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Maximize Spell

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Icon Feat Maximize Spell.png
Maximize Spell

Description

A spell cast using this feat will have its Spell Power increased by +150. Spells will cost 25 additional spell points (i.e. 10 Spell points becomes 35). Saving throws and non-random values are not affected.

Only these spells are affected by the Maximize Spell metamagic feat (see exceptions below):

Spell School Art Brd Clr Drd Fvs Pal Rng Sor/Wiz Wlk Epic
Cure Light Wounds Conjuration 1 1 2 1 1 2
Magic Missile Evocation 1
Chill Touch Necromancy 1
Repair Light Damage Transmutation 1 1
Scorching Ray Evocation 2
Repair Moderate Damage Transmutation 2 2
Ice Storm Evocation 4 4
Repair Critical Damage Transmutation 4 4
Cloudkill Conjuration 5
Cone of Cold Evocation 5
Inflict Light Wounds Necromancy 1 1
Cure Moderate Wounds Conjuration 2 2 3 2 3 3
Inflict Moderate Wounds Necromancy 2 2
Soundburst Evocation 2 2 2
Cure Serious Wounds Conjuration 3 3 3 4 4
Inflict Serious Wounds Necromancy 3 3
Searing Light Evocation 3 3
Cure Critical Wounds Conjuration 4 4 4
Inflict Critical Wounds Necromancy 4 4
Holy Smite Evocation 4 4
Poison (spell) Necromancy 4 4
Cure Light Wounds, Mass Conjuration 5 5 5
Flame Strike Evocation 5 4 5
Inflict Light Wounds, Mass Necromancy 5 5
Ball Lightning Evocation 5
Wall of Fire Evocation 5 4
Deific Vengeance Conjuration 2 2
Glyph of Warding Abjuration 3 3
Symbol of Flame Evocation 4 4 4
Disintegrate Transmutation 6
Cure Moderate Wounds, Mass Conjuration 6 6 6
Inflict Moderate Wounds, Mass Necromancy 6 6
Force Missiles Evocation 4
Blade Barrier Evocation 6 6 6
Chain Lightning Evocation 6
Incendiary Cloud Conjuration 8
Horrid Wilting Necromancy 8
Sunburst Evocation 8 8
Polar Ray Evocation 8
Chain Missiles Evocation 3
Acid Fog Conjuration 6
Delayed Blast Fireball Evocation 7
Greater Shout Evocation 6 8
Spike Growth Transmutation 3 2
Close Wounds Conjuration 2 2
Chaos Hammer Evocation 4 4
Order's Wrath Evocation 4 4
Unholy Blight Evocation 4 4
Cometfall Conjuration 6 6
Greater Glyph of Warding Abjuration 6 6
Cure Serious Wounds, Mass Conjuration 7 7
Inflict Serious Wounds, Mass Necromancy 7 7
Fire Storm Evocation 8 7 8
Inflict Critical Wounds, Mass Necromancy 8 8
Fire Trap Abjuration 2 2 4
Acid Rain Conjuration 4
Otiluke's Freezing Sphere Evocation 6
Meteor Swarm Evocation 9
Sonic Blast Evocation 1 1
Negative Energy Burst Necromancy 4
Necrotic Ray Necromancy 6
Prismatic Ray Evocation 5
Prismatic Spray Evocation 7
Repair Light Damage, Mass Transmutation 3 5
Repair Moderate Damage, Mass Transmutation 4 6
Repair Serious Damage, Mass Transmutation 5 7
Repair Critical Damage, Mass Transmutation 6 8
Disrupt Undead Necromancy 1
Eladar's Electric Surge Evocation 5
Niac's Biting Cold Evocation 5
Divine Punishment Evocation 5 5
Inflict Light Damage Transmutation 1
Inflict Moderate Damage Transmutation 2
Curative Admixture: Cure Light Wounds Conjuration 1
Curative Admixture: Cure Moderate Wounds Conjuration 2
Inflict Critical Damage Transmutation 4
Curative Admixture: Cure Serious Wounds Conjuration 3
Elemental Prod Evocation 2
Prismatic Strike Evocation 5
Tactical Detonation Evocation 6
Static Shock Evocation 1
Lightning Sphere Evocation 2
Black Dragon Bolt Conjuration 8
Lightning Motes Evocation 4
Blast Rod Evocation 3
Inflict Serious Damage Transmutation 3
Inflict Serious Damage, Mass Transmutation 5
Inflict Moderate Damage, Mass Transmutation 4
Inflict Light Damage, Mass Transmutation 3
Lesser Vigor Conjuration 1
Produce Flame Evocation 1
Splinterbolt Conjuration 2
Creeping Cold Evocation 2
Cold Breath Evocation 5
Vigor Conjuration 3
Call Lightning Evocation 3
Salt Ray Evocation 3
Quench Transmutation 3
Lesser Vigor, Mass Conjuration 4
Enveloping Swarm Conjuration 4
Ice Flowers Transmutation 8
Storm of Vengeance Conjuration 9
Creeping Doom Conjuration 7
Earthquake Evocation 8
Greater Vigor, Mass Conjuration 7
Sunbeam Evocation 7
Greater Vigor Conjuration 5
Vigor, Mass Conjuration 6
Greater Creeping Cold Evocation 6
Word of Balance Evocation 6
Inflict Critical Damage, Mass Transmutation 6
Sun Bolt Evocation 3
Ruin (feat) Transmutation Epic Feats, level 27
Evard's Black Tentacles Conjuration 4
Curative Admixture: Cure Critical Wounds Conjuration 5
Iceberg Evocation 9
Caustic Bolt Evocation 1
Freezing Bolt Evocation 1
Shocking Bolt Evocation 1
Flaming Bolt Evocation 1
Acid Well Conjuration 9
Vial of Acid Conjuration
Vial of Flame Conjuration
Vial of Frost Conjuration
Vial of Sparks Conjuration
Vial of Venom Conjuration
Empty Bottle Conjuration
Curative Admixture: Inflict Light Wounds Conjuration
Vial Smash: Acid Conjuration
Elemental Obliteration Conjuration
Multivial Conjuration
Spellvial Conjuration
Vial Smash: Cold Conjuration
Vial Smash: Electric Conjuration
Vial Smash: Fire Conjuration
Vial Smash: Poison Conjuration
Curative Admixture: Inflict Moderate Wounds Conjuration
Curative Admixture: Inflict Serious Wounds Conjuration
Curative Admixture: Inflict Critical Wounds Conjuration
Curative Admixture: Heal Conjuration
Multivial of Acid Conjuration
Multivial of Flame Conjuration
Multivial of Frost Conjuration
Multivial of Sparks Conjuration
Multivial of Poison Conjuration

Tips

  • You may also now apply this individually to any spell or spell-like ability it applies to by rightclick the spell and enabling it through the dropdown menu.
  • This feat works with repair spells (except Reconstruct), such that each repair spell will function as if you had 150 additional repair spell power.
  • This feat works with all "Cure" and "Mass Cure" spells, but not Heal or Mass Heal.

Notes