The Shadow Crypt
Nerezza's resting place is a twisted game of darkness and shadow. North becomes south, East becomes West, nothing is at seems.
|Requires access to : The Necropolis, Part 2|
|The Shadow Crypt|
|Takes place in:||The Shadow Crypt|
|Bestowed by:||The Herald|
|NPC contact:||The Herald|
|Quest acquired in:||The Necropolis|
|Patron:||The Silver Flame|
|Free to Play:||No|
The Herald of the Emerald Claw requires your assistance in stopping Brother Nerezza and obtaining the Twisted Apocrypha. You must discover the treacherous path through the Shadow Crypt to defeat Brother Nerezza.
Complete the first four quests of the Litany of the Dead Part 2 story arc in any order:
- Find and speak with Dame Calla
- Acquire 2 Small Blue Gears
- Acquire 2 Small Red Gears
- Acquire 2 Small Green Gears
- Acquire 2 Small Yellow Gears
- Open the way to Nerezza
- Defeat the Shadow Council (defeat 4)
- Slay Brother Nerezza
- Acquire The Twisted Apocrypha
- (Optional) Slay Gloom — Bonus (10%): Heroic
- (Optional) Slay Twilight — Bonus (10%): Heroic
- (Optional) Slay Login Yapow — Bonus (0%): Heroic
- (Optional) Slay Rhonita Hourd — Bonus (0%): Heroic
- (Optional) Slay Callin Fornan — Bonus (10%): Heroic
- (Optional) Slay Timoty Jorem — Bonus (10%): Heroic
- (Optional) Slay Myriel Everborn — Bonus (10%): Heroic
- (Optional) Slay Dontre Lebram — Bonus (10%): Heroic
- (Optional) Slay Caligin — Bonus (10%): Heroic
- (Optional) Slay Dusk — Bonus (10%): Heroic
- (Optional) Slay Lurid — Bonus (10%): Heroic
- (Optional) Slay Murk — Bonus (10%): Heroic
What to Expect
- Note: All optionals are rare spawns. You will generally only encounter 6-9 per instance.
- Maze (random layout)
- Spawning/respawning monsters
- Randomly placed quest items (mandatory: 8 gears and optional: 4 gears)
Tips and Misc
See Instance Paths for detailed information on paths.
There are 3 known configurations to this dungeon. Depending on the configuration you get, the directions you take from each room will land you in a different room. Each room has a chest that contains a gear. Your objective here is to collect two gears per color, that is red, blue, green, and yellow. To open the "big chest" at the end you need to acquire one additional gear per color.
A simple approach to finding all the gears is to just go the same direction every time you enter a room. Eventually most of the rooms will be explored. Once you have located the gears you need, follow the banners that can be found above an entry way to the lever room. The banners are glowing see-through banners and can be hard to find on many of the entry ways.
Tip to find the Banner Room. From the starting room, take the South Exit, then the East Exit, then the West Exit, and check the room that you arrive in. If the Banner isn't in that room, dimension door back to the start and then take the East Exit three times and check that room for the banner.
Nerezza will clone himself multiple times when hurt below a certain level. You need to either hurt him fast enough so that he doesn't get to clone, or use Firewall to hurt all the clones. If you can't hurt him before he clones, and you don't have access to the Firewall spell, have all your party members focus on the original Nerezza by keeping him targeted using the Tab key. It used to be that Nerezza still remained targeted after re-appearing, but that is no longer the case.
NOTE: That is still the case as of U31 Patch 2.
You can identify the clones by seeing how much damage they take - clones have half as many hit points as Nerezza.
Nerezza also has special DR:
| Originally Posted by
Actually, Nerezza has his vampiric 10/silver, an additional 10/magic ... 2/adamantine. (12/silver, 12/magic, 6/adamantine on hard, 15/silver, 15/magic, and 9/adamantine on elite).
- Aggression bonus: 82 or more monsters killed +10% Bonus.
- Conquest bonus: 284 or more monsters killed +25% Bonus.
- Chests: 3 guaranteed, 1 optional "big chest"
- Collectables: 5 (maybe more)
- Crude Altar in the entrance
- Moss in the Green Columns room
- 2 Adventurers' Packs in the Blue Maze
- Adventurer's Pack in the Yellow Water room
- Shadow Scarab (in end chest)
- NPC rewards: Random item
Named Chest Drop
- Cloak of Protection - Cloak: , , (Big Chest)
- Dusk - +5 Docent: Dusk, (Big Chest)
- Devout Handwraps - +3 Handwraps: Metalline, , (Big Chest)
- Phase Hammer - +4 Maul 1.25[1d10]: , Ghost touch, , (Big Chest)
- Shards of Light - 50 +3 Arrows: , (Left End Chest, Big Chest)
- Tenebrous Stiletto - +4 Dagger 1.25[1d4]: , Ghost touch, , ,
- Witching Hour - +4 Quarterstaff 1.25[1d6]: , Ghost touch, , , (Right End Chest, Big Chest)
|Brother Nerezza (view)||Undead||Vampire|
|Dread Wraith (view)||Undead||Wraith|
|Shadow Guard (view)||Undead||Wraith|
|Shadow King (view)||Undead||Wraith|
|Shadow Knight (view)||Undead||Wraith|
|Shadow Lord (view)||Undead||Wraith|
|Spectre of Calla (view)||Undead||Spectre|
|Caligin (NoPic)||Magical Beast||Spider|
|Callin Fornan (view)||Undead||Wraith|
|Dontre Lebram (view)||Undead||Spectre|
|Dusk (spider) (NoPic)||Magical Beast||Spider|
|Login Yapow (view)||Undead||Shadow|
|Rhonita Hourd (view)||Undead||Shadow|
|Timoty Jorem (NoPic)||Undead||Wraith|
|Twilight (monster) (NoPic)||Undead||Shadow|
|Drifting Scourge Mage (NoPic)||Undead||Spectre|
|Drifting Scourge (NoPic)||Undead||Spectre|
|Dun Butcher (view)||Humanoid||Human|
|Phase Spider (view)||Magical Beast||Spider|
|Shadow (Mabar) (view)||Undead||Shadow|
|Shrouded Terror Mage (NoPic)||Undead||Wraith|
|Shrouded Terror (NoPic)||Undead||Wraith|