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DDO information project/Traps and locks/9

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31 32


Level 9 quests[edit]

Suspected Requirements

Disable Device Requirements:

  • Normal
    • Guaranteed to disable everything recorded: 40
    • Suspected requirement to disable everything: 32
  • Hard
    • Guaranteed to disable everything recorded: 46
    • Suspected requirement to disable everything: 33
  • Elite
    • Guaranteed to disable everything recorded: 52
    • Suspected requirement to disable everything: 40

Open Locks Requirements

  • Normal
    • Guaranteed to open everything recorded: 38
    • Suspected requirement to open everything: 36
  • Hard
    • Guaranteed to open everything recorded: No Data
    • Suspected requirement to open everything: 36
  • Elite
    • Guaranteed to open everything recorded: No Data
    • Suspected requirement to open everything: 36

The Church and the Cult[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spike trap leading to room with Book of Vol West of doorway Normal 30:Success; 42:CritSuccess 11-22
Hard 29:Fail; 51:CritSuccess 30-33
Elite 40-55:Success; 62:CritSuccess 30-40
Fire Zone
First fire jet traps South wall, just inside hallway Normal Failure: 23-23
(Critical) Success: 37-40 (58)
24-27
Hard Failure: ?
(Critical) Success: 44-50 (51)
31
Elite (Critical) Failure: (29) 37-
(Critical) Success: -51 (61)
37-41
Second fire jet trap Rear of pillar in center of hallway Normal 36:Success; 49:CritSuccess 29-36
Hard 40-49:Success 31-40
Elite 37:Fail; 41-58:Success; 65:CritSuccess 39-41
Fire jet trap just beyond doorway around corner West of doorway Normal 36:Success; 46:CritSuccess  ?-36
Hard 38-44:Success 31-43
Elite 39-50:Success  ?-39
Fire jet trap at top of stairs
past the small hallway
South wall, end of hallway Normal 23:Success; 49:CritSuccess  ?-23
Hard 43-45:Success; 59:CritSuccess 31-39
Elite 38:Fail; 45-58:Success 39-45
Fire trap from center pillar, before Fire Mephit room South wall, base of stairs Normal 26-30:Success; 47:CritSuccess  ?-26
Hard 36:Success; 56:CritSuccess 31-32
Elite 37:Fail; 42-57:Success; 62:CritSuccess 38-41
Frost Zone
Cold jet trap after gate
(North-east corner of the hallway)
East wall Normal 27:Success; 51:CritSuccess  ?-27
Hard 41:Success; 51:CritSuccess 31
Elite 38-55:Success; 64:CritSuccess 38
Cold jet trap just beyond South wall Normal 30-37:Success; 50:CritSuccess  ?-30
Hard 43-48:Success; 52:CritSuccess 31-32
Elite 40-57:Success; 59:CritSuccess 38-39
Spinning Blade trap at door in Ice Mephit room South wall, before the room door Normal 30:Success; 50:CritSuccess  ?-30
Hard 38-62:Success; 69:CritSuccess 31-35
Elite 43-56:Success; 66:CritSuccess 38-43
Spinning blade traps in Ice Mephit room South box: East wall just past the sarcophagus
North box: Inner wall just before crystal sconce (light source)
Normal 23:Fail; 28-38:Success; 48:CritSuccess 24-27
Hard 41-48:Success; 53:CritSuccess 31-33
Elite 39-56:Success; 60:CritSuccess 38-39
Inner Sanctum
Force traps on first staircase West of doorway, before going through Normal 35-38:Success; 55:CritSuccess  ?-35
Hard 36-45:Success; 52:CritSuccess 31-35
Elite 38:Fail; 39-48-51:Success 39
Sonic trap on second staircase West wall, just before stairs Normal 29-40:Success; 47:CritSuccess 21-27
Hard 44-50:Success; 54:CritSuccess 31-35
Elite 36:Fail; 39-57:Success; 60:CritSuccess 37-39

The Claw of Vulkoor[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Fire trap by the stone head and First lever Two boxes Normal  ?-39
Hard  ?-39
Elite 38:Fail; 39-57:Success; 59:CritSuccess 39
Fire corridor (not by secret passage) Between jets, one jet before lever Normal  ?-47
Hard 90:CritSuccess  ?-47
Elite 67:CritSuccess  ?-47
Mirror room Left wall Normal  ?-42
Hard  ?-42
Elite 34:CritFail; 52:Success; 62:CritSuccess 39-42
Door before Prince Gornad's room On left arch Normal Elite Only Elite Only
Hard Elite Only Elite Only
Elite 44-58:Success 39-44

Entering the Gate Chamber[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spikes at bottom of ladder Left of door Normal  ?-55
Hard 55:Success 36-55
Elite 63:CritSuccess 36-43
Force trap Right wall after arch Normal  ?-51
Hard 51:Success 32-51
Elite 61:CritSuccess 32-41
Force/fire in front of ice flenser room Right wall Normal  ?-55
Hard 55:Success 36-55
Elite 60:CritSuccess 36-40
Fire trap over grate Left wall of alcove Normal  ?-60
Hard 60:Success 41-60
Elite 64:CritSuccess 41-44
Fire trap through diamond door Right wall Normal  ?-55
Hard 55:Success 36-55
Elite 64:CritSuccess 36-44
Force trap at Elder Beholder Right wall Normal  ?-50
Hard 50:Success 31-50
Elite 47-48:Success 31-47

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Door Normal  ?-50
Hard  ?-50
Elite 50:Success  ?-50

The Fane of the Six: Fall of the Prelate (Cult of the Six, Chapter 2b)[edit]

Search & Spot DCs

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked door #1 Normal 24:Fail; 28:Success 25-28
Hard 25-?
Elite 25-?
Locked door #2 (south) Normal 22:Fail; 25:Success 23-25
Hard 23-?
Elite 23-?
Locked door #3 (north) Normal 24:Fail; 29:Success 25-29
Hard 25-?
Elite 25-?
Locked door #4 Normal 24:Fail; 25:Success 25
Hard 25-?
Elite 25-?

Fathom the Depths[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
(2) Sonic traps Normal  ?-44
Hard 44-46:Success; 63:CritSuccess 43-44
Elite 35-37:Fail; 45-56:Success; 67:CritSuccess 38-45
Boss room, Grease trap Floor, right side Normal  ?-35
Hard 55:CritSuccess  ?-35
Elite 51:Success; 67:CritSuccess 32-47

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest in hidden area behind lever Normal  ?-11
Hard 51:Success  ?-11
Elite 11:Success  ?-11

Haywire Foundry (Vault of Night, Part 4)[edit]

(Epic)

Search & Spot DCs

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Blade trap on climbing ramp 3 boxes - every other level, behind center pillar Normal 35:Success; 40:CritSuccess  ?-20
Hard 32-41:Success; 52:CritSuccess  ?-32
Elite 45-57:Success; 59:CritSuccess 38-39
Floor blade trap before ramp back down (only active when returning to ramp) left wall Normal 38-41:Success; 56:CritSuccess 19-36
Hard 42:Success; 54:CritSuccess 19-34
Elite 34:CritFail; 40-58:Success 39-40
Spike pit Right wall, before pit Normal 51:CritSuccess 22-35
Hard 50:Success; 51:CritSuccess 30-31
Elite 38:Fail; 44-57:Success; 60:CritSuccess 39-40
Spike trap before ramp in electric/fire room Around behind the ramp Normal 45:CritSuccess  ?-25
Hard 54:CritSuccess 32-39
Elite 39-58:Success; 63:CritSuccess 39-43
Spike trap covering lever in electric/fire room 2 boxes - in front of lever, around corner on side of ledge Normal 43:CritSuccess  ?-23
Hard 41-42:Success; 55:CritSuccess  ?-35
Elite 46-58:Success; 60:CritSuccess 39-40
Force trap covering hidden shrine 2 boxes - one behind each shrine Normal 35-47:Success; 50:CritSuccess 28-30
Hard 47-51:Success 28-44
Elite 44-51:Success; 55:CritSuccess 35

The Jungle of Khyber (Vault of Night, Part 3b)[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Force trap first door
2 boxes past the door on columns Normal 35-38:Success; 39:CritSuccess 19
Hard 37-50:Success; 53:CritSuccess 30-33
Elite 38:Fail; 42-54:Success; 60:CritSuccess 39-40
Trapped chest behind first archers Behind chest (floor) Normal 38:Success  ?-41
Hard 41-49:Success 30-35
Elite 42-58:Success; 65:CritSuccess 22-45
Trapped chest in troll room
Right side on small pillar Normal 42:Success  ?-49
Hard 49-53:Success; 56:CritSuccess 33-36
Elite 50-54:Success 34-45
Door with 3 force traps
right side of door Normal 38:Success; 43:CritSuccess 18-24
Hard 33-45:Success; 55:CritSuccess 31-33
Elite 39-58:Success 29-32

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Door that closes on Scorpion ambush Normal 50:Success  ?-34
Hard 34:Success  ?-34
Elite 38:Success  ?-34

The Keeper's Sanctuary[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Fire darts Left wall after trap Normal  ?-39
Hard 62:Success  ?-39
Elite 54:Success; 59:CritSuccess  ?-39
4-way flame trap on dais Right back wall Normal  ?-50
Hard 55:Success 36-50
Elite 50-56:Success 37-50
Fire trap behind secret door guarding Saerick's journal Right wall after door Normal  ?-57
Hard 68:Success  ?-57
Elite 57:Success; 69:CritSuccess  ?-49
Spinning blades in east corridor behind locked door Left wall in water Normal  ?-53
Hard 56:Success 37-53
Elite 53:Success; 71:CritSuccess 37-51
Acid trap on chest behind secret door in west room Back middle pillar Normal  ?-44
Hard 60:Success 41-44
Elite 51:Success; 64:CritSuccess 41-44
Force trap guarding collectable bookcase Right side of middle pillar Normal  ?-51
Hard 57:Success 38-51
Elite 51-53:Success 38-51
Spikes guarding scroll of decay Back pillar Normal  ?-43
Hard 60:Success  ?-40
Elite 40-43:Success 24-40

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
East locked door Normal  ?-35
Hard  ?-35
Elite 22:Fail; 35:Success 23-35

The Library of Threnal (The Eastern Excavation, Part 1)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
First blade trap in final hallway Left wall just before trap Normal
Hard
Elite 56:Success 37-56
Second blade trap in final hallway Left wall just before trap Normal
Hard
Elite 35:Fail; 40:Success; 59:CritSuccess 36-39
Sonic trap in final hallway Right wall just before trap Normal
Hard
Elite 52:Success 33-52

The Missing Expedition (The Abandoned Excavation, Part 1)[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spikes at bottom of ladder Left of door Normal  ?-30
Hard 29:Fail; 30:Success 30
Elite 54-56:Success 37-54
Force trap Right wall after arch Normal  ?-51
Hard 51:Success 32-51
Elite 54:Success 35-54
Force/fire in front of ice flenser room Right wall Normal  ?-55
Hard 55:Success 36-55
Elite 63:CritSuccess 36-43

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Chest containing keys Normal 34:Fail; 38:Success 35-38
Hard 35-?
Elite 38:Fail; 64:Success 39-42
Door in front of spikes at bottom of ladder Normal  ?  ?
Hard  ?  ?
Elite 31:Fail; 34:Success 32-34
Door from caves to ruins Normal  ?  ?
Hard  ?  ?
Elite 29:Fail; 31:Success 30-31
Door at end Normal  ?  ?
Hard  ?  ?
Elite 31:Fail; 35:Success 32-35

Link to level 10


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