A spell cast using this feat will have its Spell Power increased by +150. Spells will cost 25 additional spell points (i.e. 10 Spell points becomes 35). Saving throws and non-random values are not affected.
Only these spells are affected by the Maximize Spell metamagic feat (see exceptions below):
- You may also now apply this individually to any spell or spell-like ability it applies to by rightclick the spell and enabling it through the dropdown menu.
- This feat works with repair spells (except Reconstruct), such that each repair spell will function as if you had 150 additional repair spell power.
- This feat works with all "Cure" and "Mass Cure" spells, but not Heal or Mass Heal.