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Fear Factory
Fear Factory is the 3rd quest in the Harbinger of Madness story arcStory arcs are chains of quests that make up a story line. Completing everything in a story arc often yields a nice reward.. |
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The first three quests can be completed in any order to unlock In The Flesh. |
Missing • Sinister Storage • Fear Factory • In The Flesh |
Reporters for the Stormreach Chronicle believe that Morley Blode, proprietor of this shop, is the one responsible for creating the Taken.
Requires access to adventure pack
|
Fear Factory | |
Heroic level: | 15 |
Epic level: | None |
Duration: | Medium |
Heroic XP: | ♣2,524Solo/Casual ♦4,386Normal ♥4,565Hard ♠4,744Elite |
Epic XP: | N/A |
Takes place in: | Blode's Curio Shop |
Bestowed by: | Felicity Mallow |
NPC contact: | Felicity Mallow |
Quest acquired in: | The Harbor |
Patron: | The Free Agents |
Base favor: | 5 |
Purchase: | Harbinger of Madness or VIP |
Extreme Challenge: | No |
Overview
Felicity Mallow, a reporter for the Stormreach Chronicle, has a tip on where the Taken creatures come from. According to her sources, a man named Morley Blode is connected with creating the Taken.
Enter Blode's Curio Shop. in the Harbor and try to learn how the Taken are made.
The quest is located due south of Felicity Mallow, down the same alley that leads to the Bonebite Hideout
Spoiler Warning: Spoiler material below this point!
Objectives
- Confront Morley Blode
- Fight off Morley's followers (6 total)
- Open the storeroom and deal with Morely Blode
- Hunt down Morley Blode
- Destroy the Xorian cocoons (10 total)
- Find Morley's other lab and destroy the Xorian cocoons within (10 total)
- Activate the two controls to lower the drawbridges.
- Spy on Morley's conversation
- Fight off the deranged followers (6 total)
- Survive the Taken swarm (6 total)
- Destroy Neihoden
- (Optional) Put the undead adventurers to rest (4 total) — Bonus (10%): Heroic( ♣252 ♦439 ♥457 ♠474 )
- (Optional) Destroy any other Xorian cocoons found (10 total) — Bonus (10%): Heroic( ♣252 ♦439 ♥457 ♠474 )
What to Expect
- Point of no return
- Spawning/respawning monsters
- Randomly placed quest items (mandatory: 20 Cocoons and optional: 10 Cocoons)
Known Traps
- Spike trap on the sides of a door frame in the first north–south passage; control panel location apparently varies. Easily timed.
Tips and Misc
- Recommended buffs at all times:
- Acid Resistance
- Blur or Displacement
- Greater Heroism
- Death Ward
- Most of this quest involves mass numbers of Taken and Crazed/Deranged Followers being thrown at you in melee fights with few surprises.
- Freedom of Movement does NOT block the Sticky effect.
- To lower both bridge halves pull two levers: One is on a pillar to the west. The other is on the bottom level beneath the grating in the southeast. Access to that level is underwater next to the west pillar.
- The "Destroy Xorian cocoons" optional may not be completable.
- The long drop after the first shrine isn't a point of no return; you can turn a valve to lower a ladder so you can climb back up.
- The second drop (by the third shrine) IS a point of no return; additionally, despite looking like water at the bottom, it's shallow – use Feather Falling.
- Neihoden periodically activates some kind of breath ability after taking enough damage. He cannot be targeted while using it. It sometimes causes an AoE knockdown.
- The undead optional requires Knock or picking the lock to complete, and can be found in the east wing past the first dropdown.
- Trivia: The undead adventurers optional is a reference to the 1980s D&D Cartoon, which starred a Cavalier, Ranger, Magician, Acrobat, Barbarian, and Thief. The (deceased) Acrobat can be found elsewhere, while the Thief... well, the acrobat got backstabbed by someone.
Bonus XP
- Aggression bonus: 32 or more monsters killed +10% Bonus.( ♣252 ♦439 ♥457 ♠474 )
- Onslaught bonus: 63 or more monsters killed +15% Bonus.( ♣379 ♦658 ♥685 ♠712 )
- Conquest bonus: 94 or more monsters killed +25% Bonus.( ♣631 ♦1,097 ♥1,141 ♠1,186 )
- Mischief bonus: 39 or more breakables smashed +8% Bonus.( ♣202 ♦351 ♥365 ♠380 )
- Vandal bonus: 51 or more breakables smashed +10% Bonus.( ♣252 ♦439 ♥457 ♠474 )
- Notes: Rusted pipes don't count as breakables; Xoriat Cocoons, however, do.
Loot
- Chests: 3
- 1 optional behind a locked door for killing the undead adventurers (found in the eastern corridor past the first drop-down)
- 1 optional for destroying all the cocoons (found just past the second cocoon wing)
- 1 at the end for killing Neihoden (Taken)
- Collectables: 7
- Mold — in the water below the first drawbridge lever
- Mold — behind a gate after the first drop-down
- Mold — down the western corridor, near the deceased acrobat
- Mold — on the wall down the eastern corridor, near the locked valve
- Mold — before the second water area
- Mold — just before the second set of shrines, behind some rusted pipes
- Mold — at the bottom of the water past the second set of shrines
NPC end rewards
Randomly generated loot, ML correlates with effective quest level.
Named Chest Drop
Last Edited | Item | Type | Enhancements | ML | Bind | Quests |
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|
Infused Chaosrobe (edit) | Robe |
|
14 | Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire | Fear Factory, End chest |