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DDO information project/Spot and Search/10

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Spot
&
Search
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Quest
Level
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Locks
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20 21 22 23 24 25 26 27 28 29 30

31 32

20 21 22 23 24 25 26 27 28 29 30

31 32


Level 10 quests[edit]

Suspected Requirements

Spot Requirements:

  • Normal
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: Not enough data
  • Normal
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: Not enough data
  • Hard
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: Not enough data
  • Elite
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 37

Search Requirements

  • Normal
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: Not enough data
  • Normal
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: Not enough data
  • Hard
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: Not enough data
  • Elite
    • Guaranteed to find everything recorded: Not enough data
    • Suspected requirement to find everything: 37


An Invitation to Dinner[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Casual ? ?
Normal ? ?
Hard ? ?
Elite ? ?
Casual ? ?
Normal ? ?
Hard ? ?
Elite ? ?

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Casual ? ?
Normal ? ?
Hard ? ?
Elite ? ?
Casual ? ?
Normal ? ?
Hard ? ?
Elite ? ?

Black and Blue[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Blade traps in the first aqueduct Casual ?–37 ?–37
Normal ?–37 ?–37
Hard ?–37 ?–37
Elite 36:Fail; 37:Success 36:Fail; 37:Success 37 37
Blade traps at tunnel past the second aqueduct Casual ?–37 ?–37
Normal ?–37 ?–37
Hard ?–37 ?–37
Elite 36:Fail; 37:Success 36:Fail; 37:Success 37 37

Bring Me the Head of Ghola-Fan![edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Slash trap, down spiral ramp Casual ?–33 ?–33
Normal ?–33 ?–33
Hard ?–33 ?–33
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
Fire trap in middle of Crest of the Snake room Casual ?–33 ?–33
Normal ?–33 ?–33
Hard ?–33 ?–33
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret door, to Treasure horde Casual ?–25 ?–28
Normal 30:Success 30:Success ?–25 ?–28
Hard 23:Success 28:Success ?–23 ?–28
Elite 23:Success 28:Success ?–23 ?–28

Death House[edit]

(Epic)

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Blades Trap guarding locked chest at basement Casual ? ?
Normal ? ?
Hard ? ?
Elite 34:Fail; 45:Success ? 35–45
Blades trap before door to underground Casual ? ?
Normal ? ?
Hard ? ?
Elite 28:Fail; 32:Success 32:Fail; 33:Success 29–32 33

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Study (1st Floor) Casual ? ?
Normal ? ?
Hard 20:Success 25:Success ?–20 ?–25
Elite ? ?
Basement Casual ? ?
Normal ? ?
Hard 20:Fail 25:Fail 21–? 26–?
Elite 28:Success 34:Success ?–28 ?–34

Escort the Expedition[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
First blades in east corridor Casual ?–33 ?–33
Normal ?–33 ?–33
Hard ?–33 ?–33
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
Second blades in east corridor Casual ?–33 ?–33
Normal ?–33 ?–33
Hard ?–33 ?–33
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
Sonic trap in final hallway Casual ?–33 ?–33
Normal ?–33 ?–33
Hard ?–33 ?–33
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret door, to southern Chest Casual ?–25 ?–29
Normal 1:Success 3:Fail; 5:Success ?–1 4–5
Hard ?–25 ?–29
Elite 24:Success 29:Success ?–24 ?–29

Hiding in Plain Sight[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Corridor after the first room, before first Intersection
Spike trap in corridor (after first room) Casual ?–17 ?–17
Normal 16:Fail; 17:Success 16:Fail; 17:Success 17 17
Hard 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
Acid, Fire, Poison trap (after first room) Casual ?–17 ?–17
Normal 16:Fail; 17:Success 16:Fail; 17:Success 17 17
Hard 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
Corridors before the Valve and Locked Gate
Vertical Blade trap(s) location varies (running river, alcove) Casual ?–17 ?–17
Normal 16:Fail; 17:Success 16:Fail; 17:Success 17 17
Hard 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
Fire darts (past second crossroad) Casual ?–17 ?–17
Normal 16:Fail; 17:Success 16:Fail; 17:Success 17 17
Hard 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
Spinning blades in east corridor (near lever to locked gate) Casual ?–17 ?–17
Normal 16:Fail; 17:Success 16:Fail; 17:Success 17 17
Hard 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
Traps past the Blockade and Shrine
(1-3) Dual Acid and Poison trap(s) in corridors Casual ?–17 ?–17
Normal 16:Fail; 17:Success 16:Fail; 17:Success 17 17
Hard 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
(Inactive) Trap, Control Panel near lever to the hidden Spider area Casual ?–17 ?–17
Normal 16:Fail; 17:Success 16:Fail; 17:Success 17 17
Hard 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
Spider Infested Area
Spike trap(s) through hidden door (Spider area) Casual ?–18 ?–18
Normal 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Hard 17:Fail; 18:Success 17:Fail; 18:Success 18 18
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
Spike trap(s), (Spider area) before the: 2 lever activated, gem door Casual ?–17 ?–17
Normal 16:Fail; 17:Success 16:Fail; 17:Success 17 17
Hard 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
Final areas: after the long Swim
Fire darts in north corridor (corridor after the swim) Casual ?–17 ?–17
Normal 16:Fail; 17:Success 16:Fail; 17:Success 17 17
Hard 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
(Single Blade) in north corridor, by Alcove near the hidden door Casual ?–17 ?–17
Normal 16:Fail; 17:Success 16:Fail; 17:Success 17 17
Hard 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
(Single Blade) in north corridor, inside Alcove near the hidden door Casual ?–17 ?–17
Normal 16:Fail; 17:Success 16:Fail; 17:Success 17 17
Hard 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Early secret door Casual ?–15 ?–15
Normal 9:Fail; 10:Success 14:Fail; 15:Success 10 15
Hard 15:Fail; 16:Success 20:Fail; 21:Success 16 21
Elite 18:Fail; 19:Success 23:Fail; 24:Success 19 24

The Newcomers[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Bear traps Casual ?–33 ?–33
Normal ?–33 ?–33
Hard ?–33 ?–33
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
Pressure Plates Casual ?–33 ?–33
Normal ?–33 ?–33
Hard ?–33 ?–33
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33

The Sanctum: Quench the Flames (Cult of the Six, Chapter 3a)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Dart trap in western corridor Casual ?–20 ?–21
Normal 20:Success 21:Success ?–20 ?–21
Hard ?–33 ?–33
Elite 33:Success 32:Fail; 33:Success ?–33 33
Blade trap in western corridor Casual ?–20 ?–21
Normal 20:Success 21:Success ?–20 ?–21
Hard ?–33 ?–33
Elite 33:Success 32:Fail; 33:Success ?–33 33
Fire trap in eastern corridor Casual ?–20 ?–21
Normal 16:Fail; 20:Success 21:Success 17–20 ?–21
Hard 17–33 ?–33
Elite 33:Success 32:Fail; 33:Success 17–33 33

The Sanctum: Church of the Fury (Cult of the Six, Chapter 3b)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Dart trap in western corridor Casual ?–20 ?–21
Normal 20:Success 21:Success ?–20 ?–21
Hard ?–33 ?–33
Elite 33:Success 32:Fail; 33:Success ?–33 33
Blade trap in western corridor Casual ?–20 ?–21
Normal 20:Success 21:Success ?–20 ?–21
Hard ?–33 ?–33
Elite 33:Success 32:Fail; 33:Success ?–33 33
Fire trap in eastern corridor Casual ?–20 ?–20
Normal 20:Success 20:Success ?–20 ?–20
Hard ?–33 ?–33
Elite 33:Success 32:Fail; 33:Success ?–33 33

Secure the Area[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Fire jet, floor grate, at crossroads by shrine Casual ?–33 ?–33
Normal ?–33 ?–33
Hard ?–33 ?–33
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33

Secret doors

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Secret door to Lever (mandatory) Casual ?–1 ?–1
Normal 1:Success 1:Success ?–1 ?–1
Hard ?–25 ?–27
Elite 25:Success 27:Success ?–25 ?–27

Slavers of the Shrieking Mines[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spike trap in north corridor after locked door Casual ?–33 ?–33
Normal ?–33 ?–33
Hard ?–33 ?–33
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
Blade trap in south corridor Casual ?–33 ?–33
Normal ?–33 ?–33
Hard ?–33 ?–33
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33

Sykros' Jewel[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Ice jets; 2 Control Panels, one on each wall Casual ?–17 ?–17
Normal 16:Fail; 17:Success 16:Fail; 17:Success 17 17
Hard 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33

Tempest's Spine[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
Spike/blade trap. Before the trap right side (on the floor just past the control column) Normal 16:Fail; 17:Success 16:Fail; 17:Success 17 17
Hard 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
Fire traps burst from open holes in hallway. Right wall, beyond traps Normal 16:Fail; 17:Success 16:Fail; 17:Success 17 17
Hard 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
Spike Trap on INT rune Normal 16:Fail; 17:Success 16:Fail; 17:Success 17 17
Hard 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
Long corridor of (Poison) jets Normal 16:Fail; 17:Success 16:Fail; 17:Success 17 17
Hard 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
Fire traps guarding lever. The 2 stone statues with a lever in the middle, a Control Panel on each stone Normal 16:Fail; 17:Success 16:Fail; 17:Success 17 17
Hard 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33
Bridge to the Inevitable (acid and poison). To the left side of the bridge Normal 16:Fail; 17:Success 16:Fail; 17:Success 17 17
Hard 24:Fail; 25:Success 24:Fail; 25:Success 25 25
Elite 32:Fail; 33:Success 32:Fail; 33:Success 33 33

The Vault of Night (Vault of Night (story arc) raid, Part 5)[edit]

Trap & Lock DCs

Traps

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Spot Search Spot Search
West Side
Blade trap wall Normal ?–33 ?
Hard ?–33 ?
Elite 30:Fail; 33:Success 31–33 ?
Rune spot under west speaking stone Normal n/a:Success ?–35 N/A
Hard n/a:Success ?–35 N/A
Elite 35:Success n/a:Success ?–35 N/A
Lightning trapped chest Normal ? ?
Hard ? ?
Elite ? ?
North Side
Spinning blade corridor Normal ?–33 ?
Hard ?–33 ?
Elite 32:Fail; 33:Success 33 ?
South Side
Spike trap Normal ? ?
Hard ? ?
Elite 30:Fail 31–? ?
Trap near door Normal ? ?–35
Hard ? ?–35
Elite 35:Success ? ?–35

Link to level 11