
  • Elite
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 45


A Cry for Help[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Fire/blade trap #1 Casual ?–41 ?–41
Normal 42:Success ?–41 ?–41
Hard ?–41 ?–41
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41
Fire/blade trap #2 Casual ?–26 ?–32
Normal 26:Success 32:Success ?–26 ?–32
Hard 30:Fail; 31:Success 34:Success 31 ?–34
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41
Spikes in falling floor Casual ?–26 ?–32
Normal 26:Success 32:Success ?–26 ?–32
Hard 30:Fail; 31:Success 30:Fail; 34:Success 31 31–34
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41
Wind trap on the floor (Spikes on Ceiling) Casual ?–26 ?–32
Normal 26:Success 32:Success ?–26 ?–32
Hard 30:Fail; 31:Success 32:Success 31 ?–32
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41
Spikes on lever Casual ?–45 ?–32
Normal ?–45 ?–32
Hard 32:Success ?–45 ?–32
Elite 45:Success 40:Fail; 41:Success ?–45 41
Spike blades on the bridge Casual ?–26 ?–32
Normal 26:Success 32:Success ?–26 ?–32
Hard 30:Fail; 31:Success 34:Success 31 ?–34
Elite 45:Success 40:Fail; 41:Success 31–45 41
Spike blades through rune door after shrine Casual ?–45 ?–41
Normal ?–45 ?–41
Hard ?–45 ?–41
Elite 45:Success 40:Fail; 41:Success ?–45 41

Assault on Summerfield[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Carlo's Bookshop, spiked blade traps Casual ?–35 ?–41
Normal 35:Success 45:Success ?–35 ?–41
Hard ?–41 ?–41
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41
Basement Apartment, fireplace spiked blade traps Casual ?–35 ?–41
Normal 35:Success 45:Success ?–35 ?–41
Hard ?–41 ?–41
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Summerfield Warehouse, Secret Door Casual ?–30 ?–30
Normal ?–30 ?–30
Hard ?–30 ?–30
Elite 30:Success 30:Success ?–30 ?–30
Basement Apartment, Secret Door Casual ?–30 ?–30
Normal ?–30 ?–30
Hard ?–30 ?–30
Elite 30:Success 30:Success ?–30 ?–30

Feast or Famine[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spikes just past entrance Casual ?–26 ?–32
Normal 26:Success 32:Success ?–26 ?–32
Hard 32:Success 41:Success ?–32 ?–41
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41
Spikes around first door Casual ?–26 ?–32
Normal 26:Success 32:Success ?–26 ?–32
Hard 32:Success ?–41 ?–32
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41
Spikes at the end of the tent Casual ?–32 ?–32
Normal ?–32 ?–32
Hard 32:Success 32:Success ?–32 ?–32
Elite ? ?
Spikes around lever for second door Casual ?–26 ?–32
Normal 26:Success 32:Success ?–26 ?–32
Hard 30:Fail; 31:Success 48:Success 31 ?–48
Elite 40:Fail; 41:Success 48:Success 41 ?–48
Trapped fake chest Casual ?–31 ?–32
Normal ?–31 ?–32
Hard 30:Fail; 31:Success 32:Success 31 ?–32
Elite 38:Fail; 45:Success 40:Fail; 41:Success 39–45 41
Spikes blades in corridor Casual ?–32 ?–32
Normal ?–32 ?–32
Hard ?–32 ?–32
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41
Spikes behind pickable door Casual ?–26 ?–32
Normal 26:Success 32:Success ?–26 ?–32
Hard 30:Fail; 31:Success 41:Success 31 ?–41
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41
Spikes on rolling door at 4-way intersection Casual ?–26 ?–32
Normal 26:Success 32:Success ?–26 ?–32
Hard 30:Fail; 31:Success 41:Success 31 ?–41
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41
Spikes on lever Casual ?–26 ?–32
Normal 26:Success 32:Success ?–26 ?–32
Hard 30:Fail; 31:Success 41:Success 31 ?–41
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41

Foundation of Discord[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
blades at start random spawn Casual ?–25 ?–31
Normal 25:Success 31:Success ?–25 ?–31
Hard 30:Fail; 31:Success 34:Success 31 ?–34
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41
airdoor trap Casual ?–41 ?–32
Normal ?–41 ?–32
Hard 32:Success ?–41 ?–32
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41
Electricity in SW passage random spawn Casual ?–25 ?–31
Normal 25:Success 31:Success ?–25 ?–31
Hard 30:Fail; 31:Success 34:Success 31 ?–34
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41
Blades in SE passage random spawn Casual ?–31 ?–32
Normal ?–31 ?–32
Hard 30:Fail; 31:Success 32:Success 31 ?–32
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41
Blades at last door random spawn Casual ?–31 ?–34
Normal ?–31 ?–34
Hard 30:Fail; 31:Success 34:Success 31 ?–34
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41
Notice floor is cracked (Not really a trap as such) Casual n/a:Success ?–37 N/A
Normal n/a:Success ?–37 N/A
Hard 37:Success n/a:Success ?–37 N/A
Elite n/a:Success ? N/A

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Hidden door SE & SW Casual ?–5 ?–7
Normal 5:Success 6:Fail; 7:Success ?–5 7
Hard 26:Success 19:Fail; 20:Success ?–26 20
Elite 30:Success 25:Fail; 26:Success ?–30 26

Siegebreaker[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Trapped puzzle at boss 5 Control Panels each time the puzzle appears (Total 20) Casual ?–41 ?–41
Normal ?–41 ?–41
Hard ?–41 ?–41
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41

The Archons' Trial[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Agility: Spike Trap, first door Casual ?–37 ?–37
Normal ?–37 ?–37
Hard 37:Success 37:Success ?–37 ?–37
Elite 40:Fail; 45:Success 44:Fail; 45:Success 41–45 45
Blade trap, on Stairs Casual ?–37 ?–37
Normal ?–37 ?–37
Hard 37:Success 37:Success ?–37 ?–37
Elite 40:Fail; 45:Success 44:Fail; 45:Success 41–45 45
Electrical Trap, corridor after stairs Casual ?–37 ?–37
Normal ?–37 ?–37
Hard 37:Success 37:Success ?–37 ?–37
Elite 40:Fail; 45:Success 44:Fail; 45:Success 41–45 45
Electrical Trap, corridor before locked door Casual ?–37 ?–37
Normal ?–37 ?–37
Hard 37:Success 37:Success ?–37 ?–37
Elite 40:Fail; 45:Success 44:Fail; 45:Success 41–45 45
Alternative Path, Agility Test: electrical floor Casual ?–53 ?–63
Normal ?–53 ?–63
Hard 53:Success 63:Success ?–53 ?–63
Elite ? ?
Puzzle room tiles Casual ?–37 ?–37
Normal ?–37 ?–37
Hard 37:Success 37:Success ?–37 ?–37
Elite ? ?
Test of Intelligence: Electrical floor Casual ?–38 ?–44
Normal ?–38 ?–44
Hard 38:Success 44:Success ?–38 ?–44
Elite ? ?

The Devil's Details[edit]

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret Door, to Chest Casual ?–30 ?–30
Normal 30:Success 30:Success ?–30 ?–30
Hard 30:Success 30:Success ?–30 ?–30
Elite 30:Success 30:Success ?–30 ?–30

The Maze of Madness[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spikes (numerous random traps, approximately 14) Casual ?–26 ?–22
Normal 26:Success 21:Fail; 22:Success ?–26 22
Hard 30:Fail; 31:Success 32:Success 31 ?–32
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41
Slash under levers Casual ?–26 ?–32
Normal 26:Success 32:Success ?–26 ?–32
Hard 30:Fail; 31:Success 32:Success 31 ?–32
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41
Blade/spike traps on bridge Casual ?–26 ?–32
Normal 26:Success 32:Success ?–26 ?–32
Hard 30:Fail; 31:Success 32:Success 31 ?–32
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41

Undermine[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Huge Minefield Casual ?–41 ?–41
Normal ?–41 ?–41
Hard ?–41 ?–41
Elite 40:Fail; 41:Success 40:Fail; 41:Success 41 41

Link to level 14