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The Bounty Hunter

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A hideout for thieves, smugglers and ne'er-do-wells of all stripes, Knave's Hollow's true location is a mystery to the gentry of House Deneith.

The Bounty Hunter
Heroic level: 6
Epic level: None
Duration: Long
Heroic XP:  ♣732Solo/Casual ♦1,300Normal ♥1,380Hard ♠1,460Elite
Epic XP: N/A
Takes place in: Knave's Hollow
Bestowed by: Kirstana of Fairhaven
NPC contact: Kirstana of Fairhaven
Quest acquired in: Anvilfire Inn
Patron: House Deneith
Base favor: 5
Purchase: Free to Play
Extreme Challenge: No
Alternative map with layers
Loading screen

Overview

The bounty hunter, Kirstana of Fairhaven has tracked her target from the kingdom of Khorvaire to the city of Stormreach. Using their contacts and other available resources, she and her party managed to determine that their target had sought refuge from the cutthroats of Knave's Hollow. Lacking the manpower to enter the Hollow and collect her bounty, Kirstana asked you to eliminate her target and bring back his signet ring to fulfill the contract.


Spoiler Warning: Spoiler material below this point!


Objectives

  • Obtain the signet from Drog Blackhand
  • Obtain the iron key to open the vault
  • Defeat Blaeric Goodspeed to obtain the iron key
  • (Optional) Kill the troll chieftain — Bonus (15%): Heroic( ♣110 ♦195 ♥207 ♠219 )
  • (Optional) Kill Ras Clowery and obtain the jeweled key — Bonus (15%): Heroic( ♣110 ♦195 ♥207 ♠219 )
  • (Optional) Talk to Annelisa — Bonus (10%): Heroic( ♣73 ♦130 ♥138 ♠146 )

Known Traps

Trap DCs

  • Spike trap entering first door. The control panel is past the trap, on the eastern side of the door-frame.
  • Fire trap on the ledge around the southern edge of the pool leading to the vault. Control panel is to the east of the trap.
  • 5 traps in the medium length corridor (south-west) consisting of multiple platforms, most have a trap aimed at it or on it.
    • Cold trap aimed at the first platform; control panel is on a lower ledge to the south just as you enter.
    • Cold trap aimed at the second platform; control panel is on a lower ledge to the north, accessible from the first platform.
    • Spike trap on first upper ledge, northern wall; control panel is on the same ledge as the previous panel, on the other side of the column.
    • Blade trap on second upper ledge, northern wall; control panel is on the ledge below the fifth panel, on the southern wall opposite it. Easily bypassed, if you don't want to drop down and then have to swim back.
    • Force trap aimed at the final platform; control panel is on the upper ledge across from the blade trap (above the blade trap's panel)
  • Blade trap on a ledge between the rocky walkway leading to the western corridor and the northern area; there's no actual need to go over that ledge unless you're taking a shortcut between the two. The control panel is at the base of the ledge.
  • Poison trap on small ledge winding upwards, just past a half-column on the wall. The control panel is before it.
  • Acid trap at the top of ladder. The control panel is at the base of the ladder.
  • Lightning trap in hidden cavern activates only once when you open the chest; no control panel. The best way to avoid it is to open the chest while still in the water, and then immediately dive back down.

Tips and Misc

  • Shamans use AOE fire – bring fire resistance.
  • Ras Clowery can be found by taking the ledge around the first big room and going up, then down the corridor to the west.
  • The hidden cavern is reached by diving in the pool behind Ras Clowery and swimming past underwater plants that hide the cavern.
  • The troll chieftain can be found behind a locked door hidden behind the chest in the locked cage near the shrine.
  • Annelisa can be found with Blaeric Goodspeed, in the south-west. You're given the choice to either free her or not, but she'll decide to fight you if you choose not.
  • If you're going for the breakables bonus, feel free to kill Drog Blackhand before smashing everything around; the quest doesn't finish until you take the signet ring out of the chest to the east.

Bonus XP

  • Devious bonus: 2 or fewer monsters killed +7% Bonus.( ♣51 ♦91 ♥97 ♠102 )
  • Aggression bonus: 12 or more monsters killed +10% Bonus.( ♣73 ♦130 ♥138 ♠146 )
  • Onslaught bonus: 23 or more monsters killed +15% Bonus.( ♣110 ♦195 ♥207 ♠219 )
  • Conquest bonus: 34 or more monsters killed +25% Bonus.( ♣183 ♦325 ♥345 ♠365 )
  • Tamper bonus: 5 or more traps disarmed +10% Bonus.( ♣73 ♦130 ♥138 ♠146 )
  • Neutralization bonus: 7 or more traps disarmed +20% Bonus.( ♣146 ♦260 ♥276 ♠292 )
  • Ingenious Debilitation bonus: 8 or more traps disarmed +30% Bonus.( ♣220 ♦390 ♥414 ♠438 )
  • Mischief bonus: 38 or more breakables smashed +8% Bonus.( ♣59 ♦104 ♥110 ♠117 )
  • Vandal bonus: 49 or more breakables smashed +10% Bonus.( ♣73 ♦130 ♥138 ♠146 )
  • Ransack bonus: 60 or more breakables smashed +15% Bonus.( ♣110 ♦195 ♥207 ♠219 )

External Links

U30 Video Solo Walkthrough

Loot

  • Chests: 4
    • 1 behind the locked door near the shrine
    • 1 for killing the Troll Chieftain (found behind a second locked door behind the chest in the locked cage near the shrine)
    • 1 trapped in the hidden cavern, protected by a lightning trap
    • 1 behind a locked door in the final room (the door is opened by key only, requires the jeweled key)
  • Collectables: 2
    • Mushroom — in the water behind Ras ClowerySweet WhitecapDeadly FeverblanchPale CreeperWithered CryptmossCryptmoss Worm LarvaCryptmossCryptmoss WormLush CryptmossCryptmoss Queen
    • Mushroom — in the water at the western end of the trapped platform corridorSweet WhitecapDeadly FeverblanchPale CreeperWithered CryptmossCryptmoss Worm LarvaCryptmossCryptmoss WormLush CryptmossCryptmoss Queen

NPC end rewards

Randomly generated loot, ML correlates with effective quest level.

Monsters

Name ( picture ) CR Type Race
Annelisa( view
 • edit )
 ♦2Normal ♥3Hard ♠5Elite Humanoid Human
Black Wolf( view
 • edit )
 ♦3Normal ♥5Hard ♠8Elite Animal Wolf
Blaeric Goodspeed( view
 • edit )
 ♦8Normal ♥10Hard ♠10Elite Elf Elf
Drog Blackhand( view
 • edit )
 ♦8Normal ♥10Hard ♠10Elite Elf Elf
Drow Bandit( view
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Elf Drow Elf
Drow Slayer( view
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Elf Drow Elf
Dwarf Barbarian Shaman( view
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Dwarf Dwarf
Dwarf Bard( view
 • edit )
 ♦4Normal ♥6Hard ♠9Elite Dwarf Dwarf
Dwarf Fighter/Wizard( view
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Dwarf Dwarf
Dwarf Hunter( view
 • edit )
 ♦4Normal ♥6Hard ♠9Elite Dwarf Dwarf
Dwarf Priest( view
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Dwarf Dwarf
Elf Barbarian Shaman( view
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Elf Elf
Elf Barbarian( view
 • edit )
 ♦4Normal ♥6Hard ♠9Elite Elf Elf
Elf Hunter( view
 • edit )
 ♦4Normal ♥6Hard ♠9Elite Elf Elf
Elf Priest( view
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Elf Elf
Elf Warrior( view
 • edit )
 ♦7Normal ♥9Hard ♠9Elite Elf Elf
Halfling Barbarian Shaman( view
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Halfling Halfling
Halfling Hunter( view
 • edit )
 ♦4Normal ♥6Hard ♠9Elite Halfling Halfling
Halfling Man-at-Arms( view
 • edit )
 ♦4Normal ♥6Hard ♠9Elite Halfling Halfling
Halfling Priest( view
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Halfling Halfling
Halfling Warrior( view
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Halfling Halfling
Human Barbarian Shaman( view
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Humanoid Human
Human Hunter( view
 • edit )
 ♦4Normal ♥6Hard ♠9Elite Humanoid Human
Human Warrior( view
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Humanoid Human
Large Gray Ooze( view
 • edit )
 ♦6Normal ♥8Hard ♠11Elite Ooze Gray Ooze
Ochre Jelly( view
 • edit )
 ♦5Normal ♥8Hard ♠10Elite (split CRs:  ♦5Normal ♥5Hard ♠5Elite) Ooze Ochre Jelly
Ras Clowery( view
 • edit )
 ♦8Normal ♥10Hard ♠10Elite Elf Elf
Troll Chieftain( view
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Giant Troll
Troll Shaman( view
 • edit )
 ♦6Normal ♥7Hard ♠10Elite Giant Troll
Troll( view
 • edit )
 ♦5Normal ♥7Hard ♠10Elite Giant Troll
Warforged Barbarian Shaman( view
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Living Construct Warforged
Warforged Bard( view
 • edit )
 ♦4Normal ♥6Hard ♠9Elite Living Construct Warforged
Warforged Fighter/Wizard( view
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Living Construct Warforged
Warforged Hunter( view
 • edit )
 ♦4Normal ♥6Hard ♠9Elite Living Construct Warforged
Warforged Man-at-Arms( view
 • edit )
 ♦4Normal ♥6Hard ♠9Elite Living Construct Warforged
Warforged Warrior( view
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Living Construct Warforged