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Fear Factory
Fear Factory is the 3rd quest in the Harbinger of Madness story arc![]() Completing everything in a story arc often yields a nice reward.. |
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The first three quests can be completed in any order to unlock In The Flesh. |
Missing • Sinister Storage • Fear Factory • In The Flesh |
Reporters for the Stormreach Chronicle believe that Morley Blode, proprietor of this shop, is the one responsible for creating the Taken.
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Fear Factory | |
Heroic level: | 15 |
Epic level: | None |
Duration: | Medium |
Heroic XP: | ♣2,524Solo/Casual ♦4,386Normal ♥4,565Hard ♠4,744Elite |
Epic XP: | N/A |
Takes place in: | Blode's Curio Shop |
Bestowed by: | Felicity Mallow |
NPC contact: | Felicity Mallow |
Quest acquired in: | The Harbor |
Patron: | The Free Agents |
Base favor: | 5 |
Free to Play: | No |
Extreme Challenge: | No |
Overview
Felicity Mallow, a reporter for the Stormreach Chronicle, has a tip on where the Taken creatures come from. According to her sources, a man named Morley Blode is connected with creating the Taken.
Enter Blode's Curio Shop. in the Harbor and try to learn how the Taken are made.
- The quest itself is located due south of Felicity Mallow, down the same alley that leads to the Bonebite Hideout
Objectives
- Confront Morley Blode
- Fight off Morley's followers (6 total)
- Open the storeroom and deal with Morely Blode
- Hunt down Morley Blode
- Destroy the Xorian cocoons (10 total)
- Find Morley's other lab and destroy the Xorian cocoons within (10 total)
- Activate the two controls to lower the drawbridges.
- Spy on Morley's conversation
- Fight off the deranged followers (6 total)
- Survive the Taken swarm (6 total)
- Destroy Neihoden
- (Optional) Put the undead adventurers to rest (4 total) — Bonus (10%): Heroic( ♣252 ♦439 ♥457 ♠474 )
- (Optional) Destroy any other Xorian cocoons found (10 total) — Bonus (10%): Heroic( ♣252 ♦439 ♥457 ♠474 )
What to Expect
- Point of no return
- Spawning/respawning monsters
- Randomly placed quest items (mandatory: 20 Cocoons and optional: 10 Cocoons)
Known Traps
- Spike trap on the sides of a door frame in the first north–south passage; control panel location apparently varies. Easily timed.
Tips and Misc
- Recommended buffs at all times:
- Acid Resistance
- Blur or Displacement
- Greater Heroism
- Death Ward
- Most of this quest involves mass numbers of Taken and Crazed/Deranged Followers being thrown at you in melee fights with few surprises.
- Freedom of Movement does NOT block the Sticky effect.
- To lower both bridge halves pull two levers: One is on a pillar to the west. The other is on the bottom level beneath the grating in the southeast. Access to that level is underwater next to the west pillar.
- The "Destroy Xorian cocoons" optional may not be completeable.
- The long drop after the first shrine isn't a point of no return; you can turn a valve to lower a ladder so you can climb back up.
- The second drop (by the third shrine) IS a point of no return; additionally, despite looking like water at the bottom, it's shallow – use Feather Falling.
- Neihoden periodically activates some kind of breath ability after taking enough damage. He cannot be targeted while using it. It sometimes causes an AoE knockdown.
- The undead optional requires Knock or picking the lock to complete, and can be found in the east wing past the first dropdown.
- Trivia: The undead adventurers optional is a reference to the 1980s D&D Cartoon, which starred a Cavalier, Ranger, Magician, Acrobat, Barbarian, and Thief. The (deceased) Acrobat can be found elsewhere, while the Thief... well, the acrobat got backstabbed by someone.
Bonus XP
- Aggression bonus: 84 or more monsters killed +10% Bonus.( ♣252 ♦439 ♥457 ♠474 )
- Onslaught bonus: 109 or more monsters killed +15% Bonus.( ♣379 ♦658 ♥685 ♠712 )
- Mischief bonus: 31 or more breakables smashed +8% Bonus.( ♣202 ♦351 ♥365 ♠380 )
- Vandal bonus: 51 or more breakables smashed +10% Bonus.( ♣252 ♦439 ♥457 ♠474 )
- Notes: Rusted pipes don't count as breakables; Xoriat Cocoons, however, do.
Loot
- Chests: 3
- 1 optional behind a locked door for killing the undead adventurers (found in the eastern corridor past the first drop-down)
- 1 optional for destroying all the cocoons (found just past the second cocoon wing)
- 1 at the end for killing Neihoden (Taken)
- Collectables: 7
- Mold in the water below the first drawbridge lever
- Mold behind a gate after the first drop-down
- Mold down the western corridor, near the deceased acrobat
- Mold on the wall down the eastern corridor, before the room with the other deceased adventurers
- Mold before the second water area
- Mold just before the second set of shrines, behind some rusted pipes
- Mold at the bottom of the water past the second set of shrines
- NPC rewards: Random ML 12–14 items; choose from 6
Named Chest Drop
Last Edited | Item | Type | Enhancements | ML | Bind | Quests |
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|
Infused Chaosrobe (edit) | Robe |
|
14 | Bound to Account on Acquire![]() |
Fear Factory, End chest |
Monsters
Blode's Curio Shop quests
Harbinger of Madness chain quests
Harbinger of Madness quests
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