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Thorn and Paw

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Reason: Needs to have parameters updated due to changes in Quest.

These rustic caverns in Thorngap are known for the Druids who live side by side with bears and other woodland life. Halsaime was the most famous Druid among them.

The Druid's Deep adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: The Druid's Deep
Thorn and Paw
Heroic level: 17
Epic level: 23
Duration: medium
Heroic XP:  ♣2,441Solo/Casual ♦4,227Normal ♥4,386Hard ♠4,544Elite
Epic XP:  ♣11,554Solo/Casual ♦19,868Normal ♥20,480Hard ♠21,092Elite
Takes place in: Thorn Hollow
Bestowed by: Kirinel Zay
NPC contact: Kirinel Zay
Quest acquired in: Eveningstar
Patron: The Harpers
Base favor: 6
Free to Play: No
Extreme Challenge: No
M thorn and paw.png
Loading screen


Help the Harpers find the Druid Halsaime, who is tied to mysterious primal corruption and to a missing Cormyrean noble. Take Garstrum Toom's ox-cart to Halsaime's home in Thorngap, deep in the King's Forest.

  • This is Part 3 of The Druid's Deep story arc.
  • Garstrom's oxcart is located with the group of quest-givers, on the northeast edge of Eveningstar village, at the west end of the bridge there.

Spoiler Warning: Information below this point can be considered spoiler material!


  • Find a way into the Druid's Den
  • Destroy the Corruption Nodes (2 total)
  • Stop the corruption of the forest
  • Search the end of the glen for survivors
  • (Optional) Defeat all the Druids (5) — Bonus (15%): Heroic( ♣366 ♦634 ♥658 ♠682 ) Epic( ♣1,733 ♦2,980 ♥3,072 ♠3,164 )
  • (Optional) Find and destroy the Corrupted Seeds (9 total) — Bonus (20%): Heroic( ♣488 ♦845 ♥877 ♠909 ) Epic( ♣2,311 ♦3,974 ♥4,096 ♠4,218 )

Known Traps

Trap DC

  • Dropping floors into spikes. No control panels, but you can search and disable the pits themselves, making the surface solid. Pit Covers have a high Spot: DC:61; on Heroic Elite. (Bug: the Epic version of the traps erroneously appear within the Heroic version hence those high DCs appearing within Heroic).

Tips and Misc

  • There are fewer plant monsters here, but more animals. Animal Bane would be useful.
  • You must go east first, then west, then finally north. Dimension Door is faster than running back.
  • Randomly either the east or the west shrine will be there, but not both.
  • One of the optional druids is in the first glen, one at each corrupted node, one by the shrine (depends on which side it spawns), and one in the final glen with the final corrupted node.
    • Be careful fighting the druids. They drop a small glowing ball that hits you with a snare with a long duration. These persist even when the druid is killed.
  • If the final barrier won't break apart, check the pit traps for live mobs that may have fallen down there.
  • Speaking to the injured druid at the edge of the glen ends the quest.

Bonus XP

  • Aggression bonus: 108 or more monsters killed +10% Bonus.( ♣244 ♦423 ♥439 ♠454 )
  • Onslaught bonus: 140-141 or more monsters killed +15% Bonus.( ♣366 ♦634 ♥658 ♠682 )
  • Conquest bonus: 172 or more monsters killed +25% Bonus.( ♣610 ♦1,057 ♥1,097 ♠1,136 )
  • Tamper bonus: 1 or more trap disarmed +10% Bonus.( ♣244 ♦423 ♥439 ♠454 )
  • Neutralization bonus: 2 or more traps disarmed +20% Bonus.( ♣488 ♦845 ♥877 ♠909 )
  • Mischief bonus: 13 or more breakables smashed +8% Bonus.( ♣195 ♦338 ♥351 ♠364 )
  • Vandal bonus: 17 or more breakables smashed +10% Bonus.( ♣244 ♦423 ♥439 ♠454 )
  • Ransack bonus: 21 or more breakables smashed +15% Bonus.( ♣366 ♦634 ♥658 ♠682 )


  • Chests: 3
    • One end chest by Carm Woodrusk
    • One possible for killing all the druids
    • One possible for destroying all the Corruption Seeds
      • The first optional chest will be near the third Corruption Node, and the second will be near Carm Woodrusk, no matter in which order you complete the optionals.
  • Collectables: 4
    • Adventurer's Pack behind the southernmost root wall in the western section
    • Bones behind the southernmost root wall in the eastern section
    • Adventurer's Pack behind the southernmost root wall in the central section
    • Bones behind the western root wall in the northern section
  • NPC rewards:

Named Chest Drop

Leaves of the Forest - Medium Armor - Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip - End chest (needs verification), Defeat all of the Druids optional chest (confirmed)

Livewood Core - Docent - Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip - Find and destroy the Corrupted Seeds optional chest


Name ( picture • New Monster ) CR Type Race
Bear( view
 • edit )
Animal Bear
Corruption Nodule( view
Corruption Nodule.jpg
 • edit )
 ♦14Normal ♥17Hard ♠22Elite ♥21Epic Hard Plant Inanimate Object
Den Mother( view
Den Mother.jpg
 • edit )
 ♥23Hard ♠28Elite ♦27Epic Normal ♥31Epic Hard Animal Bear
Dire Bear( view
Dire Bear.png
 • edit )
 ♥29Epic Hard Animal Bear
Drien( view
 • edit )
 ♦19Normal ♥22Hard ♠27Elite ♦26Epic Normal ♥30Epic Hard Humanoid Human
Flinbeck( view
 • edit )
 ♦19Normal ♥22Hard ♠27Elite ♦26Epic Normal ♥30Epic Hard Humanoid Human
Frenzied Wolf( view
Frenzied Wolf.png
 • edit )
 ♥17Hard ♠22Elite ♥21Epic Hard Animal Wolf
Garick( view
 • edit )
 ♦19Normal ♥22Hard ♠27Elite ♦26Epic Normal ♥30Epic Hard Humanoid Human
Larres( view
 • edit )
 ♦19Normal ♥22Hard ♠27Elite ♦26Epic Normal ♥30Epic Hard Humanoid Human
Maddened Bear( view
Maddened Bear.png
 • edit )
 ♥17Hard ♥21Epic Hard Animal Bear
Red Musk Zombie( view
Red Musk Zombie.png
 • edit )
 ♥17Hard ♥21Epic Hard Plant Plant Creature
Thomren( view
 • edit )
 ♦19Normal ♥22Hard ♠27Elite ♦26Epic Normal ♥30Epic Hard Humanoid Human
Vine Horror( view
Vine Horror.jpg
 • edit )
 ♥20Hard ♠25Elite ♦21Epic Normal ♥28Epic Hard ♠53Epic Elite Plant Vine Stalker
Wood Woad( view
 • edit )
 ♥21Hard ♠26Elite ♦29Epic Normal ♥33Epic Hard Plant Wood Woad