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DDO information project/Spot and Search/25

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&
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Quest
Level
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Locks
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31 32

20 21 22 23 24 25 26 27 28 29 30

31 32


Level 25 quests[edit]

Suspected Requirements

Spot Requirements:

  • Normal
    • Guaranteed to find everything recorded: 50
    • Suspected requirement to find everything: 50
  • Hard
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 66
  • Elite
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 72

Search Requirements

  • Normal
    • Guaranteed to find everything recorded: 54
    • Suspected requirement to find everything: 50
  • Hard
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 66
  • Elite
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 72


A Legend Revisited[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Deadfall-trap (same place as heroic: The Legend of Two-Toed Tobias)
Normal 41:Fail; 42:Success 41:Fail; 42:Success 42 42
Hard 57:Fail; 58:Success 57:Fail; 58:Success 58 58
Elite 71:Fail; 72:Success 71:Fail; 72:Success 72 72
Pressure plate near first vampire (in front of bone lever on the wall)
Normal 43:Fail; 44:Success 43:Fail; 44:Success 44 44
Hard 59:Fail; 60:Success 59:Fail; 60:Success 60 60
Elite 60–? 60–?

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret door, to Shrines
Normal 25:Success 30:Success ?–25 ?–30
Hard 25:Fail; 50:Success 30:Fail; 55:Success 26–50 31–55
Elite 20:Fail 21–? 31–?

Ghost of a Chance (epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Floor blades in east junction, Just before blades
Normal 41:Fail; 42:Success 41:Fail; 42:Success 42 42
Hard 57:Fail; 58:Success 57:Fail; 58:Success 58 58
Elite 20:Fail; 91:Success 58–? 58–91
Puzzle room tiles (Puzzle room tiles have the same Spot values on Epic Normal as the trap Control Panels)
Normal 41:Fail; 42:Success 41:Fail; 42:Success 42 42
Hard 57:Fail; 58:Success 57:Fail; 58:Success 58 58
Elite 58–? 58–?

Old Tomb, New Tenants[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Pressure plates, at the top and bottom of the stairs (west sets of stairs) past the bridge
Normal 43:Fail; 44:Success 43:Fail; 44:Success 44 44
Hard 59:Fail; 60:Success 59:Fail; 60:Success 60 60
Elite 20:Fail; 77:Success 60–? 60–77

Precious Cargo[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Magefire Cannons
Normal 20:Fail; 42:Success 20:Fail; 44:Success 21–42 21–44
Hard ? ?–77
Elite 20:Fail; 77:Success ? 21–77
The 'Eclipse' engine room; trapped levers (sonic)
Normal 49:Fail; 50:Success 49:Fail; 50:Success 50 50
Hard 50–? ?
Elite 50–? ?

Prove Your Worth (epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Entry corridor, middle pedestal spikes, Front of pedestal (disarms spikes)
Normal 41:Fail; 42:Success 20:Fail; 40:Success 42 21–40
Hard 53:Fail; 54:Success 53:Fail; 54:Success 54 54
Elite 67:Fail; 68:Success 67:Fail; 68:Success 68 68
Entry corridor, horizontal slashing blades, Far end of pedestal (disarms blades)
Normal 41:Fail; 42:Success 45:Fail; 46:Success 42 46
Hard 61:Fail; 62:Success 61:Fail; 62:Success 62 62
Elite 75:Fail; 76:Success 62–? 76
Entry corridor, numerous pressure plate webs, the plates
Normal 41:Fail; 42:Success 20:Fail; 42:Success 42 21–42
Hard 57:Fail; 58:Success 57:Fail; 58:Success 58 58
Elite 71:Fail; 72:Success 71:Fail; 72:Success 72 72
Magefire Cannons after entry hall, wall in front of cannons
Normal 41:Fail; 42:Success 20:Fail; 47:Success 42 21–47
Hard 57:Fail; 58:Success 57:Fail; 58:Success 58 58
Elite 71:Fail; 72:Success 71:Fail; 72:Success 72 72
Numerous pressure plate webs in front of cannons, the plates
Normal 41:Fail; 42:Success 20:Fail; 42:Success 42 21–42
Hard 57:Fail; 58:Success 57:Fail; 58:Success 58 58
Elite 71:Fail; 72:Success 71:Fail; 72:Success 72 72
Second set of Magefire Cannons after entry hall (by the crates)
Normal 45:Fail; 46:Success 45:Fail; 46:Success 46 46
Hard 61:Fail; 62:Success 61:Fail; 62:Success 62 62
Elite 76:Success 75:Fail; 76:Success 62–76 76
Spinning blade traps in barrel/crate maze, North-east corner of maze behind exploding barrels
Normal 43:Fail; 44:Success 43:Fail; 44:Success 44 44
Hard 60:Success 59:Fail; 60:Success 44–60 60
Elite 66:Fail 73:Fail; 74:Success 67–? 74
Lift traps (2 Control Panels), on the wall opposite each alcove
Normal 41:Fail; 42:Success 41:Fail; 42:Success 42 42
Hard 55:Fail; 60:Success 59:Fail; 60:Success 56–60 60
Elite 69:Fail; 70:Success 73:Fail; 74:Success 70 74
3 Ambush Magefire Cannons
Normal 20:Fail; 42:Success ? 21–42
Hard 20:Fail; 58:Success ?–66 21–58
Elite 20:Fail; 66:Success 73:Fail; 74:Success 21–66 74
Inferno room, flame jets, on east wall as you enter
Normal 41:Fail; 42:Success 20:Fail; 47:Success 42 21–47
Hard 49:Fail; 50:Success 20:Fail; 53:Success 50 21–53
Elite 66:Success 68:Success 50–66 ?–68
Inferno Room, dart trap, on north wall after you pass the flame jets
Normal 20:Fail 47:Fail; 48:Success 21–? 48
Hard 63:Fail; 64:Success 63:Fail; 64:Success 64 64
Elite 20:Fail; 69:Success 76:Fail; 78:Success 64–69 77–78
Inferno Room, net traps (6 traps), On bridge leading to final lever
Normal 41:Fail; 42:Success 41:Fail; 42:Success 42 42
Hard 57:Fail; 58:Success 20:Fail; 64:Success 58 21–64
Elite 20:Fail 71:Fail; 72:Success 58–? 72
Inferno Room Treasure chest (2 Control Panels) On the floor to the north and south of the chest
Normal 49:Fail; 50:Success 49:Fail; 50:Success 50 50
Hard 65:Fail; 66:Success 65:Fail; 66:Success 66 66
Elite 71:Fail; 72:Success 77:Fail; 80:Success 72 78–80
Final barrage of Magefire Cannons (after Inferno room)
Normal 39:Fail; 40:Success 39:Fail; 40:Success 40 40
Hard 55:Fail; 56:Success 55:Fail; 56:Success 56 56
Elite 20:Fail; 72:Success 56–? 56–72

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret Door to Chest
Normal 25:Success 30:Success ?–25 ?–30
Hard 25:Fail; 49:Success 30:Fail; 54:Success 26–49 31–54
Elite ? 31–?

The Price of Freedom (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Lever, Doctor Fjorn Bloodstein's medical room
Normal 41:Fail; 42:Success 20:Fail; 43:Success 42 21–43
Hard ? ?
Elite ? ?

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret doors, to Cell keys
Normal 25:Success 30:Success ?–25 ?–30
Hard ? ?
Elite ? ?

Link to level 26