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DDO information project/Spot and Search/6

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Spot
&
Search
1 2 3 4 5 6 7 8 9 10 By
Quest
Level
1 2 3 4 5 6 7 8 9 10 Traps
&
Locks
11 12 13 14 15 16 17 18 19 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29 30

31 32

20 21 22 23 24 25 26 27 28 29 30

31 32


Level 6 quests[edit]

Suspected Requirements

Spot Requirements:

  • Normal
    • Guaranteed to find everything recorded: 16
    • Suspected requirement to find everything: 10
  • Hard
    • Guaranteed to find everything recorded: 22
    • Suspected requirement to find everything: 16
  • Elite
    • Guaranteed to find everything recorded: 28
    • Suspected requirement to find everything: 22

Search Requirements

  • Normal
    • Guaranteed to find everything recorded: 16
    • Suspected requirement to find everything: 10
  • Hard
    • Guaranteed to find everything recorded: 22
    • Suspected requirement to find everything: 16
  • Elite
    • Guaranteed to find everything recorded: 28
    • Suspected requirement to find everything: 22


The Bounty Hunter[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spike trap entering first door, Past the trap, on the eastern side of the doorframe
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Fire trap on the ledge around the southern edge of the pool leading to the vault, East of the trap
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Blade trap on a ledge between the rocky walkway leading to the western corridor and the northern area, At the base of the ledge
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Poison trap on small ledge winding upwards, just past a half-column on the wall, Just before it
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Acid trap at the top of ladder, At the base of the ladder
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Corridor with (waterway) multiple platforms; cold trap aimed at the first platform, A lower ledge to the south just as you enter
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Corridor with multiple platforms; cold trap aimed at the second platform
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Corridor with multiple platforms; spike trap on first upper ledge, northern wall
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Corridor with multiple platforms; blade trap on second upper ledge, northern wall
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Corridor with multiple platforms; force trap aimed at the final platform
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22

Caged Trolls[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spike trap in corridor past first troll
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Slashing blade trap just beyond
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret door, near shrine
Normal 2:Fail; 3:Success ? 3
Hard 3:Fail; 4:Success 8:Fail; 9:Success 4 9
Elite 6:Fail; 7:Success 11:Fail; 12:Success 7 12

Dead Predators[edit]

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
1st Secret door top of stairs (East side)
Normal 2:Fail; 3:Success ? 3
Hard 3:Fail; 4:Success 8:Fail; 9:Success 4 9
Elite 6:Fail; 7:Success 11:Fail; 12:Success 7 12
2nd Secret door top of stairs (East side)
Normal 2:Fail; 3:Success ? 3
Hard 3:Fail; 4:Success 8:Fail; 9:Success 4 9
Elite 6:Fail; 7:Success 11:Fail; 12:Success 7 12

Doom of the Witch-doctor: The Way to Zulkash (Assault on Splinterskull Chapter 6, Part 1)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spike trap in south room of prison cell area, west passage
Normal 11:Success 14:Success ?–11 ?–14
Hard ?–16 ?–16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Electrical trap in treasure room off throne room
Normal 11:Success 14:Success ?–11 ?–14
Hard ?–16 ?–16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Blade trap west of the shrine room
Normal 11:Success 14:Success ?–11 ?–14
Hard ?–16 ?–16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Spinning blade trap just past the blade trap
Normal 11:Success 14:Success ?–11 ?–14
Hard ?–16 ?–16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22

Doom of the Witch-doctor: Zulkash, Herald of Woe (Assault on Splinterskull Chapter 6, Part 2)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Fire Trap
Normal 11:Success 14:Success ?–11 ?–14
Hard ?–16 ?–16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret door
Normal 1:Success 4:Success ?–1 ?–4
Hard ?–20 ?–20
Elite 20:Success 20:Success ?–20 ?–20

Kind of a Big Deal[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
2 Blade traps on Door
Normal 13:Fail; 15:Success 14:Success 14–15 ?–14
Hard 20:Success 19:Fail; 20:Success ?–20 20
Elite 25:Fail; 26:Success 25:Fail; 26:Success 26 26
Darts in underwater lake (raised rock island)
Normal 20:Success 14:Success ?–20 ?–14
Hard 20:Success 14:Fail; 16:Success ?–20 15–16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22

Mirra's Sleepless Nights[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Cold trap
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22

Memory Lapse[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
3 Pressure plates, by Locked Chest (North Wing)
Normal 10:Fail; 14:Success 14:Success 11–14 ?–14
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 23:Fail; 24:Success 23:Fail; 24:Success 24 24
3 Pressure plates, Secret door (East Wing) leading to Locked chest
Normal 11:Fail; 13:Success 14:Success 12–13 ?–14
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 23:Fail; 24:Success 23:Fail; 24:Success 24 24
Air jets (South Wing)
Normal 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Hard 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Elite 27:Fail; 28:Success 27:Fail; 28:Success 28 28

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret door to Chest (East wing)
Normal 9:Success 14:Success ?–9 ?–14
Hard 23:Success 18:Success ?–23 ?–18
Elite 23:Success 28:Success ?–23 ?–28
Secret door, to south Trapped Chest (Northern wing)
Normal 7:Fail; 8:Success 12:Fail; 13:Success 8 13
Hard 13:Success 18:Success ?–13 ?–18
Elite 25:Success 28:Success ?–25 ?–28
Secret door, to north Chest (Northern wing)
Normal 9:Success 14:Success ?–9 ?–14
Hard 13:Success 18:Success ?–13 ?–18
Elite ? ?
Secret doors, near Card Catalogue (Northern wing)
Normal 3:Fail; 5:Success 8:Fail; 10:Success 4–5 9–10
Hard 13:Success 18:Success ?–13 ?–18
Elite ? ?

The Price of Freedom[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Lever, Doctor Fjorn Bloodstein's medical room
Normal ?–10 ?–10
Hard 14:Fail; 16:Success 15:Fail; 16:Success 15–16 16
Elite 14:Fail; 22:Success 21:Fail; 22:Success 15–22 22

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret doors, to Cell keys
Normal 4:Success 1:Fail; 4:Success ?–4 2–4
Hard ? ?
Elite ? ?

Purge the Heretics[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Acid trap at U-bend in corridor
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Fire traps in south corridor alcove
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret door to chest, near the fire traps
Normal 2:Fail; 3:Success ? 3
Hard 3:Fail; 4:Success 8:Fail; 9:Success 4 9
Elite 6:Fail; 7:Success 11:Fail; 12:Success 7 12

Redwillow's Ruins[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spike and spinning blade traps, to the right of gate lever
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Spinning blades on ramp up to shrine, under gate lever or on right hand post
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Spinning blades in front of Locked chest in cave, under skull box
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Spikes and spinning blades down the central corridor, beam on left
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Spinning blades up ramp to shrine, under lever on pole
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Trap at shrine, on right pole
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22

Ruined Halls[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Electric trap, Right wall (East wall)
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Electric trap, Left wall (South wall)
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Sonic trap, Left side archway (South wall)
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
Sonic trap, Right wall, down stairs (South wall)
Normal 9:Fail; 10:Success 9:Fail; 10:Success 10 10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Doors near Bram Brimstone Optional
Normal 2:Fail; 3:Success ? 3
Hard 3:Fail; 4:Success 8:Fail; 9:Success 4 9
Elite 6:Fail; 7:Success 11:Fail; 12:Success 7 12

The Icemount Curse[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Pressure plates around a chest behind a secret door
Normal ?–14 ?–14
Hard 19:Fail; 20:Success 19:Fail; 20:Success 20 20
Elite 25:Fail; 26:Success 25:Fail; 26:Success 26 26
Bear traps on the third landing past the well
Normal ?–10 ?–10
Hard 15:Fail; 16:Success 15:Fail; 16:Success 16 16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret door, to trapped Locked Chest
Normal ? ?
Hard 11:Success 16:Success ?–11 ?–16
Elite 15:Success 20:Success ?–15 ?–20

The Iron Mines: Freeing Achka (Grey Moon Waning, Part 1)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Force trap on bridge
Normal 9:Fail; 11:Success 9:Fail; 14:Success 10–11 10–14
Hard 10–16 10–16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22

The Iron Mines: Justice for Grust (Grey Moon Waning, Part 2)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Force trap on bridge
Normal 9:Fail; 11:Success 9:Fail; 14:Success 10–11 10–14
Hard 11–16 11–16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22

Valak's Mausoleum[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
North corridor: blade trap #1
Normal 11:Success 14:Success ?–11 ?–14
Hard ?–16 ?–16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
North corridor: blade trap #2
Normal 11:Success 14:Success ?–11 ?–14
Hard ?–16 ?–16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22
North corridor: blade trap #3
Normal 11:Success 14:Success ?–11 ?–14
Hard ?–16 ?–16
Elite 21:Fail; 22:Success 21:Fail; 22:Success 22 22

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret Door to Chest (west)
Normal 1:Fail; 4:Success ? 2–4
Hard 3:Fail; 5:Success 8:Fail; 10:Success 4–5 9–10
Elite 20:Success 20:Success ?–20 ?–20
Secret door to Shrine (east)
Normal 1:Fail; 4:Success ? 2–4
Hard 5:Success 10:Success ?–5 ?–10
Elite 20:Success 20:Success ?–20 ?–20

Link to level 7