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Legendary Master Artificer
The Master Artificer is granted by Vesper d'Cannith in House Cannith and then can be found in the Artificer Workshops within the House Cannith Manufactury. Flagging is not required for this quest.
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Legendary Master Artificer | |
Heroic level: | None |
Epic level: | 32 (considered Legendary) |
Tier 4 end game raid![]()
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Duration: | Long |
Heroic XP: | N/A |
Epic XP: | ♦18,981Normal ♥19,436Hard ♠19,893Elite |
Takes place in: | Toven's Workshop |
Bestowed by: | Vesper d'Cannith |
NPC contact: | Vesper d'Cannith |
Quest acquired in: | House Cannith |
Patron: | House Cannith |
Base favor: | 10 |
Purchase: | Secrets of the Artificers or VIP |
Extreme Challenge: | No |
Overview
Channa d'Cannith, the new head of the Cannith Manufactury, is concerned that Toven d'Cannith may be about to carry out his plan to turn all the warforged in Stormreach into mindless automatons.
Channa wants you to go to the Artificer Workshops inside the Cannith Manufactury and confront the Master Artificer.
Flagging
No flagging is required for this raid.
Spoiler Warning: Spoiler material below this point!
Objectives
- Confront Toven D'Cannith
- Destroy all opposition and arrest Toven D'Cannith
- (Optional) Destroy Toven's Soul-Cleansing Device — Bonus (10%): Epic( ♦1,898 ♥1,944 ♠1,989 )
Known Traps
- Three boxes near the "break pipes" optional
- Magefire Cannons that can be disabled
- Devastating lightning floor trap/puzzle. Watch the pattern that appears above Toven to learn how the trap works.
Tips and Misc
- The Workshop
- To get through the raid, you'll need to clear a few waves of artificers and golems.
- Eventually you'll find a room full of dormant Warforged and a couple more golems, as well as an image of Toven. Speaking to him activates all of these as hostiles.
- Optional
- The Soul-Cleansing Device
- Proceed north, then down the west tunnel, looping round under Toven's workshop. You'll need the key from the chest in Toven's workshop to get in.
- Here you'll face a number of Magefire Cannons and Iron Golems, as well as a nasty electric floor. Luckily this can be disarmed.
- Six breakable pipes are spread around the room, guarded by more golems. Smashing them all achieves the optional.
- Once the device is down, you are under no obligation to face the remaining Iron Golems, and as they're slower than you it's generally faster just to flee back up. The Golems stop following you when you exit the tunnel.
- Lockout
- To reach the lockout point you need to head south from the workshop.
- Lockout is activated when someone enters the main room. The door by the shrine will close. (Needs to be confirmed).
- The final fight starts when you approach Toven and is divided into several phases. Toven himself is invulnerable throughout the fight.
- Phase 1
- Toven summons many Warforged and Golems to fight you. All must die before the raid can progress to Phase 2, you cannot charm the Warforged to have them assist you in later phases.
- Phase 2
- When the last reinforcement dies, four big crystals appear.
- Beating on a crystal while standing near it will regenerate spell points very quickly.
- During this phase, a GM notice will periodically appear, saying "A pattern of flashing lights appears above Toven. What could it mean?". Following this announcement, a pattern of lights will appear above Toven and change seven times. Shortly after that, parts of the room will be charged with lightning, dealing heavy damage. This lightning will move every few seconds, as indicated before by the pattern of lights above Toven. On lower difficulties, it is pretty easy to heal through this lightning damage, but on harder difficulties, players will have to move constantly to dodge the lightning. (There is a video, but it set off the spam filter; check this section in The Master Artificer to find it.)
- Phase 3
- After the last crystal is destroyed, several cannons will spawn throughout the room. These can be disabled or destroyed.
- Phase 4
- Shortly after the start of phase 3, two Warforged Titans will awake. Destroying both at the same time will disable Toven's shield for a short time, giving you an opportunity to kill him.
- See the various raid boss articles for tips on how to beat them:
- Titan Mk II – <Margie> Green Warforged Titan Raidboss
- Titan Mk III – <Ronny> Purple Warforged Titan Raidboss
- Toven d'Cannith – Purple Named Human Raidboss
- Generally parties will designate a healer and kiter or tank for Margie (Green) and begin with Ronny (Purple). The kiter/tank will keep Margie away from the rest of the group. Melees will generally attack Ronny from the side in order to keep up the damage. Ronny has ranged AI so he will continuously run away from the player who has his aggro. A common misbelief is that he will just continue to run around the entire raid randomly. He will not if fought correctly: simply let one player establish some threat, then move away from Ronny long enough to let him fire off one charged shot, dodge the shot and move into melee range; he will never run away again from that point on unless his aggro changes due to poor threat management or the tank dying. And more importantly, if you stay in melee range, he will also never use his devastating charge shot.
- Healers will need to use mass heals or other lvl8+ healing spells in order to penetrate the magic shield. Once the shield is down, all spells are back in play. Usually Ronny is brought down to about 1–3% before having the group move onto Margie. Ronny will be easily tanked at this point, as full buffs will function, Ronny will no longer use his charged shot and heal scrolls will easily keep up any decent tank indefinitely.
- The rest of the party will then concentrate on Margie and bring her down. At this point casters can begin to dot Toven while the rest of the party takes down Ronny. When Toven's shield comes down, hit him with as much ranged damage as possible. It's rare that he'll survive long enough to raise Ronny and Margie.
- Toven will repair and restore his Warforged Titans if given a chance to do so. He will restore them to roughly 20% health once defeated. Prevent this by destroying both of them at the same time. If he tries to restore both titans at the same time, he will be put under enormous stress, enough to cause his shield to drop temporarily – this is the time to strike!
Bonus XP
Loot
- Chests: Up to three
- One after the initial conversation and battle against Toven's guards, also containing a key.
- One end chest
- One optional chest at end with runes and named loot (for completing Soul-Cleansing Device optional)
- NPC rewards:
Named Chest Drop
Last Edited | Item | Type | Enhancements | ML | Bind | Quests |
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Toven's Prototype (edit) | Rune Arm |
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29 | Bound to Character on Equip![]() |
Legendary Master Artificer, End and Optional Chest |
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Legendary Alchemical Khopesh (edit) | Khopesh |
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29 | Bound to Character on Equip![]() |
Legendary Master Artificer, Either End chest |
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Legendary Alchemical Orb (edit) | Orb |
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29 | Bound to Character on Equip![]() |
Legendary Master Artificer, Either End chest |
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Legendary Alchemical Warhammer (edit) | War Hammer |
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29 | Bound to Character on Equip![]() |
Legendary Master Artificer, Either End chest |
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Legendary Alchemical Tower Shield (edit) | Tower shield |
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29 | Bound to Character on Equip![]() |
Legendary Master Artificer, Either End chest |
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Legendary Alchemical Sickle (edit) | Sickle |
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29 | Bound to Character on Equip![]() |
Legendary Master Artificer, Either End chest |
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Legendary Alchemical Shortsword (edit) | Short Sword |
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29 | Bound to Character on Equip![]() |
Legendary Master Artificer, Either End chest |
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Legendary Alchemical Scimitar (edit) | Scimitar |
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29 | Bound to Character on Equip![]() |
Legendary Master Artificer, Either End chest |
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Legendary Alchemical Light Mace (edit) | Light Mace |
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29 | Bound to Character on Equip![]() |
Legendary Master Artificer, Either End chest |
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Legendary Alchemical Kukri (edit) | Kukri |
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29 | Bound to Character on Equip![]() |
Legendary Master Artificer, Either End chest |
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Legendary Alchemical Kama (edit) | Kama |
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29 | Bound to Character on Equip![]() |
Legendary Master Artificer, Either End chest |
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Legendary Alchemist's Pendant (edit) | Necklace |
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29 | Bound to Character on Acquire![]() |
Legendary Master Artificer, Raid Warded chest |
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Legendary Alchemical Dagger (edit) | Dagger |
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29 | Bound to Character on Equip![]() |
Legendary Master Artificer, Either End chest |
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Bound Elemental Ring of Acid (edit) | Ring |
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29 | Bound to Character on Acquire![]() |
Legendary Master Artificer, End and Optional Chest |
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Legendary Magewright's Spectacles (edit) | Goggles |
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29 | Bound to Character on Acquire![]() |
Legendary Master Artificer, End and Optional Chest |
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Legendary Toven's Hammer (edit) | Rune Arm |
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29 | Bound to Character on Acquire![]() |
Legendary Master Artificer, end and optional chest |
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Legendary Tinkerer's Goggles (edit) | Goggles |
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29 | Bound to Character on Acquire![]() |
Legendary Master Artificer, End and Optional chest |
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Legendary Fabricator's Gauntlets (edit) | Gloves |
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29 | Bound to Character on Acquire![]() |
Legendary Master Artificer, End and Optional Chest |
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Bound Elemental Ring of Lightning (edit) | Ring |
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29 | Bound to Character on Acquire![]() |
Legendary Master Artificer, End and Optional Chest |
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Titan Control Matrix (edit) | Bracers |
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29 | Bound to Character on Acquire![]() |
Legendary Master Artificer, End and Optional chest |
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Legendary Alchemical Handaxe (edit) | Hand Axe |
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29 | Bound to Character on Equip![]() |
Legendary Master Artificer, Either End chest |
- Spark of Dream, end chest
Monsters
Name ( picture ) | CR | Type | Race |
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Augmented Iron Defender ( view • edit ) | ♦22Normal ●♥36Epic Hard | Construct | Iron Defender |
Augmented Iron Juggernaut ( view • edit ) | ♦24Normal ●♥39Epic Hard | Construct | Golem |
Augmented Lightning Guard ( view • edit ) | ●♥39Epic Hard | Construct | Golem |
Augmented Magefire Cannon ( view • edit ) | ♦23Normal | Construct | Animated Object |
Cannith Artificer ( view • edit ) | ♦19Normal ♠29Elite ●♥36Epic Hard | Humanoid | Human |
Cannith Power Crystal ( view • edit ) | 0 (non-scaling) | Construct | Inanimate Object |
Cannith Rebel Guard ( view • edit ) | ♦23Normal ●♥36Epic Hard | Humanoid | Human |
Superior Sentinel Guardian ( view • edit ) | Construct | Animated Object | |
Titan Mk III ( view • edit ) | ♦30Normal ♥34Hard ♠40Elite ●♥36Epic Hard ●♠54Epic Elite | Construct | Warforged Titan |
Titan Mk II ( view • edit ) | ♦30Normal ♥34Hard ♠40Elite ●♥36Epic Hard ●♠54Epic Elite | Construct | Warforged Titan |
Toven d'Cannith ( view • edit ) | ♦24Normal ♥28Hard ♠34Elite ●♦24Epic Normal ●♥32Epic Hard ●♠44Epic Elite | Humanoid | Human |
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