Year of the Dragon: Through 31st July, claim free Red Dragon Wyrmling Creature companion! Speak to Xatheral in the Hall of Heroes. edit

Game mechanicsNewbie guideIn developmentDDO StoreSocial Media


ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavorFeats

GlossaryItemsMapsMonstersPlacesQuestsRacesReincarnationSkillsSpells


Please create an account or log in to remove ads, build a reputation, and unlock more editing privileges and then visit DDO wiki's IRC Chat/Discord if you need any help!

The Maze of Madness

From DDO wiki
Jump to navigation Jump to search

This labyrinth is inhabited by Forsworn minotaurs that have been driven mad from an overexposure to the madstone crater.

Ruins of Gianthold adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: Ruins of Gianthold
The Maze of Madness
Heroic level: 13
Epic level: 24
Duration: Long
Heroic XP:  ♣2,076Solo/Casual ♦3,620Normal ♥3,780Hard ♠3,940Elite
Epic XP:  ♣8,926Solo/Casual ♦15,332Normal ♥15,788Hard ♠16,244Elite
Takes place in: Minotaur Lair
Bestowed by: Walk-up
NPC contact: Eebilsteenk
Quest acquired in: Ruins of Gianthold
Patron: Agents of Argonnessen
Base favor: 6
Purchase: Ruins of Gianthold or VIP
Extreme Challenge: No
M maze of madness.png
Map to mission entrance
Loading screen

Overview

The minotaurs that surrounded this underground encampment were more aggressive than most minotaurs you've encountered. This could be attributed to the stories you've heard about the Madstone Crater. Explore this lair, but be careful, getting lost might not be the only thing that drives you mad.


Spoiler Warning: Spoiler material below this point!


Objectives

  • Speak with No-tar the giant
  • Discover the path through the labyrinth
  • Slay the agents of insanity (3 total)
  • Slay Malkian the Mad
  • (Optional) Defeat Eidolon Darkmist — Bonus (15%): Heroic( ♣311 ♦543 ♥567 ♠591 ) Epic( ♣1,339 ♦2,300 ♥2,368 ♠2,437 )

What to Expect

  • Maze (fixed layout)
  • Randomly placed levers
  • Spawning/respawning monsters
  • Requires extra player(s)/hireling(s) (mandatory: pulling a lever traps the player/hireling that used it but allows the rest of the party to advance, turning a second lever frees the trapped player/hireling)

Known Traps

Trap DCs

  • A lot of spike traps and blade traps
  • Map notes: There are many random traps, control panels and levers but because of the sheer number of possibilities they are not marked on the map.

Tips and Misc

  • Don't forget to talk to the giant before entering the maze. It's possible to complete the whole maze without speaking to him, but the quest will not complete and you'll have to run all the way back to the beginning to get your completion.
  • Two players (or a henchman if you're running solo) are required for this quest; there are several spots where you need to flip a switch to open a gate to a new area, but doing so traps you in the room. There will be a switch in the new area to open the door releasing the trapped player (or simply have the henchman teleport to you).
  • Useful elemental buffs:
    • Normal: electric, fire, sonic

Walkthrough

Work your way through the maze by pulling the correct door-opening lever and finding a couple of secret doors in the rock wall along the way. Anywhere there is more than one lever for a door, there is a trap. Disarm the trap to make it safe to pull all the levers to find the correct ones.

Razor cats have a damage reduction of 10/bludgeon and have a damage shield that does slashing damage on a failed Reflex save.

The quest is easy to work through, a small bit of logic will get you through the water gate, other than that it is pretty linear.

If you're soloing the quest with a hireling, when you get to the underwater gate, park the Hireling at the bank of levers on the left (north), and then get the hire to pull the correct lever. It opens the gate opposite, (to your right) trapping the hire. Call the hire to your location (it'll teleport). Go to the newly opened gate. Travel to far end single lever near the vases; park the hire at that single lever. Travel back to near the waterside; tell the hire to pull that far end lever it's parked at, and when it pulls, the underwater gate will open. When you get to the overpass be careful of traps. When you get to the path over the room of the caster, kill him but don't drop down. Save that trap for last and you can finish out from there.

Head further in, the end room is just down the ramp and ahead. Finish it up, grab your loot, backtrack and drop down to the chest you skipped.

The end chest contains at least one Ancient Giant Relic.

Optional path

It is possible to jump up the west wall in the small room before the "water gate" (where you park your hireling first, see above). You can then move on top of the maze walls directly to Malkian. But you still need to kill the 3rd Agent of Madness and discover the path through the maze (opening the next three gates).

Bonus XP

  • Aggression bonus: 16 or more monsters killed +10% Bonus.( ♣208 ♦362 ♥378 ♠394 )
  • Onslaught bonus: 32 or more monsters killed +15% Bonus.( ♣311 ♦543 ♥567 ♠591 )
  • Conquest bonus: 48 or more monsters killed +25% Bonus.( ♣519 ♦905 ♥945 ♠985 )
  • Tamper bonus: 9 or more traps disarmed +10% Bonus.( ♣208 ♦362 ♥378 ♠394 )
  • Neutralization bonus: 12 or more traps disarmed +20% Bonus.( ♣415 ♦724 ♥756 ♠788 )
  • Ingenious Debilitation bonus: 15 or more traps disarmed +30% Bonus.( ♣623 ♦1,086 ♥1,134 ♠1,182 )
  • Observance bonus: 1 or more secret door discovered +8% Bonus.( ♣166 ♦290 ♥302 ♠315 )
  • Mischief bonus: 34 or more breakables smashed +8% Bonus.( ♣166 ♦290 ♥302 ♠315 )
  • Vandal bonus: 45 or more breakables smashed +10% Bonus.( ♣208 ♦362 ♥378 ♠394 )
  • Ransack bonus: 55 or more breakables smashed +15% Bonus.( ♣311 ♦543 ♥567 ♠591 )

External Links

Loot

  • Chests: 3
    • 1 behind a secret door in the eastern cave
    • 1 optional in the maze for killing Eidolon Darkmist (Human, found in the North-east part of the maze)
    • 1 at the end for killing Malkian the Mad (Minotaur, found in the northern cave)
  • Collectables: 3 out of
    • Fungus Patch — near the first lever in the mazeIcon tooltip.pngGlowmoss SporesScarlet CryptmossCrypt MothHairy Trumpet MushroomShimmering Spore PodSlime MoldBlister BeetleZygomycota FungusGlowmoss ClumpBruised Spore PodSour DarkcapExecutioner BeetleFragrant DrowshoodFlowering Spore PodHeadsman BeetleIntact Spore PodDuskbrood TrumpeterFlowering Hellscap
    • Fungus Patch — near the second agent (spot on map)Icon tooltip.pngGlowmoss SporesScarlet CryptmossCrypt MothHairy Trumpet MushroomShimmering Spore PodSlime MoldBlister BeetleZygomycota FungusGlowmoss ClumpBruised Spore PodSour DarkcapExecutioner BeetleFragrant DrowshoodFlowering Spore PodHeadsman BeetleIntact Spore PodDuskbrood TrumpeterFlowering Hellscap
    • Fungus Patch — in the south deadend before the water gate (spot on map)Icon tooltip.pngGlowmoss SporesScarlet CryptmossCrypt MothHairy Trumpet MushroomShimmering Spore PodSlime MoldBlister BeetleZygomycota FungusGlowmoss ClumpBruised Spore PodSour DarkcapExecutioner BeetleFragrant DrowshoodFlowering Spore PodHeadsman BeetleIntact Spore PodDuskbrood TrumpeterFlowering Hellscap
    • Fungus Patch — past the water gate and the gate south, may be fixedneeds verificationIcon tooltip.pngGlowmoss SporesScarlet CryptmossCrypt MothHairy Trumpet MushroomShimmering Spore PodSlime MoldBlister BeetleZygomycota FungusGlowmoss ClumpBruised Spore PodSour DarkcapExecutioner BeetleFragrant DrowshoodFlowering Spore PodHeadsman BeetleIntact Spore PodDuskbrood TrumpeterFlowering Hellscap
    • Fungus Patch — on the brigdeIcon tooltip.pngGlowmoss SporesScarlet CryptmossCrypt MothHairy Trumpet MushroomShimmering Spore PodSlime MoldBlister BeetleZygomycota FungusGlowmoss ClumpBruised Spore PodSour DarkcapExecutioner BeetleFragrant DrowshoodFlowering Spore PodHeadsman BeetleIntact Spore PodDuskbrood TrumpeterFlowering Hellscap
    • Fungus Patch — in the room with EidolonIcon tooltip.pngGlowmoss SporesScarlet CryptmossCrypt MothHairy Trumpet MushroomShimmering Spore PodSlime MoldBlister BeetleZygomycota FungusGlowmoss ClumpBruised Spore PodSour DarkcapExecutioner BeetleFragrant DrowshoodFlowering Spore PodHeadsman BeetleIntact Spore PodDuskbrood TrumpeterFlowering Hellscap
    • Fungus Patch — underwater past gateIcon tooltip.pngGlowmoss SporesScarlet CryptmossCrypt MothHairy Trumpet MushroomShimmering Spore PodSlime MoldBlister BeetleZygomycota FungusGlowmoss ClumpBruised Spore PodSour DarkcapExecutioner BeetleFragrant DrowshoodFlowering Spore PodHeadsman BeetleIntact Spore PodDuskbrood TrumpeterFlowering Hellscapneeds verification
  • Notes: The static nodes on the map are no longer valid that way.

NPC end rewards

Randomly generated loot, ML correlates with effective quest level.

Named Chest Drop

Last Edited Item Type Enhancements ML Bind Quests
  • Update 67.3.1
  • 1 month and 10 days
  • BugTime
The Mountain's Fist (Level 12)
The Mountain's Fist (Level 12).png
(edit)
Dwarven War Axe  12 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip The Maze of Madness, and Trial by Fire, End chest (Heroic Normal)
Jeweled Cloak (Level 12)
Jeweled Cloak (Level 12).png
(edit)
Cloak  12 Bound to Character on Equip, ExclusiveIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip
This is an Exclusive item. You may only carry one at a time.
The Maze of Madness, and Trial by Fire end chest (Heroic Normal); The Ruins of Gianthold quest chain end reward
  • Update 67.3.1
  • 1 month and 10 days
  • BugTime
The Mountain's Fist (Level 13)
The Mountain's Fist (Level 13).png
(edit)
Dwarven War Axe  13 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip The Maze of Madness, and Trial by Fire, End chest (Heroic Hard)
Jeweled Cloak (Level 13)
Jeweled Cloak (Level 13).png
(edit)
Cloak  13 Bound to Character on Equip, ExclusiveIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip
This is an Exclusive item. You may only carry one at a time.
The Maze of Madness, and Trial by Fire, end chest (Heroic Hard)
  • Update 67.3.1
  • 1 month and 10 days
  • BugTime
The Mountain's Fist (Level 14)
The Mountain's Fist (Level 14).png
(edit)
Dwarven War Axe  14 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip The Maze of Madness, and Trial by Fire, End chest (Heroic Elite)
Jeweled Cloak (Level 14)
Jeweled Cloak (Level 14).png
(edit)
Cloak  14 Bound to Character on Equip, ExclusiveIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip
This is an Exclusive item. You may only carry one at a time.
The Maze of Madness, and Trial by Fire, end chest (Heroic Elite)
  • Update 67.3.1
  • 1 month and 10 days
  • BugTime
The Mountain's Fist (Level 23)
The Mountain's Fist (Level 23).png
(edit)
Dwarven War Axe  23 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip The Maze of Madness, and Trial by Fire, End chest (Epic Normal)
Jeweled Cloak (Level 23)
Jeweled Cloak (Level 23).png
(edit)
Cloak  23 Bound to Character on Equip, ExclusiveIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip
This is an Exclusive item. You may only carry one at a time.
The Maze of Madness, and Trial by Fire, end chest (Epic Normal); Return to Gianthold quest chain end reward
  • Update 67.3.1
  • 1 month and 10 days
  • BugTime
The Mountain's Fist (Level 24)
The Mountain's Fist (Level 24).png
(edit)
Dwarven War Axe  24 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip The Maze of Madness, and Trial by Fire, End chest (Epic Hard)
Jeweled Cloak (Level 24)
Jeweled Cloak (Level 24).png
(edit)
Cloak  24 Bound to Character on Equip, ExclusiveIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip
This is an Exclusive item. You may only carry one at a time.
The Maze of Madness, and Trial by Fire, end chest (Epic Hard)
  • Update 67.3.1
  • 1 month and 10 days
  • BugTime
The Mountain's Fist (Level 25)
The Mountain's Fist (Level 25).png
(edit)
Dwarven War Axe  25 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip The Maze of Madness, and Trial by Fire, End chest (Epic Elite)
Jeweled Cloak (Level 25)
Jeweled Cloak (Level 25).png
(edit)
Cloak  25 Bound to Character on Equip, ExclusiveIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip
This is an Exclusive item. You may only carry one at a time.
The Maze of Madness, and Trial by Fire, end chest (Epic Elite)
⇑   ⇑   Back to top   ⇑   ⇑

Monsters

Name ( picture ) CR Type Race
Arkhat( view
Arkhat.jpg
 • edit )
 ♥18Hard ♠21Elite ♦27Epic Normal Monstrous Humanoid Minotaur
Donox( view
Donox.jpg
 • edit )
 ♥18Hard ♠21Elite ♦27Epic Normal Monstrous Humanoid Minotaur
Eidolon Darkmist( view
Eidolon Darkmist.png
 • edit )
 ♥18Hard ♠21Elite ♦27Epic Normal Humanoid Human
Forsworn Aspirant( view
Forsworn Aspirant.jpg
 • edit )
 ♦12Normal ♥14Hard ♠17Elite Monstrous Humanoid Minotaur
Forsworn Hero( view
Forsworn Hero.jpg
 • edit )
 ♦15Normal ♥17Hard ♠20Elite Monstrous Humanoid Minotaur
Forsworn Liege-Lord( view
Forsworn Liege-Lord.jpg
 • edit )
 ♥17Hard ♠20Elite Monstrous Humanoid Minotaur
Forsworn Mystic( view
Forsworn Mystic.jpg
 • edit )
 ♦12Normal ♥14Hard ♠17Elite Monstrous Humanoid Minotaur
Greater Dust Mephit( view
Greater Dust Mephit.jpg
 • edit )
 ♦6Normal ♥8Hard ♠11Elite ♥27Epic Hard Air Outsider Mephit
Malkian the Mad( view
Malkian the Mad.jpg
 • edit )
 ♥19Hard ♠22Elite ♦28Epic Normal Monstrous Humanoid Minotaur
Natoz( view
Natoz.jpg
 • edit )
 ♥18Hard ♠21Elite ♦27Epic Normal Monstrous Humanoid Minotaur
Razor Cat( view
Razor Cat.png
 • edit )
 ♥17Hard ♠18Elite Magical Beast Razor Cat