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DDO information project/Traps and locks/15

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Level 15 quests[edit]

Suspected Requirements

Disable Device Requirements:

  • Normal
    • Guaranteed to disable everything recorded: No Data
    • Suspected requirement to disable everything: ?–37
  • Hard
    • Guaranteed to disable everything recorded: No Data
    • Suspected requirement to disable everything: 46
  • Elite
    • Guaranteed to disable everything recorded: No Data
    • Suspected requirement to disable everything: 56

Open Locks Requirements

  • Normal
    • Guaranteed to open everything recorded: No Data
    • Suspected requirement to open everything: No Data
  • Hard
    • Guaranteed to open everything recorded: No Data
    • Suspected requirement to open everything: No Data
  • Elite
    • Guaranteed to open everything recorded: No Data
    • Suspected requirement to open everything: No Data

A Sharn Welcome[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Pressure plates around Chest  Normal54:Success20-54
Hard 55:Success?-55
Elite 54:CritFail; 56-58:Fail; 59:Success59

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Chest Normal34:Fail; 41:Success35-41
Hard 34:Fail; 44:Success35-44
Elite 42:Fail; 48:Success43-48

Creeping Death[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Poison jets, first intersection Behind a Secret doorNormal28:CritFail; 58:CritSuccess
Hard 59:Success; 76:CritSuccess46
Elite 62-64:Success; 102:CritSuccess56
Ice and Fire jets, upper area  Normal37-57:Success; 79:CritSuccess
Hard 52:Fail; 54-60:Success; 74:CritSuccess53-54
Elite 59:CritFail; 65:Success; 89:CritSuccess66-69
Wall blades, second upper intersection AlcoveNormal51:Success; 59:CritSuccess
Hard 58-65:Success?-58
Elite 74:Success; 103:CritSuccess
Cold and Fire Jets, before Sigils Behind a (visible) Secret doorNormal46:Success; 79:CritSuccess
Hard 51-66:Success; 101:CritSuccess?-51
Elite 65-71:Success60
Blades, after first Sigil Behind a (visible) Secret doorNormal63:CritSuccess
Hard 68:Success46
Elite 68:CritSuccess?-48
Corridor Wall and Floor blades Control panel in alcoveNormal37-49:Success; 79:CritSuccess30-37
Hard 53:Fail; 60-62:Success; 101:CritSuccess54-60
Elite 60:CritFail; 80:Success65-71
Blades just after second Sigil, running water corridor  Normal35:Fail; 37:Success
Hard 57:Success; 84:CritSuccess46
Elite 65-73:Success56
Fire jets, east alcove, just before end fight  Normal46:Success?-46
Hard 53:Success; 79:CritSuccess46
Elite 60:Fail; 66-71:Success64

Delirium[edit]

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked door in kitchen Normal42:Success41
Hard 41:Success41
Elite 40:Fail; 43:Success41

Disciples of Shar[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Bear traps Just after entering the cave (the traps themselves)Normal42:Success?-37
Hard 44-60:Success44
Elite 48-51:CritFail; 52-55:Fail; 56-77:Success56
Bear traps In front of secret door (the traps themselves)Normal42:Success?-37
Hard 43:Fail; 44-66:Success44
Elite 50:CritFail; 52:Fail; 58-81:Success54-58
Bear traps In the ravine between the two platforms at the final pair of Disciples (the traps themselves)Normal42:Success?-42
Hard 39:CritFail; 43:Fail; 44:Success44
Elite 52-55:Fail; 56-76:Success56

Escape Plan[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Bear traps Two in front of most lizardfolk ambush points (the traps themselves)Normal38-76:Success?-37
Hard 43:Fail; 46-76:Success44
Elite 51:CritFail; 52-55:Fail; 57-77:Success56
Bear traps Two or three, in the final area (the traps themselves)Normal40-68:Success?-37
Hard 40-41:Fail; 44-66:Success44
Elite 51:CritFail; 53-55:Fail; 56-73:Success56

Fear Factory[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spike trap in doorway After door; location variesNormal53:Success34-53
Hard 60:Success41-60
Elite 51:CritFail; 52:Fail; 58-68:Success56

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked valve Normal48:Success32-41
Hard 31:Fail; 62:Success32-41
Elite 36:Fail; 41:Success37-41

In The Flesh[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Underwater blades Between blades, on rightNormal35-46:Success; 55:CritSuccess27-35
Hard 52-57:Success; 76:CritSuccess33-52
Elite 53:CritFail; 60-73:Success; 88:CritSuccess54-61
Spinning blades at door to undead beholder Left wall behind bladesNormal38:CritFail; 41-58:Success; 78:CritSuccess39-41
Hard 51:Success39-51
Elite 48:CritFail; 50:Fail; 62-69:Success; 77:CritSuccess51-54
Wind traps on poles behind Secret door (Elite only) On right wallElite 48:CritFail; 59-67:Success; 77:CritSuccess54-57

Just Business[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Elemental Mines, foot of stairs: Hapland's Bridge  NormalNo values recorded
Hard 61:Success?-61
Elite 61-62:Success53-56
Elemental Mines, outside Wine Shop doors  NormalNo values recorded
Hard 54:Success46-54
Elite 58-66:Success51-58
Elemental Mines, Bookstore door  NormalNo values recorded
Hard 65:Success46-56
Elite 61-66:Success53-56
Tully Tower, spiral stairs (3) Elemental Mines  NormalNo values recorded
Hard 56-64:Success46-56
Elite 52:Fail; 56-63:Success53-56

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Large locked Door to Room with (Curious Note) and Shrines
City Watch station
NormalNo values recorded
Hard 31:Fail; 38:Success32-38
Elite 44:Success32-44

Litany of the Dead[edit]

Search & Spot DCs

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Cholthulzz area
Locked door requires: Gold key Normal52:Success?-52
Hard No values recorded
Elite No values recorded

Lost at Sea[edit]

(Epic)

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Door (Iron Key) Normal32:Success?-32
Hard 43:Success?-43
Elite 43:Success40-43

Missing[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Underwater blades  Normal55:Success36-54
Hard 54-62:Success36-54
Elite 54:Fail; 64-73:Success55-57
Blades at Swiftfoot Headquarters Right wallNormal52:Success33-52
Hard 60:Success33-60
Elite 44:CritFail; 53-55:Fail; 62-73:Success; 81:CritSuccess56-57

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Door to Swiftfoot gang Headquarters Normal60:Success?-60
Hard 60:Success?-60
Elite 65:Success?-65

Records of the Past[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Blades in Chest room (Mayoral estate) Control panel near door archNormal51:Success; 62:CritSuccess30-42
Hard 47:CritFail; 80:CritSuccess52-60
Elite 56:CritFail; 65:Fail; 70-77:Success; 103:CritSuccess66-69

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Chest (Mayoral estate) Normal58:Success?-58
Hard 48:Success42-48
Elite 45:Fail; 53:Success46-53

The Same Old Song[edit]

(Epic)

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Door, to Locked Chest room Normal40:Success?-40
Hard 33:Fail; 47:Success34-47
Elite 38:Fail; 43:Success39-43
Locked Chest, behind locked door Normal39:Success?-37
Hard 34:Fail; 35:Success35
Elite 42:Success?-42

Search and Rescue[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
3 Spell Wards (Poison, Evil, Fire), Drow Fortress The spell ward itselfNormal37-77:Success?-37
Hard 43:Fail; 48-79:Success44
Elite 54-55:Fail; 56-82:Success56
Spikes and Blades in the Pit, Drow Fortress Near the west lever at the back of the room past the pit.Normal50:Success; 63:CritSuccess?-43
Hard 47:CritFail; 62:Success; 76:CritSuccess52-56
Elite 62:CritFail; 69-83:Success; 95:CritSuccess67-69
Poison Spell Ward, corridor outside, past the main Drow Fortress room The spell ward itselfNormal51-75:Success
Hard 47-88:Success
Elite 51:CritFail; 55:Fail; 65-79:Success56

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked door, leading to Drow Fortress (Silver Key available) Normal47:Fail; 48:Success48
Hard 48:Fail; 52:Success49-52
Elite 61:Success49-61
Locked Lever in main Drow Fortress (Iron Key available) Normal47:Success?-47
Hard 48:Fail; 49:Success49
Elite 47:Fail; 54:Success49-50
Secret door (locked), leading to Locked Chest Normal40:Fail; 47:Success41-47
Hard 63:Success41-50
Elite 50:Success41-50
Locked Chest (Behind Locked Secret Door) Normal50:Success?-50
Hard 59:Success?-59
Elite 63:Success?-63
Locked Chest (Underdark Passage, small east area) Normal45:Fail; 48:Success46-48
Hard 48:Fail; 50:Success49-50
Elite 52:Success?-48

Shadow of a Doubt[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Bear traps The traps themselvesNormal43:Success25-43
Hard 50:Success44-50
Elite 51:CritFail; 52-55:Fail; 56:Success56

Smash and Burn[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Bear traps, near the first gate The traps themselvesNormal63:Success?-63
Hard 39:CritFail; 45-63:Success44
Elite 51:CritFail; 52-55:Fail; 56:Success56
Bear traps, near the Vault Chest The traps themselvesNormal70:Success
Hard 48-65:Success44-48
Elite 51:CritFail; 54-55:Fail; 57:Success56
2 Traps (acid) in Forgewraith Cogs room, protecting the chests Near the Dice puzzlesNormal51:Success; 57:CritSuccess32-37
Hard 47-57:Success; 70:CritSuccess44-47
Elite 60-73:Success; 82:CritSuccess56-60

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Door (can be opened with Silver key) Normal56:Success?-47
Hard 47:Success?-47
Elite 37:Fail; 48:Success38-48
Forgewraith room Locked Door (can be unlocked) Normal61:Success?-33
Hard 29:Fail; 33:Success30-33
Elite 35:Fail; 49:Success36-49
Final Locked Door (can be opened with Iron key)
Halfling mini boss room
Normal60:Success?-46
Hard 46:Success?-46
Elite 39:Fail; 42:Success40-42

Strike Back[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
5 Evil Spell Wards The traps themselvesNormal45:Success35
Hard 51:Success46
Elite 62:Success56

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Slave room (can be opened by Iron key) Normal71:Success?-55
Hard 55:Success?-55
Elite No values recorded
Eastern Locked Gate (can be opened with Silver key) Normal79:Success?-64
Hard 61:Success?-61
Elite No values recorded
Western Locked Gate (can be opened with Gold key) Normal73:Success?-49
Hard 49:Success?-49
Elite 47:Fail; 48:Success48

Thralls of the Fungus Lord[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Blade traps (Ooze room)  Normal47-51:Success; 60:CritSuccess25-40
Hard 55-63:Success; 65:CritSuccess41-45
Elite 59-75:Success; 76:CritSuccess56
Spinning blade traps (Ooze room)  Normal52:Success; 57:CritSuccess25-37
Hard 58-61:Success; 69:CritSuccess41-49
Elite 58-73:Success; 77:CritSuccess56

To Curse the Sky[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Lightning arc in the north-west corridor Corridor wallNormal58:CritSuccess38
Hard 65:Success; 85:CritSuccess50
Elite 76:Success; 86:CritSuccess56-66

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Gate (can be opened with Iron Key) Normal49:Success?-49
Hard 60:Success?-49
Elite 57:Success?-49
Chest (East Courtyard) Normal50:Success?-50
Hard 70:Success?-50
Elite 60:Success?-50

Link to level 16