Game mechanicsNewbie guideIn developmentDDO StoreSocial Media

ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavor


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!

Setting the Wards: The Lower Cathedral

From DDO wiki
Jump to: navigation, search

Purify the defiled altars of the Lower Cathedral to reach the Patriarchs' Crypt.

The Catacombs adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: The Catacombs
Setting the Wards: The Lower Cathedral
Heroic level: 3
Epic level: None
Duration: Medium
Heroic XP:  ♣456Solo/Casual ♦820Normal ♥880Hard ♠940Elite
Epic XP: N/A
Takes place in: Lower Cathedral
Bestowed by: Archbishop Dryden
NPC contact: Archbishop Dryden
Quest acquired in: Catacombs
Patron: The Silver Flame
Base favor: 3
Free to Play: No
Extreme Challenge: No
M lower cathedral.png
Loading screen


Enter the lower Cathedral and purify the altars to enter the Patriarch's Crypt.

  • This is Chapter 1 of Part 4 of the Catacombs story arc.

Spoiler Warning: Information below this point can be considered spoiler material!


  • Purify the altar of the Winged Serpent (western altar)
  • Purify the altar of the Avenging Maiden (eastern altar)
  • Purify the altar of the Conflagration (northern altar)
  • Slay the four guardians of the main altar
  • Purify the main altar

What to Expect

Known Traps

Search & Spot DCs for Traps
Disable Device DCs

  • Skill DCs and pictures of all traps and control box locations can be found in the above links by hovering over the description text.
  • Frost traps. Left and right of hallway after the shrine. Two control boxes, one for left, one for right.
  • Blade traps covering the gate levers in the north hallway. Two control boxes, one for left, one for right.
  • Spike traps in the eastern corridor. Two control boxes, one for left, one for right. Alternatively, they can be disabled by the levers on top of the wall; Note that unless you have a high jump, this will require jumping on the vase there.

Tips and Misc

  • When you enter the quest, you'll find a resurrection shrine and a rest shrine engulfed in a bright glowing field. This field will instantly destroy any undead that touch it, but other creatures can walk freely through it. Leading the more powerful undead back to this area is a good way to get rid of them. Note, though, that undead with ranged attacks can still freely fire into the aura; they just cannot walk into it themselves.
  • If you don't smash the vases, you can jump on them and then over the wall to avoid the first frost traps. Alternatively, you can use the fountain for the same purpose.
  • Each altar is guarded by an armored wight and several undead. Once you've killed the wight, the field drops. The rest of the undead will automatically die if you can activate the altar. This only affects any undead which have "awoken" at the time of purification, not those who are currently inactive.
  • You may want to uncheck the box in your UI settings "Combat takes precedence over non-combat" if you are attempting to purify the altars without killing the spawned creatures.
  • Once you purify the main altar, a tablet appears on it. You can use the tablet to go direct to the next chapter. If you leave this mission, you can get into the next chapter through a door in the catacombs just like previous missions. The next chapter is Setting the Wards: The Patriarchs' Crypt

Bonus XP

  • Discreet bonus: 11 or fewer monsters killed +5% Bonus.( ♣23 ♦41 ♥44 ♠47 )
  • Aggression bonus: 29 or more monsters killed +10% Bonus.( ♣46 ♦82 ♥88 ♠94 )
  • Onslaught bonus: 38 or more monsters killed +15% Bonus.( ♣68 ♦123 ♥132 ♠141 )
  • Conquest bonus: 47 or more monsters killed +25% Bonus.( ♣114 ♦205 ♥220 ♠235 )
  • Tamper bonus: 3 or more traps disarmed +10% Bonus.( ♣46 ♦82 ♥88 ♠94 )
  • Neutralization bonus: 4 or more traps disarmed +20% Bonus.( ♣91 ♦164 ♥176 ♠188 )
  • Ingenious Debilitation bonus: 5 or more traps disarmed +30% Bonus.( ♣137 ♦246 ♥264 ♠282 )
  • Mischief bonus: 35 or more breakables smashed +8% Bonus.( ♣36 ♦66 ♥70 ♠75 )
  • Vandal bonus: 46 or more breakables smashed +10% Bonus.( ♣46 ♦82 ♥88 ♠94 )
  • Ransack bonus: 56 or more breakables smashed +15% Bonus.( ♣68 ♦123 ♥132 ♠141 )
Notes: To get the conquest bonus, purification of the altars must be delayed to allow some respawns. The insidious cunning and devious bonuses are unobtainable due to the 7 required kills.


  • Chests: 2
    • 1 near one of the three minor altars (can spawn in multiple locations)
    • 1 at the end for killing the four guardians (found next to the central altar)
  • Collectables: Three
    • Bookshelf by the western altar
    • Adventurer's Pack by the northern altar
    • Moss along northern wall on way to the eastern altar
  • NPC rewards: None


Name(picture) CR Type Race
Armored Wight(view)
Armored wight.jpg
 ♦5Normal ♥7Hard ♠9Elite Undead Wight
Brown Rat(view)
Brown Rat.jpg
 ♦0.25/0.5Normal ♥1Hard ♠3Elite Animal Rat
Dwarf Zombie(view)
QL?: ♦0.25Normal ♥1Hard ♠3Elite QL3: ♦0.5Normal ♥2Hard ♠5Elite Undead Zombie
 ♦3Normal ♥5Hard ♠7Elite Undead Ghast
 ♦0.5/6Normal ♥2Hard ♠4Elite QL3: ♦1Normal ♥3Hard ♠5Elite Undead Ghoul
Hell Hound(view)
Hell Hound.jpg
 ♦3Normal ♥5Hard ♠8Elite Evil Outsider Hellhound
Large Monstrous Scorpion(view)
Large Monstrous Scorpion.jpeg
 ♦3Normal ♥5Hard ♠8Elite Vermin Scorpion
Skeleton Archer(view)
Skeleton Archer.jpeg
 ♦2Normal ♥3Hard ♠5Elite Undead Skeleton
Skeleton Knight(view)
Skeleton Knight.jpg
 ♦4Normal ♥6Hard ♠8Elite Undead Skeleton
Skeleton Swordsman(view)
Skeleton Swordsman.jpg
 ♦2Normal ♥3Hard ♠5Elite Undead Skeleton
Wight Priest(view)
Wight Priest.jpeg
 ♦5Normal ♥7Hard ♠9Elite Undead Wight
QL1: ♦0.25Normal ♥1Hard ♠3Elite; QL2/QL3: ♦0.5Normal ♥2Hard ♠5Elite Undead Zombie

The above was automatically compiled via DPL, 08:17:22 result from cache, age: 10:40:01 of max 1 day - if you think that's not up-to-date, refresh it by visiting this link (please, use sparingly, since it puts some additional load on the server)

External Links