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Temple of Elemental Evil Part One

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History shield-book-sword.png
History shield-book-sword.png
This quest was retired in Update 56. See the page Temple of Elemental Evil for the quests replacing it.
If you can verify that the subject still exists, please edit this page and remove this template.
Temple of Elemental Evil Part One is the 1st quest in The Gatekeepers and the Temple story arcIcon tooltip.pngStory arcs  are chains of quests that make up a story line.
Completing everything in a story arc often yields a nice reward.
Temple of Elemental Evil Part One • Temple of Elemental Evil Part Two

There is no doubt; you have come to a place of ineffable Evil. Still, it is most certainly a place for high adventure and untold treasures.

The Temple of Elemental Evil adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: The Temple of Elemental Evil
Temple of Elemental Evil Part One
Heroic level: 7
Epic level: 30
Duration: long
Heroic XP:  ♣3,900Solo/Casual ♦6,926Normal ♥7,353Hard ♠7,780Elite
Epic XP:  ♣27,895Solo/Casual ♦47,709Normal ♥48,925Hard ♠50,141Elite
Takes place in: Temple Grounds
Bestowed by: The Temple of Elemental Evil
NPC contact: Alatra the Gatekeeper
Quest acquired in: The Gatekeepers' Grove
Patron: The Gatekeepers
Base favor: 5
Purchase: The Temple of Elemental Evil or VIP
Extreme Challenge: No
Map Temple of Elemental Evil Part One Entrance.jpg
Map Temple of Elemental Evil Part One Lobby.jpg
Map Temple of Elemental Evil Part One Level 1.jpg
Map Temple of Elemental Evil Part One Level 2.jpg
Map Temple of Elemental Evil Part One Level 3.jpg
Loading screen


The Temple of Elemental Evil has made the lands for leagues around a mockery of freedom and beauty. Commerce has ceased. Crops wither. Pestilence is abroad.

Explore the temple and put an end to its evil. You may gain access to the Temple of Elemental Evil from inside the Gatekeepers' Grove (previously in the Hall of Heroes).

Spoiler Warning: Spoiler material below this point!


  • Enter the Temple of Elemental Evil
  • Talk to the man in the Temple foyer
  • Find the Air Temple Key
  • Find the Earth Temple Key
  • Find the Fire Temple Key
  • Find the Water Temple Key
  • Find Falrinth's chambers and determine his plan
  • Defeat Falrinth and his minions
  • Search for further evidence of Falrinth's plans
  • Use the Orb of Golden Death to reach the lower Temple
  • (Optional) Find all of the Part One Audio Commentaries — Bonus (50%): Heroic( ♣1,950 ♦3,463 ♥3,677 ♠3,890 ) Legendary( ♣13,948 ♦23,855 ♥24,463 ♠25,071 )
  • (Optional) Defeat 10 enemies in the Temple — Bonus (2%): Heroic( ♣78 ♦139 ♥147 ♠156 ) Legendary( ♣558 ♦954 ♥979 ♠1,003 )
  • (Optional) Defeat 25 total enemies in the Temple — Bonus (6%): Heroic( ♣234 ♦416 ♥441 ♠467 ) Legendary( ♣1,674 ♦2,863 ♥2,936 ♠3,008 )
  • (Optional) Defeat 50 total enemies in the Temple — Bonus (13%): Heroic( ♣507 ♦900 ♥956 ♠1,011 ) Legendary( ♣3,626 ♦6,202 ♥6,360 ♠6,518 )
  • (Optional) Defeat 100 total enemies in the Temple — Bonus (30%): Heroic( ♣1,170 ♦2,078 ♥2,206 ♠2,334 ) Legendary( ♣8,369 ♦14,313 ♥14,678 ♠15,042 )
  • (Optional) Defeat 200 total enemies in the Temple — Bonus (50%): Heroic( ♣1,950 ♦3,463 ♥3,677 ♠3,890 ) Legendary( ♣13,948 ♦23,855 ♥24,463 ♠25,071 )
  • (Optional) Defeat 400 total enemies in the Temple — Bonus (100%): Heroic( ♣3,900 ♦6,926 ♥7,353 ♠7,780 ) Legendary( ♣27,895 ♦47,709 ♥48,925 ♠50,141 )
  • (Optional) Defeat 750 total enemies in the Temple — Bonus (200%): Heroic( ♣7,800 ♦13,852 ♥14,706 ♠15,560 ) Legendary( ♣55,790 ♦95,418 ♥97,850 ♠100,282 )
  • (Optional) Defeat 1500 total enemies in the Temple — Bonus (300%): Heroic( ♣11,700 ♦20,778 ♥22,059 ♠23,340 ) Legendary( ♣83,685 ♦143,127 ♥146,775 ♠150,423 )
  • (Optional) Defeat 3000 total enemies in the Temple — Bonus (350%): Heroic( ♣13,650 ♦24,241 ♥25,736 ♠27,230 ) Legendary( ♣97,633 ♦166,982 ♥171,238 ♠175,494 )
  • (Optional) Find Spider Eggs for the Frogkeeper — Bonus (5%): Heroic( ♣195 ♦346 ♥368 ♠389 ) Legendary( ♣1,395 ♦2,385 ♥2,446 ♠2,507 )
  • (Optional) Return to the Frogkeeper — Bonus (30%): Heroic( ♣1,170 ♦2,078 ♥2,206 ♠2,334 ) Legendary( ♣8,369 ♦14,313 ♥14,678 ♠15,042 )
  • (Optional) Slay Alazorun the Djinn — Bonus (30%): Heroic( ♣1,170 ♦2,078 ♥2,206 ♠2,334 ) Legendary( ♣8,369 ♦14,313 ♥14,678 ♠15,042 )
  • (Optional) Slay Brightbane the Rust Monster — Bonus (30%): Heroic( ♣1,170 ♦2,078 ♥2,206 ♠2,334 ) Legendary( ♣8,369 ♦14,313 ♥14,678 ♠15,042 )
  • (Optional) Slay Garkoth the Wiley — Bonus (20%): Heroic( ♣780 ♦1,385 ♥1,471 ♠1,556 ) Legendary( ♣5,579 ♦9,542 ♥9,785 ♠10,028 )
  • (Optional) Slay Kirmudy the Bleak — Bonus (20%): Heroic( ♣780 ♦1,385 ♥1,471 ♠1,556 ) Legendary( ♣5,579 ♦9,542 ♥9,785 ♠10,028 )
  • (Optional) Slay Nar'Azmath the Ogre Mage — Bonus (20%): Heroic( ♣780 ♦1,385 ♥1,471 ♠1,556 ) Legendary( ♣5,579 ♦9,542 ♥9,785 ♠10,028 )
  • (Optional) Slay Rasskar the Bandit Scourge — Bonus (20%): Heroic( ♣780 ♦1,385 ♥1,471 ♠1,556 ) Legendary( ♣5,579 ♦9,542 ♥9,785 ♠10,028 )
  • (Optional) Slay Slag the Magma Brute — Bonus (20%): Heroic( ♣780 ♦1,385 ♥1,471 ♠1,556 ) Legendary( ♣5,579 ♦9,542 ♥9,785 ♠10,028 )
  • (Optional) Slay Spiritrunner the Minotaur — Bonus (20%): Heroic( ♣780 ♦1,385 ♥1,471 ♠1,556 ) Legendary( ♣5,579 ♦9,542 ♥9,785 ♠10,028 )
  • (Optional) Slay S'Kara the Medusa — Bonus (20%): Heroic( ♣780 ♦1,385 ♥1,471 ♠1,556 ) Legendary( ♣5,579 ♦9,542 ♥9,785 ♠10,028 )
  • (Optional) Slay Vigilant Sword the Helmet Horror — Bonus (20%): Heroic( ♣780 ♦1,385 ♥1,471 ♠1,556 ) Legendary( ♣5,579 ♦9,542 ♥9,785 ♠10,028 )
  • (Optional) Slay Wadsworth — Bonus (20%): Heroic( ♣780 ♦1,385 ♥1,471 ♠1,556 ) Legendary( ♣5,579 ♦9,542 ♥9,785 ♠10,028 )
  • (Optional) Slay Wergil the Bugbear Bandit — Bonus (20%): Heroic( ♣780 ♦1,385 ♥1,471 ♠1,556 ) Legendary( ♣5,579 ♦9,542 ♥9,785 ♠10,028 )
  • (Optional) Slay Xirma Vo the Sahuagin — Bonus (20%): Heroic( ♣780 ♦1,385 ♥1,471 ♠1,556 ) Legendary( ♣5,579 ♦9,542 ♥9,785 ♠10,028 )

What to Expect

  • Random traps (bear traps, spell wards)
  • Secret doors
  • Ballistas firing poison bolts that damage and slow you down (you can use them too)
  • Large spawns (on higher difficulties)
  • Respawns
  • Randomly spawning optional bosses
  • Lockboxes randomly spawn and respawn too

Known Traps

Trap DCs

  • Bear traps
  • Pressure plates
  • Spell Wards
  • Bandit Trappers can also lay Poison Booby-traps (Spider Venom)

Tips and Misc

Additional loading screen


Open the big bronze door and enter the Temple. There is very little to explore on the outside: a few enemies, and a trio of Ranging Bandits talking around the fire.

The Lobby

Talk to Otis in the Lobby at the beginning. You can return to have him repair your gear at any time.
You need to pick up four keys to reach Falrinth. Exit the Lobby either east or west (see "Second Map", above) - you will enter the Third Map, "Level 1", in either the South-east or South-west corner, as appropriate.

Level 1

Head north to find the Earth Temple.
  • In either Romag's chambers or the prison to the west, you can find a club that charms earth elementals on hit. In case you loot the chest in Romag's chambers first and it doesn't list the club, it usually contains a note pointing to the prison (bunch of mobs + chest with club spawns in prison AFTER you find the note). This club can be used in the fight against the 4 red earth elementals as well as in the end fight of the quest.
  • Earth Temple Key: Defeat all the Earth Temple Elementals to gain access to Romag's area. Defeat Romag to lower the force-field around the Earth Temple Key.
To descend to the second level of the dungeon (Fourth Map, above), either...
  • Exit the central Earth Temple to the north, and then take the outer halls south to use the Earth Temple Key to unlock the exit there,
  • Return to the quest start and use the Earth Temple Key to lower the barriers on the south side of level 1.
    • Lowering these barriers allows late joining party members to bypass Level 1 and head directly to level 2. It can also potentially save you a lot of walking and dealing with respawns if you need to Dimension Door, or release and re-enter the quest.

Level 2

Go to the Fire Temple (South-east exit from Air Temple).
  • Fire Temple Key: Speak with the head priest to interact with the Fire Temple Altar. You can donate various amounts of platinum or select the bottom option to start a fight with Prefect Alrrem and several Temple Salamanders. Fighting awards a chest.
Go to the Water Temple (South-west exit from Air Temple).
  • Water Temple Key: Get some water from the Fountain of Wonder, pour into the Water Altar to access the key. Upon taking the key, a Living Pool spawns. You will have to kill it along with two Temple Water Elementals (through the side doors) in order to lower the force-field and progress.
  • You won't necessarily have to kill the Living Pool; if you grab the key, and also have means of instant escape like Dimension door activated.
Go to Kelno's Quarters (west exit from Air Temple replace by: North-west exit from water temple; he is in north of that area).
  • Defeat Kelno the Prefect. Click the rune to remove the force-field around the Air Temple Key.
  • Return to Air Temple and pick up the key from the carpet in the lower area. This unleashes a Goristro Barbarian. The script that enables the air jets may fail to fire under a variety of conditions. Don't try to be cute here, just drop down to the ground and walk towards the key. If the jets don't fire, you will not be able to get out of the pit without Dimension Door or recalling and entering again.
Go back through/past Kelno's quarters and South-west down to Dungeon Level Three (Fifth Map, above).

Level 3

Go through the toxic mushrooms to the shrine(!), which is guarded by some random monsters.
Use the keys to unlock four invisible elemental doors to access Falrinth's chamber. (All four keys are now safe to drop, unless you wish to go back and unlock the barrier(s) on the south side of Level 1.)
  • Defeat the four elementals.
  • Note: Elementals are invulnerable while standing on the area attuned to their element, but they'll chase you. You can use the club for charming the earth elemental(!)
  • A one-way barrier will spring up behind you - late players can still enter, but you must fight forward to leave.
Kill the Bebilith, and, finally, Falrinth.
Continue north and then west. Read Falrinth's journal and the page on the desk, pick up the orb (referred to as a "skull" in game text), and enter the dimension door which appears.
Descend south then east to the Pedestal, place the orb/skull. The quest is completed when you move forward to the next room (and the end chest). From there, you can access Part Two, or "Finish" out and enter Part Two later, from the Hall of Heroes.

Bonus XP

  • Devious bonus: 30 or fewer monsters killed +7% Bonus.( ♣273 ♦485 ♥515 ♠545 )
  • Discreet bonus: 143 or fewer monsters killed +5% Bonus.( ♣195 ♦346 ♥368 ♠389 )
  • Tamper bonus: 13 or more traps disarmed +10% Bonus.( ♣390 ♦693 ♥735 ♠778 )
  • Neutralization bonus: ? or more traps disarmed +20% Bonus.( ♣780 ♦1,385 ♥1,471 ♠1,556 )
  • Observance bonus: 4 or more secret doors discovered +8% Bonus.( ♣312 ♦554 ♥588 ♠622 )
  • Perception bonus: 6 or more secret doors discovered +10% Bonus.( ♣390 ♦693 ♥735 ♠778 )
  • Mischief bonus: 98 or more breakables smashed +8% Bonus.( ♣312 ♦554 ♥588 ♠622 )
  • Vandal bonus: 160 or more breakables smashed +10% Bonus.( ♣390 ♦693 ♥735 ♠778 )
  • Ransack bonus: 230+- or more breakables smashed +15% Bonus.( ♣585 ♦1,039 ♥1,103 ♠1,167 )
Notes: These numbers will adjust when you move to the last level.


  • Chests: Many optional ones. Every optional named monster guards a chest. The fixed ones are:
    • One for defeating Harpy Matriarch.
    • One for defeating Gargoyle Colossus.
    • One in Romag's chambers (usually contain the Romag's Club of Earthen Dominion)
    • One in the Earth temple, after defeating Romag
    • One optional in the Fire Temple for defeating Alrrem.
    • One end chest.

NPC end rewards

No reward when turning in the quest.

Named Chest Drop

Standard named items

The following items are found in the rare encounter and end chests in both Temple of Elemental Evil Part One and Temple of Elemental Evil Part Two, as well as in the pyramid chest of part 2. The drop rate is higher in the rare encounter chests than the end chests Part One and Pyramide Chest. Drop rate in end chest Part Two is very high.



Upgradeable items (used in ToEE Crafting)


Name ( picture ) CR Type Race
Alazorun the Djinn( view
Alazorun the Djinn.jpg
 • edit )
 ♦10Normal ♠14Elite ♥37Epic Hard ♠57Epic Elite Air Outsider Djinn
Anscolm the Fervid( view
Anscolm the Fervid.jpg
 • edit )
 ♥41Hard Humanoid Human
Bandit Arcane Trickster( view
Bandit Arcane Trickster.jpg
 • edit )
 ♦7Normal ♥9Hard ♠12Elite ♦34Epic Normal ♥39Epic Hard Humanoid Human
Bandit Trapper( view
Bandit Trapper.jpg
 • edit )
 ♦7Normal ♥9Hard ♠12Elite ♦34Epic Normal Humanoid Human
Belsornig( view
 • edit )
Humanoid Human
Bladebreaker( view
 • edit )
 ♦10Normal ♥12Hard Aberration Rust Monster
Bonegnawer Ghoul( view
Bonegnawer Ghoul.jpg
 • edit )
 ♦7Normal ♥9Hard ♠12Elite ♦30Epic Normal Undead Ghoul
Creeping Spiderlings( view
Creeping Spiderling.jpg
 • edit )
 ♦5Normal ♥8Hard ♠9Elite ♦32Epic Normal Vermin Spider
Earth Temple Elemental( view
Earth Temple Elemental.png
 • edit )
 ♦10Normal ♥12Hard ♠16Elite ♦33Epic Normal ♥37Epic Hard ♠59Epic Elite Elemental Earth Elemental
Falrinth( view
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♥42Epic Hard ♠67Epic Elite Humanoid Human
Fire Mephit( view
Fire Mephit.jpg
 • edit )
 ♦3Normal ♥5Hard ♠8Elite OR Summoned by another mephit: ♦3Normal ♥3Hard ♠3Elite Fire Outsider Mephit
Gargoyle Colossus( view
Gargoyle Colossus.jpg
 • edit )
 ♦9Normal ♥11Hard ♠14Elite ♥36Epic Hard Monstrous Humanoid Gargoyle
Garkoth the Wiley( view
Garkoth the Wiley.jpg
 • edit )
 ♦9Normal ♥11Hard ♠14Elite ♥37Epic Hard ♠57Epic Elite Reptilian Troglodyte
Goristro Barbarian( view
Goristro Barbarian.png
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♦33Epic Normal ♥37Epic Hard ♠59Epic Elite Evil Outsider Demon
Greater Fire Mephit( view
Greater Fire Mephit.jpg
 • edit )
 ♦6Normal ♥8Hard ♠11Elite ♦22Epic Normal ♥27Epic Hard OR Summoned by another mephit:  ♠6Elite Fire Outsider Mephit
Greater Sand Mephit( view
Greater Sand Mephit.jpg
 • edit )
 ♦6Normal ♥8Hard ♠11Elite ♦19Epic Normal ♥27Epic Hard Earth Outsider Mephit
Half-Orc Crossbowman( NoPic
No pic.jpg
 • edit )
Orc Half-Orc
Harpy Matriarch( view
Harpy Matriarch.jpg
 • edit )
 ♦9Normal ♦34Epic Normal ♥39Epic Hard Monstrous Humanoid Harpy
Hartsch( view
 • edit )
 ♦7Normal ♥9Hard Humanoid Human
Kelno the Prefect( view
Kelno the Prefect.jpg
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♦37Epic Normal ♥42Epic Hard ♠74Epic Elite Humanoid Human
Kirmudy the Bleak( view
Kirmudy the Bleak.jpg
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♦38Epic Normal Undead Lich
Kriitch( view
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♠59Epic Elite Evil Outsider Demon
Living Pool( view
Living Pool.jpg
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♦33Epic Normal ♥37Epic Hard ♠59Epic Elite Ooze Gelatinous Cube
Nar'Azmath( view
 • edit )
 ♦10Normal ♥39Epic Hard Giant Ogre
Nodeborn Air Mephit( view
Nodeborn Air Mephit.png
 • edit )
 ♦5Normal ♥7Hard Air Outsider Mephit
Nodeborn Fire Mephit( view
Nodeborn Fire Mephit.jpg
 • edit )
 ♦5Normal ♥7Hard ♦32Epic Normal ♥36Epic Hard Fire Outsider Mephit
Nodeborn Sand Mephit( view
Nodeborn Sand Mephit.jpg
 • edit )
 ♦5Normal ♥7Hard ♠10Elite ♦28Epic Normal Earth Outsider Mephit
Ogre Commander( view
Ogre Commander.jpg
 • edit )
 ♦9Normal ♥11Hard ♠14Elite ♦35Epic Normal ♥39Epic Hard ♠44Epic Elite Giant Ogre
Ogre Lackey( view
Ogre Lackey.jpg
 • edit )
 ♦7Normal ♥9Hard ♠12Elite ♦30Epic Normal Giant Ogre
Ogre Leader (red-named)( view
Ogre Leader (red-name).png
 • edit )
 ♦10Normal ♥13Hard Giant Ogre
Oolgrist( view
 • edit )
 ♦9Normal ♥11Hard ♠14Elite ♥36Epic Hard Giant Troll
Orc Sentry( view
Orc Sentry.jpg
 • edit )
 ♦7Normal ♥9Hard ♠12Elite ♦30Epic Normal Orc Orc
Orc Shaman( view
Orc Shaman.jpg
 • edit )
 ♦7Normal ♥9Hard ♠12Elite ♦30Epic Normal Orc Orc
Orc Tracker( view
Orc Tracker.jpg
 • edit )
 ♦7Normal ♥9Hard ♠12Elite ♦30Epic Normal Orc Orc
Prefect Alrrem( view
Prefect Alrrem.jpg
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♥42Epic Hard ♠67Epic Elite Humanoid Human
Ranging Bandit( view
Ranging Bandit.jpg
 • edit )
 ♦7Normal ♥9Hard ♠12Elite ♦34Epic Normal Humanoid Human
Rasskar( view
 • edit )
 ♦9Normal ♥11Hard Reptilian Lizardfolk
Romag( view
 • edit )
 ♦7Normal ♥9Hard ♠12Elite ♥39Epic Hard ♠62Epic Elite Humanoid Human
Roving Bandit( view
Roving Bandit.jpg
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Humanoid Human
S'Kara( view
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♦34Epic Normal ♥37Epic Hard Monstrous Humanoid Medusa
Slag( view
 • edit )
 ♦10Normal ♠15Elite ♦33Epic Normal ♥37Epic Hard Elemental Earth Elemental
Spider Nest( view
Spider Nest.jpg
 • edit )
 ♦9Normal ♥11Hard ♥36Epic Hard Construct Inanimate Object
Spiritrunner( view
Spiritrunner the Minotaur.jpg
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♦23Epic Normal Monstrous Humanoid Minotaur
Starved Griffon( view
Starved Griffon.jpg
 • edit )
 ♦8Normal ♥10Hard ♦31Epic Normal Magical Beast Griffon
Swordbeak( view
 • edit )
 ♦9Normal ♥11Hard ♠14Elite ♦32Epic Normal ♥36Epic Hard Magical Beast Owlbear
Temple Air Elemental( view
Temple Air Elemental.png
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♥37Epic Hard ♠59Epic Elite Elemental Air Elemental
Temple Cleric( view
Temple Cleric.jpg
 • edit )
 ♦7Normal ♥9Hard ♠12Elite ♦34Epic Normal Humanoid Human
Temple Cultist( view
Temple Cultist.jpg
 • edit )
 ♦6Normal ♥8Hard ♠10Elite ♦32Epic Normal Humanoid Human
Temple Fire Elemental( view
Temple Fire Elemental.png
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♥37Epic Hard ♠59Epic Elite Elemental Fire Elemental
Temple Gargoyle( view
Temple Gargoyle.jpg
 • edit )
 ♦7Normal ♥9Hard Monstrous Humanoid Gargoyle
Temple Guard( view
Temple Guard.jpg
 • edit )
 ♦7Normal ♥9Hard ♠12Elite ♦34Epic Normal Humanoid Human
Temple Harpy( view
Temple Harpy.png
 • edit )
 ♦7Normal ♥9Hard ♥34Epic Hard Monstrous Humanoid Harpy
Temple Salamander( view
Temple Salamander.jpg
 • edit )
 ♦9Normal ♥11Hard Evil Outsider Salamander
Temple Umber Hulk( view
Temple Umber Hulk.jpg
 • edit )
 ♥11Hard Aberration Umber Hulk
Temple Warrior( view
Temple Warrior.jpg
 • edit )
 ♦7Normal ♥9Hard ♠12Elite ♦34Epic Normal Humanoid Human
Temple Water Elemental( view
Temple Water Elemental.png
 • edit )
 ♦10Normal ♥12Hard ♠16Elite ♥37Epic Hard ♠59Epic Elite Elemental Water Elemental
Turnkey (human)( view
Turnkey (human).png
 • edit )
 ♠12Elite Humanoid Human
Vigilant Sword( view
Vigilant Sword.jpg
 • edit )
 ♦10Normal ♥37Epic Hard Construct Helmed Horror
Wadsworth( view
 • edit )
 ♥12Hard Ooze Gelatinous Cube
Wergil( view
 • edit )
 ♦10Normal ♥12Hard ♥37Epic Hard Goblinoid Bugbear
Wight Chanter( view
Wight Chanter.jpg
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Undead Wight
Xirma Vo( view
Xirma Vo.jpg
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♥39Epic Hard Monstrous Humanoid Sahuagin

See Also: Temple of Elemental Evil Part Two