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The Cult of the Six is a Story Arc line that originates from Bruku, Elder of the Grey Moon on Sorrowdusk Isle and is continued by Hragg. This quest - the follow-up to Grey Moon Waning, which must be completed first - tasks you with discovering the purpose behind the resurgence of the Cult of the Six on Sorrowdusk.
Abandoning this quest will also automatically abandon Grey Moon Waning. Do NOT abandon the chain to repeat. Simply speak to Bruku again and he will give you the option to "Repeat the 'Cult of the Six' Quest" or "Repeat the 'Grey Moon Waning' quest chain." If you choose to only repeat the Cult of the Six you will only have to do the final 6 quests in order to receive a chain reward.
It contains the following 6 quests, broken into 3 chapters.
Curse of ClumsinessCurse of Clumsiness: Passive -1 Penalty to Dexterity. (The minimum level required to equip this item is lower than normal due to this curse.)
Armor Bonus +5Armor Bonus +5: This item surrounds the wearer with an invisible but tangible field of force, granting +5 armor bonus to AC, just as though he were wearing armor.
True ChaosTrue Chaos: This weapon is infused with the power of True Chaos. It does an additional 1 to 6 damage to non-chaotic targets and can only be wielded by Chaotic-aligned characters.
Human BaneHuman Bane: A bane weapon excels at attacking one type or subtype of creature. Against Humans, this weapon's effective enhancement bonus is +2 better than its normal enhancement bonus. It deals an extra 2 to 12 points of damage against the foe.
Icy BurstIcy Burst: This weapon is sheathed in icy cold, and deals 1 to 6 cold damage each hit. Critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
Feather FallingFeather Falling: This item is engraved with feathers and bestows a powerful magical effect. Whenever the wearer begins to fall from any height, this effect slows the descent dramatically, causing the wearer to fall like a feather.