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Swim at Your Own Risk

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Swim at Your Own Risk is the 4th quest in the Sinister Secret of Saltmarsh story arcStory arcs are chains of quests that make up a story line.
Completing everything in a story arc often yields a nice reward.
.
These quests can be completed in any order.
The Haunting of Saltmarsh • Under the Cover of Darkness • Danger at Dunwater • Swim at Your Own Risk • The Final Enemy


An ancient crocodile named Thousand Teeth has turned feral, killing many of the local Lizardfolk. They have asked you to destroy the ancient beast, as slaying crocodiles is forbidden in their tribe.

Requires access to adventure pack: Sinister Secret of Saltmarsh
Swim at Your Own Risk
Heroic level: 3
Epic level: 32
(considered Legendary)
Duration: Short
Heroic XP:  ♣456Solo/Casual ♦820Normal ♥880Hard ♠940Elite
Epic XP:  ♣6,669Solo/Casual ♦11,385Normal ♥11,656Hard ♠11,927Elite
Takes place in: Thousand-Teeth's Lair
Bestowed by: Sauriv
NPC contact: Sauriv
Quest acquired in: Saltmarsh
Patron: The Gatekeepers
Base favor: 2
Purchase: Sinister Secret of Saltmarsh
Extreme Challenge: No
Loading screen

Overview

Sauriv is asking you to do his tribe a great service. For many years they have venerated Thousand Teeth, the Giant Crocodile who lives in this lair. Yet recently Thousand Teeth has begun to act erratically. He has killed scores of the Lizardfolk... and no doubt hundreds of the feeble Bullywugs. For the safety of the Lizardfolk, Thousand Teeth must be destroyed. Yet killing a totem of the tribe is forbidden to Sauriv's people.


Spoiler Warning: Spoiler material below this point!


Objectives

  • Unlock the Mage's Barrier
  • Slay Thousand Teeth
  • Slay the Sahuagin Mage

Tips and Misc

  • First, a note: even on Normal, this quest can be tricky for characters to run at level, as Mage Kril's spellcasting can take a level 3 character down pretty quickly. If you're running this one on Hardcore, tread carefully.
  • Unpleasant things are living in the "water", so best avoid swimming or you'll risk taking damage.
    • Nibbling things: A lot of things that live in this water have a high meat diet, and they're nibbling on you. (Effect: take piercing damage periodically)
  • Thousand Teeth will attack when you approach the second puzzle; depending on difficulty, he retreats after losing between 50–80% of his health.
  • Waves of Sahuagin will attack when you approach the first three puzzles. Upon beginning the fourth puzzle, you'll instead be attacked by Water Weirds.
  • After all four puzzles are solved, you'll need to slay both a red-named sahuagin mage and Thousand Teeth. Thousand Teeth takes a while to arrive, so focus on the mage first.
    • Breaking explosive barrels near Thousand Teeth stuns him for about 5 seconds. As well as the typical red markings, these barrels have visible names when selected.
    • Bug: The quest's two final bosses spawn with different triggers - Thousand Teeth will spawn for the second and final time as soon as puzzle 4 is solved, but Mage Kril won't activate until all four puzzles are solved consecutively. As such, unsolving a tile puzzle allows the bosses to be fought separately.

Bonus XP

  • Devious bonus: 3 or fewer monsters killed +7% Bonus.( ♣32 ♦57 ♥62 ♠66 )
  • Discreet bonus: 7 or fewer monsters killed +5% Bonus.( ♣23 ♦41 ♥44 ♠47 )
  • Aggression bonus: 6 or more monsters killed +10% Bonus.( ♣46 ♦82 ♥88 ♠94 )
  • Onslaught bonus: 11 or more monsters killed +15% Bonus.( ♣68 ♦123 ♥132 ♠141 )
  • Conquest bonus: 17 or more monsters killed +25% Bonus.( ♣114 ♦205 ♥220 ♠235 )
  • Mischief bonus: 87 or more breakables smashed +8% Bonus.( ♣36 ♦66 ♥70 ♠75 )
  • Vandal bonus: 114 or more breakables smashed +10% Bonus.( ♣46 ♦82 ♥88 ♠94 )
  • Ransack bonus: 140 or more breakables smashed +15% Bonus.( ♣68 ♦123 ♥132 ♠141 )

External Links

Loot

  • Chests: 1
    • end chest

NPC end rewards

Randomly generated loot, ML correlates with effective quest level.

Named Chest Drop

Item Type Enhancements ML Bind Quests
Crocodile Skin Boots
(edit)
Boots
  • Constitution +3 Constitution +3: This item gives the wearer improved health, granting a +3 Enhancement bonus to Constitution.
  • Acid Absorption +15% Acid Absorption +15%: Passive: 15% Enhancement Bonus to Acid Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
  • Cold Absorption +15% Cold Absorption +15%: Passive: 15% Enhancement Bonus to Cold Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
  • Blue Augment Slot
    • Blue Augments: Standard augments provide bonuses to defensive stats, healing amplifications and Tactics DCs.
  • Saltmarsh ExplorerSaltmarsh Explorer: 5 Pieces Equipped:
    +5 Artifact bonus to PRR and MRR
    +1 Artifact bonus to all ability scores
3 Bound to Account on Acquire Swim at Your Own Risk, end chest
Crocodile Tooth
(edit)
Trinket 3 Bound to Account on Acquire Swim at Your Own Risk, end chest
Crocodile Maw
(edit)
Handwrap 3 Bound to Account on Acquire Swim at Your Own Risk, End chest
Legendary Crocodile Skin Boots
(edit)
Boots 30 Bound to Account on Acquire Swim at Your Own Risk, end chest, or Legendary version of Epic Crocodile Skin Boots
Legendary Belt of Myriad Pockets
(edit)
Belt 30 Bound to Account on Acquire Swim at Your Own Risk, end chest, or Legendary version of Epic Belt of Myriad Pockets
Legendary Crocodile Tooth
(edit)
Trinket 30 Bound to Account on Acquire Swim at Your Own Risk, end chest, or Legendary version of Epic Crocodile Tooth
Legendary Crocodile Maw
(edit)
Handwrap 30 Bound to Account on Acquire Swim at Your Own Risk, end chest, or Legendary version of Epic Crocodile Maw
Belt of Myriad Pockets
(edit)
Belt 3 Bound to Account on Acquire Swim at Your Own Risk, end chest

Based on Swim at Your Own Risk loot ( t • e • h )

This quest may also drop the following named augments:

Monsters

Name ( picture ) CR Type Race
Invader Skirmisher( view
 • edit )
 ♦3Normal ♥5Hard ♠8Elite ♦32Epic Normal ♥36Epic Hard ♠40Epic Elite Monstrous Humanoid Sahuagin
Invader Warrior( view
 • edit )
 ♦3Normal ♥5Hard ♠8Elite ♦32Epic Normal ♥36Epic Hard ♠40Epic Elite Monstrous Humanoid Sahuagin
Mage Kril( view
 • edit )
 ♦5Normal ♥7Hard ♠10Elite ♦35Epic Normal ♥39Epic Hard ♠44Epic Elite Monstrous Humanoid Sahuagin
Thousand Teeth( view
 • edit )
 ♦5Normal ♥7Hard ♠10Elite ♦35Epic Normal ♥39Epic Hard ♠44Epic Elite Animal Crocodile
Water Weird( view
 • edit )
 ♦3Normal ♥5Hard ♠8Elite ♦32Epic Normal ♥36Epic Hard ♠40Epic Elite Elemental Water Weird