DDO Server Transfers 2025 New 64-bit servers will go live on July 9th and you will have until August 31st to transfer characters off the 32-bit servers before they are closed. At a later date TBD, SSG will reopen the 32-bit game worlds only for players to prepare their characters for transfer with no questing or other gameplay available for two years. edit
Effect: This effect grants immunity to all death spells and magical death effects. This includes immunity to Implosion, which can normally bypass the death immunity of Undead and Constructs.
The standard Deathblock enchantment does not protect against negative energy attacks such as Energy Drain, Enervation, Harm, and Inflict wounds spells. Protection from these effects requires Deathward. The newer Deathblock found on post-U27 random loot with a Roman numeral reduces negative energy damage by 3 percent per rank (stacking with Energy Absorption.) Unfortunately, this reduction also affects the healing of Pale Master wizards in undead form. Working as intended.
The DDO Store has a Topaz of Deathblock that requires character level 12, for a 95 DDO Point cost.
Unbound, Drops on death, Drops on leaving adventureUnbound: This item is Unbound, and may take permanent damage. This item drops on death or on leaving adventure (Part 1)
Sticky Goo GuardSticky Goo Guard: This item has a chance of encasing a creature in sticky goo, much like an attack of a mimic. It reduces the creatures move speed and attack speed.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Proof Against Poison +3 Proof Against Poison +3: This item grants its wearer immunity to natural poisons. This item also grants a +3 Enhancement bonus to saving throws against magical poisons, and the wearer does not fail saving throws against them on a roll of a natural 1 (this renders the wearer immune to magical poisons with a DC of less than 4 + their Fortitude save).
Proof Against Disease +3 Proof Against Disease +3: This item grants its wearer immunity to natural diseases. This item also grants a +3 Enhancement bonus to saving throws against magical diseases, and the wearer does not fail saving throws against them on a roll of a natural 1 (this renders the wearer immune to magical diseases with a DC of less than 4 + their Fortitude save).
Crushing Wave GuardCrushing Wave Guard: This item stores the unstoppable force of the ocean's fury deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water.
The Dread Isle's CurseThe Dread Isle's Curse: 5 Pieces Equipped: +5 Profane bonus to Melee and Ranged Power +10 Profane bonus to Universal Spellpower +10 Profane bonus to Physical Resistance Rating +1 Profane bonus to Spell DCs +1 Profane bonus to all Ability Scores The Isle of Dread beckons you...
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Eternal FaithEternal Faith: An item with this quality assists only wearers who have the ability to turn undead. Eternal Faith increase the owner's effective level for the turning check by +2, his maximum Hit Dice turned by +2, and his total Hit Dice turned by +4.
Divine BlessingDivine Blessing: 2 Pieces Equipped: +2% Artifact bonus to Light, Alignment, and Positive Spellcrit Chance +10 Artifact bonus to Light, Alignment, and Positive Spellpower
Sticky Goo GuardSticky Goo Guard: This item has a chance of encasing a creature in sticky goo, much like an attack of a mimic. It reduces the creatures move speed and attack speed.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Armor Bonus +5Armor Bonus +5: This item surrounds the wearer with an invisible but tangible field of force, granting +5 armor bonus to AC, just as though he were wearing armor.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Light Absorption +15% Light Absorption +15%: Passive: 15% Enhancement Bonus to Light Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
Oasis of MoralityOasis of Morality: 2 Pieces Equipped: +2% Artifact bonus to Positive Spellcrit Chance +10 Artifact bonus to Positive Spellpower +5% Artifact bonus to Fortification Bypass
Invisibility GuardInvisibility Guard: This item has a chance of granting you temporary invisibility when you are hit by foes. The invisibility will not be removed when you attack or take damage, but it will wear off after 10 seconds.
DuskDusk: Equipping this item engulfs you in twilight shadows. Attacks from enemies have a 10% chance to miss you due to concealment.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Sticky Goo GuardSticky Goo Guard: This item has a chance of encasing a creature in sticky goo, much like an attack of a mimic. It reduces the creatures move speed and attack speed.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Absorb Doomsphere Spells - 8 Charges (Recharged/Day: 8)Absorb Doomsphere Spells: This effect absorbs most spells cast by doomsphere eyestalks. Only a few such spells can be absorbed before the item ceases to function and must have time to dissipate the energy.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Negative Energy SpikeNegative Energy Spike: This weapon is pulsating with negative energy. It deals an extra 2 to 12 points of negative energy damage on a successful hit.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Proof Against Disease +6 Proof Against Disease +6: This item grants its wearer immunity to natural diseases. This item also grants a +6 Enhancement bonus to saving throws against magical diseases, and the wearer does not fail saving throws against them on a roll of a natural 1 (this renders the wearer immune to magical diseases with a DC of less than 7 + their Fortitude save).
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Proof Against Disease +6 Proof Against Disease +6: This item grants its wearer immunity to natural diseases. This item also grants a +6 Enhancement bonus to saving throws against magical diseases, and the wearer does not fail saving throws against them on a roll of a natural 1 (this renders the wearer immune to magical diseases with a DC of less than 7 + their Fortitude save).
Invisibility GuardInvisibility Guard: This item has a chance of granting you temporary invisibility when you are hit by foes. The invisibility will not be removed when you attack or take damage, but it will wear off after 10 seconds.
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Nightmare GuardNightmare Guard: This item has a chance to terrorizing foes that hit you, applying a Mind Thrust effect, when you are hit by them (dealing 5d8 force damage, Will save vs. Enchantments negates). It may also expose your foes to their greatest fears, acting as a Phantasmal Killer spell.
Sticky Goo GuardSticky Goo Guard: This item has a chance of encasing a creature in sticky goo, much like an attack of a mimic. It reduces the creatures move speed and attack speed.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Proof Against Disease +8 Proof Against Disease +8: This item grants its wearer immunity to natural diseases. This item also grants a +8 Enhancement bonus to saving throws against magical diseases, and the wearer does not fail saving throws against them on a roll of a natural 1 (this renders the wearer immune to magical diseases with a DC of less than 9 + their Fortitude save).
Proof Against Poison +8 Proof Against Poison +8: This item grants its wearer immunity to natural poisons. This item also grants a +8 Enhancement bonus to saving throws against magical poisons, and the wearer does not fail saving throws against them on a roll of a natural 1 (this renders the wearer immune to magical poisons with a DC of less than 9 + their Fortitude save).
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Fortification +100%Fortification +100%: This suit of armor or shield produces a magical force that protects vital areas of the wearer much more effectively. When a critical hit or sneak attack is scored on the wearer, there is a 100% chance that the critical hit or sneak attack is negated and damage is instead rolled normally.
Invisibility GuardInvisibility Guard: This item has a chance of granting you temporary invisibility when you are hit by foes. The invisibility will not be removed when you attack or take damage, but it will wear off after 10 seconds.
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Nightmare GuardNightmare Guard: This item has a chance to terrorizing foes that hit you, applying a Mind Thrust effect, when you are hit by them (dealing 5d8 force damage, Will save vs. Enchantments negates). It may also expose your foes to their greatest fears, acting as a Phantasmal Killer spell.
Sticky Goo GuardSticky Goo Guard: This item has a chance of encasing a creature in sticky goo, much like an attack of a mimic. It reduces the creatures move speed and attack speed.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Light Absorption +18% Light Absorption +18%: Passive: 18% Enhancement Bonus to Light Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
Invisibility GuardInvisibility Guard: This item has a chance of granting you temporary invisibility when you are hit by foes. The invisibility will not be removed when you attack or take damage, but it will wear off after 10 seconds.
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Nightmare GuardNightmare Guard: This item has a chance to terrorizing foes that hit you, applying a Mind Thrust effect, when you are hit by them (dealing 5d8 force damage, Will save vs. Enchantments negates). It may also expose your foes to their greatest fears, acting as a Phantasmal Killer spell.
Sticky Goo GuardSticky Goo Guard: This item has a chance of encasing a creature in sticky goo, much like an attack of a mimic. It reduces the creatures move speed and attack speed.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Eidolon SummonsEidolon Summons: On Being Damaged: Animates a portion of the wearer's shadow to support them in battle. The shadow remains animate for 30 seconds and can be created once every 120 seconds.
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
Armor Bonus +10Armor Bonus +10: This item surrounds the wearer with an invisible but tangible field of force, granting +10 armor bonus to AC, just as though he were wearing armor.
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
Armor Bonus +10Armor Bonus +10: This item surrounds the wearer with an invisible but tangible field of force, granting +10 armor bonus to AC, just as though he were wearing armor.
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Proof Against Poison +10 Proof Against Poison +10: This item grants its wearer immunity to natural poisons. This item also grants a +10 Enhancement bonus to saving throws against magical poisons, and the wearer does not fail saving throws against them on a roll of a natural 1 (this renders the wearer immune to magical poisons with a DC of less than 11 + their Fortitude save).
Proof Against Disease +10 Proof Against Disease +10: This item grants its wearer immunity to natural diseases. This item also grants a +10 Enhancement bonus to saving throws against magical diseases, and the wearer does not fail saving throws against them on a roll of a natural 1 (this renders the wearer immune to magical diseases with a DC of less than 11 + their Fortitude save).
Invisibility GuardInvisibility Guard: This item has a chance of granting you temporary invisibility when you are hit by foes. The invisibility will not be removed when you attack or take damage, but it will wear off after 10 seconds.
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Nightmare GuardNightmare Guard: This item has a chance to terrorizing foes that hit you, applying a Mind Thrust effect, when you are hit by them (dealing 5d8 force damage, Will save vs. Enchantments negates). It may also expose your foes to their greatest fears, acting as a Phantasmal Killer spell.
Sticky Goo GuardSticky Goo Guard: This item has a chance of encasing a creature in sticky goo, much like an attack of a mimic. It reduces the creatures move speed and attack speed.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
Crypt Raider Set (Legendary)Crypt Raider Set (Legendary): 3 Pieces Equipped: +3 Artifact bonus to Imbue Dice +15 Artifact Bonus to Melee and Ranged Power -20% Artifact bonus to threat decrease with both melee and ranged attacks
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Ghostly Ghostly: Equipping this item causes you to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
Crypt Raider Set (Legendary)Crypt Raider Set (Legendary): 3 Pieces Equipped: +3 Artifact bonus to Imbue Dice +15 Artifact Bonus to Melee and Ranged Power -20% Artifact bonus to threat decrease with both melee and ranged attacks
Crushing Wave GuardCrushing Wave Guard: This item stores the unstoppable force of the ocean's fury deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, crushing enemies beneath a torrent of frigid water.
Light Absorption +23% Light Absorption +23%: Passive: 23% Enhancement Bonus to Light Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
Legendary Brilliance GuardLegendary Brilliance Guard: This item is imbued with a brilliant, radiant power. When the wearer of this item is successfully attacked in melee, the attacker has a chance of becoming blinded.
Invisibility GuardInvisibility Guard: This item has a chance of granting you temporary invisibility when you are hit by foes. The invisibility will not be removed when you attack or take damage, but it will wear off after 10 seconds.
DeathblockDeathblock: The wearer of this item is immune to all death spells and magical death effects.
Nightmare GuardNightmare Guard: This item has a chance to terrorizing foes that hit you, applying a Mind Thrust effect, when you are hit by them (dealing 5d8 force damage, Will save vs. Enchantments negates). It may also expose your foes to their greatest fears, acting as a Phantasmal Killer spell.