- Passive: Attacks from this weapon bypass the miss chance of incorporeal creatures, such as ghosts, shadows, and wraiths.
- On hit (post-U29 weapon effect): Additional Xd10 damage vs. Incorporeal
- On hit (pre-U29 weapon effects): 1d6 (for Ghostbane I) or Xd4 bane damage vs Undead.
- : When the new Shadowfell Expansion came out they re-did the loot tables. A lot of old enchantments that people loved were removed from the loot tables all together. In it's current incarnation the single most common weapon enhancement that seems to drop is Ghostbane. As this is less then optimal for all the older players with much better loot it is highly frowned upon. We miss our older more interesting enchantments. Think of Ghostbane as the official Mascot/Scapegoat of the widely considered failed loot changes.
- Players later started to use "ghostbane" as a verb meaning to mess up; for example, the loot has been ghostbaned. Drop rate of Ghostbane weaponry was adjusted shortly afterwards. In a later random loot pass, this enchantment was removed and no new random loot had this enchantment for a time.
- After random loot generation was substantially retooled and improved in U29, the Ghostbane effect could be found on items having the suffix of Slaying X, where the slaying effect then says Ghostbane effect +X. If looking on the Auction House for weapons to use against incorporeals, you therefore have to also search for all Slaying items and then inspect each one to see if it's a Ghostbane item.