Item
|
Enchantments
|
ML
|
Damage and Type
|
Bind
|
Quests
|
Unusual Characteristics
|
Soren's Handwraps
|
- Acid Touch
Acid Touch: This weapon gives off the faint smell of acid. An acid touch weapon deals an additional +1 acid damage on a successful hit.
- Starter
Starter: Starter equipment cannot be traded, sold or crafted. This item cannot be fed to sentient jewels.
|
1
|
[1d6] + 0 Bludgeon
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
The Grotto
|
|
Min's Handwraps
|
- Minor Flaming
Minor Flaming: This weapon is sheathed in fire. A flaming weapon deals an extra 1 to 4 points of fire damage on a successful hit.
|
1
|
[1d6] + 0 Bludgeon
|
Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire
|
The Collaborator
|
|
Eternal Rest
|
|
2
|
[1d6] + 2 Bludgeon, Silver, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Return to the Sanctuary, Fitzwood's chest (eastern wing)
|
|
Weeping Handwraps
|
|
2
|
[1d6] +2 Bludgeon, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
The Captives, Guldag's chest
|
|
+1 Starter Handwraps
|
|
2
|
[1d6] + 1 Bludgeon, Magic
|
Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire
|
The Voyage
|
|
Ethereal Handwraps
|
|
2
|
[1d6] + 1 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Morten Edgewright
|
|
Sworn Silver Handwraps
|
|
2
|
[1d6] + 1 Bludgeon, Silver, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Morten Edgewright
|
|
Crocodile Maw
|
|
3
|
[1d6] + 2 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Swim at Your Own Risk, End chest
|
|
Wraps of Endless Light (level 4)
|
|
4
|
[1d6] + 2 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
The Night Revels
|
|
Scorching Wraps
|
|
4
|
[1d6] + 2 Pierce, Bludgeon, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
Three-Barrel Cove (heroic), Scorchtusk's Chest (Rare Encounter)
|
|
Calomel Studded Handwraps (Level 4)
|
|
4
|
[1d6] + 1 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Vaults of the Artificers
|
|
Ferrocrystal Handwraps
|
|
5
|
[1d6] + 2 Bludgeon, Cold Iron, Magic, Crystal
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Fables of the Feywild, any chest, or turn in 20 Chunks of Ferrocrystal at the Cauldron of Cadence
|
|
Flamesalt Handwraps
|
|
5
|
[1d6] + 1 Bludgeon, Good, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Captain Xendros
|
|
Fanged Wraps
|
- +3 Enhancement Bonus
+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls.
- Vicious
Vicious: When a vicious weapon strikes an opponent, it creates a flash of disruptive energy that resonates between the opponent and the wielder. This energy deals an extra 2 to 12 points of damage to the opponent and 1 to 3 points of damage to the wielder.
- Ribcracker III
Ribcracker III: On Critical Hit: 7 to 42 Bludgeoning damage from weapons with a x2 Critical Multiplier, 7 to 56 Bludgeoning damage from weapons with a x3 Critical Multiplier, and 7 to 70 Bludgeoning damage from weapons with a x4 or greater Critical Multiplier.
- Red Augment Slot
Red AugmentsColorless Augments
|
6
|
[1d6] + 3 Bludgeon, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
Assault on Splinterskull
|
|
Devotion (Handwraps)
|
|
6
|
[1d6] + 3 Bludgeon, Good, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
The Missing Party, End chest
|
|
Caustic Handwraps
|
|
7
|
[1d6] + 3 Bludgeon, Magic
|
Unbound Unbound: This item is Unbound, and may take permanent damage.
|
Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
|
|
Energized Handwraps
|
- +3 Enhancement Bonus
+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls.
- Upgradeable Item (Temple of Elemental Evil)
Upgradeable Item (Temple of Elemental Evil): This item can be upgraded. Bring this item to the Overgrown Workbench in the Temple of Elemental Evil and combine it with Rusty Gilled Mushrooms to upgrade the item to a more powerful form.
- Tier 1:
- Adds Maiming
Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6, x3 - 2 to 12, x4 - 3 to 18.
- Adds Electric Storm
Electric Storm: This weapon is imbued with an electrifying wrath. On an attack roll of 20 which is confirmed as a critical hit this power will be released, dealing damage to the target and all enemies near it for 15d6 electric damage. A successful Reflex save (DC 39) reduces this by half.
- Tier 2:
- Adds Shocking Blast
Shocking Blast: A shocking blast weapon is sheathed in crackling electricity. Critical hits with this weapon deal an additional 1 to 10 electric damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier, and 3 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 4 to 24 more electric damage.
- Adds Purple Augment Slot
Purple AugmentsRed AugmentsBlue AugmentsColorless Augments
- Electric Vulnerability
Electric Vulnerability: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every second.
|
7
|
[1d6] + 3 Bludgeon, Magic
|
Unbound Unbound: This item is Unbound, and may take permanent damage.
|
Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
|
|
Electrified Handwraps
|
|
7
|
[1d6] + 3 Bludgeon, Magic
|
Unbound Unbound: This item is Unbound, and may take permanent damage.
|
Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
|
|
Smoldering Handwraps
|
- +3 Enhancement Bonus
+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls.
- Upgradeable Item (Temple of Elemental Evil)
Upgradeable Item (Temple of Elemental Evil): This item can be upgraded. Bring this item to the Overgrown Workbench in the Temple of Elemental Evil and combine it with Rusty Gilled Mushrooms to upgrade the item to a more powerful form.
- Tier 1:
- Adds Maiming
Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6, x3 - 2 to 12, x4 - 3 to 18.
- Adds Fiery Detonation
Fiery Detonation: This weapon is imbued with a fiery wrath. On an attack roll of 20 which is confirmed as a critical hit this burning power will be released, dealing damage to the target and all enemies near it for 15d6 fire damage.A successful Fortitude save (DC 39) reduces this by half.
- Tier 2:
- Adds Flaming Blast
Flaming Blast: A flaming blast weapon is sheathed in fire. Critical hits with this weapon deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier, and 3 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 4 to 24 more fire damage.
- Adds Purple Augment Slot
Purple AugmentsRed AugmentsBlue AugmentsColorless Augments
- Fire Vulnerability
Fire Vulnerability: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every second.
|
7
|
[1d6] + 3 Bludgeon, Silver, Magic
|
Unbound Unbound: This item is Unbound, and may take permanent damage.
|
Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
|
|
Etched Handwraps
|
- +3 Enhancement Bonus
+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls.
- Upgradeable Item (Temple of Elemental Evil)
Upgradeable Item (Temple of Elemental Evil): This item can be upgraded. Bring this item to the Overgrown Workbench in the Temple of Elemental Evil and combine it with Rusty Gilled Mushrooms to upgrade the item to a more powerful form.
- Tier 1:
- Adds Maiming
Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6, x3 - 2 to 12, x4 - 3 to 18.
- Adds Acid Torrent
Acid Torrent: This weapon is imbued with a vitriolic wrath. On an attack roll of 20 which is confirmed as a critical hit this power will be released, dealing damage to the target and all enemies near it for 15d6 acid damage. A successful Reflex save (DC 39) reduces this by half.
- Tier 2:
- Adds Acid Blast
Acid Blast: An acid blast weapon is sheathed in corrosive acid. Critical hits with this weapon deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier, and 3 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 4 to 24 more acid damage.
- Adds Purple Augment Slot
Purple AugmentsRed AugmentsBlue AugmentsColorless Augments
- Acid Vulnerability
Acid Vulnerability: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every second.
|
7
|
[1d6] + 3 Bludgeon, Silver, Magic
|
Unbound Unbound: This item is Unbound, and may take permanent damage.
|
Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
|
|
Quenched Handwraps
|
- +3 Enhancement Bonus
+3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls.
- Upgradeable Item (Temple of Elemental Evil)
Upgradeable Item (Temple of Elemental Evil): This item can be upgraded. Bring this item to the Overgrown Workbench in the Temple of Elemental Evil and combine it with Rusty Gilled Mushrooms to upgrade the item to a more powerful form.
- Adds Maiming
Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6, x3 - 2 to 12, x4 - 3 to 18.
- Adds Freezing Gale
Freezing Gale: This weapon is imbued with a frigid wrath. On an attack roll of 20 which is confirmed as a critical hit this freezing power will be released, dealing damage to the target and all enemies near it for 15d6 cold damage. A successful Will save (DC 39) reduces this by half.
- Tier 2:
- Adds Icy Blast
Icy Blast: An icy blast weapon is sheathed in icy cold. Critical hits with this weapon deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier, and 3 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 4 to 24 more cold damage.
- Adds Purple Augment Slot
Purple AugmentsRed AugmentsBlue AugmentsColorless Augments
- Cold Vulnerability
Cold Vulnerability: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every second.
|
7
|
[1d6] + 3 Bludgeon, Silver, Magic
|
Unbound Unbound: This item is Unbound, and may take permanent damage.
|
Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
|
|
Scorched Handwraps
|
|
7
|
[1d6] + 3 Bludgeon, Silver, Magic
|
Unbound Unbound: This item is Unbound, and may take permanent damage.
|
Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
|
|
Doused Handwraps
|
|
7
|
[1d6] + 3 Bludgeon, Silver, Magic
|
Unbound Unbound: This item is Unbound, and may take permanent damage.
|
Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
|
|
Wraps of Endless Light (level 8)
|
|
8
|
[1d6] + 3 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
The Night Revels
|
|
Skin of the Mockery
|
|
8
|
[1d6] + 4 Bludgeon, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
Cult of the Six
|
|
Devout Handwraps
|
|
8
|
[1d6] + 3 Bludgeon, Good, Silver, Adamantine, Mithral, Cold Iron, Magic, Byeshk
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
The Shadow Crypt, Optional "big chest"
|
|
Fernian Wraps
|
|
8
|
[1d6] + 4 Bludgeon, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
The Abandoned Excavation
|
|
Calomel Studded Handwraps (level 8)
|
- See the item description page for details.
|
8
|
[1d6] + 2 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Vaults of the Artificers
|
|
Stonedust Handwraps
|
|
10
|
[1d6] + 4 Bludgeon, Magic
|
Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire
|
Eyes of Stone, End chest
|
|
Macabre Handwraps
|
|
10
|
[1d6] + 5 Bludgeon, Evil, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn
|
|
Barovian Handwraps
|
- +5 Enhancement Bonus
+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
- Silver
Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Holy 3
Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 3
Fiery 3: This effect causes the edges of this weapon to burn with enchanted flames, dealing 3d6 Fire damage on each hit.
- Undead Bane 3
Undead Bane 3: Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional 3d10 bane damage vs. Undead.
- Red Augment Slot
Red AugmentsColorless Augments
|
10
|
[1d6] + 5 Bludgeon, Good, Silver, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn
|
|
Wraps of Endless Light (level 12)
|
- +4 Enhancement Bonus
+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls.
- Undead Bane
Undead Bane: A bane weapon excels at attacking one type or subtype of creature. Against Undeads, this weapon's effective enhancement bonus is +2 better than its normal enhancement bonus. It deals an extra 2 to 12 points of damage against the foe.
- Brilliance
Brilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
- Light Bringer
Light Bringer: On Vorpal Hit: If an undead struck by this weapon has fewer than 1000 Hit Points, it is instantly slain. If the undead has above 1000 hit points, it takes 100 damage.
|
12
|
1.40[1d6] + 4 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
The Night Revels
|
|
Vampiric Stonedust Wraps
|
|
12
|
1.40[1d6] + 5 Bludgeon, Magic
|
Bound to Account on Equip Bound to Account on Equip: This item is Bound to Account on Equip
|
Cauldron of Sora Katra, Stonedust Handwraps + Staff of the Shadow + Mark of Tzaryan Rrac
|
|
Vengeful Stonedust Wraps
|
|
12
|
1.40[1d6] + 5 Bludgeon, Magic
|
Bound to Account on Equip Bound to Account on Equip: This item is Bound to Account on Equip
|
Cauldron of Sora Katra, Stonedust Handwraps + Ogrish War Axe + Mark of Tzaryan Rrac
|
|
Alchemical Handwraps
|
|
12
|
3[1d6] +5 Bludgeon, Magic
|
Unbound Unbound: This item is Unbound, and may take permanent damage.
|
The Master Artificer, Either End chest
|
|
Crippling Stonedust Wraps
|
|
12
|
1.40[1d6] + 5 Bludgeon, Magic
|
Bound to Account on Equip Bound to Account on Equip: This item is Bound to Account on Equip
|
Cauldron of Sora Katra, Stonedust Handwraps + Gnollish War Bow + Mark of Tzaryan Rrac
|
|
Maiming Stonedust Wraps
|
|
12
|
1.40[1d6] + 5 Bludgeon, Magic
|
Bound to Account on Equip Bound to Account on Equip: This item is Bound to Account on Equip
|
Cauldron of Sora Katra, Stonedust Handwraps + Hooked Blade + Mark of Tzaryan Rrac
|
|
Adamantine Knuckles (level 12)
|
|
12
|
2[1d6] + 3 Bludgeon, Adamantine, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
A Cabal for One, Feast or Famine, End chest (Heroic Normal)
|
- Critical Profile: 18-20 / x2
|
Calomel Studded Handwraps (level 12)
|
- See the item description page for details.
|
12
|
1.50[1d6] + 3 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Vaults of the Artificers
|
|
Green Steel Handwraps
|
|
12
|
1.50[1d6] + 5 Bludgeon, Evil, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
Altar of Fecundity, Manufactured Ingredient Recipes
|
|
Adamantine Knuckles (level 13)
|
|
13
|
2[1d6] + 4 Bludgeon, Adamantine, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
A Cabal for One, Feast or Famine, End chest (Hard)
|
- Critical Profile: 18-20 / x2
|
Scraps of Enlightenment
|
|
13
|
1.60[1d6] + 5 Bludgeon, Good, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
The Archons' Trial, End chest
|
- Critical Profile: 19-20 / x2
|
Handwraps of the Fallen Age
|
|
13
|
1.60[1d6] + 5 Bludgeon, Good, Evil, Lawful, Chaotic, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Magic of Myth Drannor, any end chest, most optional chests
|
- Critical Profile: 19-20 / x2
|
Handwraps of the Golden Age
|
|
13
|
2.10[1d6] + 5 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Magic of Myth Drannor, rare drop in any end chest or most optional chests
|
|
Adamantine Knuckles (level 14)
|
|
14
|
2.50[1d6] + 4 Bludgeon, Adamantine, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
A Cabal for One, Feast or Famine, End chest (Elite)
|
- Critical Profile: 18-20 / x2
|
Locked and Loaded
|
|
14
|
1.80[1d6] +5 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Tavern Brawl, End chest
|
|
Ivy Wraps (Level 15)
|
|
15
|
[1d6] + 4 Pierce, Bludgeon, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
The Druid's Curse, Aghilde the Bog Hag chest (Heroic Normal)
|
|
Dwarven Brawler's Wraps
|
|
15
|
2[1d6] + 5 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Desire in the Dark, End chest
|
|
Platinum Knuckles
|
- +5 Enhancement Bonus
+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
- Transmuted Platinum
Transmuted Platinum: This weapon, made of transmuted platinum, is slightly magically unstable, and has a chance to transfer its magic to those it strikes. Struck enemies have a small chance to turn into transmuted platinum, preventing all movement, with a DC of 35 negating this effect.
- Impact
Impact: Passive: The base critical threat range of this weapon is doubled. This does not stack with Improved Critical feat. Vorpal Strikes by this weapon also bypass all Fortification.
- Lesser Boneshatter
Lesser Boneshatter: This weapon is powerful enough to shatter the bones of those it strikes. On an attack roll of 20 which is confirmed as a critical hit, the weapon breaks multiple bones in the target's body, causing significant impairment. Creatures with skeletons take 10d6 damage and will have their movement and attacks slowed by 25% and their attack damage reduced by 25% when their bones are shattered.
- Seeker +8
Seeker +8: Provides a +8 Enhancement bonus to confirm critical hits, and a +8 Enhancement bonus to critical hit damage (before multipliers are applied).
- Doublestrike 9%
Doublestrike 9%: Passive: 9% Enhancement bonus to Doublestrike. (Doublestrike is a chance to score an additional hit with a melee attack.)
- Spiked
Spiked: This weapon is studded with vicious spikes, causing it to deal piercing damage in addition to its normal damage types.
- Red Augment Slot
Red AugmentsColorless Augments
- Part of the Family
Part of the Family: While wearing three items from the Part of the Family set, you gain: +10% Artifact bonus to Doublestrike +10 Artifact bonus to Melee Power +5% Artifact bonus to damage vs the Helpless +5% Artifact bonus to Fortification Bypass
|
15
|
2[1d6] + 5 Pierce, Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Just Business, End Chest
|
- Critical Profile: 19-20 / x2
|
Syranian Handwraps
|
|
15
|
2[1d6] + 5 Bludgeon, Good, Adamantine, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Syranian Forged Weaponry
|
|
Hunter's Wraps
|
|
15
|
2[1d6] + 3 Bludgeon, Adamantine, Magic
|
Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire
|
Advance to level 15
|
|
Unstable Handwraps
|
- +5 Enhancement Bonus
+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
- Anarchic Burst
Anarchic Burst: An anarchic weapon is chaotically aligned and infused with the power of chaos. It makes the weapon chaos-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of lawful alignment and an extra 3 to 18 on a critical for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for a x4 multiplier.
- Axiomatic Burst
Axiomatic Burst: An axiomatic weapon is lawfully aligned and infused with the power of law. It makes the weapon law-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of chaotic alignment and an extra 3 to 18 on a critical for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for a x4 multiplier.
- Lawful Outsider Bane
Lawful Outsider Bane: A bane weapon excels at attacking one type or subtype of creature. Against Lawful Outsiders, this weapon's effective enhancement bonus is +2 better than its normal enhancement bonus. It deals an extra 2 to 12 points of damage against the foe.
- Chaotic Outsider Bane
Chaotic Outsider Bane: A bane weapon excels at attacking one type or subtype of creature. Against Chaotic Outsiders, this weapon's effective enhancement bonus is +2 better than its normal enhancement bonus. It deals an extra 2 to 12 points of damage against the foe.
- Mind Turbulence
Mind Turbulence: This item fills your mind with chaos, disrupting your thoughts and causing a -10 Concentration penalty.
|
16
|
2.20[1d6] + 5 Bludgeon, Lawful, Chaotic, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Reign of Madness
|
|
Wraps of Endless Light (level 16)
|
- +5 Enhancement Bonus
+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
- Greater Undead Bane
Greater Undead Bane: A bane weapon excels at attacking one type or subtype of creature. Against Undeads, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
- Brilliance
Brilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
- Light Bringer
Light Bringer: On Vorpal Hit: If an undead struck by this weapon has fewer than 1000 Hit Points, it is instantly slain. If the undead has above 1000 hit points, it takes 100 damage.
|
16
|
2.20[1d6] + 5 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
The Night Revels
|
|
Ivy Wraps (Level 16)
|
|
16
|
[1d6] + 5 Pierce, Bludgeon, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
The Druid's Curse, Aghilde the Bog Hag chest (Heroic Hard)
|
|
Calomel Studded Handwraps (level 16)
|
- See the item description page for details.
|
16
|
1.50[1d6] + 4 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Vaults of the Artificers
|
|
Bladed Handwraps
|
|
16
|
2.20[1d6] + 5 Pierce, Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Three Paths to Battle, end chest
|
- Critical Profile: 19-20 / x2
|
Ivy Wraps (Level 17)
|
|
17
|
[1d6] + 5 Pierce, Bludgeon, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
The Druid's Curse, Aghilde the Bog Hag chest (Heroic Elite)
|
|
Thunder and Lightning (Level 17)
|
|
17
|
[1d6] + 3 Bludgeon, Silver, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
What Goes Up, End chest (Heroic Normal)
|
- Critical Profile: 19-20 / x2
|
Tatterchain
|
- +5 Enhancement Bonus
+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
- The Dragging of the Depths 4
The Dragging of the Depths 4: Attuned to the dark depths of the waves below, this weapon is cold to the touch and unholy. Each hit drains life from your enemies, dealing 4d6 Evil damage, and when striking Good enemies, it also deals an additional 4d6 Cold damage.
- Aligned
Aligned: This weapon transmutes into a form that is able to bypass any alignment based Damage Reduction. (Chaotic, Good, Evil, Lawful)
- Lesser Boneshatter
Lesser Boneshatter: This weapon is powerful enough to shatter the bones of those it strikes. On an attack roll of 20 which is confirmed as a critical hit, the weapon breaks multiple bones in the target's body, causing significant impairment. Creatures with skeletons take 10d6 damage and will have their movement and attacks slowed by 25% and their attack damage reduced by 25% when their bones are shattered.
- Weaken Undead
Weaken Undead: Undead creatures struck by this weapon find themselves more vulnerable. Each time this weapon deals damage to an undead creature, the target loses 20% of its Fortification for the next 20 seconds. This effect does not stack with itself.
- Red Augment Slot
Red AugmentsColorless Augments
|
17
|
2.40[1d6] + 5 Bludgeon, Good, Evil, Lawful, Chaotic, Adamantine, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Finding Dorris, End chest
|
|
Thaarak Wraps
|
- +5 Enhancement Bonus
+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
- Phantasmal Killer
Phantasmal Killer Caster level: 18 Charges: 3 (3/day) — 3 Charges (Recharged/Day:3)
- Acid Burst
Acid Burst: This weapon is sheathed in corrosive acid, and does 1 to 6 acid damage each hit. Critical hits deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
- Acid Blast
Acid Blast: An acid blast weapon is sheathed in corrosive acid. Critical hits with this weapon deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier, and 3 to 30 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 4 to 24 more acid damage.
- Thaarak Corrosion
Thaarak Corrosion: Like a Thaarak Hound's vitriolic breath, this weapon is corrosive and can damage enemies over time. Occasionally, it applies a lasting effect to its targets that deals 2 to 8 acid damage every two seconds for six seconds. If the effect is reapplied before it has a chance to wear off, the duration will reset and stack up to three times.
- Nightmares
Nightmares: This weapon terrorizes your foes, applying a Mind Thrust effect on successful hits (dealing 5 to 40 force damage, Will vs. Enchantments negates) and exposing your foes to their greatest fears on vorpal hits, acting as a Phantasmal Killer spell.
- Inherent Acid Resistance - 10
Inherent Acid Resistance - 10: This item provides a +10 Insight bonus to your Acid resistance.
|
18
|
2.60[1d6] + 5 Bludgeon, Magic
|
Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire
|
Hound of Xoriat, Side chest (Heroic Hard or Elite)
|
|
Thunder and Lightning (Level 18)
|
|
18
|
[1d6] + 4 Bludgeon, Silver, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
What Goes Up, End chest (Heroic Hard)
|
- Critical Profile: 19-20 / x2
|
Shining Reliquary Handwraps
|
|
18
|
2.60[1d6] + 5 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Vecna Unleashed, any chest or trade with Steps Obliss
|
|
Defiled Reliquary Handwraps
|
|
18
|
2.60[1d6] + 5 Bludgeon, Evil, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Unholy Defiler of the Hidden Hand, defiled version of Shining Reliquary Handwraps
|
|
Thunder and Lightning (Level 19)
|
|
19
|
[1d6] + 4 Bludgeon, Silver, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
What Goes Up, End chest (Heroic Elite)
|
- Critical Profile: 19-20 / x2
|
Wraps of Endless Light (level 20)
|
- +6 Enhancement Bonus
+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls.
- Greater Undead Bane
Greater Undead Bane: A bane weapon excels at attacking one type or subtype of creature. Against Undeads, this weapon's effective enhancement bonus is +4 better than its normal enhancement bonus. It deals an extra 3 to 18 points of damage against the foe.
- Brilliance
Brilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition, critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
- Light Bringer
Light Bringer: On Vorpal Hit: If an undead struck by this weapon has fewer than 1000 Hit Points, it is instantly slain. If the undead has above 1000 hit points, it takes 100 damage.
- Radiant Blast
Radiant Blast: This weapon stores the power of the plane of Irian deep within. Occasionally, this dynamic power comes to the surface, devastating enemies with a massive blast of radiant light.
|
20
|
3[1d6] + 6 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
The Night Revels
|
|
Epic Calomel Studded Handwraps
|
- See the item description page for details.
|
20
|
2[1d6] + 5 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Vaults of the Artificers
|
|
Grave Wrappings
|
|
20
|
3[1d6] + 6 Bludgeon, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip or Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire
|
The Unquiet Graves, End chest ; Menace of the Underdark: The Darkening, Quest chain end reward
|
|
Epic Sworn Silver Handwraps
|
|
20
|
3[1d6] + 6 Bludgeon, Good, Silver, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Morten Edgewright
|
|
Epic Ethereal Handwraps
|
|
20
|
3[1d6] + 6 Bludgeon, Adamantine, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Morten Edgewright
|
|
Epic Crocodile Maw
|
|
20
|
3[1d6] + 6 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Epic Crafting
|
|
Ivy Wraps (Level 22)
|
- Spiked
Spiked: This weapon is studded with vicious spikes, causing it to deal piercing damage in addition to its normal damage types.
- +6 Enhancement Bonus
+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls.
- Hemorrhaging
Hemorrhaging: This weapon is viciously sharp and will do an additional 2 to 16 damage to targets that are vulnerable to bleeding.
- Lesser Vampirism
Lesser Vampirism: This weapon drains a tiny portion of the target's life force whenever it does damage. Note: provides 1 hp of healing per hit.
- Toxic
Toxic: This weapon oozes with magical poisons from a dozen esoteric sources. Occasionally, these toxins will erupt on your target, unleashing a vile fog that will dissolve your foes with acid, and will additionally deal constitution damage to enemies whom are not immune to poison. Weak foes may be killed outright by this Toxic Cloud.
|
22
|
2[1d6] + 6 Pierce, Bludgeon, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
The Druid's Curse, Aghilde the Bog Hag chest (Epic Normal)
|
|
Thunder-Forged Handwraps
|
|
22
|
3.40[1d6] + 9 Bludgeon, Silver, Adamantine, Mithral, Cold Iron, Magic, Byeshk
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
Magma Forge, Crafted from various ingredients
|
|
Antipode, Fist of the Horizon
|
|
23
|
3.60[1d6] + 7 Bludgeon, Good, Evil, Lawful, Chaotic, Magic
|
Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire
|
Caught in the Web, End Chest
|
- Critical Profile: 18-20 / x2
|
Ivy Wraps (Level 23)
|
- Spiked
Spiked: This weapon is studded with vicious spikes, causing it to deal piercing damage in addition to its normal damage types.
- +6 Enhancement Bonus
+6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls.
- Hemorrhaging
Hemorrhaging: This weapon is viciously sharp and will do an additional 2 to 16 damage to targets that are vulnerable to bleeding.
- Vampirism
Vampirism: This weapon drains a tiny portion of the target's life force whenever it does damage. Note: provides 1d3 hp of healing per hit.
- Toxic
Toxic: This weapon oozes with magical poisons from a dozen esoteric sources. Occasionally, these toxins will erupt on your target, unleashing a vile fog that will dissolve your foes with acid, and will additionally deal constitution damage to enemies whom are not immune to poison. Weak foes may be killed outright by this Toxic Cloud.
|
23
|
2[1d6] + 6 Pierce, Bludgeon, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
The Druid's Curse, Aghilde the Bog Hag chest (Epic Hard)
|
|
Adamantine Knuckles (level 23)
|
|
23
|
3[1d6] + 6 Bludgeon, Adamantine, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
Return to Cabal for One, Feast or Famine, End chest (Epic Normal)
|
- Critical Profile: 18-20 / x2
|
Epic Eternal Rest
|
|
23
|
3.60[1d6] + 6 Bludgeon, Good, Silver, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Return to the Sanctuary, Fitzwood's chest (eastern wing)
|
|
Wraps of Endless Light (level 24)
|
|
24
|
3.80[1d6] + 7 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
The Night Revels
|
|
Ivy Wraps (Level 24)
|
- Spiked
Spiked: This weapon is studded with vicious spikes, causing it to deal piercing damage in addition to its normal damage types.
- +7 Enhancement Bonus
+7 Enhancement Bonus: +7 enhancement bonus to attack and damage rolls.
- Phlebotomizing
Phlebotomizing: This weapon is wickedly sharp and will do an additional 3 to 24 damage to targets that are vulnerable to bleeding.
- Vampirism
Vampirism: This weapon drains a tiny portion of the target's life force whenever it does damage. Note: provides 1d3 hp of healing per hit.
- Toxic
Toxic: This weapon oozes with magical poisons from a dozen esoteric sources. Occasionally, these toxins will erupt on your target, unleashing a vile fog that will dissolve your foes with acid, and will additionally deal constitution damage to enemies whom are not immune to poison. Weak foes may be killed outright by this Toxic Cloud.
|
24
|
2[1d6] + 7 Pierce, Bludgeon, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
The Druid's Curse, Aghilde the Bog Hag chest (Epic Elite)
|
|
Adamantine Knuckles (level 24)
|
|
24
|
3[1d6] + 7 Bludgeon, Adamantine, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
Return to Cabal for One, Feast or Famine, End chest (Epic Hard)
|
- Critical Profile: 18-20 / x2
|
Adamantine Knuckles (level 25)
|
|
25
|
3.50[1d6] + 7 Bludgeon, Adamantine, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
Return to Cabal for One, and Feast or Famine End chest (Epic Elite)
|
- Critical Profile: 18-20 / x2
|
Epic Devotion
|
|
25
|
4[1d6] + 8 Bludgeon, Good, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
The Missing Party, End Chest
|
|
Thunder and Lightning (Level 26)
|
|
26
|
[1d6] + 6 Bludgeon, Silver, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
What Goes Up, End chest (Epic Normal); The Secret of the Storm Horns, Quest chain end reward (Epic)
|
- Critical Profile: 19-20 / x2
|
Epic Etched Handwraps
|
- +7 Enhancement Bonus
+7 Enhancement Bonus: +7 enhancement bonus to attack and damage rolls.
- Upgradeable Item (Temple of Elemental Evil)
Upgradeable Item (Temple of Elemental Evil): This item can be upgraded. Bring this item to the Overgrown Workbench in the Temple of Elemental Evil and combine it with Rusty Gilled Mushrooms to upgrade the item to a more powerful form.
- Tier 1:
- Adds Greater Maiming
Greater Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 8 to 48, x3 - 12 to 72, x4 - 16 to 96.
- Adds Greater Acid Torrent
Greater Acid Torrent: This weapon is imbued with a vitriolic wrath. On an attack roll of 20 which is confirmed as a critical hit this power will be released, dealing damage to the target and all enemies near it for 30d3 + 90 acid damage. A successful Reflex save (DC 90) reduces this by half.
- Tier 2:
- Adds Greater Acid Blast
Greater Acid Blast: An acid blast weapon is sheathed in corrosive acid. Critical hits with this weapon deal an additional 4 to 40 acid damage for weapons with a x2 critical multiplier, 6 to 60 for a x3 critical multiplier, and 8 to 80 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 6 to 36 more acid damage.
- Adds Purple Augment Slot
Purple AugmentsRed AugmentsBlue AugmentsColorless Augments
- Adds Epic Elemental Evil Set
Epic Elemental Evil Set: While wearing both an Elemental Evil Set Item weapon and an Elemental Evil Set Item armor, you gain: +20 Quality bonus to Melee Power +20 Quality bonus to Ranged Power +20 Quality bonus to Universal Spell Power
- Acid Vulnerability
Acid Vulnerability: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every second.
|
26
|
4.20[1d6] + 7 Bludgeon, Silver, Magic
|
Unbound Unbound: This item is Unbound, and may take permanent damage.
|
Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
|
|
Epic Electrified Handwraps
|
|
26
|
4.20[1d6] + 7 Bludgeon, Silver, Magic
|
Unbound Unbound: This item is Unbound, and may take permanent damage.
|
Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
|
|
Epic Quenched Handwraps
|
- +7 Enhancement Bonus
+7 Enhancement Bonus: +7 enhancement bonus to attack and damage rolls.
- Upgradeable Item (Temple of Elemental Evil)
Upgradeable Item (Temple of Elemental Evil): This item can be upgraded. Bring this item to the Overgrown Workbench in the Temple of Elemental Evil and combine it with Rusty Gilled Mushrooms to upgrade the item to a more powerful form.
- Tier 1:
- Adds Greater Maiming
Greater Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 8 to 48, x3 - 12 to 72, x4 - 16 to 96.
- Adds Greater Freezing Gale
Greater Freezing Gale: This weapon is imbued with a frigid wrath. On an attack roll of 20 which is confirmed as a critical hit this freezing power will be released, dealing damage to the target and all enemies near it for 30d3 + 90 cold damage. A successful Will save (DC 90) reduces this by half.
- Tier 2:
- Adds Greater Icy Blast
Greater Icy Blast: An icy blast weapon is sheathed in icy cold. Critical hits with this weapon deal an additional 4 to 40 cold damage for weapons with a x2 critical multiplier, 6 to 60 for a x3 critical multiplier, and 8 to 80 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 6 to 36 more cold damage.
- Adds Purple Augment Slot
Purple AugmentsRed AugmentsBlue AugmentsColorless Augments
- Adds Epic Elemental Evil Set
Epic Elemental Evil Set: While wearing both an Elemental Evil Set Item weapon and an Elemental Evil Set Item armor, you gain: +20 Quality bonus to Melee Power +20 Quality bonus to Ranged Power +20 Quality bonus to Universal Spell Power
- Cold Vulnerability
Cold Vulnerability: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every second.
|
26
|
4.20[1d6] + 7 Bludgeon, Silver, Magic
|
Unbound Unbound: This item is Unbound, and may take permanent damage.
|
Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
|
|
Epic Scorched Handwraps
|
|
26
|
4.20[1d6] + 7 Bludgeon, Silver, Magic
|
Unbound Unbound: This item is Unbound, and may take permanent damage.
|
Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
|
|
Epic Energized Handwraps
|
- +7 Enhancement Bonus
+7 Enhancement Bonus: +7 enhancement bonus to attack and damage rolls.
- Upgradeable Item (Temple of Elemental Evil)
Upgradeable Item (Temple of Elemental Evil): This item can be upgraded. Bring this item to the Overgrown Workbench in the Temple of Elemental Evil and combine it with Rusty Gilled Mushrooms to upgrade the item to a more powerful form.
- Tier 1:
- Adds Greater Maiming
Greater Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 8 to 48, x3 - 12 to 72, x4 - 16 to 96.
- Adds Greater Electric Storm
Greater Electric Storm: This weapon is imbued with an electrifying wrath. On an attack roll of 20 which is confirmed as a critical hit this power will be released, dealing damage to the target and all enemies near it for 30d3 + 90 electric damage. A successful Reflex save (DC 90) reduces this by half.
- Tier 2:
- Adds Greater Shocking Blast
Greater Shocking Blast: A shocking blast weapon is sheathed in crackling electricity. Critical hits with this weapon deal an additional 4 to 40 electric damage for weapons with a x2 critical multiplier, 6 to 60 for a x3 critical multiplier, and 8 to 80 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 6 to 36 more electric damage.
- Adds Purple Augment Slot
Purple AugmentsRed AugmentsBlue AugmentsColorless Augments
- Adds Epic Elemental Evil Set
Epic Elemental Evil Set: While wearing both an Elemental Evil Set Item weapon and an Elemental Evil Set Item armor, you gain: +20 Quality bonus to Melee Power +20 Quality bonus to Ranged Power +20 Quality bonus to Universal Spell Power
- Electric Vulnerability
Electric Vulnerability: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every second.
|
26
|
4.20[1d6] + 7 Bludgeon, Silver, Magic
|
Unbound Unbound: This item is Unbound, and may take permanent damage.
|
Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
|
|
Epic Doused Handwraps
|
|
26
|
4.20[1d6] + 7 Bludgeon, Silver, Magic
|
Unbound Unbound: This item is Unbound, and may take permanent damage.
|
Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
|
|
Legendary Green Steel Handwraps
|
|
26
|
4.20[1d6] + 14 Bludgeon, Evil, Magic
|
Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire
|
Altar of Fecundity, Manufactured Ingredient Recipes
|
|
Epic Caustic Handwraps
|
|
26
|
4.20[1d6] + 7 Bludgeon, Silver, Magic
|
Unbound Unbound: This item is Unbound, and may take permanent damage.
|
Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
|
|
Epic Smoldering Handwraps
|
- +7 Enhancement Bonus
+7 Enhancement Bonus: +7 enhancement bonus to attack and damage rolls.
- Upgradeable Item (Temple of Elemental Evil)
Upgradeable Item (Temple of Elemental Evil): This item can be upgraded. Bring this item to the Overgrown Workbench in the Temple of Elemental Evil and combine it with Rusty Gilled Mushrooms to upgrade the item to a more powerful form.
- Tier 1:
- Adds Greater Maiming
Greater Maiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 8 to 48, x3 - 12 to 72, x4 - 16 to 96.
- Adds Greater Fiery Detonation
Greater Fiery Detonation: This weapon is imbued with a fiery wrath. On an attack roll of 20 which is confirmed as a critical hit this burning power will be released, dealing damage to the target and all enemies near it for 30d3 + 90 fire damage.A successful Fortitude save (DC 90) reduces this by half.
- Tier 2:
- Adds Greater Flaming Blast
Greater Flaming Blast: A flaming blast weapon is sheathed in fire. Critical hits with this weapon deal an additional 4 to 40 fire damage for weapons with a x2 critical multiplier, 6 to 60 for a x3 critical multiplier, and 8 to 80 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 6 to 36 more fire damage.
- Adds Purple Augment Slot
Purple AugmentsRed AugmentsBlue AugmentsColorless Augments
- Adds Epic Elemental Evil Set
Epic Elemental Evil Set: While wearing both an Elemental Evil Set Item weapon and an Elemental Evil Set Item armor, you gain: +20 Quality bonus to Melee Power +20 Quality bonus to Ranged Power +20 Quality bonus to Universal Spell Power
- Fire Vulnerability
Fire Vulnerability: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every second.
|
26
|
4.20[1d6] + 7 Bludgeon, Silver, Magic
|
Unbound Unbound: This item is Unbound, and may take permanent damage.
|
Temple of Elemental Evil Part One, and Temple of Elemental Evil Part Two any chest
|
|
Storm's Harness
|
|
27
|
4.40[1d6] + 14 Bludgeon, Magic
|
Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire
|
Legendary Tempest's Spine, Raid chest
|
|
Thunder and Lightning (Level 27)
|
|
27
|
[1d6] + 7 Bludgeon, Silver, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
What Goes Up, End chest (Epic Hard)
|
- Critical Profile: 19-20 / x2
|
Wraps of Endless Light (level 28)
|
|
28
|
4.60[1d6] + 12 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
The Night Revels
|
|
Thunder and Lightning (Level 28)
|
|
28
|
[1d6] + 7 Bludgeon, Silver, Magic
|
Bound to Character on Equip Bound to Character on Equip: This item is Bound to Character on Equip
|
What Goes Up, End chest (Epic Elite)
|
- Critical Profile: 19-20 / x2
|
Epic Scraps of Enlightenment
|
|
28
|
4.60[1d6] + 12 Bludgeon, Good, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
The Archons' Trial, End chest
|
- Critical Profile: 19-20 / x2
|
Epic Locked and Loaded
|
|
28
|
4.60[1d6] + 12 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Tavern Brawl, End chest
|
|
Legendary Dwarven Brawler's Wraps
|
|
28
|
4.60[1d6] + 13 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Desire in the Dark, End chest
|
|
Duality, The Moral Compass
|
|
28
|
4.60[1d6+3] + 15 Bludgeon, Magic
|
Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire
|
The Curse of Strahd, Raid chest
|
- Critical Profile: 19-20 / x2
|
Fetters of the Forgewraith
|
- +15 Enhancement Bonus
+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- Nearly Finished
Nearly Finished: This item isn't quite finished, but it's only a step away from completion. Bring it to a Cannith Reforging Station and combine it with melted materials to restore this item to its full potential.
- Purple Augment Slot
Purple AugmentsRed AugmentsBlue AugmentsColorless Augments - Fetters of Unreality
Fetters of Unreality: This weapon is cruel and deadly, and leaves behind wounds that affect both the body and the soul. This weapon has a chance to inflict multiple stacks of Vulnerable. Vulnerable: You take 1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration. - Completed Weapon
Completed Weapon: This item is fully completed, and as a result deals an additional .5W damage.
- Cursed Maelstrom
Cursed Maelstrom: This weapon is wracked with a dangerous and volatile curse. Striking an enemy has a chance to place a random, debilitating, and deadly debuff on your foe.
- Accursed Flame
Accursed Flame: Coalesce beyond the material, join us in the Flame! Hatred burns eternal! This weapon is wrapped in cursed flames, dealing an additional 6d6 Fire damage on each hit. When striking an enemy that has been Quelled, it also deals 6d6 Evil damage on each hit. This effect makes the weapon evil aligned. Good characters wielding this weapon will suffer one negative level.
- Improved Destruction
Improved Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every second.
- Red Augment Slot
Red AugmentsColorless Augments
|
29
|
4.80[1d6+3] + 15 Bludgeon, Evil, Magic
|
Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire
|
Too Hot to Handle, End Chest
|
|
Legendary Platinum Knuckles
|
|
29
|
4.80[1d6+2] + 15 Pierce, Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Just Business, End Chest
|
- Critical Profile: 19-20 / x2
|
Legendary Tatterchain
|
- +15 Enhancement Bonus
+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- The Dragging of the Depths 6
The Dragging of the Depths 6: Attuned to the dark depths of the waves below, this weapon is cold to the touch and unholy. Each hit drains life from your enemies, dealing 6d6 Evil damage, and when striking Good enemies, it also deals an additional 6d6 Cold damage.
- Aligned
Aligned: This weapon transmutes into a form that is able to bypass any alignment based Damage Reduction. (Chaotic, Good, Evil, Lawful)
- Bonesplitter
Bonesplitter: This weapon is powerful enough to shatter the bones of those it strikes. On an attack roll of 20 which is confirmed as a critical hit, the weapon breaks multiple bones in the target's body, causing significant impairment. Creatures with skeletons take 40d6 damage and will have their movement and attacks slowed by 25% and their attack damage reduced by 25% when their bones are shattered.
- Weaken Undead
Weaken Undead: Undead creatures struck by this weapon find themselves more vulnerable. Each time this weapon deals damage to an undead creature, the target loses 20% of its Fortification for the next 20 seconds. This effect does not stack with itself.
- Red Augment Slot
Red AugmentsColorless Augments
|
29
|
4.80[1d6+2] + 15 Bludgeon, Good, Evil, Lawful, Chaotic, Adamantine, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Finding Dorris, end Chest
|
|
Handwraps of the Hound
|
- +15 Enhancement Bonus
+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- Sovereign Nightmares
Sovereign Nightmares: On Vorpal Hit: If your target has below 5,000 Hit Points, a burst of pure terror emanates from this weapon, snuffing out its life as if it were the subject of a Phantasmal Killer spell. If your target has above 5,000 Hit Points, they instead take significant Force damage.
- Acid Vulnerability
Acid Vulnerability: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every second.
- Acid Blast 6
Acid Blast 6: This weapon is covered in a strong and deadly acid, dealing 6d6 Acid damage on a successful hit, and an additional 6d6 Acid damage on a critical hit.
- Legendary Acid Torrent
Legendary Acid Torrent: On an attack roll of 20 which is confirmed as a critical hit this power will be released, dealing damage to the target and all enemies near it for 30d6 + 90 acid damage.
- Red Augment Slot
Red AugmentsColorless Augments
- Orange Augment Slot
Orange AugmentsYellow AugmentsRed AugmentsColorless Augments
- One with the Swarm
One with the Swarm: While wearing two pieces from the One with the Swarm set, you gain: You are protected by a swarm of hostile bees that lash out when you are struck in melee range. On vorpal melee strikes, they will also swarm your enemies, dealing Piercing damage over time.
|
29
|
4.80[1d6+3] + 15 Pierce, Bludgeon, Magic
|
Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire
|
Legendary Vision of Destruction, End chest
|
|
Morninglord's Handwraps
|
- +15 Enhancement Bonus
+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls.
- Holy 6
Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
- Fiery 6
Fiery 6: This effect causes the edges of this weapon to burn with enchanted flames, dealing 6d6 Fire damage on each hit.
- Coruscating 6
Coruscating 6: This effect causes the edges of this weapon to coruscate, dealing 6d6 Light damage on each hit.
- Silver
Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical
- Red Augment Slot
Red AugmentsColorless Augments
|
29
|
4.80[1d6+2] + 15 Bludgeon, Good, Silver, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn
|
|
Nightmother's Handwraps
|
|
29
|
4.80[1d6+2] + 15 Bludgeon, Evil, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire from chest; Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire otherwise
|
Blue Water Inn
|
|
Legendary Syranian Handwraps
|
|
29
|
4.80[1d6+2] + 15 Bludgeon, Good, Adamantine, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Syranian Forged Weaponry
|
|
Legendary Ferrocrystal Handwraps
|
|
29
|
4.80[1d6+2] + 15 Bludgeon, Cold Iron, Magic, Crystal
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Fables of the Feywild, any chest, or turn in 20 Legendary Chunks of Ferrocrystal at the Cauldron of Cadence
|
|
Legendary Flamesalt Handwraps
|
|
29
|
4.80[1d6+2] + 15 Bludgeon, Good, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Captain Xendros
|
|
Legendary Crocodile Maw
|
|
30
|
5[1d6+2] + 15 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Swim at Your Own Risk, end chest, or Legendary version of Epic Crocodile Maw
|
|
Legendary Bladed Handwraps
|
|
31
|
5.20[1d6+2] + 15 Pierce, Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Three Paths to Battle, end chest
|
- Critical Profile: 19-20 / x2
|
Dinosaur Bone Handwraps
|
|
31
|
5.20[1d6+2] + 15 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
Isle of Dread (wilderness), purple named rare encounter chests; Skeletons in the Closet, The Mountain Keeper's chest; trade with Sharpened Bone
|
|
Attuned Bone Handwraps
|
|
31
|
5.20[1d6+3] + 15 Bludgeon, Magic
|
Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire
|
Skeletons in the Closet, end chest
|
|
Legendary Stonedust Handwraps
|
|
31
|
5.20[1d6] + 15 Bludgeon, Magic
|
Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire
|
Eyes of Stone, End chest
|
|
Legendary Vampiric Stonedust Wraps
|
|
31
|
5.20[1d6] + 15 Bludgeon, Magic
|
Bound to Account on Equip Bound to Account on Equip: This item is Bound to Account on Equip
|
Cauldron of Sora Katra, upgraded version of Legendary Stonedust Handwraps
|
|
Legendary Crippling Stonedust Wraps
|
|
31
|
5.20[1d6] + 15 Bludgeon, Magic
|
Bound to Account on Equip Bound to Account on Equip: This item is Bound to Account on Equip
|
Cauldron of Sora Katra, upgraded version of Legendary Stonedust Handwraps
|
|
Legendary Maiming Stonedust Wraps
|
|
31
|
5.20[1d6] + 15 Bludgeon, Magic
|
Bound to Account on Equip Bound to Account on Equip: This item is Bound to Account on Equip
|
Cauldron of Sora Katra, upgraded version of Legendary Stonedust Handwraps
|
|
Legendary Vengeful Stonedust Wraps
|
|
31
|
5.20[1d6] + 15 Bludgeon, Magic
|
Bound to Account on Equip Bound to Account on Equip: This item is Bound to Account on Equip
|
Cauldron of Sora Katra, upgraded version of Legendary Stonedust Handwraps
|
|
Wraps of Endless Light (level 32)
|
|
32
|
5.40[1d6+2] + 15 Bludgeon, Magic
|
Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire
|
The Night Revels
|
|
Legendary Shining Reliquary Handwraps
|
|