DDO Server Transfers 2025: "ghost worlds" are available until October 1, 2027. See Ghost worlds for more details.
Looking for which server your guild leader and guild transferred to? Check out our "Where did my guild go!?" page.
Newbie guideIn developmentDDO Store (Coupons)Social media
ClassesCraftingEnhancementsEpic DestiniesFavorFeatsItems
MapsMonstersPlacesQuestsRacesReincarnationSkillsSpells
Please create an account or log in to get the most updated information (this is up to 16 hours old), remove ads, access dark mode or the mobile friendly Timeless skin, and build a reputation to unlock more editing privileges.
Please visit DDO wiki's Discord chat server if you need any help!

DDO information project/Spot and Search/27

From DDO wiki
Jump to navigation Jump to search
Spot
&
Search
1 2 3 4 5 6 7 8 9 10 By
Quest
Level
1 2 3 4 5 6 7 8 9 10 Traps
&
Locks
11 12 13 14 15 16 17 18 19 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29 30

31 32 33 34 35 36

20 21 22 23 24 25 26 27 28 29 30

31 32 33 34 35 36


Level 27 quests[edit]

Suspected Requirements

Spot Requirements:

  • Normal
    • Guaranteed to find everything recorded: 45
    • Suspected requirement to find everything: 45
  • Hard
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 62
  • Elite
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 75–78

Search Requirements

  • Normal
    • Guaranteed to find everything recorded: 45
    • Suspected requirement to find everything: 45
  • Hard
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 62
  • Elite
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 75–78


A Break In the Ice (Epic)[edit]

Trap & Lock DCs

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Hidden doors to secret corridor
Normal 9:Success 16:Success ?–9 ?–16
Hard ? ?
Elite ? ?

Breaking the Ranks (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Evil Spell Wards surrounding the outer area
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard ? ?
Elite ? ?

The Mystery of Delera's Tomb (Delera's Tomb, Part 1) (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spike trap just past the bridge
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard 61:Fail; 64:Success 60:Fail; 66:Success 62–64 61–66
Elite ? ?
Cold trap, past first shrine
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard 54:Fail; 64:Success 60:Fail; 64:Success 55–64 61–64
Elite ? ?
Poison trap covering chest in small curved hallway
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard 55:Fail; 64:Success 20:Fail; 63:Success 56–64 21–63
Elite ? ?
Cold trap, at base of ramp
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard 60:Fail; 63:Success 61:Fail; 63:Success 61–63 62–63
Elite ? ?

The Missing Party (Delera's Tomb, Part 2) (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spike trap
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard 60:Fail; 63:Success 61:Fail; 63:Success 61–63 62–63
Elite ? ?

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Across from final shrine
Normal 12:Success 17:Success ?–12 ?–17
Hard 25:Fail 30:Fail; 78:Success 26–? 31–78
Elite ? ?

Thrall of the Necromancer (Delera's Tomb, Part 5) (Epic)[edit]

(Heroic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Fire trap near start
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard 60:Fail; 63:Success 61:Fail; 63:Success 61–63 62–63
Elite ? ?
Cold trap
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard 60:Fail; 63:Success 61:Fail; 63:Success 61–63 62–63
Elite ? ?
Poison trap(s)
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard 60:Fail; 63:Success 61:Fail; 63:Success 61–63 62–63
Elite ? ?
Spike trap in western corridor
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard 60:Fail; 63:Success 61:Fail; 63:Success 61–63 62–63
Elite ? ?
Fire arrow trap in western corridor
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard 60:Fail; 63:Success 61:Fail; 63:Success 61–63 62–63
Elite ? ?
Spike trap, by 3 levers in eastern corridor
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard 60:Fail; 63:Success 61:Fail; 63:Success 61–63 62–63
Elite ? ?

The Tracker's Trap (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
False floor in the first north passage
Normal 20:Fail; 47:Success 20:Fail; 54:Success 21–47 21–54
Hard ? ?
Elite ? ?
Telekinetic spell ward near the first barrels
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard ? ?
Elite ? ?
Net trap north from first barrels
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard ? ?
Elite ? ?
False floor north from net trap
Normal 20:Fail; 47:Success 20:Fail; 54:Success 21–47 21–54
Hard ? ?
Elite ? ?
Telekinetic spell ward by the second blue barrier
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard ? ?
Elite ? ?
Telekinetic spell ward by Luggan
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard ? ?
Elite ? ?
False floor after Luggan
Normal 20:Fail; 47:Success 20:Fail; 54:Success 21–47 21–54
Hard ? ?
Elite ? ?
Three net traps at Daegon's lair entrance
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard ? ?
Elite ? ?
False floor at north path from Daegon's lair
Normal 20:Fail; 47:Success 20:Fail; 54:Success 21–47 21–54
Hard ? ?
Elite ? ?
Telekinetic spell ward by second shrine
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard ? ?
Elite ? ?

What Goes Up (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Evil Spell Ward on the Armoury
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard 45–? ?
Elite 45–? ?
Telekinetic Spell Ward on the Northern Storeroom
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard 45–? ?
Elite 45–? ?
(Telekinetic) Spell Ward in the 4 chests storeroom
Normal 44:Fail; 45:Success 44:Fail; 45:Success 45 45
Hard 45–? ?
Elite 45–? ?

Link to level 28