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DDO information project/Spot and Search/21

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Spot
&
Search
1 2 3 4 5 6 7 8 9 10 By
Quest
Level
1 2 3 4 5 6 7 8 9 10 Traps
&
Locks
11 12 13 14 15 16 17 18 19 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29 30

31 32

20 21 22 23 24 25 26 27 28 29 30

31 32


Level 21 quests[edit]

Suspected Requirements

Spot Requirements:

  • Casual
    • Guaranteed to find everything recorded: ?
    • Suspected requirement to find everything: 34
  • Normal
    • Guaranteed to find everything recorded: ?
    • Suspected requirement to find everything: 35
  • Hard
    • Guaranteed to find everything recorded: 49
    • Suspected requirement to find everything: 49
  • Elite
    • Guaranteed to find everything recorded: 61
    • Suspected requirement to find everything: 61

Search Requirements

  • Casual
    • Guaranteed to find everything recorded: ?
    • Suspected requirement to find everything: 34
  • Normal
    • Guaranteed to find everything recorded: ?
    • Suspected requirement to find everything: 35
  • Hard
    • Guaranteed to find everything recorded: 49
    • Suspected requirement to find everything: 49
  • Elite
    • Guaranteed to find everything recorded: 61
    • Suspected requirement to find everything: 61


An Offering of Blood[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Casual
Normal
Hard
Elite
Casual
Normal
Hard
Elite

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Casual
Normal
Hard
Elite
Casual
Normal
Hard
Elite

The Battle for Eveningstar[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
(12) Bear traps around the quest Casual
Normal 35:Success 45:Success 35
Hard 48:Fail; 49:Success 53:Success 49
Elite

Beyond the Rift[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Poison Spell Ward around the first Underdark shrine
(Spot and Search values)
Casual 33:Fail; 34:Success 33:Fail; 34:Success 34
Normal 34:Fail; 35:Success 34:Fail; 35:Success 35
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
2 Poison Spell Wards before the first Underdark portal
(Spot and Search values)
Casual 33:Fail; 34:Success 33:Fail; 34:Success 34
Normal 34:Fail; 35:Success 34:Fail; 35:Success 35
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Fire Spell Ward near the drider
(Spot and Search values)
Casual 33:Fail; 34:Success 33:Fail; 34:Success 34
Normal 34:Fail; 35:Success 34:Fail; 35:Success 35
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Fire Spell Ward before the second Underdark shrine
(Spot and Search values)
Casual 33:Fail; 34:Success 33:Fail; 34:Success 34
Normal 34:Fail; 35:Success 34:Fail; 35:Success 35
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
2 Fire Spell Ward on spider nest
(Spot and Search values)
Casual 33:Fail; 34:Success 33:Fail; 34:Success 34
Normal 34:Fail; 35:Success 34:Fail; 35:Success 35
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Poison Spell Ward(s) before Master Wizard Tsabyrr (Hard and Elite settings)
(Spot and Search values)
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Spell Ward on the stairs near the breakables
(Spot and Search values)
Casual 33:Fail; 34:Success 33:Fail; 34:Success 34
Normal 34:Fail; 35:Success 34:Fail; 35:Success 35
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61

The Claw of Vulkoor[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Casual
Normal
Hard
Elite
Casual
Normal
Hard
Elite

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Casual
Normal
Hard
Elite
Casual
Normal
Hard
Elite

Fathom the Depths[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Casual
Normal
Hard
Elite
Casual
Normal
Hard
Elite

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Casual
Normal
Hard
Elite
Casual
Normal
Hard
Elite

Impossible Demands[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
(7) Fire Spell Wards
(Spot and Search values)
Casual
Normal 31:Fail; 35:Success 45:Success 35
Hard 49
Elite 60:Fail; 61:Success 75:Success 61

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Secret door in the upper room Casual
Normal 30:Success  ?-30
Hard
Elite 30:Success 30:Fail; 58:Success 31-40

The Lords of Dust[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Total Mod:Result Total Mod:Result
Horizontal blades on staircase
(Spot and Search values)
Casual 33:Fail; 34:Success 33:Fail; 34:Success 34
Normal 34:Fail; 35:Success 34:Fail; 35:Success 35
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Fire jet between staircases
(Spot and Search values)
Casual 33:Fail; 34:Success 33:Fail; 34:Success 34
Normal 34:Fail; 35:Success 34:Fail; 35:Success 35
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Vertical blades on staircase
(Spot and Search values)
Casual 33:Fail; 34:Success 33:Fail; 34:Success 34
Normal 34:Fail; 35:Success 34:Fail; 35:Success 35
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Spikes
(Spot and Search values)
Casual 33:Fail; 34:Success 33:Fail; 34:Success 34
Normal 34:Fail; 35:Success 34:Fail; 35:Success 35
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Sonic jet before unnamed Rakshasa Lord
(Spot and Search values)
Casual 33:Fail; 34:Success 33:Fail; 34:Success 34
Normal 34:Fail; 35:Success 34:Fail; 35:Success 35
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Sonic jet after unnamed Rakshasa Lord
(Spot and Search values)
Casual 33:Fail; 34:Success 33:Fail; 34:Success 34
Normal 34:Fail; 35:Success 34:Fail; 35:Success 35
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61

The Lost Thread[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Fire Spell wards in the lever room
(Spot and Search values)
Casual
Normal 35:Success 45:Success 35
Hard 48:Fail; 49:Success 53:Success 49
Elite
Evil Spell Wards in the lever room
(Spot and Search values)
Casual
Normal 35:Success 45:Success 35
Hard 48:Fail; 49:Success 53:Success 49
Elite
Fire jets in the secret passage to Eldrin Szind (No Control box)
(Spot and Search values)
Casual
Normal 35:Success 45:Success 35
Hard 48:Fail; 49:Success 53:Success 49
Elite
Evil Spell Wards uphill on the way to Ana
(Spot and Search values)
Casual
Normal 35:Success 45:Success 35
Hard 48:Fail; 49:Success 53:Success 49
Elite
Bear traps around the chest behind the secret door
(Spot and Search values)
Casual
Normal 35:Success 45:Success 35
Hard 48:Fail; 49:Success 53:Success 49
Elite

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Secret Door, to hidden passage to Chest with: Weathered Key Casual
Normal
Hard
Elite 30:Success 30:Fail; 47:Success 42-47
Western secret door by Slave holding cells Casual
Normal
Hard
Elite 30:Success 30:Success  ?-30
Secret Door the Chest Casual
Normal
Hard
Elite 30:Success 30:Fail; 47:Success 42-47

The Prisoner (Vault of Night, Part 2)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Dart trap in maze (may or may not be present) (Dependent on trap location)
(Spot and Search values)
Casual
Normal
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Dart trap on bridge (may or may not be present) Also may be underwater, Underwater or on the bridge
(Spot and Search values)
Casual
Normal
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Second spike trap in maze (may or may not be present), Box in before or after spikes)
(Spot and Search values)
Casual
Normal
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Spike trap in maze (may or may not be present), Box between spikes (clear both sides)
(Spot and Search values)
Casual
Normal
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Force trap in maze (may or may not be present), (Dependent on trap location)
(Spot and Search values)
Casual
Normal
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Blade trap covering final chest, Behind the chest
(Spot and Search values)
Casual
Normal
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite

Spies in the House[edit]

(Heroic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
Spikes at end of underwater tunnel
(Spot and Search values)
Casual
Normal
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Sonic traps at water level
(Spot and Search values)
Casual
Normal
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Spikes north of fence
(Spot and Search values)
Casual
Normal
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Spikes around valve
(Spot and Search values)
Casual
Normal
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Spikes around corner to south
(Spot and Search values)
Casual
Normal
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Spikes around stairs
(Spot and Search values)
Casual
Normal
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Spikes near tunnel mouth
(Spot and Search values)
Casual
Normal
Hard 48:Fail; 49:Success 55:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Spikes in tunnel
(Spot and Search values)
Casual
Normal
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
Spikes along west wall
(Spot and Search values)
Casual
Normal
Hard 48:Fail; 49:Success 48:Fail; 49:Success 49
Elite 60:Fail; 61:Success 60:Fail; 61:Success 61
 ??? Box near upper tunnel mouth
(Spot and Search values)
Casual
Normal
Hard 48:Fail; 49:Success 55:Success 49
Elite
 ??? Box near running water
(Spot and Search values)
Casual
Normal
Hard 48:Fail; 49:Success 55:Success 49
Elite
Electricity at end of tunnel
(Spot and Search values)
Casual
Normal
Hard 48:Fail; 49:Success 55:Success 49
Elite
Blade traps near air jet
(Spot and Search values)
Casual
Normal
Hard 48:Fail; 49:Success 55:Success 49
Elite
Spike near third shrine (no box)
(Spot and Search values)
Casual
Normal
Hard 49
Elite
Lightning traps near valves (no box)
Turn the valve on the right (west)
(Spot and Search values)
Casual
Normal
Hard 49
Elite

Secret doors

Location/Description Quest Difficulty Spot Search Suspected DC range
Modified Roll:Result Modified Roll:Result
At the top of the long ladder,
first alcove to the north
Casual
Normal
Hard
Elite

Link to level 22


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