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Soul Survivor
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Soul Survivor | |
Heroic level: | 17 |
Epic level: | 32 (considered Legendary) |
Duration: | long |
Heroic XP: | ♣4,560Solo/Casual ♦7,899Normal ♥8,200Hard ♠8,500Elite |
Epic XP: | ♣20,691Solo/Casual ♦35,340Normal ♥36,194Hard ♠37,050Elite |
Takes place in: | Lyrandar Warship* |
Bestowed by: | Warden |
NPC contact: | Warden |
Quest acquired in: | Sharn - Cliffside Docks District |
Patron: | Sharn City Council |
Base favor: | 7 |
Free to Play: | No |
Extreme Challenge: | No |
Overview
You've learned that the entrance to Fathom's headquarters is hidden somewhere on this imposing House Lyrandar warship. Perhaps the ship's captain can tell you what you need to know.
Quest Entrance: In a dinghy to West of quest giver, at end of narrow, crooked dock (quest entrance swirl is flat on floor of dinghy). NB: Quest entrance does not flash on minimap when highlighted in the quest log (default key "L").
Objectives
- Speak to the ship captain
- Rendezvous with Dorris
- Free the souls of the Warforged
- Find the Lab Assistant
- Explore the Abandoned Experiments Wing
- Examine the Vaunt Prototype
- Enter the Central Laboratory
- Defeat Yve
- Defeat Doctor Vulcana
- Speak to the Iron Defender
- Give Dorris a more suitable form
- Make your escape
- Speak to Kalphan Riak
- (Optional) Read the journals of Doctor Vulcana — Bonus (15%): Heroic( ♣684 ♦1,185 ♥1,230 ♠1,275 ) Epic( ♣3,104 ♦5,301 ♥5,429 ♠5,558 )
- (Optional) Read the journals of Doctor LeRoux — Bonus (15%): Heroic( ♣684 ♦1,185 ♥1,230 ♠1,275 ) Epic( ♣3,104 ♦5,301 ♥5,429 ♠5,558 )
- (Optional) Disable the alarm system. — Bonus (20%): Heroic( ♣912 ♦1,580 ♥1,640 ♠1,700 ) Epic( ♣4,138 ♦7,068 ♥7,239 ♠7,410 )
- (Optional) Rescue the Animal Handler — Bonus (20%): Heroic( ♣912 ♦1,580 ♥1,640 ♠1,700 ) Epic( ♣4,138 ♦7,068 ♥7,239 ♠7,410 )
Tips and Misc
- Entrance / Warship
- Talk to Dorris
- NB: THIS IS IMPORTANT - it allows Dorris to follow the characters, and she needs to be with the party to complete some quest objectives
- There is a lever near the entrance that lets characters call Dorris to them if she gets lost
- Go north into the office area to speak to Captain Loren d'Lyrandar
- Go back south into the bathroom. Use the lever on the wall to open a secret way (hidden in the aquarium) down to the lower level
- Bug: Make sure at least one party member is in the elevator before pulling the lever inside it to go down - If the lever at bottom of the shaft isn't pulled, then bottom elevator door can't be opened and the portal back to the top will not appear. Without this portal, if the party does not have access to Dimension Door, no-one can go back to call Dorris if she has been left upstairs or gets lost. The Talk to... Dorris? objective can not be completed if Dorris is not with the party, preventing quest completion.
- Outer Labs
- There is a note on the wall labelled Daily Calendar near the entrance. It lists the day of the week. Based on that day, a note in the Lab Assistant's Quarters indicates where the Lab Assistant, Hilki Hyde, can be found
* Sul - Leisure day. No location mentioned. Maybe in her quarters? * Mol - Alchemy Lab * Zol - Library * Wir - Workshop * Zor - Galley * Far - Central Laboratory * Sar - Personal day, errands on the surface
- Locate and speak to the Lab Assistant to get the passcode (0-2-4-9-2) to the Abandoned Experiments Wing
- A secret door across the corridor from the Inert Warforged Storage room gives access to a chest
- Shield Sentinels spawn in the corridors to defend the area. Disabling the alarm system stops the spawns. The Alarm System Control room is to the West of the map (Location #6). To disable the alarm system; first pull the small left and right levers (not the small middle lever), which should unlock the large higher lever, pull the large Lever and it should shutdown the alarm system.
- Abandoned Experiments Wing
- Use the passcode (0-2-4-9-2) on the elevator at the rear of the Inert Warforged Storage room to access the Abandoned Experiments Wing
- Follow the corridor straight ahead, then left at the end and left again to reach, and click on, the Prototype Soul-Splitter device inside the Prototype Soul-Splitter "Failed Experiment A" room
- Solve the puzzle to light the; Yellow rune (avoiding the Red runes), then use the Prototype Soul-Splitter
- Free the soul stored in the soul splitter ("Release the Soul", which belongs to Issabet Tremont)
- Talk to Dorris when Issabet's soul takes over Dorris's body
- Pull the lever to activate the purple crystal
- Exit the Prototype Soul-Splitter room then take the first left turn to reach a room (purple locked crystal room: now unlocked by activating the purple crystal)
- Enter the room and kill The Stitcher (and his pets)
- Pull the green gem lever to activate the green crystal
- Head back to the main hallway and cross over (i.e. go straight, do not return through main entrance) to reach the door to the Central Laboratory (unlocked by activating both purple and Yellow crystals)
- Central Laboratory
- On entering, note the location of the escape lever nearby
- Kill Yve, the Warforged Titan (and trash mobs)
- Kill Doctor Theia Vulcana (and trash mobs)
- Pull the lever on the right hand side of the room to open a small closet (Soul repository Control System) containing valves and crystals
- Solve the puzzles as follows:
- Light the Yellow runes on both; right and left hand puzzles (NB: Lighting a Red tile will spawn Shield Sentinels and mess up the puzzle)
- Turn the Yellow valve in the closet (unlocks the Yellow side of the central valve)
- Light the Blue runes on both; right and left hand puzzles
- Turn the Blue valve in the closet (unlocks the Blue side of the central valve)
- Turn the Central valve in the closet.
- Interact with the Soul Splitter device to free Dorris's soul
- Speak to the Iron Defender on a workbench near the closet (now containing Dorris's soul)
- Use the Soul Splitter to extract Dorris's soul from the Iron Defender
- With the Blue runes active, interact with the Prototype Soul-Splitter (brownish cylindrical looking machine touching the tiles) to extract Dorris from the Iron Defender
- With the Yellow runes active, interact with the Prototype Soul-Splitter to release Dorris's soul into the Warforged Titan
- Talk to Dorris, the Warforged Titan
- Destroy the lab (8 items in total)
- Smash two pipes to either side of each puzzle (4 items)
- Smash the panes of glass on the sides of the soul fish tank (4 items - these are not obvious)
- The room starts to flood
- Pull the escape lever by the room entrance. Use the red Dimension Door that opens to escape the flood
- Speak to Kalphan Riak to complete the quest then loot the chest
Bonus XP
- Aggression bonus: 205 or more monsters killed +10% Bonus.( ♣456 ♦790 ♥820 ♠850 )
- Onslaught bonus: ≤ 268 or more monsters killed +15% Bonus.( ♣684 ♦1,185 ♥1,230 ♠1,275 )
- Neutralization bonus: 2 or more traps disarmed +20% Bonus.( ♣912 ♦1,580 ♥1,640 ♠1,700 )
Loot
- Chests: 2: 1 behind a Secret door across from Inert Warforged Storage facility; 1 end chest
- NPC rewards:
Named Chest Drop
Last Edited | Item | Type | Enhancements | ML | Bind | Quests |
---|---|---|---|---|---|---|
|
The Legendary Hook | Sickle |
|
29 | Bound to Account on Acquire![]() |
Soul Survivor, end chest |
|
Legendary Twisted Missile | Dart |
|
29 | Bound to Account on Acquire![]() |
Soul Survivor, end chest |
|
Legendary Sinsoul | Docent |
|
29 | Bound to Account on Acquire![]() |
Soul Survivor, end chest |
|
Twisted Missile | Dart |
|
17 | Bound to Account on Acquire![]() |
Soul Survivor, end chest |
|
Sinsoul | Docent |
|
17 | Bound to Account on Acquire![]() |
Soul Survivor, end chest |
|
The Hook | Sickle |
|
17 | Bound to Account on Acquire![]() |
Soul Survivor, end chest |
|
Legendary Delicate Thimbletips | Gloves |
|
29 | Bound to Account![]() |
Soul Survivor, end chest |
|
Delicate Thimbletips | Gloves |
|
17 | Bound to Account![]() |
Soul Survivor, end chest |
|
Solid Sound | Orb |
|
17 | Bound to Account on Acquire![]() |
Soul Survivor, end chest |
|
Legendary Solid Sound | Orb |
|
29 | Bound to Account on Acquire![]() |
Soul Survivor, end chest |
Monsters
- The Soul Splitter quests
- Epic quests
- Long quests
- Lyrandar Warship quests
- Sharn - Cliffside Docks District quests
- Sharn City Council patron quests
- Pay to Play quests
- Quests with no traps
- Game bugs
- Quests by name
- Compendium:Level 17 (32 epic) quests
- Level 32 quests
- Level 17 quests
- Quests with 7 base favor reward
- Quests with maps
- Quests with more than one map
Lyrandar Warship quests
DDOwiki metacategories
Quests with no traps
Root > DDO game guides > Maps > Quests with maps
Root > DDO game guides > Maps > Quests with more than one map
Root > DDO library
Root > DDO meta
Root > DDO meta > DDO Official > Modules and updates > Game bugs
Root > DDOwiki meta > DDOwiki metacategories > Quests > Epic quests
Root > DDOwiki meta > DDOwiki metacategories > Quests > Pay to Play quests
Root > DDOwiki meta > DDOwiki metacategories > Quests > Quests by duration > Long quests
Root > DDOwiki meta > DDOwiki metacategories > Quests > Quests by favor reward > Quests with 7 base favor reward
Root > DDOwiki meta > DDOwiki metacategories > Quests > Quests by level > DDO Compendium > Compendium:Level 17 (32 epic) quests
Root > DDOwiki meta > DDOwiki metacategories > Quests > Quests by level > Level 17 quests
Root > DDOwiki meta > DDOwiki metacategories > Quests > Quests by level > Level 32 quests
Root > DDOwiki meta > DDOwiki metacategories > Quests > Quests by location > Sharn quests > Sharn - Cliffside Docks District quests
Root > DDOwiki meta > DDOwiki metacategories > Quests > Quests by location > Sharn quests > The Soul Splitter quests
Root > DDOwiki meta > DDOwiki metacategories > Quests > Quests by name
Root > DDOwiki meta > DDOwiki metacategories > Quests > Quests by patron > Sharn City Council patron quests