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Redemption (quest)
Redemption is the 5th quest in The Salvation of Korthos story arc![]() Completing everything in a story arc often yields a nice reward.. |
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The first three quests can be completed in any order to unlock The Collaborator. |
Heyton's Rest • The Storehouse's Secret • The Cannith Crystal • The Collaborator • Redemption • Misery's Peak |
You enter one of the laboratories where, decades ago, House Cannith first imbued mystical life into automatons. Much later, these automatons became the Warforged.
Redemption | |
Heroic level: | 1 |
Epic level: | None |
Duration: | Medium |
Heroic XP: | ♣324Solo/Casual ♦540Normal ♥584Hard ♠628Elite |
Epic XP: | N/A |
Takes place in: | Cannith Manufactury |
Bestowed by: | Ursa Jernsvard |
NPC contact: | Ursa Jernsvard |
Quest acquired in: | Korthos Island |
Patron: | The Coin Lords |
Base favor: | 3 |
Purchase: | Free to Play |
Extreme Challenge: | No |
Overview
Ursa Jernsvard sent you to find the legendary Lars Heyton, whom she believes she saw somewhere in the Abandoned Cannith Manufactury.
Her recollection is blurry, but Ursa believes it's somewhere in the Old Cannith Ruins, on Korthos Island outside of the village. She says the entry duct is somewhere at the top of the ruins on the right side of the main road.
Spoiler Warning: Spoiler material below this point!
Objectives
- Find Lars Heyton
- Find a way to disable the magical barrier
- Turn all the valves
- Destroy the Cannith Crystals (3 total)
- Convince Heyton to help Korthos
- Defeat the Sahuagin
- (Failure) Protect Lars Heyton
- Speak with Heyton again
- (Optional) Close the valves to stop the poisonous steam — Bonus (5%): Heroic( ♣16 ♦27 ♥29 ♠31 )
What to Expect
- Spawning/respawning monsters
Known Traps
- Poison traps from pipes at intersection - controlled by valves behind secret doors
- Blade traps at intersection - two sets of traps controlled by separate trap control panels
Tips and Misc
Break the door on the far side of the open area in which you start. Follow the hallways until reaching an intersection near spraying poison and a blade trap. If you have decent search, there is a secret door on the northwest side of the intersection that hides a valve to turn on the first poison stream. The next valve is behind a secret door further south, just before the next stream.
Once past the poison and/or traps, go down the slope into the deeper portions of the Manufactury. Work your way around, noting the door with the blue force field. On the far side of the crates is a circular wooden door: open the door, travel to the cage with a chest and two Adamantine Defenders (Need to pick the lock of the door to access these defenders and chest). Whether or not you can open the door, continue until seeing a barred room with three sprayed crystals. Pick the lock to that room or open the nearby wooden door to reach the valve opening the door. Turn off the valves in the crystal room and break the crystals. Go back to the room with the Adamantine Defenders and open the cage, if you have not done so.
Finally, go through the tunnel that was previously blocked by a force field. Assemble your entire party on the platform where Heyton stands, and only then speak to him. This will trigger the ending battle, where you will have to defend Heyton against six waves of sahuagin attackers. Melee characters that have spent points in Intimidate should use it to keep the sahuagin's attacks off Heyton, and healers should do their best to keep the party and Heyton alive. Murm Dul, the boss of the instance, spawns on the very last wave with four to five attackers. Shut him down quickly before he can use Bane or any other spells to turn the battle in the sahuagin's favor.
After defeating the sahuagin and seeing Heyton through the battle, speak to him again to finish the quest.
- This quest is a rework of the Steal the Healing Elixir quest from the original harbor area.
- The area beneath the final platform where Heyton stands is left from the original quest. It can be accessed by standing in the pool while other party members talk to Heyton. There is no quest material under the floor.
- Heyton is able to have any magic or clickies used upon him, if you have healing spells or the Bracers of Assistance, etc.
- The best way to keep Heyton alive as a melee character is to use your Intimidate skill to draw their attacks away from him and onto you.
- After you destroy the Cannith Crystals, any remaining rusty iron defenders in the dungeon are immobilized and will not attack. However, you can’t target them either, so you can't destroy them to help garner an XP bonus.
Bonus XP
- Aggression bonus: 22 or more monsters killed +10% Bonus.( ♣32 ♦54 ♥58 ♠63 )
- Onslaught bonus: 26 or more monsters killed +15% Bonus.( ♣49 ♦81 ♥88 ♠94 )
- Conquest bonus: 30 or more monsters killed +25% Bonus.( ♣81 ♦135 ♥146 ♠157 )
- Tamper bonus: 1 or more trap disarmed +10% Bonus.( ♣32 ♦54 ♥58 ♠63 )
- Observance bonus: 1 or more secret door discovered +8% Bonus.( ♣26 ♦43 ♥47 ♠50 )
- Mischief bonus: 15 or more breakables smashed +8% Bonus.( ♣26 ♦43 ♥47 ♠50 )
- Vandal bonus: 19 or more breakables smashed +10% Bonus.( ♣32 ♦54 ♥58 ♠63 )
- Ransack bonus: 24 or more breakables smashed +15% Bonus.( ♣49 ♦81 ♥88 ♠94 )
Loot
- Chests: 2
- 1 behind a locked door, inside a cage with Rusty Iron Defenders, down a corridor from the western wall
- 1 at the end after you finish talking to Heyton
- NPC rewards: Choice of a cloak
Last Edited | Item | Type | Enhancements | ML | Bind | Quests |
---|---|---|---|---|---|---|
|
Curative Cloak (edit) | Cloak |
|
1 | Bound to Character on Acquire![]() |
Redemption (quest), End reward |
|
Feather Cloak (edit) | Cloak |
|
1 | Bound to Character on Acquire![]() |
Redemption (quest), End reward |
|
Cloak of Faith (edit) | Cloak |
|
1 | Bound to Character on Acquire![]() |
Redemption (quest), End reward |
|
Thought Spike (edit) | Rune Arm |
|
1 | Bound to Character on Acquire![]() |
Redemption (quest), End reward |
Monsters
Name ( picture ) | CR | Type | Race |
---|---|---|---|
Amalgam ( view • edit ) | Living Construct | Warforged | |
Murm Dul ( view • edit ) | ♦2Normal ♥4Hard ♠6Elite | Monstrous Humanoid | Sahuagin |
Rusty Iron Defender ( view • edit ) | ♦0.25Normal ♥1Hard ♠3Elite | Construct | Iron Defender |
Sahuagin Adept ( view • edit ) | ♦1Normal ♥2Hard ♠4Elite | Monstrous Humanoid | Sahuagin |
Sahuagin Baron ( view • edit ) | ♦2Normal ♥3Hard ♠5Elite | Monstrous Humanoid | Sahuagin |
Sahuagin Warrior ( view • edit ) | ♦1Normal ♥2Hard ♠4Elite | Monstrous Humanoid | Sahuagin |
Sahuagin Whelp ( view • edit ) | ♦0.5Normal ♥1Hard ♠2Elite | Monstrous Humanoid | Sahuagin |
External Links
- The Salvation of Korthos chain quests
- Medium quests
- Cannith Manufactury quests
- Korthos Island quests
- The Coin Lords patron quests
- Free to Play quests
- Quests with collectables/none
- Quests by name
- Compendium:Level 1 quests
- Level 1 quests
- Quests with 3 base favor reward
- Quests with maps
- Pages sourced by DDO forums
- Links to YouTube
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Root > DDOwiki meta > DDOwiki metacategories > Quests > Quests by patron > The Coin Lords patron quests
Root > DDOwiki meta > DDOwiki metacategories > Quests > Quests by story arc > The Salvation of Korthos chain quests
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