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DDO information project/Traps and locks/22

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Level 22 quests[edit]

Suspected Requirements

Disable Device Requirements:

  • Normal
    • Guaranteed to disable everything recorded: ?
    • Suspected requirement to disable everything: 47
  • Hard
    • Guaranteed to disable everything recorded: ?
    • Suspected requirement to disable everything: 60–64
  • Elite
    • Guaranteed to disable everything recorded: 76
    • Suspected requirement to disable everything: 72–76

Open Locks Requirements

  • Normal
    • Guaranteed to open everything recorded: ?
    • Suspected requirement to open everything: ?
  • Hard
    • Guaranteed to open everything recorded: ?
    • Suspected requirement to open everything: ?
  • Elite
    • Guaranteed to open everything recorded: ?
    • Suspected requirement to open everything: ?

Against the Demon Queen (Epic)[edit]

(Heroic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Poison traps in Scorpion hallway Side walls Normal 52-56:Success ?-52
Hard 66-74:Success
Elite
Slash trap(s) in Octopus hallway Side walls (and Pillar) Normal 52:Success ?-52
Hard 63-74:Success
Elite
Sonic traps in Bat hallway Side rooms Normal 56:Success; 68:CritSuccess 37-48
Hard 70:Success
Elite
Monkey room (Epic Hard and Elite) Near upper ledge, on wall Hard 93:CritSuccess
Elite

Chains of Flame (Epic)[edit]

(Heroic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Flame traps in first corridor Right wall Normal 58:Success ?-58
Hard
Elite
Fire trap on door lever On the wall next to the lever Normal 59:Success ?-59
Hard
Elite
Grease traps and fireball spitters Left side Normal
Hard
Elite 72:CritFail; 75:Fail; 80-85:Success 77
Spinning blades Opposite door Normal 70:CritSuccess ?-50
Hard
Elite 95:Success 76-95
Slash trap on stairs Right wall near the door after trap Normal 69:CritSuccess ?-49
Hard
Elite 81:Success 76-81
Disjunction trap on lever Normal
Hard
Elite 72-75:Fail; 82:Success 76
Flame trap on bridge Middle of bridge Normal 68:CritSuccess ?-48
Hard
Elite 73:Fail; 79:Success 74-76
Spikes Left back wall Normal 58:Success ?-58
Hard
Elite
Vertical swinging blade trap before boss Left corner after trap Normal 60:Success ?-60
Hard
Elite 79:Success 76-79

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked gate Normal 75:Success ?-75
Hard
Elite
Loot chest at overseer Normal 71:Success ?-71
Hard
Elite

The Chamber of Raiyum (Epic)[edit]

(Heroic)

Search & Spot DCs

Traps

North Wing
Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spinning blades in south west corner of main hallway South wall Normal 66:CritSuccess 45-46
Hard 78:Success; 83:CritSuccess 63
Elite
North east: first acid trap on stairs Between right/left stairs Normal 68:CritSuccess 45
Hard 74:Success; 86:CritSuccess 66
Elite
North east: spinning blades on stairs Up the ramp, on top of the lower sarcophagus Normal 54:Success 45
Hard 71:Success; 87:CritSuccess 61-67
Elite
North east: Sonic trap over lever in room with epigraph Left wall next the door Normal 59:Success 45
Hard 68:Success
Elite
North east: spinning blades in room Right wall next to sarcophagus Normal 59-63:Success 45
Hard 74:Success; 103:CritSuccess
Elite
North east: second acid trap on stairs Between right/left stairs Normal 57-61:Success; 87:CritSuccess 45
Hard 67:Success; 81:CritSuccess 61
Elite
West Wing
North west: spinning blades on ramp Halfway up ramp Normal 60:Success 45
Hard 71-77:Success; 104:CritSuccess 20-71
Elite
North west: first acid trap on stairs Between right/left stairs Normal 67:CritSuccess 45-47
Hard 78:Success; 93:CritSuccess
Elite
North west: wall spikes next to skeleton archers On right hand side of door Normal 58-63:Success; 66:CritSuccess 44-45
Hard 74:Success; 91:CritSuccess
Elite
North west: second acid trap on stairs Between right/left stairs Normal 67:CritSuccess 45
Hard 61:Success; 86:CritSuccess
Elite
North west: wall spikes next to skeleton archers On right hand side of door Normal 64:Success 45-64
Hard 71:Success
Elite
South Wing
South west: acid trap on stairs Between right/left stairs Normal 65:CritSuccess 45
Hard 75-79:Success
Elite

Don't Drink the Water[edit]

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest behind the waterfall area Normal 49:Success 40-49
Hard 57:Success 47-57
Elite 30-?

Haywire Foundry (Vault of Night, Part 4) (Epic)[edit]

(Heroic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Blade trap on climbing ramp 3 Control panels - every other level, behind centre pillar Normal 63:Success; 69:CritSuccess 43-49
Hard 66-68:Success; 82:CritSuccess ?-62
Elite 70:CritFail; 75:Fail; 88-91:Success; 96:CritSuccess 76
Floor blade trap before ramp back down (only active when returning to ramp) Left wall Normal 66:CritSuccess ?-46
Hard 54:Fail; 63:Success; 92:CritSuccess 55-58
Elite 55-?
Spike pit Right wall, before pit Normal 64:Success 45-64
Hard 68:Success; 95:CritSuccess 49-75
Elite 93:Success 49-?
Spike trap before ramp in electric/fire room Around behind the ramp Normal 70:CritSuccess ?-50
Hard 56:Success; 91:CritSuccess 37-56
Elite 85-87:Success 37-?
Spike trap covering lever in electric/fire room 2 Control panels - in front of lever, around corner on side of ledge Normal 55-56:Success ?-55
Hard 59-75:Success; 81:CritSuccess 46-59
Elite 81-95:Success 46-81
Force trap covering hidden shrine 2 Control panels - one behind each shrine Normal 70:CritSuccess ?-50
Hard 57:Success; 61:CritSuccess 38-57
Elite 78:Success 38-?

The House of Broken Chains[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Fire wards behind secret door leading to Collar relic The spell ward itself Normal 52:Success ?-52
Hard 52:CritFail; 67-72:Success 61-67
Elite 91:Success 53-91
Fire wards around the Staff relic The spell ward itself
(two can be disarmed by the collar relic side)
Normal 54:Success ?-54
Hard 64-76:Success 61-64
Elite 86:Success 57-86
Evil Spell Ward south of shrine The spell ward itself Normal 49:Success ?-49
Hard 63-67:Success 61-63
Elite 88:Success 62-88
Fire wards in secret passage to staff relic The spell ward itself Normal 50:Success ?-50
Hard 63-81:Success 62-63
Elite 69:Success 62-?
Evil ward in secret passage to staff relic The spell ward itself Normal 50:Success ?-50
Hard 58:Fail; 62-70:Success 59-62
Elite 83:Success 62-83
Lever (Disable Device) Automatic roll when pulling lever
Failing this roll will create a lot of spell wards
in the next corridor.
Normal 48:Success ?-48
Hard 55:Success 45-55
Elite 45-?

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
First Slave Pen door (Yard door: Entrance) Normal 47:Success ?-19
Hard 19:Success ?-19
Elite 56:Success ?-56
Second Slave Pen door Normal 40:Success ?-40
Hard 36:Fail; 50:Success 37-50
Elite 68:Success 37-68
Dual slave pen door, North Normal 89:Fail; 90:Success 90
Hard 89:Fail; 90:Success 90
Elite 89:Fail; 90:Success 90
Dual Slave Pen door, South Normal 39:Success
Hard 57:Success ?-57
Elite 71:Success ?-71
Slave Pen door east from dual doors Normal 40:Fail; 45:Success 41-45
Hard 44:Fail; 45:Success 45
Elite 70:Success 45-70
Last Slave Pen door, near the: Exit Gate Normal 58:Fail; 69:Success 59-69
Hard 59:Fail; 65:Success 60-65
Elite 60:Fail; 61:Success 61
Locked door South-west from shrine Normal 44:Success ?-33
Hard 33:Success ?-33
Elite
Gate to Collar Relic (Iron key in the spider nest) Normal 39:Success ?-39
Hard 41:Success ?-41
Elite 71:Success ?-71

The House of Death Undone[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Fire wards in Laboratory The spell ward itself Normal 52:Success ?-52
Hard 66-69:Success 61-66
Elite 97:Success ?-97
Evil wards in the Servant's Quarters The spell ward itself Normal 50:Success
Hard 60:Success ?-60
Elite
Evil wards in the Priestess' Chambers The spell ward itself Normal 59:Success ?-59
Hard 64:Success 61
Elite
Evil wards in the Matron's Chambers The spell ward itself Normal 50:Success ?-50
Hard 58:Fail; 61:Success 59-61
Elite 59-?
Fire ward in the Ritual Chamber The spell ward itself Normal 60:Success ?-58
Hard 54:Fail; 63:Success 55-58
Elite 88:Success ?-88

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Library door (Opens with the Blue Key) Normal 58:Success ?-32
Hard 32:Success ?-32
Elite
Locked door, Training Room Normal 49:Success ?-44
Hard 44:Success ?-44
Elite
Locked door to Ritual Chamber Normal 79:Fail; 80:Success 80
Hard 79:Fail; 80:Success 80
Elite 79:Fail; 80:Success 80

The House of Rusted Blades[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Poison wards before Matron room The spell ward itself Normal 48-51:Success ?-48
Hard 56:Fail; 62-66:Success 57-60
Elite 86:Success 74-76
Fire wards in room with weapon racks The spell ward itself Normal 49-62:Success ?-49
Hard 55:CritFail; 56-59:Fail; 60:Success 60
Elite 67:CritFail; 73:Fail; 79:Success 74-77
Acid jets on Matron lever On ground, between the levers Normal 51:CritSuccess ?-21
Hard 39:Success; 59:CritSuccess 20-39
Elite 66:CritSuccess ?-44

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked chest in secret room Normal 45:Success ?-45
Hard 45:Success ?-45
Elite

The Jungle of Khyber (Vault of Night, Part 3b) (Epic)[edit]

(Heroic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Force trap first door 2 Control panels past the door on columns Normal 49-62:Success; 66:CritSuccess 43-46
Hard 65-79:Success; 80:CritSuccess 60
Elite 87-95:Success (west), 68:CritFail; 82-87:Success; 98:CritSuccess (east) 73-76
Trapped chest behind first archers Behind chest Normal 58:Success; 92:CritSuccess 39-58
Hard 52:CritFail; 56-58:Fail; 74:Success; 88:CritSuccess 60
Elite 82:Success 39-82
Trapped chest in troll room Right side on small pillar Normal 88:CritSuccess 55-68
Hard 89:CritSuccess 59-69
Elite 82:Success ?-82
Door with 3 force traps Right side of door Normal 56-64:Success; 67:CritSuccess 45-47
Hard 55:CritFail; 57-58:Fail; 63-78:Success; 83:CritSuccess 60
Elite 74:Fail; 84:Success 75-78

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Door that closes on Scorpion ambush Normal 35:Success ?-35
Hard 41:Success ?-41
Elite 81:Success ?-81

The Portal Opens[edit]

Search & Spot DCs

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spider (Quarter) door (Left wing, south from shrine) Normal 44:Success ?-45
Hard 41:Fail; 46:Success 42-46
Elite 42-?
Slave (Quarter) pits door (Left wing, south corridor) Normal 39:Success ?-39
Hard 41:Fail; 50:Success 42-50
Elite 42-?

Total Chaos (Epic)[edit]

(Heroic)

Search & Spot DCs

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Shrine, behind a Locked door (Silver key) Normal 31:Fail; 48:Success 32-48
Hard 41:Fail; 48:Success 42-48
Elite 53:Fail; 56:Success 54-56
Locked door to Gelatinous cube (Jewelled key)
(Kobold may be present)
Normal 30:Fail; 33:Success 31-33
Hard 29:Fail; 54:Success 31-54
Elite 47:Fail; 60:Success 48-60
Locked door to Restless Wight (Gold key)
(Orc may be present)
Normal 48:Success ?-48
Hard 41:Fail; 48:Success 42-48
Elite 53:Fail; 57:Success 54-57

The Vault of Night (Vault of Night (story arc) raid, Part 5) (Epic)[edit]

(Heroic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
West Side
Blade trap wall Right side of wall Normal ?-74
Hard 74:Success 55-74
Elite 79-91:Success; 96:CritSuccess 74-76
Lightning trapped chest 5 Control panels on columns around it Normal ?-61
Hard 74-79:Success; 81:CritSuccess 60-61
Elite 69:CritFail; 79-95:Success; 96:CritSuccess 76
North Side
Spinning blade corridor 8 Control panels scattered on columns on both sides Normal ?-55
Hard 72-73:Success; 75:CritSuccess 54-55
Elite 78-95:Success; 96:CritSuccess 76
South Side
Spiked blades trap (after air jet) North side Normal ?-51
Hard 71:CritSuccess ?-51
Elite 78:CritSuccess ?-58
Trap near door Right side of third doorframe Normal ?-55
Hard 72:Success; 75:CritSuccess 53-55
Elite 70:CritFail; 79-93:Success; 96:CritSuccess 76

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Every locked door in the raid without a key Normal ?-38
Hard 30:Fail; 38:Success 31-38
Elite 51:Success 31-51
Locked chest on the North end Normal
Hard
Elite 81:Success 61-81
Locked door (East Wing, bottom floor), key in the nearby lava Normal ?-34
Hard 34:Success ?-34
Elite 63:Success ?-63

Link to level 23