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Litany of the Dead
Litany of the Dead is the 5th quest in the Litany of The Dead Part 4 (heroic) story arcStory arcs are chains of quests that make up a story line. Completing everything in a story arc often yields a nice reward.. |
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The first four quests can be completed in any order to unlock Litany of the Dead. |
Flagging occurs by collecting dedicated items rather than completing these quests. |
Desecrated Temple of Vol • Flesh Maker's Laboratory • Ghosts of Perdition • Inferno of the Damned • Litany of the Dead • Ascension Chamber |
The Black Abbot awaits his rise to godhood and only you can stop his ascension.
Requires access to adventure pack
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Litany of the Dead | |
Heroic level: | 15 |
Epic level: | None |
Duration: | Long |
Heroic XP: | ♣4,200Solo/Casual ♦7,300Normal ♥7,600Hard ♠7,899Elite |
Epic XP: | N/A |
Takes place in: | Black Mausoleum (Upper Necropolis) |
Bestowed by: | Sir Rohine Stiedra |
NPC contact: | Sir Rohine Stiedra |
Quest acquired in: | The Necropolis |
Patron: | The Silver Flame |
Base favor: | 6 |
Purchase: | The Necropolis, Part 4 or VIP |
Extreme Challenge: | No |
Overview
At the behest of Sir Rohine Stiedra you collected the pieces necessary to construct a magical sigil that would allow you access to the Black Mausoleum. Pieces were found in the hands of several of the Black Abbot's allies and also spread amongst the Orchard of the Macabre. Once you brought them all back to him, Sir Rohine combined them all to make a completed sigil.
Sir Rohine Stiedra told you that there was still more that needed to be done before the Black Abbot's Ascension Chamber could be entered. The lich has called his four former allies to the Black Mausoleum and is now forcing them to defend him. While they live, their power seals the doors to the Ascension Chamber. You must enter the Black Mausoleum, find the four, defeat them, and break the sources of the Black Abbot's control.
Quick-links
Flagging
This quest requires per-character flagging; you need to collect and complete a Sigil consisting of eight parts for Sir Rohine.
Four of these parts mainly drop from the end chests of quests as listed below:
- Right Wing (1) drops at Desecrated Temple of Vol.
- Left Wing (2) drops at Flesh Maker's Laboratory.
- Right Frame (3) drops at Inferno of the Damned.
- Left Frame (4) drops at Ghosts of Perdition.
- Left Pincer (5), Center Frame (6), Eye of the Abbot (7) and Right Pincer (8) can drop from all 4.
- Any chest from a rare encounter in the Orchard may also drop any Sigil piece, although with a much lower probability.
The numbers are the positions of the piece in Sigil: Frame (left to right).
Once you've completed a Sigil, talking to Rohine will give you a new item (Completed Sigil) that will allow you to enter Litany of the Dead on any subsequent life. You do not need to collect more than one Completed Sigil.
Spoiler Warning: Spoiler material below this point!
Objectives
- Find the Black Abbot's Guardian
- Survive the ambush
- Descend the shaft
- Convince the Black Dragon to help you
Optionals depend on which path you are following, and are only available for that one boss (in bold):
- (Optional) Find the High Priest — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
- (Optional) Acquire the Bat Crests — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
- (Optional) Reach the door — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
- (Optional) Open the Path of Vol — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
- (Optional) Defeat the High Priest — Bonus (30%): Heroic( ♣1,260 ♦2,190 ♥2,280 ♠2,370 )
- (Optional) Find Cholthulzz — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
- (Optional) Pass the Twists of Azure — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
- (Optional) Open the Frigid Halls — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
- (Optional) Access the Path of Ice — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
- (Optional) Defeat Cholthulzz — Bonus (30%): Heroic( ♣1,260 ♦2,190 ♥2,280 ♠2,370 )
- (Optional) Find Cinnis — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
- (Optional) Ignite the Inferno — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
- (Optional) Open the Ignition Chamber — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
- (Optional) Defeat Cinnis — Bonus (30%): Heroic( ♣1,260 ♦2,190 ♥2,280 ♠2,370 )
- (Optional) Find Mentau — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
- (Optional) Acquire the key — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
- (Optional) Reach the door — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
- (Optional) Open the path forward — Bonus (10%): Heroic( ♣420 ♦730 ♥760 ♠790 )
- (Optional) Defeat Mentau — Bonus (30%): Heroic( ♣1,260 ♦2,190 ♥2,280 ♠2,370 )
What to Expect
- Various lock-outs for latecomers
- Riddle
- Collapsible floors
- Points of no return
- Spawning/respawning monsters
- Randomly placed quest items (mandatory: 4 crests in the east wing)
Known Traps
- Spinning blades in first narrow hall, the trap plates are clearly visible on floor without Search, no trap control panel. (See Tips, below)
- Force traps, multiple in a row during a drop downwards to dragon, no trap Control Panel(s) (see Tips, below)
Tips and Misc
- Useful buffs:
- All: Acid (vs. Acid Fog), ghost touch weapons, undead bane weapons
- vs. High Priest: Silver weapons and/or Light damage (vs. vampires)
- vs. Cholthulzz: Protection from cold, fire attacks (vs. Ice Mephits), cold iron weapons (vs. Ice Flensers), acid or force damage for Cholthulzz, and as for beholders
- vs. Cinnis: Protection from Fire, cold attacks
- Throughout, expect various monsters to spawn just behind you or as you pass, especially incorporeal undead.
- For the blade trap in the first hall, there is a path through them of inactive plates (which changes randomly each instance). There is a "target lever" just beyond them that can be ranged, which will activate the traps (only) once, and for just a moment – if you are quick you can see the path, or at least spot some inactive plates in the middle to jump to. Otherwise, it requires someone to step on an active plate to re-activate the trap and show the inactive plates again.
- The "treasures of the lich"... are all empty, and a trap. However, you must open one to proceed. This will do two things: 1) drop you and the party around you into an ambush, and 2) lock other characters out with a black forcefield. All aboard for the fight. The sequence to open the gate starts when the lever is pulled; this is an opportunity to achieve conquest. Note: The forcefield will come down again once the ambush is over or if the lever resets. The lever will reset if no player is standing on the floor for too long, but you can still use invisibility and such to hide from the monsters, just be careful as the Quells, Reapers or certain champions have True Seeing.
- Drop down to dragon (short clip):
- Traps on each level activate a moment after you drop in front of them, so moving quickly is better. Each drop is onto a landing with a short move to the next drop – keep moving, keep ahead of the traps triggering.
- No fall is a long one, so remove any Feather Fall effect to drop more quickly.
- Since these traps activate a short time after a player lands in front of them, either go all together and stay together, or (easier?) go individually and separated by some time, so traps reset.
- Remember to park hires and then call them once you are down, and past the spikes – they're almost 100% guaranteed to die in this one.
- Spike trap at bottom, but middle is clear. Land on sides (to delay the next drop) or aim for safe middle of the pit (which will then collapse after a short time (~15 seconds) for another short fall).
- When the floor of the spike pit cracks, those standing there will dropdown into the dragon cage, and the forcefield near ambush will be put back up again, so people can't continue in after this – don't be late.
- For dragon riddle, see this article. ← Spoiler!!
- When the riddle is finished, the cage will open to let you through and then close again. If anyone is left behind, they won't be able to follow.
- Also the quest completes at his point!
- If you have run this quest before, the table in this room below the dragon will contain one or more items that are possibly useful in defeating one of the Abbot's allies; this creates a recommended order for defeating the bosses. See the walk-through for a full discussion.
- On completion of each side you must continue through the door past the end-chest and destroy the crystals in the tower to gain flagging status for the Ascension Chamber raid. Someone else smashing them before you even go through the door won't mess with the flagging.
- For a Walk-through, see this article. Note that there is a recommended order for pursuing the 4 different bosses (only one of them can be fought on any run of the quest) – that article discusses this as well.
Bonus XP
- Aggression bonus: 35 or more monsters killed +10% Bonus.( ♣420 ♦730 ♥760 ♠790 )
- Onslaught bonus: 67 or more monsters killed +15% Bonus.( ♣630 ♦1,095 ♥1,140 ♠1,185 )
- Conquest bonus: 100 or more monsters killed +25% Bonus.( ♣1,050 ♦1,825 ♥1,900 ♠1,975 )
- Notes: For conquest, at the ambush wait for the second pair of giants to spawn before pulling the lever.
External Links
- Drop down right side (video)
- Aldbar's Solo Walkthrough & Guide Part 1
- Aldbar's Solo Walkthrough & Guide Part 2
- Puzzle solvers on DDO Tracker
Loot
- Chests: Total 3 per run (only 1 path is open per run)
- 1 in central room after dragon
- 1 somewhere on each boss path
- 1 after each boss
- These end chests can drop Tome pieces. See Tome of Untold Legends article for details. They can also now drop any Shield of Legend or sigil piece.
NPC end rewards
No reward when turning in the quest.
Named Chest Drop
Last Edited | Item | Type | Enhancements | ML | Bind | Quests |
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Eye of Vol (edit) | Trinket |
|
1 | Bound to Character on Acquire, Drops on death, Drops on leaving adventureBound to Character on Acquire: This item is Bound to Character on Acquire This item drops on death or on leaving adventure |
Litany of the Dead, Black dragon chamber work table |
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Golem Gem (edit) | Trinket |
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1 | Bound to Character on Acquire, Drops on death, Drops on leaving adventureBound to Character on Acquire: This item is Bound to Character on Acquire This item drops on death or on leaving adventure |
Litany of the Dead, Black dragon chamber work table |
|
Urthullz Petrified Stalk (edit) | Trinket |
|
1 | Bound to Character on Acquire, Drops on death, Drops on leaving adventureBound to Character on Acquire: This item is Bound to Character on Acquire This item drops on death or on leaving adventure |
Litany of the Dead, Black dragon chamber work table |
|
Cold Fire (edit) | Trinket | 1 | Bound to Character on Acquire, Drops on death, Drops on leaving adventureBound to Character on Acquire: This item is Bound to Character on Acquire This item drops on death or on leaving adventure |
Litany of the Dead, Black dragon chamber work table | |
|
Docent of Quickening (edit) | Docent |
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12 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Litany of the Dead, any boss end chest |
|
Belt of Tongue (edit) | Belt |
|
13 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Litany of the Dead, Cholthulzz's chest |
|
Electric Haze (edit) | Belt |
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13 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Litany of the Dead, Mentau's chest |
|
Ash Boots (edit) | Boots |
|
13 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Litany of the Dead, Cinnis' chest |
|
Inferno Bracers (edit) | Bracers |
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13 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Litany of the Dead, Cinnis' chest |
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Banner Cloak (edit) | Cloak |
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13 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Litany of the Dead, High Priest of Vol's chest |
|
Fanged Gloves (edit) | Gloves |
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13 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Litany of the Dead, High Priest of Vol's chest |
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Lenses of Doom (edit) | Goggles |
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13 | Bound to Character on Equip, ExclusiveBound to Character on Equip: This item is Bound to Character on Equip This is an Exclusive item. You may only carry one at a time. |
Litany of the Dead, Cholthulzz's chest |
|
Mentau's Goggles (edit) | Goggles |
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13 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Litany of the Dead, Mentau's chest |
|
Finger Necklace (edit) | Necklace |
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13 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Litany of the Dead, Mentau's chest |
|
Eye of the Beholder (edit) | Ring |
|
13 | Bound to Character on Equip, ExclusiveBound to Character on Equip: This item is Bound to Character on Equip This is an Exclusive item. You may only carry one at a time. |
Litany of the Dead, Cholthulzz's chest |
|
Ring of the High Priest (edit) | Ring |
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13 | Bound to Character on Equip, ExclusiveBound to Character on Equip: This item is Bound to Character on Equip This is an Exclusive item. You may only carry one at a time. |
Litany of the Dead, High Priest of Vol's chest |
|
Bluefire Necklace (edit) | Necklace |
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13 | Bound to Character on Equip, ExclusiveBound to Character on Equip: This item is Bound to Character on Equip This is an Exclusive item. You may only carry one at a time. |
Litany of the Dead, Cinnis' chest |
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Dragon Sword of Acid (edit) | Long Sword |
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14 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Litany of the Dead, Cholthulzz, Mentau, or High Priest chests |
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Shining Devastation (edit) | Great Club |
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14 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Litany of the Dead, All bosses' end chests |
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Breastplate of Vol (edit) | Breastplate |
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14 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Litany of the Dead, any boss end chest |
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Robe of the Magi (edit) | Robe |
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14 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Litany of the Dead, any boss end chest |
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Axe of the Unseen Blow (edit) | Hand Axe |
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14 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Litany of the Dead, Cholthulzz Chest, Mentau Chest, High Priest of Vol Chest, Cinnis Chest |
Monsters
- Litany of the Dead Part 4 chain quests
- Long quests
- Black Mausoleum (Upper Necropolis) quests
- The Necropolis quests
- The Silver Flame patron quests
- Pay to Play quests
- Links to YouTube
- Pages sourced by DDO forums
- Quests by name
- Quests with maps
- Compendium:Level 15 quests
- Level 15 quests
- Quests with 6 base favor reward
- The Necropolis, Part 4 quests
- Quests with collectables/none