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DDO information project/Spot and Search/22

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Spot
&
Search
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Quest
Level
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20 21 22 23 24 25 26 27 28 29 30

31 32 33 34

20 21 22 23 24 25 26 27 28 29 30

31 32 33 34


Level 22 quests[edit]

Suspected Requirements

Spot Requirements:

  • Normal
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 37
  • Hard
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 51
  • Elite
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 64

Search Requirements

  • Normal
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 37
  • Hard
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 51
  • Elite
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 64


Against the Demon Queen (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Poison traps in Scorpion hallway
Normal 20:Fail; 43:Success 20:Fail; 53:Success 21–43 21–53
Hard 50:Fail; 51:Success 20:Fail; 55:Success 51 21–55
Elite 51–? ?
Slash trap(s) in Octopus hallway
Normal 20:Fail; 43:Success 20:Fail; 53:Success 21–43 21–53
Hard 50:Fail; 51:Success 20:Fail; 55:Success 51 21–55
Elite 51–? ?
Sonic traps in Bat hallway
Normal 20:Fail; 43:Success 20:Fail; 53:Success 21–43 21–53
Hard 50:Fail; 51:Success 20:Fail; 55:Success 51 21–55
Elite 51–? ?
Monkey room (Epic Hard and Elite) Hard 50:Fail; 51:Success 20:Fail; 55:Success 51 21–55
Elite 51–? ?

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Underwater Secret Door (Floor)
Normal 25:Success 30:Success ?–25 ?–30
Hard 25:Fail; 50:Success 30:Fail; 55:Success 26–50 31–55
Elite ? 31–?
Secret Door, to chest (Monkey)
Normal 25:Success 30:Success ?–25 ?–30
Hard 25:Fail; 50:Success 30:Fail; 55:Success 26–50 31–55
Elite ? 31–?

Chains of Flame (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Flame traps in first corridor
Normal 20:Fail; 49:Success 20:Fail; 53:Success 21–49 21–53
Hard ? ?
Elite ? ?
Fire trap on door lever
Normal 20:Fail; 49:Success 20:Fail; 53:Success 21–49 21–53
Hard ? ?
Elite ? ?
Grease traps and fireball spitters
Normal 20:Fail; 49:Success 20:Fail; 53:Success 21–49 21–53
Hard ? ?
Elite ? ?
Spinning blades
Normal 20:Fail; 49:Success 20:Fail; 53:Success 21–49 21–53
Hard ? ?
Elite ? ?
Slash trap on stairs
Normal 20:Fail; 49:Success 20:Fail; 53:Success 21–49 21–53
Hard ? ?
Elite ? ?
Disjunction trap on lever
Normal 20:Fail; 49:Success 20:Fail; 53:Success 21–49 21–53
Hard ? ?
Elite ? ?
Flame trap on bridge
Normal 20:Fail; 49:Success 20:Fail; 53:Success 21–49 21–53
Hard ? ?
Elite ? ?
Spikes
Normal 20:Fail; 49:Success 20:Fail; 53:Success 21–49 21–53
Hard ? ?
Elite ? ?
Vertical swinging blade trap before boss
Normal 20:Fail; 49:Success 20:Fail; 53:Success 21–49 21–53
Hard ? ?
Elite ? ?

The Chamber of Raiyum (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spinning blades in south west corner of main hallway
Normal ? ?
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite ? ?
North east: first acid trap on stairs
Normal ? ?
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite ? ?
North east: spinning blades on stairs
Normal ? ?
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite ? ?
North east: Sonic trap over lever in room with epigraph
Normal ? ?
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite ? ?
North east: spinning blades in room
Normal ? ?
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite ? ?
North east: second acid trap on stairs
Normal ? ?
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite ? ?
North west: spinning blades on ramp
Normal ?–51 ?–55
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite 51–? ?
North west: first acid trap on stairs
Normal ? ?
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite ? ?
North west: wall spikes next to skeleton archers
Normal ? ?
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite ? ?
North west: second acid trap on stairs
Normal ? ?
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite ? ?
North west: wall spikes next to skeleton archers
Normal ? ?
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite ? ?
South west: acid trap on stairs
Normal ? ?
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite ? ?

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Door to Chest
Normal 30:Success 30:Success ?–30 ?–30
Hard 25:Fail; 42:Success 30:Fail; 47:Success 26–42 31–47
Elite ? 31–?

Haywire Foundry (Vault of Night, Part 4) (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Blade trap on climbing ramp
Normal ?–51 ?–51
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite 63:Fail; 64:Success 63:Fail; 64:Success 64 64
Floor blade trap before ramp back down (only active when returning to ramp)
Normal ?–51 ?–51
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite 51–? 51–?
Spike pit (Collapsible floor)
Normal ?–51 ?–51
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite 63:Fail; 64:Success 63:Fail; 64:Success 64 64
Spike trap before ramp in electric/fire room
Normal ?–51 ?–51
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite 63:Fail; 64:Success 63:Fail; 64:Success 64 64
Spike trap covering lever in electric/fire room
Normal 36:Fail ?–51 37–51
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite 63:Fail; 64:Success 63:Fail; 64:Success 64 64
Force trap covering hidden shrine
Normal ?–51 ?–51
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite 51–? 51–?

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret Door, to Shrine
Normal 20:Fail; 49:Success 35:Fail; 54:Success 21–49 36–54
Hard 25:Fail; 50:Success 30:Fail; 55:Success 26–50 31–55
Elite ? 31–?

The House of Broken Chains[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Fire wards behind secret door leading to collar relic
Normal 36:Fail; 37:Success 20:Fail; 37:Success 37 21–37
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite 51–? ?
Lever (Disable Device)
Normal 36:Fail; 37:Success 20:Fail; 45:Success 37 21–45
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite 51–? ?

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Slave Pen: Secret Door to Portal
Normal 9:Success 14:Success ?–9 ?–14
Hard 25:Success 30:Success ?–25 ?–30
Elite ? ?
Southern Secret door
Normal 9:Success 14:Success ?–9 ?–14
Hard 25:Success 30:Success ?–25 ?–30
Elite ? ?
Secret Door to hidden passageway near Solul's door
Normal 9:Fail; 19:Success 14:Fail; 24:Success 10–19 15–24
Hard 25:Fail; 41:Success 30:Fail; 46:Success 26–41 31–46
Elite ? 31–?

The House of Death Undone[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Fire Spell Wards in the Laboratory
Normal 36:Fail; 37:Success 20:Fail; 37:Success 37 21–37
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite 51–? ?
Evil Spell Wards in the Servant's Quarters
Normal 36:Fail; 37:Success 20:Fail; 37:Success 37 21–37
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite 51–? ?
Evil Spell Wards in the Priestess' Chambers
Normal 36:Fail; 37:Success 20:Fail; 37:Success 37 21–37
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite 51–? ?
Evil Spell Wards in the Matron's Chambers
Normal 36:Fail; 37:Success 20:Fail; 37:Success 37 21–37
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite 51–? ?
Fire Spell Wards in the Ritual Chamber
Normal 36:Fail; 37:Success 20:Fail; 37:Success 37 21–37
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite 51–? ?

The House of Rusted Blades[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Poison Spell Wards before Matron's Quarters room
Normal 36:Fail; 37:Success 20:Fail; 37:Success 37 21–37
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite 52:Fail; 69:Success 63:Fail; 64:Success 53–69 64
Fire Spell Wards in Armoury room with weapon racks
Normal 36:Fail; 37:Success 20:Fail; 37:Success 37 21–37
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite 52:Fail; 69:Success 63:Fail; 64:Success 53–69 64

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret Door within the Armoury, south wall
Normal 25:Success 30:Success ?–25 ?–30
Hard 25:Success 30:Success ?–25 ?–30
Elite 25:Fail; 50:Success 30:Fail; 55:Success 26–50 31–55

The Jungle of Khyber (Vault of Night, Part 3b) (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Force trap first door; 2 Control Panels past the door on columns
Normal 20:Fail; 49:Success 20:Fail 21–49 21–51
Hard 50:Fail; 51:Success 51:Success 51 ?–51
Elite 63:Fail; 64:Success 63:Fail; 64:Success 64 64
Trapped chest behind first archers. Behind chest
Normal 20:Fail; 49:Success 20:Fail 21–49 21–51
Hard 20:Fail; 55:Success 50:Fail; 51:Success 21–55 51
Elite 20:Fail; 67:Success ? 21–67
Trapped chest in troll room. Right side on small pillar
Normal 20:Fail; 49:Success 20:Fail 21–49 21–51
Hard 50:Fail; 51:Success 20:Fail; 51:Success 51 21–51
Elite 51–? ?
Door with 3 force traps, right side of door
Normal 20:Fail; 49:Success 20:Fail 21–49 21–51
Hard 50:Fail; 51:Success 50:Fail; 51:Success 51 51
Elite 51–? 51–?

The Portal Opens[edit]

Trap & Lock DCs

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret door leading to the spider infested corridors
Normal 9:Success 14:Success ?–9 ?–14
Hard 25:Fail; 41:Success 30:Fail; 46:Success 26–41 31–46
Elite ? 31–?

Total Chaos (Epic)[edit]

Trap & Lock DCs

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
2 Secret Doors to hidden passage to Summoning room
Normal 7:Success 12:Success ?–7 ?–12
Hard 25:Fail; 40:Success 30:Fail; 45:Success 26–40 31–45
Elite 30:Fail; 39:Success 35:Fail; 44:Success 31–39 36–44
Secret Door to Boss
Normal 7:Success 12:Success ?–7 ?–12
Hard 25:Success 30:Success ?–25 ?–30
Elite 25:Success 30:Success ?–25 ?–30

The Vault of Night (Vault of Night (story arc) raid, Part 5) (Epic)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
West Side
Blade trap wall Normal 36:Fail; 37:Success 36:Fail; 37:Success 37 37
Hard 50:Fail; 51:Success 48:Fail; 51:Success 51 49–51
Elite 63:Fail; 64:Success 63:Fail; 64:Success 64 64
Lightning trapped chest (5 Control Panels) Normal ? ?–69
Hard ? ?–69
Elite 20:Fail; 69:Success ? 21–69
North Side
Spinning blade corridor (8 Control Panels) Normal 36:Fail; 37:Success 36:Fail; 37:Success 37 37
Hard 50:Fail; 51:Success 48:Fail; 51:Success 51 49–51
Elite 63:Fail; 64:Success 63:Fail; 64:Success 64 64
South Side
Spike trap Normal ? ?–72
Hard ? ?–72
Elite 20:Fail; 72:Success ? 21–72
Trap near door Normal ? ?–72
Hard ? ?–72
Elite 20:Fail; 72:Success ? 21–72

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
West wing Secret door Normal 13:Success 18:Success ?–13 ?–18
Hard 21:Fail; 23:Success 26:Fail; 28:Success 22–23 27–28
Elite 33:Fail; 35:Success 38:Fail; 40:Success 34–35 39–40

Link to level 23