DDO Server Transfers 2025: 32b World Packing: Open 32b → 64b World Transferring: Open 64b World Unpacking: Open
32-bit server "ghost worlds" are available to Prepare, Pack, & Transfer to the new 64-bit game worlds until October 1, 2027. See Ghost worlds for more details.
Looking for which server your guild leader and guild transferred to? Check out our "Where did my guild go!?" page.
Newbie guideIn developmentDDO Store (Coupons)Social media
ClassesCraftingEnhancementsEpic DestiniesFavorFeatsItems
MapsMonstersPlacesQuestsRacesReincarnationSkillsSpells
Please create an account or log in to get the most updated information (this is up to 4 hours old), remove ads, access dark mode or the mobile friendly Timeless skin, and build a reputation to unlock more editing privileges.
Please visit DDO wiki's Discord chat server if you need any help!

Nimbus of Light

From DDO wiki
Jump to navigation Jump to search
Name: Nimbus of Light
School: Evocation (Light)
Primer: [[spells|]]
Spell Level: Clr 1 , DarkA 1 , FvS 1
Special:
Components: VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components., SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., FocusFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot.
SLA: Divine Disciple (Cleric), Angel of Vengeance (FvS)
Spell Point Cost: 4 (spell), 4/3/2 (SLA)
Metamagic: Empower, Intensify, Maximize, Quicken
Target: Foe, Directional, Breakable
Range: Double
Duration: Instantaneous
Saving Throw: None
DC:
Spell Resistance: No
Cooldown: 2 seconds
Augmentation: Divine

Description

A glittering corona of light coalesces around your outstretched arm, dealing 1d6 points of light damage for every caster level. Max Caster Level 15. This ray has double spell range.

Notes

  • This spell has no saving throw, and hits creatures with Spell Resistance every try. Coupled with its low spell point cost, long range, and relatively fast casting time, Nimbus of Light is a surprisingly effective means of damage against single, powerful enemies, such as bosses. This is especially true of enemies well defended against nonmagical attacks, such as an Inevitable. This is also true at high levels, when 4 SP will do an average of 27 unstoppable damage (plus applicable spell boosts), making several casts of Nimbus of Light bursts much cheaper and more total guaranteed damage than, say, Cometfall.

Scrolls[edit]