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The House of Broken Chains
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The House of Broken Chains | |
Heroic level: | None |
Epic level: | 22 |
Duration: | long |
Heroic XP: | N/A |
Epic XP: | ♣8,823Solo/Casual ♦15,186Normal ♥15,667Hard ♠16,148Elite |
Takes place in: | House Avithoul |
Bestowed by: | Mirini Elemys |
NPC contact: | Mirini Elemys |
Quest acquired in: | Eveningstar |
Patron: | Purple Dragon Knights |
Base favor: | 8 |
Free to Play: | No |
Extreme Challenge: | No |
Overview
Sneak into House Avithoul and start a slave revolt. Climb inside a slave-cart in Sschindylryn in the Underdark. The War Wizard's illusion spell will disguise you as a slave once you are inside. The Underdark can be accessed through Eveningstar Cavern. Sschindylryn can be entered far south of the entry portal and high above the cavern floor.
- This is part of the City of Portals story arc. You must complete it, The House of Rusted Blades, and The House of Death Undone (in any order) to enable access to The Portal Opens.
Objectives
- Open the Slave Pens (5)
- Enter the Slave Quarters
- Defeat the Slavemasters (4)
- Slay Slavebreaker Solul
- (Optional) Free some slaves from their collars (5) +5% Bonus.( ♣441 ♦759 ♥783 ♠807 )
- (Optional) Free more slaves from their collars (10) +5% Bonus.( ♣441 ♦759 ♥783 ♠807 )
- (Optional) Free every last slave (16) +5% Bonus.( ♣441 ♦759 ♥783 ♠807 )
- (Optional) Break House Avithoul's Relics (3) +5% Bonus.( ♣441 ♦759 ♥783 ♠807 )
- (Optional) Defeat Solul without killing his slaves +5% Bonus.( ♣441 ♦759 ♥783 ♠807 )
Known Traps
Two of the three relic rooms are significantly trapped. The last one is guarded by an orange-named draegloth that, on slaying him, also yields a chest. One of the corridors leading to a slave pen has a single spell ward.
Tips and Misc
- The slave pen doors can be picked to avoid spawning guards that appear if the doors are destroyed. One of these north doors has a very high DC, especially on Epic Elite. On Epic Normal and Epic Hard, the Open Lock DC is 90. That same DC slave pen door was picked on Epic Elite with a 91.
- Unlocking collars is a straight strength check, or skill + d20 (Data here).
- There are several rooms where one or two (sometimes named) slavemasters keep control over their charges. A stealthy approach to find these slavers and quickly assassinate them in some cases will prevent accidentally killing the controlled slaves, who will fight you until all slavers in the area are killed.
- In one of the slaver rooms, there are powerful mobs of spiders that directly prohibit a stealth assassination. Carefully destroy both spiders and slavers here if you haven't met your freed slave optional. A party member in stealth (with invisibility to lower any Spot checks of the nearby slaves) can pull most or all spiders to the outside hallway without attracting the slaves' attentions.
- A switch in a recess of the spider lair of this room opens the door to more spiders for Conquest seekers. A key found in this area can be used to reach one of the relic optional rooms with a chest. Careful: The number of spiders can be overwhelming.
- The first optional relic room can be accessed from a ladder in the slave pen room where you enter the quest.
- The second can be accessed through a Secret door in the north-central slaver room.
- The third relic room can be accessed through a hidden corridor just off the hall to the end fight. You'll probably need a good Rogue to handle this corridor; pay attention to the Dungeon Master dialogue.
- If two relics are destroyed, the Matron Mother will appear in front of the third.
- Once all slavers are killed, the sealed door (adjacent to the western shrine) opens, with NPC slaves greeting and encouraging you for the final fight.
- The end-fight (in the northwest room) consists of a red-named slaver that compels mobs of slaves to attack you. A cunning party will figure out how to kite, charm or immobilize the slaves and a handful of their Drow guards while others in the party isolate the slaver to kill him without killing any of the slaves to achieve the final optional challenge. If careful, you can also pull the Assassins and Solul without pulling any of the slaves by using ranged weapons. However, the optional won't be assigned until you enter the final room; if you pull Solul without entering, the optional will be incompletable.
Bonus XP
- Devious bonus: 32 or fewer monsters killed +7% Bonus. No experience numbers available.
- Aggression bonus: 144 or more monsters killed +10% Bonus. No experience numbers available.
- Onslaught bonus: 170-172 or more monsters killed +15% Bonus. No experience numbers available.
- Tamper bonus: 5 or more traps disarmed +10% Bonus. No experience numbers available.
- Neutralization bonus: 6 or more traps disarmed +20% Bonus. No experience numbers available.
- Ingenious Debilitation bonus: 9 or more traps disarmed +30% Bonus. No experience numbers available.
- Perception bonus: 2 or more secret doors discovered +10% Bonus. No experience numbers available.
- Mischief bonus: 32 or more breakables smashed +8% Bonus. No experience numbers available.
- Vandal bonus: 41 or more breakables smashed +10% Bonus. No experience numbers available.
- Ransack bonus: 51 or more breakables smashed +15% Bonus. No experience numbers available.
- Notes: The numbers for the traps bonus will change if you trigger the extra spell wards in the last hidden corridor.
Loot
- Chests: 2
- 1 for killing the Draegloth
- 1 end chest
- Collectables: 4
- Cabinet in the kitchens
- Adventurer's Pack in the labor rooms
- Bones in the silkery
- Cabinet near the last relic in the slavemaster's tower
- NPC rewards:
Named Chest Drop
Last Edited | Item | Type | Enhancements | ML | Bind | Quests |
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Slaver's Hand Crossbow | Repeating Light Crossbow |
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21 | Bound to Character on Equip![]() ![]() |
The House of Broken Chains, 1End chest ; 1Slavemaster Banister Avithoul rare chest in the The Underdark ; 2Menace of the Underdark: City of Portals, Quest chain end reward |
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Seal of House Avithoul | Ring |
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21 | Bound to Character on Equip![]() |
The House of Broken Chains, Matron chest |
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Icerazor | Sickle |
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21 | Bound to Character on Equip![]() ![]() |
The House of Broken Chains, End Chest ; Slavemaster Banister of House Avithoul, The Underdark ; Menace of the Underdark: City of Portals, Quest chain end reward |
Monsters
Name(picture) | CR | Type | Race |
---|---|---|---|
Avithoul Blademaster (view) | ●♥29Epic Hard ●♠44Epic Elite | Elf | Drow Elf |
Collared Slave (view) | ●♠38Epic Elite | Elf | Drow Elf |
Collared Villager (view) | ●♠26Epic Elite | Humanoid | Human |
Deathjump Spider (view) | ♦16Normal ●♦26Epic Normal ●♥25Epic Hard ●♠40Epic Elite | Vermin | Spider |
Dolnozz (NoPic) | ●♦24Epic Normal ●♥29Epic Hard ●♠44Epic Elite | Elf | Drow Elf |
Ess'k (NoPic) | ●♦24Epic Normal ●♥29Epic Hard ●♠44Epic Elite | Elf | Drow Elf |
Grataun (view) | ●♦24Epic Normal ●♥29Epic Hard ●♠44Epic Elite | Elf | Drow Elf |
Guard Captain Amalzen (view) | ●♦24Epic Normal ●♥29Epic Hard ●♠44Epic Elite | Elf | Drow Elf |
Guard (view) | ●♦22Epic Normal ●♠42Epic Elite | Elf | Drow Elf |
Magroph Avithoul (view) | ♦25Normal ♥30Hard | Evil Outsider | Demon |
Ophur (view) | ●♦24Epic Normal ●♥29Epic Hard ●♠44Epic Elite | Elf | Drow Elf |
Overseer Solul (view) | ●♦25Epic Normal ●♥30Epic Hard ●♠46Epic Elite | Elf | Drow Elf |
Priestess of Lolth (view) | ●♦22Epic Normal ●♥27Epic Hard ●♠43Epic Elite | Elf | Drow Elf |
Slavemaster (view) | ●♦23Epic Normal | Elf | Drow Elf |
Underdark Assassin (view) | ●♦22Epic Normal ●♠42Epic Elite | Elf | Drow Elf |
Slave collar DC | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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House Avithoul quests
Menace of the Underdark quests
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