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DDO information project/Spot and Search/9

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Spot
&
Search
1 2 3 4 5 6 7 8 9 10 By
Quest
Level
1 2 3 4 5 6 7 8 9 10 Traps
&
Locks
11 12 13 14 15 16 17 18 19 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29 30

31 32

20 21 22 23 24 25 26 27 28 29 30

31 32


Level 9 quests[edit]

Suspected Requirements

Spot Requirements:

  • Casual
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: Not enough data
  • Normal
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 15
  • Hard
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 23
  • Elite
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 30

Search Requirements

  • Casual
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: Not enough data
  • Normal
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 15
  • Hard
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 23
  • Elite
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 30


The Church and the Cult[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spike trap leading to room with Book of Vol Casual ?–15 ?–15
Normal 14:Fail; 15:Success 14:Fail; 15:Success 15 15
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Fire Zone
First fire trap Casual ?–15 ?–15
Normal 14:Fail; 15:Success 14:Fail; 15:Success 15 15
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Second fire trap Casual ?–15 ?–15
Normal 14:Fail; 15:Success 14:Fail; 15:Success 15 15
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Fire trap at first doorway Casual ?–15 ?–15
Normal 14:Fail; 15:Success 14:Fail; 15:Success 15 15
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Fire trap in small hallway Casual ?–15 ?–15
Normal 14:Fail; 15:Success 14:Fail; 15:Success 15 15
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Fire trap on central pillar (before Fire Mephit room) Casual ?–15 ?–15
Normal 14:Fail; 15:Success 14:Fail; 15:Success 15 15
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Ice Zone
Cold jet trap after gate (North-east corner of the hallway) Casual ?–15 ?–15
Normal 14:Fail; 15:Success 14:Fail; 15:Success 15 15
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Cold jet trap just beyond Casual ?–15 ?–15
Normal 14:Fail; 15:Success 14:Fail; 15:Success 15 15
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Spinning Blade trap at door to Ice Mephit room Casual ?–15 ?–15
Normal 14:Fail; 15:Success 14:Fail; 15:Success 15 15
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Spinning Blade traps in Ice Mephit Room (Two control panels) Casual ?–15 ?–15
Normal 14:Fail; 15:Success 14:Fail; 15:Success 15 15
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Inner Sanctum
Force trap on door in hallway Casual ?–15 ?–15
Normal 14:Fail; 15:Success 14:Fail; 15:Success 15 15
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Sonic trap in hallway Casual ?–15 ?–15
Normal 14:Fail; 15:Success 14:Fail; 15:Success 15 15
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Door after defeating the Temple Guardian (required) Casual ?–1 ?–1
Normal 1:Success 0:Fail; 1:Success ?–1 1
Hard 1:Success 5:Fail; 6:Success 0–1 6
Elite 4:Fail; 5:Success 9:Fail; 10:Success 5 10
Door leading to first shrine Casual ?–1 ?–1
Normal 1:Success 0:Fail; 1:Success ?–1 1
Hard 1:Success 5:Fail; 6:Success ?–1 6
Elite 4:Fail; 5:Success 9:Fail; 10:Success 5 10
Door leading to second shrine Casual ?–4 ?–5
Normal 1:Success 4:Fail; 5:Success ?–1 5
Hard 8:Fail; 9:Success 13:Fail; 14:Success 9 14
Elite 12:Fail; 13:Success 17:Fail; 18:Success 13 18

The Claw of Vulkoor[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Fire trap by the stone head and First lever (2 Control Panels) Casual ?–30 ?–30
Normal ?–30 ?–30
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Fire corridor (not by secret passage) Casual ?–30 ?–30
Normal ?–30 ?–30
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Door before Prince Gornad's room, on left arch (Elite only) Casual n/a:Success n/a:Success N/A N/A
Normal n/a:Success n/a:Success N/A N/A
Hard n/a:Success n/a:Success N/A N/A
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Lever room Casual ? ?–29
Normal 1:Success 5:Success ?–1 ?–5
Hard 10:Success 6:Fail; 15:Success ?–10 7–15
Elite 24:Success 29:Success ?–24 ?–29
Mirror room Casual ? ?–29
Normal 1:Success 5:Success ?–1 ?–5
Hard 10:Success 6:Fail; 15:Success ?–10 7–15
Elite 24:Success 29:Success ?–24 ?–29
Secret door to shrines (Giant, can break through secret rock door) Casual ? ?–29
Normal 1:Success 5:Success ?–1 ?–5
Hard 10:Success 6:Fail; 15:Success ?–10 7–15
Elite 24:Success 29:Success ?–24 ?–29
Secret door, Prince Gornard's chamber Casual ? ?
Normal 1:Success 5:Success ?–1 ?–5
Hard 10:Success 6:Fail; 15:Success ?–10 7–15
Elite 24:Success 29:Success ?–24 ?–29

Entering the Gate Chamber[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spikes at bottom of ladder Casual ?–30 ?–30
Normal 25:Success 28:Success ?–25 ?–28
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Force trap Casual ?–30 ?–30
Normal 25:Success 28:Success ?–25 ?–28
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Force/fire in front of ice flenser room Casual ?–30 ?–30
Normal 25:Success 28:Success ?–25 ?–28
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Fire trap over grate Casual ?–30 ?–30
Normal 25:Success 28:Success ?–25 ?–28
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Fire trap through diamond door Casual ?–30 ?–30
Normal 25:Success 28:Success ?–25 ?–28
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Force trap at Elder Beholder Casual ?–30 ?–30
Normal 25:Success 28:Success ?–25 ?–28
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret Door to Jewelled Key Chest tunnel Casual ? ?–29
Normal 1:Success 4:Fail; 5:Success ?–1 5
Hard ? ?–29
Elite 24:Success 29:Success ?–24 ?–29
Secret door to Chest Casual ? ?–29
Normal 1:Success 1:Fail; 4:Success ?–1 2–4
Hard ? ?–29
Elite 24:Success 29:Success ?–24 ?–29

The Fane of the Six: Fall of the Prelate (Cult of the Six, Chapter 2b)[edit]

Trap & Lock DCs

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
North wall behind north locked door Casual ?–10 ?–6
Normal 1:Success 3:Fail; 6:Success ?–1 4–6
Hard ? 4–?
Elite ? 4–?

Fathom the Depths[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
(4) Sonic traps Casual ?–30 ?–30
Normal ?–30 ?–30
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Boss room trap (Sonic) Casual ?–30 ?–30
Normal ?–30 ?–30
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Hidden door, to Locked Chest Casual ?–32 ?
Normal 1:Success 2:Fail; 5:Success ?–1 3–5
Hard 32:Success ?–32 ?
Elite ? ?

Haywire Foundry (Vault of Night, Part 4)[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Blade trap on climbing ramp Casual ?–17 ?–23
Normal 17:Success 28:Success ?–17 ?–23
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Floor blade trap before ramp back down (only active when returning to ramp) Casual ?–17 ?–23
Normal 17:Success 28:Success ?–17 ?–23
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Spike pit (Collapsible floor) Casual ?–17 ?–23
Normal 17:Success 28:Success ?–17 ?–23
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Spike trap before ramp in electric/fire room Casual ?–17 ?–23
Normal 17:Success 28:Success ?–17 ?–23
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Spike trap covering lever in electric/fire room Casual ?–17 ?–23
Normal 17:Success 28:Success ?–17 ?–23
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Force trap covering hidden shrine Casual ?–17 ?–23
Normal 17:Success 28:Success ?–17 ?–23
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret Door, to Shrine Casual ? ?
Normal 6:Fail 16:Fail; 18:Success 7–? 17–18
Hard 25:Success 28:Success ?–25 ?–28
Elite 22:Success 27:Success ?–22 ?–27

Into the Deep[edit]

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret Door, by shrine (Royal Temple) Casual ? ?
Normal 1:Success 2:Success ?–1 ?–2
Hard 5:Success ? ?–5
Elite ? ?
Secret door to Chest (Royal Temple) Casual ? ?
Normal 1:Success 2:Fail; 5:Success ?–1 3–5
Hard 1:Fail; 10:Success 6:Fail; 15:Success 2–10 7–15
Elite ? ?

The Jungle of Khyber (Vault of Night, Part 3b)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Force trap first door. 2 Control Panels past the door on columns Casual ?–23 ?–15
Normal 24:Success 13:Fail; 15:Success ?–23 14–15
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Trapped chest behind first archers. Behind chest Casual ?–23 ?–15
Normal 14:Fail; 15:Success ?–23 15
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 28:Fail; 31:Success 30 29–31
Trapped chest in troll room. Right side on small pillar Casual ?–23 ?–23
Normal 23:Success 42:Success ?–23 ?–23
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Door with 3 force traps, right side of door Casual ?–17 ?–15
Normal 17:Success 13:Fail; 15:Success ?–17 14–15
Hard 22:Fail; 23:Success 22:Fail; 23:Success 23 23
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30

The Keeper's Sanctuary[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Fire darts (first area), left wall after trap Casual ?–30 ?–30
Normal 26:Success 30:Success ?–26 ?–30
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
4-way flame trap on dais (first area) Casual ?–30 ?–30
Normal 26:Success 30:Success ?–26 ?–30
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Fire trap behind secret door guarding Saerick's journal, north Casual ?–30 ?–30
Normal 26:Success 30:Success ?–26 ?–30
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Spinning blades in east corridor behind locked door Casual ?–30 ?–30
Normal 26:Success 30:Success ?–26 ?–30
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Acid trap on chest behind secret door in west room Casual ?–30 ?–30
Normal 26:Success 30:Success ?–26 ?–30
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Force trap guarding collectable bookcase Casual ?–30 ?–30
Normal 26:Success 30:Success ?–26 ?–30
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Spikes guarding scroll of Decay Casual ?–30 ?–30
Normal 26:Success 30:Success ?–26 ?–30
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
9 Secret Doors (Blue letter colour on map) Casual ?–25 ?–29
Normal 1:Success 2:Success ?–1 ?–2
Hard 1:Success 5:Success ?–1 ?–5
Elite 24:Success 29:Success ?–24 ?–29
4 Secret Doors (Red letter colour on map) Casual ?–25 ?–29
Normal 4:Success 4:Fail; 5:Success ?–4 5
Hard 8:Fail; 12:Success 13:Fail; 17:Success 9–12 14–17
Elite 24:Success 29:Success ?–24 ?–29

The Library of Threnal (The Eastern Excavation, Part 1)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
First blade trap in final hallway, north wall just before trap Casual ?–30 ?–30
Normal 25:Success 28:Success ?–25 ?–28
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Second blade trap in final hallway, north wall just before trap Casual ?–30 ?–30
Normal 25:Success 28:Success ?–25 ?–28
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Sonic trap in final hallway, right wall just before trap Casual ?–30 ?–30
Normal 25:Success 28:Success ?–25 ?–28
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30

The Missing Expedition (The Abandoned Excavation, Part 1)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spikes at bottom of ladder Casual ?–30 ?–30
Normal 25:Success 28:Success ?–25 ?–28
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Force trap Casual ?–30 ?–30
Normal 25:Success 28:Success ?–25 ?–28
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Force/fire in front of ice flenser room Casual ?–30 ?–30
Normal 25:Success 28:Success ?–25 ?–28
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret Door to Jewelled Key Chest tunnel Casual ?–25 ?–29
Normal 1:Success 4:Fail; 5:Success ?–1 5
Hard ?–25 ?–29
Elite 24:Success 29:Success ?–24 ?–29

White Plume Mountain[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Western wing: meshed tunnel Casual ?–30 ?–30
Normal 27:Success 30:Success ?–27 ?–30
Hard ?–30 ?–30
Elite 29:Fail; 30:Success 29:Fail; 30:Success 30 30
Western wing: Spiked pit and grease room Casual ?–33 ?–40
Normal 27:Success 30:Success ?–27 ?–30
Hard ?–33 ?–40
Elite 33:Success 40:Success ?–33 ?–40
Western wing: drop down pits Casual ?–33 ?–40
Normal 27:Success 30:Success ?–27 ?–30
Hard ?–33 ?–40
Elite 33:Success 40:Success ?–33 ?–40

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
(Bluto's Cave) south Hidden door Casual ?–30 ?–30
Normal 7:Success 12:Success ?–7 ?–12
Hard ?–30 ?–30
Elite 25:Success 30:Success ?–25 ?–30
Secret door in passage (Lever other side of door) Casual ? ?
Normal 27:Success 19:Fail; 30:Success ?–27 20–30
Hard ? ?
Elite 25:Success 30:Success ?–25 ?–30

Link to level 10