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House of Pain

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House of Pain is the 2nd quest in the Masterminds of Sharn Part Two story arcStory arcs are chains of quests that make up a story line.
Completing everything in a story arc often yields a nice reward.
.
After the first quest, the next two quests can be completed in any order to unlock Reach for the Sky.
No Refunds • House of Pain • Blown Deadline • Reach for the Sky


You've come to Callestan, one of Sharn's older and poorer districts, to find someone named Evan Greybeard. Evan has information that may harm Vaunt, and has promised to share what he knows.

Requires access to adventure pack: Masterminds of Sharn
House of Pain
Heroic level: 16
Epic level: 32
(considered Legendary)
Duration: Long
Heroic XP:  ♣3,516Solo/Casual ♦6,100Normal ♥6,340Hard ♠6,580Elite
Epic XP:  ♣16,587Solo/Casual ♦28,329Normal ♥29,013Hard ♠29,696Elite
Takes place in: Callestan
Bestowed by: Muldan Heartsun
NPC contact: Muldan Heartsun
Quest acquired in: Sharn - Clifftop Tower District
Patron: Sharn City Council
Base favor: 7
Purchase: Masterminds of Sharn
Extreme Challenge: No
Loading screen

Overview

An arcane researcher named Evan Greybeard claims to have information that could hurt Vaunt. Evan's apartment is in Castellan [sic]. Take the lift there to make contact with the Dwarf.


Spoiler Warning: Spoiler material below this point!


Objectives

  • Find Evan Greybeard
  • Check if Evan is home
  • Explain yourself to the investigators
  • Find out where Evan went
  • Go to the bar and look for Evan
  • Ask patrons about Evan and his date (3 total)
  • Find the Woman in Black
  • Follow the Woman in Black
  • Escape the deadly trap
  • Track Thora down and have words with her
  • Speak with Thora sternly
  • Protect Evan
  • Speak with Evan Greybeard
  • Speak with Thora again
  • (Optional) Speak with nosy neighbors about Evan's whereabouts (3 total) — no XP
  • (Optional) Teach these thugs some manners (10 total) — Bonus (10%): Heroic( ♣352 ♦610 ♥634 ♠658 ) Legendary( ♣1,659 ♦2,833 ♥2,901 ♠2,970 )
  • (Optional) Take out more street trash (10 more) — Bonus (11%): Heroic( ♣387 ♦671 ♥697 ♠724 ) Legendary( ♣1,825 ♦3,116 ♥3,191 ♠3,267 )
  • (Optional) Beat up the rest of the scoundrels (10 more) — Bonus (13%): Heroic( ♣457 ♦793 ♥824 ♠855 ) Legendary( ♣2,156 ♦3,683 ♥3,772 ♠3,860 )
  • (Optional) Finish cleaning up these streets (10 more) — Bonus (17%): Heroic( ♣598 ♦1,037 ♥1,078 ♠1,119 ) Legendary( ♣2,820 ♦4,816 ♥4,932 ♠5,048 )
  • (Optional) Solve the Riddle of the Shrine — Bonus (25%): Heroic( ♣879 ♦1,525 ♥1,585 ♠1,645 ) Legendary( ♣4,147 ♦7,082 ♥7,253 ♠7,424 )
  • (Optional) Re-kill the undead vermin — Bonus (11%): Heroic( ♣387 ♦671 ♥697 ♠724 ) Legendary( ♣1,825 ♦3,116 ♥3,191 ♠3,267 )
  • (Optional) Jump around and touch all of the shrine's blessings (7) — Bonus (5%): Heroic( ♣176 ♦305 ♥317 ♠329 ) Legendary( ♣829 ♦1,416 ♥1,451 ♠1,485 )
  • (Optional) Steal Rusty's treasure — Bonus (15%): Heroic( ♣527 ♦915 ♥951 ♠987 ) Legendary( ♣2,488 ♦4,249 ♥4,352 ♠4,454 )
  • (Optional) Put to rest the spirit of Lord Halas Tarkanan — Bonus (12%): Heroic( ♣422 ♦732 ♥761 ♠790 ) Legendary( ♣1,990 ♦3,399 ♥3,482 ♠3,564 )
  • (Optional) Put to rest the spirit of Lady of the Plague — Bonus (13%): Heroic( ♣457 ♦793 ♥824 ♠855 ) Legendary( ♣2,156 ♦3,683 ♥3,772 ♠3,860 )
  • (Optional) Help Ash figure out what these pipes do (3 valves) — Bonus (12%): Heroic( ♣422 ♦732 ♥761 ♠790 ) Legendary( ♣1,990 ♦3,399 ♥3,482 ♠3,564 )

Known Traps

Trap DCs

  • Force and Acid traps; 8 trap Control panels, when you follow the Lady in Black through a secret door to a rusted pipework room

Tips and Misc

  • The Quest Journal refers to the location as "Castellan" in the text; however, everything else (location in Quest Journal, character location, quest entrance dialogue) refers to it as "Callestan".
  • You won't be attacked until you try leaving the apartment building, at which point Forgewraiths appear. Buff up while talking to Talleon.
  • Expect certain casters in this quest to cast lots and lots of Fear, so having Fear Immunity is recommended.
Evan is not at home
  • Go up the staircase to Evan's apartment. It's open. He's not at home.
  • Talk to the investigators.
  • Walk down the stairs, talk to the neighbors.
  • Defeat the Forgewraiths at the bottom of the stairs.
Bar
  • Go east past the tower. Jump down on the path at the 3 o'clock position. Continue east to the bar.
  • Talk to Bartender, the Gossip, the Drunkard and the Waitress (in any order) to learn about the Woman in Black.
Bug: If you don't talk to the Bartender, the Objectives will update, sending you out of the tavern, but the Woman in Black will not spawn!
  • Leave the bar, buff up if you still haven't done so, and drop down.
Bottom floor
  • The Bottom floor is full of enemies. Killing them counts towards the optionals.
    • These enemies activate when you get near them.
    • A new group spawns when talking to the beggar.
      • Amusingly, the beggar's appearance in the focus orb is randomly generated each time you select them.
    • Casters will be spamming Fear effects that last half a minute if you don't have immunity.
  • Mysterious assassins spawn in the north-west area, just north of the puzzle. You don't have to kill them, and they don't count towards the optional.
  • The Lady in Black spawns in one of five known locations. Find and talk with her.
  • She will open a secret door nearby. This will then appear on the map for all party members.
Optional riddle (bottom floor)
  • Optional Puzzle Overall
    In the west is an optional puzzle. Light up all Pressure Plates to solve this specific puzzle. (The torch in the centre can be lit with a Fire AoE spell, but this is not necessary to solve the puzzle, as it lights on its own if all the plates are lit.)
  • Solving the puzzle activates the "touch all of the blessings" optional.
  • You'll find the orbs scattered around within the "bottom floor" area. Buffs include: Double Speed, Invincibility, Invisibility, Hate Magnet, High Jump and Quad Damage.
  • This also starts a dialogue between two ghosts. At the end the "Re-kill the undead vermin" optional activates.
  • Finally, completing both optionals activate the appearance of two red enemies in the sewer area.
Puzzle with Numbered Buttons

Puzzle Solution:

  1. Solve buttons 1 and 8.
    1. Look at buttons 2-5. If an odd number of these lights are off, press button 1.
    2. Look at buttons 4-7. If an odd number of these lights are off, press button 8.
  2. Solve vertical line 9-12:
    1. Look at buttons 9, 11, and 12. If an odd number of these lights are off, press button 9.
    2. Look at buttons 11 and 12. If an odd number of these lights are off, press button 10.
    3. Look at buttons 9 and 10. If an odd number of these lights are off, press button 11.
    4. Look at buttons 9, 10 and 12. If an odd number of these lights are off, press button 12.
  3. Solve vertical lines 13-16 and 17-20. These are the same as buttons 9-12.
  4. Solve buttons 2-7 by chasing the lights.
    1. If 1 is unlit, press 6. If 8 is unlit, press 3.
    2. If 5 is unlit, press 5.
    3. If 6 is unlit, press 2. If 3 is unlit, press 7.
    4. If 4 is unlit, press 4.

The puzzle is now solved! The unnumbered buttons never need to be pushed.

Down the drain
  • Inside is a small room filled with pipes and very deadly traps.
    • Do not talk to the Lady in Black until the 8 trap panels are disarmed, otherwise the traps will be set off.
    • The Dangerous Pipe
      Alternatively: the pipes can be broken to open the hatch. The left pipe touching the floor at the back of the room will trigger the traps if destroyed, therefore: destroy it last. The lady will only disappear and trigger the trap once this particular pipe has been destroyed. Make sure your party is standing on the hatch in the middle of the room before the last pipe gets destroyed to avoid the trap when it goes off.
    • The pipes won't necessarily highlight by spamming the Q (the default key for selecting interactables), so it's best to try and find them manually, e.g. mouse over them.
  • After going down the hatch: the left hand path is safer. The right hand path has physical spike traps (Reflex save), but ends at another optional with a Rust Monster and a chest.
  • It is easy to overshoot the right path's platform, hug the left side when you fall to avoid doing so.
The sewers
  • You land in the sewers. There's a pair of shrines and a friendly half-orc contemplating how to open a door.
  • Optional: Talk to Ash d'Tharaskh before turning the second of the three valves for a little bonus XP. You'll need to turn all three valves anyway to progress.
  • Kill the undead rats and the rust monster (if anyone spawned it and then didn't land on the chest platform). Turn the valves to open the door. Be sure to talk to Ash before pulling the second valve with a crystal if you want the optional XP.
  • Continue past the door; more sewage sliding (no spears this time).
End fight
  • Talk to Thora to start the ambush.
  • Kill several waves of enemies, including two red-named bosses, and protect Evan Greybeard. (Evan and Thora cannot actually die, so don't worry about healing them.)
  • Talk with Even Greybeard and then Thora to conclude the adventure.

Bonus XP

  • Aggression bonus: 31 or more monsters killed +10% Bonus.( ♣−0 ♦610 ♥634 ♠658 )
  • Onslaught bonus: 61 or more monsters killed +15% Bonus.( ♣−0 ♦915 ♥951 ♠987 )
  • Conquest bonus: 91 or more monsters killed +25% Bonus.( ♣−0 ♦1,525 ♥1,585 ♠1,645 )
  • Tamper bonus: 4 or more traps disarmed +10% Bonus.( ♣−0 ♦610 ♥634 ♠658 )
  • Neutralization bonus: 6 or more traps disarmed +20% Bonus.( ♣−0 ♦1,220 ♥1,268 ♠1,316 )
  • Ingenious Debilitation bonus: 7 or more traps disarmed +30% Bonus.( ♣−0 ♦1,830 ♥1,902 ♠1,974 )

External Links

Video Walkthroughs:

Loot

  • Chests: 4
  • one for optional Lord Halas Tarkanan <Echo of Old Sharn>
  • one for optional Lady of the Plague <Echo of Old Sharn>
  • one for optional Rusty
  • one end chest
  • Notes: Taking either collectable in the Slums triggers an ambush.

NPC end rewards

Randomly generated loot, ML correlates with effective quest level.

Named Chest Drop

Last Edited Item Type Enhancements ML Bind Quests
Celestial Amethyst Ring
(edit)
Ring 15 Bound to Account on Acquire House of Pain, End chest
Conduit of the Soul
(edit)
Necklace 15 Bound to Account on Acquire House of Pain, end chest
Family Recruit Sigil
(edit)
Necklace 15 Bound to Account on Acquire House of Pain, End chest
Hallowed Trail
(edit)
Cloak 15 Bound to Account on Acquire House of Pain, End Chest
  • Update 73.4
  • 8 months and 24 days
  • Bladedge
Plasma Core
(edit)
Docent 15 Bound to Account on Acquire House of Pain, End Chest
Moonslice
(edit)
Dagger 15 Bound to Account on Acquire House of Pain, End Chest
Legendary Celestial Amethyst Ring
(edit)
Ring 29 Bound to Account on Acquire House of Pain, End chest
Legendary Conduit of the Soul
(edit)
Necklace 29 Bound to Account on Acquire House of Pain, end chest
Legendary Family Recruit Sigil
(edit)
Necklace 29 Bound to Account on Acquire House of Pain, End chest
Legendary Hallowed Trail
(edit)
Cloak 29 Bound to Account on Acquire House of Pain, End Chest
  • Update 73.4
  • 8 months and 24 days
  • Bladedge
Legendary Plasma Core
(edit)
Docent 29 Bound to Account on Acquire House of Pain, End Chest
Legendary Moonslice
(edit)
Dagger 29 Bound to Account on Acquire House of Pain, End Chest

Based on House of Pain loot ( t • e • h )

Monsters

Name ( picture ) CR Type Race
Ash d'Tharashk( view
 • edit )
 ♦19Normal ♥22Hard ♠26Elite ♦35Epic Normal ♥39Epic Hard ♠44Epic Elite Orc Half-Orc
Captain Talleon Haliar Tonan( view
 • edit )
 ♦19Normal ♥22Hard ♠26Elite ♦35Epic Normal ♥39Epic Hard ♠44Epic Elite Gnome Gnome
Charlatan (monster)( view
 • edit )
 ♦17Normal ♥20Hard ♠24Elite ♦33Epic Normal ♥37Epic Hard ♠41Epic Elite Dwarf Dwarf
Cutthroat( view
 • edit )
 ♦16Normal ♥19Hard ♠23Elite ♦32Epic Normal ♥36Epic Hard ♠40Epic Elite Humanoid Dwarf
Daask Archer( view
 • edit )
 ♦15Normal ♥17Hard ♠20Elite ♦32Epic Normal ♥36Epic Hard ♠40Epic Elite Goblinoid Goblin
Daask Shaman (Goblin)( view
 • edit )
 ♦15Normal ♥17Hard ♠20Elite ♦32Epic Normal ♥34Epic Hard ♠40Epic Elite Goblinoid Goblin
Displeased Diseased Deceased( view
 • edit )
 ♦16Normal ♥19Hard ♠23Elite ♦32Epic Normal ♥36Epic Hard ♠40Epic Elite Undead Rat
Forge Wisp Wraith( view
 • edit )
 ♦15Normal ♥17Hard ♠20Elite ♦32Epic Normal ♥36Epic Hard ♠40Epic Elite Undead Wraith
Forgewraith( view
 • edit )
 ♦16Normal ♥18Hard ♠21Elite ♦33Epic Normal ♥37Epic Hard ♠41Epic Elite Undead Wraith
Gang Member( view
 • edit )
 ♦16Normal ♥19Hard ♠21Elite ♦32Epic Normal ♥36Epic Hard ♠40Epic Elite Humanoid Human
Goblin Rabble( view
 • edit )
 ♦15Normal ♥17Hard ♠20Elite ♦32Epic Normal ♥36Epic Hard ♠40Epic Elite Goblinoid Goblin
Hired Goon( view
 • edit )
 ♦16Normal ♥19Hard ♠23Elite ♦32Epic Normal ♥36Epic Hard ♠40Epic Elite Goblinoid Hobgoblin
Lady of the Plague( view
 • edit )
 ♦19Normal ♥22Hard ♠26Elite ♦37Epic Normal ♥41Epic Hard ♠46Epic Elite Undead Wraith
Lord Halas Tarkanan( view
 • edit )
 ♦19Normal ♥22Hard ♠26Elite ♦35Epic Normal ♥39Epic Hard ♠44Epic Elite Undead Spectre
Mercenary Warcaster( view
 • edit )
 ♦17Normal ♥20Hard ♠24Elite ♦33Epic Normal ♥37Epic Hard ♠41Epic Elite Goblinoid Bugbear
Mongrel Bloodhound( view
 • edit )
 ♦17Normal ♥20Hard ♠24Elite ♦33Epic Normal ♥37Epic Hard ♠41Epic Elite Evil Outsider Hellhound
Mugger (Orc)( view
 • edit )
 ♦16Normal ♥19Hard ♠23Elite ♦32Epic Normal ♥36Epic Hard ♠40Epic Elite Orc Orc
Mysterious Assassin( view
 • edit )
 ♦16Normal ♥19Hard ♠23Elite ♦32Epic Normal ♥36Epic Hard ♠40Epic Elite Humanoid Elf
Rustful Stalker( view
 • edit )
 ♦16Normal ♥19Hard ♠23Elite ♦32Epic Normal ♥36Epic Hard ♠40Epic Elite Aberration Rust Monster
Warforged Spellcrafter( view
 • edit )
 ♦15Normal ♥17Hard ♠20Elite ♦32Epic Normal ♥36Epic Hard ♠40Epic Elite Living Construct Warforged
Warforged Worker( view
 • edit )
 ♦15Normal ♥17Hard ♠20Elite ♦32Epic Normal ♥36Epic Hard ♠40Epic Elite Living Construct Warforged