This spell deals 1d6+4 points of chaotic damage per caster level (Maximum 10d8+40.) to lawful creatures, or 2d6+8 points of damage per caster level (Maximum 10d6+80.) to lawful outsiders. Additionally, the spell slows lawful creatures for 6d6 seconds. A successful Will save reduces the damage by half and negates the slow effect. This spell deals only half damage to creatures who are neither lawful or chaotic, and they are not slowed. This spell deals no damage to chaotic creatures, and can only be cast by non-lawful casters.