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Litany of the Dead

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The Necropolis, Part 4 adpack icon.jpg
DDO Point icon.png Requires access to adventure packIcon tooltip.png: The Necropolis, Part 4
Litany of the Dead
Heroic level: 15
Epic level: None
Duration: Long
Heroic XP:  ♣4,200Icon tooltip.pngSolo/Casual ♦7,300Icon tooltip.pngNormal ♥7,600Icon tooltip.pngHard ♠7,899Icon tooltip.pngElite
Epic XP: N/A
Takes place in: Black Mausoleum (Upper Necropolis)
Bestowed by: Sir Rohine Stiedra
NPC contact: Sir Rohine Stiedra
Quest acquired in: The Necropolis
Patron: The Silver Flame
Base favor: 6
Free to Play: No
Extreme Challenge: No
M litany of the dead.png
Loading screen

Overview

The Black Abbot awaits his rise to godhood and only you can stop his ascension.

The entrance for this quest is located in the Upper Necropolis, NW of Sir Rohine's position. On your map, hover-text for the quest entrace will be "The Black Mausoleum". Be aware, the quest entrance will not flash (as quests normally do) if you have it selected in your Quest Journal.

Flagging

This pre-raid requires per-character flagging to enter unlike most quests. To flag run these 4 quests:

Completed Sigil Frame
Completed Sigil Frame
Desecrated Temple of Vol
Flesh Maker's Laboratory
Inferno of the Damned
Ghosts of Perdition

You must gather 8 pieces of the Sigil Frame through these quests to gain access to this pre-raid: Litany of the Dead.

Once you've completed a Sigil, talking to Rohine will give you a new item (Completed Sigil) that will allow you to enter Litany of the Dead on subsequent lives. You do not need to collect more than 1 Completed Sigil. The numbers are the positions of the piece in Sigil: Frame (left to right).


Spoiler Warning: Information below this point can be considered spoiler material!

Objectives

  • Find the Black Abbot's Guardian
  • Survive the ambush
  • Descend the shaft
  • Convince the Black Dragon to help you

Optionals depend on which path you are following, and are only available for that one boss (in bold):

  • (Optional) Find the High Priest — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
  • (Optional) Acquire the Bat Crests — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
  • (Optional) Reach the door — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
  • (Optional) Open the Path of Vol — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
  • (Optional) Defeat the High Priest — Bonus (30%): Heroic( ♣1,260 ♦2,190 ♥2,280 ♠2,370 )
  • (Optional) Find Cholthulzz — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
  • (Optional) Pass the Twists of Azure — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
  • (Optional) Open the Frigid Halls — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
  • (Optional) Access the Path of Ice — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
  • (Optional) Defeat Cholthulzz — Bonus (30%): Heroic( ♣1,260 ♦2,190 ♥2,280 ♠2,370 )
  • (Optional) Find Cinnis — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
  • (Optional) Ignite the Inferno — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
  • (Optional) Open the Ignition Chamber — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
  • (Optional) Defeat Cinnis — Bonus (30%): Heroic( ♣1,260 ♦2,190 ♥2,280 ♠2,370 )
  • (Optional) Find Mentau — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
  • (Optional) Acquire the key — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
  • (Optional) Reach the door — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
  • (Optional) Open the path forward — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
  • (Optional) Defeat Mentau — Bonus (30%): Heroic( ♣1,260 ♦2,190 ♥2,280 ♠2,370 )

What to Expect

  • Various lock-outs for latecomers
  • Traps (fixed, some undisarmable)
  • Riddle
  • Collapsible floors
  • Points of no return
  • Spawning/respawning monsters
  • Randomly placed quest items (mandatory: 4 crests in the east wing)

Known Traps

  • Spinning blades in first narrow hall, the trap plates are clearly visible on floor without Search, no trap box. (see Tips, below)
  • Force traps, multiple in a row on drops downward, no trap box(es) (see Tips, below)

Tips and Misc

  • Useful buffs:
  • Throughout, expect various monsters to spawn just behind you or as you pass, especially incorporeal undead.
  • For the blade trap in the first hall, there is a path through them of inactive plates (which changes randomly each instance). There is a "target lever" just beyond them that can be ranged, which will activate the traps (only) once, and for just a moment - if you are quick you can see the path, or at least spot some inactive plates in the middle to jump to. Otherwise, it requires someone to step on an active plate to re-activate the trap and show the inactive plates again.
  • The "treasures of the lich"... are all empty, and a trap. However, you must open one to proceed. This will do two things: 1) drop you and the party around you into an ambush, and 2) lock other characters out with a black forcefield. All aboard for the fight. Note: The forcefield will come down again once the ambush is over or if the lever resets. The lever will reset if no player is standing on the floor for too long, but you can still use invisibility and such to hide from the monsters, just be careful as the Quells, Reapers or certain champions have True Seeing.
  • For the fall of many force traps:
  • Traps on each level activate a moment after you drop in front of them, so moving quickly is better. Each drop is onto a landing with a short move to the next drop - keep moving, keep ahead of the traps triggering.
  • No fall is a long one, so remove any featherfall effect to drop more quickly.
  • Since these traps activate a short time after a player lands in front of them, either go all together and stay together, or (easier?) go individually and separated by some time, so traps reset.
  • Remember to park hires and then call them once you are down, and past the spikes - they're almost 100% guaranteed to die in this one.
  • Spike trap at bottom, but middle is clear. Land on sides (to delay the next drop) or aim for safe middle of the pit (which will then collapse after a short time (~15 seconds) for another short fall).
  • When the floor of the spike pit cracks, those standing there will dropdown into the dragon cage, and the forcefield near ambush will be put back up again, so people can't continue in after this - don't be late.
  • For dragon riddle, see this article. Spoiler!!
  • When the riddle is finished, the cage will open to let you through and then close again. If anyone is left behind, they won't be able to follow.
  • If you have run this quest before, on the table in the room below the dragon will be one or more items that are possibly useful in defeating the next boss, and which create a recommended order for defeating the bosses. See the walk-through for a full discussion.
    • If you kill Mentau without using Cold Fire, you keep the plaht debuff till you exit Orchard (after breaking the crystals)
  • On completion of each side you must continue through the door past the end-chest and destroy the crystals in the tower you are teleported to, to gain flagging status for the Ascension Chamber raid. As long as you go through the door and the crystals on the other side are smashed, you will get the flagging. Someone else smashing them before you even go through won't mess with the flagging.
  • For a Walk-through, see this article. Note that there is a recommended order for pursuing the 4 different bosses (only one of which can be fought on any run of the quest) - that article discusses this as well.

Bonus XP

  • Devious bonus: ~57 or fewer monsters killed +7% Bonus.( ♣294 ♦511 ♥532 ♠553 )
  • Discreet bonus: ~81 or fewer monsters killed +5% Bonus.( ♣210 ♦365 ♥380 ♠395 )

Loot

  • Chests: Total 3 per run (only 1 path is open per run)
    • 1 in central room after dragon
    • 1 somewhere on each boss path
    • 1 after each boss
  • NPC rewards: None

Named Chest Drop

Accessories are ML13, weapons and armor are ML14. All Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip.

Cholthulzz chest
Cinnis chest
Mentau chest
High Priest of Vol chest
Drops from multiple end chests

Monsters

Name(picture) CR Type Race
Cholthulzz(view)
Cholthulzz.jpg
 ♦20Icon tooltip.pngNormal ♥23Icon tooltip.pngHard ♠26Icon tooltip.pngElite Undead Beholder
Cinnis(view)
Cinnis.jpg
 ♦18Icon tooltip.pngNormal ♠22Icon tooltip.pngElite ♠80Icon tooltip.pngEpic Elite Undead Fire Elemental
High Priest of Vol(view)
High Priest of Vol.png
 ♦18Icon tooltip.pngNormal ♠23Icon tooltip.pngElite Undead Vampire
Kai-Teng Fairuza(view)
Kai-Teng Fairuza.jpg
 ♦19Icon tooltip.pngNormal ♥21Icon tooltip.pngHard ♠24Icon tooltip.pngElite Undead Skeleton
Mentau(view)
Mentau.jpg
 ♦18Icon tooltip.pngNormal ♥20Icon tooltip.pngHard ♠23Icon tooltip.pngElite Humanoid Human
Baked Clay Golem(view)
Baked Clay Golem.jpg
 ♠18Icon tooltip.pngElite Construct Golem
Golem Assembler(view)
Golem Assembler.jpg
 ♥16Icon tooltip.pngHard ♠19Icon tooltip.pngElite Humanoid Human
Golem Enchanter(view)
Golem Enchanter.jpg
 ♥16Icon tooltip.pngHard ♠19Icon tooltip.pngElite Humanoid Human
Ancient Air Elemental(NoPic)
No pic.jpg
 ♥16Icon tooltip.pngHard) Elemental Air Elemental
Ancient Fire Elemental(view)
Ancient Fire Elemental.png
CRs missing! Elemental Fire Elemental
Black Wolf(view)
Black Wolf.jpg
 ♦3Icon tooltip.pngNormal ♠8Icon tooltip.pngElite Animal Wolf
Blackfang Bat(view)
BlackFangBat.png
 ♦9Icon tooltip.pngNormal ♥11Icon tooltip.pngHard ♠14Icon tooltip.pngElite Animal Bat
Carcass Eater(view)
Carcass Eater.png
 ♦7Icon tooltip.pngNormal ♥11Icon tooltip.pngHard ♠14Icon tooltip.pngElite Animal Rat
Control Crystal(view)
Control Crystal.jpg
0 Construct Inanimate Object
Cultist Ranger(NoPic)
No pic.jpg
 ♠19Icon tooltip.pngElite Elf Elf
Doom Sword(NoPic)
No pic.jpg
 ♠19Icon tooltip.pngElite Humanoid Human
Dread Elf Zombie(NoPic)
No pic.jpg
CRs missing! Undead Zombie
Dread Wraith Lord(NoPic)
No pic.jpg
 ♦16Icon tooltip.pngNormal Undead Wraith
Dust Mephit Warrior(NoPic)
No pic.jpg
CRs missing! Air Outsider Mephit
Elder Beholder(view)
Elder Beholder.jpg
 ♦17Icon tooltip.pngNormal ♠22Icon tooltip.pngElite Aberration Beholder
Elder Earth Elemental(view)
Elder Earth Elemental.jpeg
 ♦13Icon tooltip.pngNormal ♥15Icon tooltip.pngHard ♠18Icon tooltip.pngElite Elemental Earth Elemental
Eternal Hunter(view)
Eternal Hunter.jpeg
 ♦10Icon tooltip.pngNormal ♥12Icon tooltip.pngHard ♠15Icon tooltip.pngElite ♦21Icon tooltip.pngEpic Normal Undead Skeleton
Eternal Warrior(view)
Eternal Warrior.jpeg
 ♦10Icon tooltip.pngNormal ♥12Icon tooltip.pngHard ♠15Icon tooltip.pngElite Undead Skeleton
Fire Mephit Warrior(view)
Fire Mephit Warrior.jpg
CRs missing! Fire Outsider Mephit
Flamebound Sacrificer (Ghast)(NoPic)
No pic.jpg
CRs missing! Undead Ghast
Frostmarrow Evoker(view)
Frostmarrow Evoker.jpg
 ♦14Icon tooltip.pngNormal ♥16Icon tooltip.pngHard ♠19Icon tooltip.pngElite Undead Skeleton
Frostmarrow Huntsman(view)
Frostmarrow Huntsman.jpg
 ♦13Icon tooltip.pngNormal ♥15Icon tooltip.pngHard ♠18Icon tooltip.pngElite Undead Skeleton
Frostmarrow Sellsword(view)
Frostmarrow Sellsword.jpg
 ♦12Icon tooltip.pngNormal ♥14Icon tooltip.pngHard ♠17Icon tooltip.pngElite Undead Skeleton
Gargoyle Juggernaut(NoPic)
No pic.jpg
 ♣16Icon tooltip.pngSolo/Casual ♦16Icon tooltip.pngNormal Monstrous Humanoid Gargoyle
Giant Skeleton Warrior(view)
Giant Skeleton Warrior.jpg
CRs missing! Undead Skeleton
Greater Dust Mephit(view)
Greater Dust Mephit.jpeg
 ♦6Icon tooltip.pngNormal ♥8Icon tooltip.pngHard ♠11Icon tooltip.pngElite Air Outsider Mephit
Greater Ice Mephit(view)
Monster Greater Ice Mephit.jpeg
 ♦6Icon tooltip.pngNormal ♠11Icon tooltip.pngElite OR Summoned by another mephit: ♠6Icon tooltip.pngElite Air Outsider Mephit
Greater Shadow(NoPic)
No pic.jpg
CRs missing! Undead Shadow
Ice Flenser(view)
Ice Flenser.png
 ♦14Icon tooltip.pngNormal ♠19Icon tooltip.pngElite Evil Outsider Demon
Ice Mephit Warrior(view)
Ice Mephit Warrior.png
 ♦12Icon tooltip.pngNormal ♥14Icon tooltip.pngHard ♠17Icon tooltip.pngElite Air Outsider Mephit
Invisible Stalker(NoPic)
No pic.jpg
 ♦10Icon tooltip.pngNormal Elemental Invisible Stalker
Mummy Avenger(view)
Mummy Avenger.jpg
CRs missing! Undead Mummy
Ogre Mage Cultist(view)
Ogre Mage Cultist.png
 ♦12Icon tooltip.pngNormal Giant Ogre
Quell(view)
Quell.jpg
 ♠20Icon tooltip.pngElite ♦32Icon tooltip.pngEpic Normal ♥37Icon tooltip.pngEpic Hard Undead Quell
Slayer Mage(NoPic)
No pic.jpg
(CR  ♠19Icon tooltip.pngElite) Elf Elf
Unholy Friar(view)
Unholy Friar.jpg
 ♦11Icon tooltip.pngNormal ♥13Icon tooltip.pngHard ♠16Icon tooltip.pngElite Humanoid Human
Unholy Priest(NoPic)
No pic.jpg
CRs missing! Humanoid Human
Warrior Cultist(view)
Warrior Cultist.jpg
 ♦11Icon tooltip.pngNormal ♥13Icon tooltip.pngHard ♠16Icon tooltip.pngElite Humanoid Human
Wheep(view)
Wheep.jpg
CRs missing! Undead Wheep

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